Remove argument of ModuleManager::Initialize() unused since a6d0b3f
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@ -1334,7 +1334,7 @@ bool AudacityApp::InitPart2()
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PluginManager::Get().Initialize();
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// Initialize the ModuleManager, including loading found modules
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ModuleManager::Get().Initialize(*mCmdHandler);
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ModuleManager::Get().Initialize();
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// Parse command line and handle options that might require
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// immediate exit...no need to initialize all of the audio
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@ -232,7 +232,7 @@ ModuleManager::~ModuleManager()
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}
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// static
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void ModuleManager::Initialize(CommandHandler &cmdHandler)
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void ModuleManager::Initialize()
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{
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const auto &audacityPathList = FileNames::AudacityPathList();
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FilePaths pathList;
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@ -20,7 +20,6 @@
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class wxArrayString;
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class wxDynamicLibrary;
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class CommandHandler;
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class ComponentInterface;
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class ModuleInterface;
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@ -85,7 +84,7 @@ public:
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static ModuleManager & Get();
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void Initialize(CommandHandler & cmdHandler);
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void Initialize();
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int Dispatch(ModuleDispatchTypes type);
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// PluginManager use
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