Remove argument of ModuleManager::Initialize() unused since a6d0b3f

This commit is contained in:
Paul Licameli 2021-05-13 10:08:50 -04:00
parent e1391b9884
commit e52115630a
3 changed files with 3 additions and 4 deletions

View File

@ -1334,7 +1334,7 @@ bool AudacityApp::InitPart2()
PluginManager::Get().Initialize();
// Initialize the ModuleManager, including loading found modules
ModuleManager::Get().Initialize(*mCmdHandler);
ModuleManager::Get().Initialize();
// Parse command line and handle options that might require
// immediate exit...no need to initialize all of the audio

View File

@ -232,7 +232,7 @@ ModuleManager::~ModuleManager()
}
// static
void ModuleManager::Initialize(CommandHandler &cmdHandler)
void ModuleManager::Initialize()
{
const auto &audacityPathList = FileNames::AudacityPathList();
FilePaths pathList;

View File

@ -20,7 +20,6 @@
class wxArrayString;
class wxDynamicLibrary;
class CommandHandler;
class ComponentInterface;
class ModuleInterface;
@ -85,7 +84,7 @@ public:
static ModuleManager & Get();
void Initialize(CommandHandler & cmdHandler);
void Initialize();
int Dispatch(ModuleDispatchTypes type);
// PluginManager use