Move class CellularPanel into its own files

This commit is contained in:
Paul Licameli 2018-08-04 13:06:55 -04:00
parent 7f84e71324
commit f6609e5ffb
9 changed files with 1023 additions and 921 deletions

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@ -1206,6 +1206,7 @@
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5E0784311DF1E4F400CA76EA /* UserException.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5E07842F1DF1E4F400CA76EA /* UserException.cpp */; };
5E0A0E311D23019A00CD2567 /* MenusMac.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5E0A0E301D23019A00CD2567 /* MenusMac.cpp */; };
5E0A1CDD20E95FF7001AAF8D /* CellularPanel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5E0A1CDB20E95FF7001AAF8D /* CellularPanel.cpp */; };
5E10D9061EC8F81300B3AC57 /* PlayableTrackButtonHandles.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5E10D9041EC8F81300B3AC57 /* PlayableTrackButtonHandles.cpp */; };
5E15123D1DB000C000702E29 /* UIHandle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5E15123B1DB000C000702E29 /* UIHandle.cpp */; };
5E15125A1DB000DC00702E29 /* LabelTrackControls.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5E1512401DB000DC00702E29 /* LabelTrackControls.cpp */; };
@ -3053,6 +3054,8 @@
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5E0784301DF1E4F400CA76EA /* UserException.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = UserException.h; sourceTree = "<group>"; };
5E0A0E301D23019A00CD2567 /* MenusMac.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.objcpp; fileEncoding = 4; path = MenusMac.cpp; sourceTree = "<group>"; };
5E0A1CDB20E95FF7001AAF8D /* CellularPanel.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CellularPanel.cpp; sourceTree = "<group>"; };
5E0A1CDC20E95FF7001AAF8D /* CellularPanel.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CellularPanel.h; sourceTree = "<group>"; };
5E10D9041EC8F81300B3AC57 /* PlayableTrackButtonHandles.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PlayableTrackButtonHandles.cpp; sourceTree = "<group>"; };
5E10D9051EC8F81300B3AC57 /* PlayableTrackButtonHandles.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PlayableTrackButtonHandles.h; sourceTree = "<group>"; };
5E1512381DB000C000702E29 /* HitTestResult.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = HitTestResult.h; sourceTree = "<group>"; };
@ -4053,6 +4056,7 @@
1790AFD809883BFD008A330A /* BatchProcessDialog.cpp */,
1790AFDA09883BFD008A330A /* Benchmark.cpp */,
1790AFE809883BFD008A330A /* BlockFile.cpp */,
5E0A1CDB20E95FF7001AAF8D /* CellularPanel.cpp */,
1790AFF409883BFD008A330A /* CrossFade.cpp */,
2849B4600A7444BE00ECF12D /* Dependencies.cpp */,
28D000A31A32920C00367B21 /* DeviceChange.cpp */,
@ -4147,6 +4151,7 @@
1790AFD909883BFD008A330A /* BatchProcessDialog.h */,
1790AFDB09883BFD008A330A /* Benchmark.h */,
1790AFE909883BFD008A330A /* BlockFile.h */,
5E0A1CDC20E95FF7001AAF8D /* CellularPanel.h */,
1790AFF009883BFD008A330A /* configtemplate.h */,
1790AFF509883BFD008A330A /* CrossFade.h */,
2849B4610A7444BE00ECF12D /* Dependencies.h */,
@ -7729,6 +7734,7 @@
1790B11E09883BFD008A330A /* BatchCommands.cpp in Sources */,
5ED1D0B11CDE560C00471E3C /* BackedPanel.cpp in Sources */,
1790B11F09883BFD008A330A /* BatchProcessDialog.cpp in Sources */,
5E0A1CDD20E95FF7001AAF8D /* CellularPanel.cpp in Sources */,
1790B12009883BFD008A330A /* Benchmark.cpp in Sources */,
1790B12109883BFD008A330A /* LegacyAliasBlockFile.cpp in Sources */,
1790B12209883BFD008A330A /* LegacyBlockFile.cpp in Sources */,

784
src/CellularPanel.cpp Normal file
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@ -0,0 +1,784 @@
/**********************************************************************
Audacity: A Digital Audio Editor
CellularPanel.cpp
Dominic Mazzoni
and lots of other contributors
Implements CellularPanel.
********************************************************************//*!
\class CellularPanel
\brief
Formerly part of TrackPanel, this abstract base class has no special knowledge
of Track objects and is intended for reuse with other windows.
Manages a division of a panel's area into disjoint rectangles, each with
an associated Cell object. Details of that partition and association, and
the choice of the cell with keyboard focus, are subclass responsibilities.
Handling of keyboard events is delegated to the focused cell. The cell under
the mouse position is queried for hit-test candidate objects, which handle
click-drag-release (and ESC key abort) sequences.
*//*****************************************************************/
#include "Audacity.h"
#include "CellularPanel.h"
#include "Project.h"
#include "UIHandle.h"
#include "TrackPanelMouseEvent.h"
#include "HitTestResult.h"
#include "RefreshCode.h"
BEGIN_EVENT_TABLE(CellularPanel, OverlayPanel)
EVT_MOUSE_EVENTS(CellularPanel::OnMouseEvent)
EVT_MOUSE_CAPTURE_LOST(CellularPanel::OnCaptureLost)
EVT_COMMAND(wxID_ANY, EVT_CAPTURE_KEY, CellularPanel::OnCaptureKey)
EVT_KEY_DOWN(CellularPanel::OnKeyDown)
EVT_KEY_UP(CellularPanel::OnKeyUp)
EVT_CHAR(CellularPanel::OnChar)
EVT_SET_FOCUS(CellularPanel::OnSetFocus)
EVT_KILL_FOCUS(CellularPanel::OnKillFocus)
EVT_CONTEXT_MENU(CellularPanel::OnContextMenu)
END_EVENT_TABLE()
void CellularPanel::HandleInterruptedDrag()
{
if (mUIHandle && mUIHandle->StopsOnKeystroke() ) {
// The bogus id isn't used anywhere, but may help with debugging.
// as this is sending a bogus mouse up. The mouse button is still actually down
// and may go up again.
const int idBogusUp = 2;
wxMouseEvent evt { wxEVT_LEFT_UP };
evt.SetId( idBogusUp );
evt.SetPosition(this->ScreenToClient(::wxGetMousePosition()));
this->ProcessEvent(evt);
}
}
void CellularPanel::Uncapture(wxMouseState *pState)
{
auto state = ::wxGetMouseState();
if (!pState) {
// Remap the position
state.SetPosition(this->ScreenToClient(state.GetPosition()));
pState = &state;
}
if (HasCapture())
ReleaseMouse();
HandleMotion( *pState );
}
bool CellularPanel::CancelDragging()
{
if (mUIHandle) {
// copy shared_ptr for safety, as in HandleClick
auto handle = mUIHandle;
// UIHANDLE CANCEL
UIHandle::Result refreshResult = handle->Cancel(GetProject());
auto pClickedCell = mpClickedCell.lock();
if (pClickedCell)
ProcessUIHandleResult(
pClickedCell.get(), {},
refreshResult | mMouseOverUpdateFlags );
mpClickedCell.reset();
mUIHandle.reset(), handle.reset(), ClearTargets();
Uncapture();
return true;
}
return false;
}
bool CellularPanel::HandleEscapeKey(bool down)
{
if (!down)
return false;
{
auto target = Target();
if (target && target->HasEscape() && target->Escape()) {
HandleCursorForPresentMouseState(false);
return true;
}
}
if (mUIHandle) {
CancelDragging();
return true;
}
if (ChangeTarget(true, false)) {
HandleCursorForPresentMouseState(false);
return true;
}
return false;
}
void CellularPanel::UpdateMouseState(const wxMouseState &state)
{
mLastMouseState = state;
// Simulate a down button if none, so hit test routines can anticipate
// which button will be clicked
if (!state.ButtonIsDown(wxMOUSE_BTN_ANY)) {
#ifdef __WXOSX__
if (state.RawControlDown())
// On Mac we can distinctly anticipate "right" click (as Control+click)
mLastMouseState.SetRightDown( true ),
mLastMouseState.SetLeftDown( false );
else
#endif
// Anticipate a left click by default
mLastMouseState.SetRightDown( false ),
mLastMouseState.SetLeftDown( true );
}
}
void CellularPanel::HandleModifierKey()
{
HandleCursorForPresentMouseState();
}
void CellularPanel::HandleCursorForPresentMouseState(bool doHit)
{
// Come here on modifier key or mouse button transitions,
// or on starting or stopping of play or record,
// or change of toolbar button,
// and change the cursor appropriately.
// Get the button and key states
auto state = ::wxGetMouseState();
// Remap the position
state.SetPosition(this->ScreenToClient(state.GetPosition()));
HandleMotion( state, doHit );
}
/// CellularPanel::HandleMotion( ) sets the cursor drawn at the mouse location,
/// and updates the status bar message.
/// We treat certain other changes of mouse button and key state as "motions"
/// too, and also starting and stopping of playback or recording, all of which
/// may cause the appropriate cursor and message to change.
/// As this procedure checks which region the mouse is over, it is
/// appropriate to establish the message in the status bar.
void CellularPanel::HandleMotion( wxMouseState &inState, bool doHit )
{
UpdateMouseState( inState );
const auto foundCell = FindCell( inState.m_x, inState.m_y );
auto &rect = foundCell.rect;
auto &pCell = foundCell.pCell;
const TrackPanelMouseState tpmState{ mLastMouseState, rect, pCell };
HandleMotion( tpmState, doHit );
}
void CellularPanel::HandleMotion
( const TrackPanelMouseState &tpmState, bool doHit )
{
auto handle = mUIHandle;
auto newCell = tpmState.pCell;
wxString status{}, tooltip{};
wxCursor *pCursor{};
unsigned refreshCode = 0;
if ( ! doHit ) {
// Dragging or not
handle = Target();
// Assume cell does not change but target does
refreshCode = mMouseOverUpdateFlags;
mMouseOverUpdateFlags = 0;
}
else if ( !mUIHandle ) {
// Not yet dragging.
auto oldCell = mLastCell.lock();
unsigned updateFlags = mMouseOverUpdateFlags;
// First check whether crossing cell to cell
if ( newCell == oldCell )
oldCell.reset();
else {
// Forget old targets
ClearTargets();
// Re-draw any highlighting
if (oldCell) {
ProcessUIHandleResult(
oldCell.get(), oldCell.get(), updateFlags);
}
}
auto oldHandle = Target();
auto oldPosition = mTarget;
// Now do the
// UIHANDLE HIT TEST !
mTargets = newCell->HitTest(tpmState, GetProject());
mTarget = 0;
// Find the old target's NEW place if we can
if (oldHandle) {
auto begin = mTargets.begin(), end = mTargets.end(),
iter = std::find(begin, end, oldHandle);
if (iter != end) {
size_t newPosition = iter - begin;
if (newPosition <= oldPosition)
mTarget = newPosition;
// else, some NEW hit and this position takes priority
}
}
handle = Target();
mLastCell = newCell;
if (!oldCell && oldHandle != handle)
// Did not move cell to cell, but did change the target
refreshCode = updateFlags;
if (handle && handle != oldHandle)
handle->Enter(true);
}
// UIHANDLE PREVIEW
// Update status message and cursor, whether dragging or not
if (handle) {
auto preview = handle->Preview( tpmState, GetProject() );
status = preview.message;
tooltip = preview.tooltip;
pCursor = preview.cursor;
auto code = handle->GetChangeHighlight();
handle->SetChangeHighlight(RefreshCode::RefreshNone);
refreshCode |= code;
mMouseOverUpdateFlags |= code;
}
if (newCell &&
(!pCursor || status.empty() || tooltip.empty())) {
// Defaulting of cursor, tooltip, and status if there is no handle,
// or if the handle does not specify them
const auto preview = newCell->DefaultPreview( tpmState, GetProject() );
if (!pCursor)
pCursor = preview.cursor;
if (status.empty())
status = preview.message;
if (tooltip.empty())
tooltip = preview.tooltip;
}
if (!pCursor) {
// Ultimate default cursor
static wxCursor defaultCursor{ wxCURSOR_DEFAULT };
pCursor = &defaultCursor;
}
UpdateStatusMessage(status);
#if wxUSE_TOOLTIPS
if (tooltip != GetToolTipText()) {
// Unset first, by analogy with AButton
UnsetToolTip();
SetToolTip(tooltip);
}
#endif
if (pCursor)
SetCursor( *pCursor );
ProcessUIHandleResult(
newCell.get(), newCell.get(), refreshCode);
}
bool CellularPanel::HasRotation()
{
// Is there a nontrivial TAB key rotation?
if ( mTargets.size() > 1 )
return true;
auto target = Target();
return target && target->HasRotation();
}
bool CellularPanel::HasEscape()
{
if (IsMouseCaptured())
return true;
if (mTarget + 1 == mTargets.size() &&
Target() &&
!Target()->HasEscape())
return false;
return mTargets.size() > 0;
}
bool CellularPanel::ChangeTarget(bool forward, bool cycle)
{
auto size = mTargets.size();
auto target = Target();
if (target && target->HasRotation()) {
if(target->Rotate(forward))
return true;
else if (cycle && (size == 1 || IsMouseCaptured())) {
// Rotate through the states of this target only.
target->Enter(forward);
return true;
}
}
if (!cycle &&
((forward && mTarget + 1 == size) ||
(!forward && mTarget == 0)))
return false;
if (size > 1) {
if (forward)
++mTarget;
else
mTarget += size - 1;
mTarget %= size;
if (Target())
Target()->Enter(forward);
return true;
}
return false;
}
/// Determines if a modal tool is active
bool CellularPanel::IsMouseCaptured()
{
return mUIHandle != NULL;
}
void CellularPanel::OnContextMenu(wxContextMenuEvent & WXUNUSED(event))
{
DoContextMenu();
}
/// Handle mouse wheel rotation (for zoom in/out, vertical and horizontal scrolling)
void CellularPanel::HandleWheelRotation( TrackPanelMouseEvent &tpmEvent )
{
auto pCell = tpmEvent.pCell;
if (!pCell)
return;
auto &event = tpmEvent.event;
double steps {};
#if defined(__WXMAC__) && defined(EVT_MAGNIFY)
// PRL:
// Pinch and spread implemented in wxWidgets 3.1.0, or cherry-picked from
// the future in custom build of 3.0.2
if (event.Magnify()) {
event.SetControlDown(true);
steps = 2 * event.GetMagnification();
}
else
#endif
{
steps = event.m_wheelRotation /
(event.m_wheelDelta > 0 ? (double)event.m_wheelDelta : 120.0);
}
if(event.GetWheelAxis() == wxMOUSE_WHEEL_HORIZONTAL) {
// Two-fingered horizontal swipe on mac is treated like shift-mousewheel
event.SetShiftDown(true);
// This makes the wave move in the same direction as the fingers, and the scrollbar
// thumb moves oppositely
steps *= -1;
}
tpmEvent.steps = steps;
if(!event.HasAnyModifiers()) {
// We will later un-skip if we do anything, but if we don't,
// propagate the event up for the sake of the scrubber
event.Skip();
event.ResumePropagation(wxEVENT_PROPAGATE_MAX);
}
unsigned result =
pCell->HandleWheelRotation( tpmEvent, GetProject() );
ProcessUIHandleResult(
pCell.get(), pCell.get(), result);
}
void CellularPanel::OnCaptureKey(wxCommandEvent & event)
{
mEnableTab = false;
wxKeyEvent *kevent = static_cast<wxKeyEvent *>(event.GetEventObject());
const auto code = kevent->GetKeyCode();
if ( WXK_ESCAPE != code )
HandleInterruptedDrag();
// Give focused cell precedence
const auto t = GetFocusedCell();
if (t) {
const unsigned refreshResult =
t->CaptureKey(*kevent, *mViewInfo, this);
ProcessUIHandleResult(t, t, refreshResult);
event.Skip(kevent->GetSkipped());
}
#if 0
// Special TAB key handling, but only if the cell didn't capture it
if ( !(t && !kevent->GetSkipped()) &&
WXK_TAB == code && HasRotation() ) {
// Override TAB navigation in wxWidgets, by not skipping
event.Skip(false);
mEnableTab = true;
return;
}
else
#endif
if (!t)
event.Skip();
}
void CellularPanel::OnKeyDown(wxKeyEvent & event)
{
switch (event.GetKeyCode())
{
case WXK_ESCAPE:
if(HandleEscapeKey(true))
// Don't skip the event, eat it so that
// AudacityApp does not also stop any playback.
return;
else
break;
case WXK_ALT:
case WXK_SHIFT:
case WXK_CONTROL:
#ifdef __WXOSX__
case WXK_RAW_CONTROL:
#endif
HandleModifierKey();
break;
#if 0
case WXK_TAB:
if ( mEnableTab && HasRotation() ) {
ChangeTarget( !event.ShiftDown(), true );
HandleCursorForPresentMouseState(false);
return;
}
else
break;
#endif
}
const auto t = GetFocusedCell();
if (t) {
const unsigned refreshResult =
t->KeyDown(event, *mViewInfo, this);
ProcessUIHandleResult(t, t, refreshResult);
}
else
event.Skip();
}
void CellularPanel::OnChar(wxKeyEvent & event)
{
switch (event.GetKeyCode())
{
case WXK_ESCAPE:
case WXK_ALT:
case WXK_SHIFT:
case WXK_CONTROL:
case WXK_PAGEUP:
case WXK_PAGEDOWN:
return;
}
const auto t = GetFocusedCell();
if (t) {
const unsigned refreshResult =
t->Char(event, *mViewInfo, this);
ProcessUIHandleResult(t, t, refreshResult);
}
else
event.Skip();
}
void CellularPanel::OnKeyUp(wxKeyEvent & event)
{
bool didSomething = false;
switch (event.GetKeyCode())
{
case WXK_ESCAPE:
didSomething = HandleEscapeKey(false);
break;
case WXK_ALT:
case WXK_SHIFT:
case WXK_CONTROL:
#ifdef __WXOSX__
case WXK_RAW_CONTROL:
#endif
HandleModifierKey();
break;
}
if (didSomething)
return;
const auto t = GetFocusedCell();
if (t) {
const unsigned refreshResult =
t->KeyUp(event, *mViewInfo, this);
ProcessUIHandleResult(t, t, refreshResult);
return;
}
event.Skip();
}
/// Should handle the case when the mouse capture is lost.
void CellularPanel::OnCaptureLost(wxMouseCaptureLostEvent & WXUNUSED(event))
{
ClearTargets();
// This is bad. We are lying abou the event by saying it is a mouse up.
wxMouseEvent e(wxEVT_LEFT_UP);
e.SetId( kCaptureLostEventId );
e.m_x = mMouseMostRecentX;
e.m_y = mMouseMostRecentY;
OnMouseEvent(e);
}
/// This handles just generic mouse events. Then, based
/// on our current state, we forward the mouse events to
/// various interested parties.
void CellularPanel::OnMouseEvent(wxMouseEvent & event)
try
{
const auto foundCell = FindCell( event.m_x, event.m_y );
auto &rect = foundCell.rect;
auto &pCell = foundCell.pCell;
const auto size = GetSize();
TrackPanelMouseEvent tpmEvent{ event, rect, size, pCell };
#if defined(__WXMAC__) && defined(EVT_MAGNIFY)
// PRL:
// Pinch and spread implemented in wxWidgets 3.1.0, or cherry-picked from
// the future in custom build of 3.0.2
if (event.Magnify()) {
HandleWheelRotation( tpmEvent );
}
#endif
// If a mouse event originates from a keyboard context menu event then
// event.GetPosition() == wxDefaultPosition. wxContextMenu events are handled in
// CellularPanel::OnContextMenu(), and therefore associated mouse events are ignored here.
// Not ignoring them was causing bug 613: the mouse events were interpreted as clicking
// outside the tracks.
if (event.GetPosition() == wxDefaultPosition && (event.RightDown() || event.RightUp())) {
event.Skip();
return;
}
if (event.m_wheelRotation != 0)
HandleWheelRotation( tpmEvent );
if (event.LeftDown() || event.LeftIsDown() || event.Moving()) {
// Skip, even if we do something, so that the left click or drag
// may have an additional effect in the scrubber.
event.Skip();
event.ResumePropagation(wxEVENT_PROPAGATE_MAX);
}
mMouseMostRecentX = event.m_x;
mMouseMostRecentY = event.m_y;
if (event.LeftDown()) {
// The activate event is used to make the
// parent window 'come alive' if it didn't have focus.
wxActivateEvent e;
GetParent()->GetEventHandler()->ProcessEvent(e);
}
if (event.ButtonDown()) {
SetFocus();
}
if (event.Leaving())
{
if ( !mUIHandle )
ClearTargets();
auto buttons =
// Bug 1325: button state in Leaving events is unreliable on Mac.
// Poll the global state instead.
// event.ButtonIsDown(wxMOUSE_BTN_ANY);
::wxGetMouseState().ButtonIsDown(wxMOUSE_BTN_ANY);
if(!buttons) {
CancelDragging();
#if defined(__WXMAC__)
// We must install the cursor ourselves since the window under
// the mouse is no longer this one and wx2.8.12 makes that check.
// Should re-evaluate with wx3.
wxSTANDARD_CURSOR->MacInstall();
#endif
}
}
if (mUIHandle) {
auto pClickedCell = mpClickedCell.lock();
if (event.Dragging()) {
// UIHANDLE DRAG
// copy shared_ptr for safety, as in HandleClick
auto handle = mUIHandle;
const UIHandle::Result refreshResult =
handle->Drag( tpmEvent, GetProject() );
ProcessUIHandleResult
(pClickedCell.get(), pCell.get(), refreshResult);
mMouseOverUpdateFlags |= refreshResult;
if (refreshResult & RefreshCode::Cancelled) {
// Drag decided to abort itself
mUIHandle.reset(), handle.reset(), ClearTargets();
mpClickedCell.reset();
Uncapture( &event );
}
else {
UpdateMouseState(event);
TrackPanelMouseState tpmState{ mLastMouseState, rect, pCell };
HandleMotion( tpmState );
}
}
else if (event.ButtonUp()) {
// UIHANDLE RELEASE
unsigned moreFlags = mMouseOverUpdateFlags;
UIHandle::Result refreshResult =
mUIHandle->Release( tpmEvent, GetProject(), this );
ProcessUIHandleResult
(pClickedCell.get(), pCell.get(),
refreshResult | moreFlags);
mUIHandle.reset(), ClearTargets();
mpClickedCell.reset();
// will also Uncapture() below
}
}
else if ( event.GetEventType() == wxEVT_MOTION )
// Update status message and cursor, not during drag
// consider it not a drag, even if button is down during motion, if
// mUIHandle is null, as it becomes during interrupted drag
// (e.g. by hitting space to play while dragging an envelope point)
HandleMotion( event );
else if ( event.ButtonDown() || event.ButtonDClick() )
HandleClick( tpmEvent );
if (event.ButtonDown() && IsMouseCaptured()) {
if (!HasCapture())
CaptureMouse();
}
if (event.ButtonUp())
Uncapture();
}
catch( ... )
{
// Abort any dragging, as if by hitting Esc
if ( CancelDragging() )
;
else {
Uncapture();
Refresh(false);
}
throw;
}
void CellularPanel::HandleClick( const TrackPanelMouseEvent &tpmEvent )
{
auto pCell = tpmEvent.pCell;
// Do hit test once more, in case the button really pressed was not the
// one "anticipated."
{
TrackPanelMouseState tpmState{
tpmEvent.event,
tpmEvent.rect,
tpmEvent.pCell
};
HandleMotion( tpmState );
}
mUIHandle = Target();
if (mUIHandle) {
// UIHANDLE CLICK
// Make another shared pointer to the handle, in case recursive
// event dispatching otherwise tries to delete the handle.
auto handle = mUIHandle;
UIHandle::Result refreshResult =
handle->Click( tpmEvent, GetProject() );
if (refreshResult & RefreshCode::Cancelled)
mUIHandle.reset(), handle.reset(), ClearTargets();
else {
mpClickedCell = pCell;
// Perhaps the clicked handle wants to update cursor and state message
// after a click.
TrackPanelMouseState tpmState{
tpmEvent.event,
tpmEvent.rect,
tpmEvent.pCell
};
HandleMotion( tpmState );
}
ProcessUIHandleResult(
pCell.get(), pCell.get(), refreshResult);
mMouseOverUpdateFlags |= refreshResult;
}
}
void CellularPanel::DoContextMenu( TrackPanelCell *pCell )
{
if( !pCell ) {
pCell = GetFocusedCell();
if( !pCell )
return;
}
const auto delegate = pCell->ContextMenuDelegate();
if (!delegate)
return;
auto rect = FindRect( *delegate );
const UIHandle::Result refreshResult =
delegate->DoContextMenu(rect, this, NULL);
// To do: use safer shared_ptr to pCell
ProcessUIHandleResult(pCell, pCell, refreshResult);
}
void CellularPanel::OnSetFocus(wxFocusEvent & WXUNUSED(event))
{
SetFocusedCell();
}
void CellularPanel::OnKillFocus(wxFocusEvent & WXUNUSED(event))
{
if (AudacityProject::HasKeyboardCapture(this))
{
AudacityProject::ReleaseKeyboard(this);
}
Refresh( false);
}

148
src/CellularPanel.h Normal file
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@ -0,0 +1,148 @@
/**********************************************************************
Audacity: A Digital Audio Editor
TrackPanel.h
Paul Licameli
**********************************************************************/
#ifndef __AUDACITY_CELLULAR_PANEL__
#define __AUDACITY_CELLULAR_PANEL__
#include <wx/cursor.h>
#include "widgets/OverlayPanel.h"
class ViewInfo;
class AudacityProject;
class TrackPanelCell;
struct TrackPanelMouseEvent;
struct TrackPanelMouseState;
class UIHandle;
using UIHandlePtr = std::shared_ptr<UIHandle>;
// This class manages a panel divided into a number of sub-rectangles called
// cells, that each implement hit tests returning click-drag-release handler
// objects, and other services.
// It has no dependency on the Track class.
class AUDACITY_DLL_API CellularPanel : public OverlayPanel {
public:
CellularPanel(wxWindow * parent, wxWindowID id,
const wxPoint & pos,
const wxSize & size,
ViewInfo *viewInfo,
// default as for wxPanel:
long style = wxTAB_TRAVERSAL | wxNO_BORDER)
: OverlayPanel(parent, id, pos, size, style)
, mViewInfo( viewInfo )
{}
// Overridables:
virtual AudacityProject *GetProject() const = 0;
// Find track info by coordinate
struct FoundCell {
std::shared_ptr<TrackPanelCell> pCell;
wxRect rect;
};
virtual FoundCell FindCell(int mouseX, int mouseY) = 0;
virtual wxRect FindRect(const TrackPanelCell &cell) = 0;
virtual TrackPanelCell *GetFocusedCell() = 0;
virtual void SetFocusedCell() = 0;
virtual void ProcessUIHandleResult
(TrackPanelCell *pClickedCell, TrackPanelCell *pLatestCell,
unsigned refreshResult) = 0;
virtual void UpdateStatusMessage( const wxString & ) = 0;
public:
UIHandlePtr Target()
{
if (mTargets.size())
return mTargets[mTarget];
else
return {};
}
bool IsMouseCaptured();
wxCoord MostRecentXCoord() const { return mMouseMostRecentX; }
void HandleCursorForPresentMouseState(bool doHit = true);
protected:
bool HasEscape();
bool CancelDragging();
void DoContextMenu( TrackPanelCell *pCell = nullptr );
void ClearTargets()
{
// Forget the rotation of hit test candidates when the mouse moves from
// cell to cell or outside of the panel entirely.
mLastCell.reset();
mTargets.clear();
mTarget = 0;
mMouseOverUpdateFlags = 0;
}
private:
bool HasRotation();
bool ChangeTarget(bool forward, bool cycle);
void OnMouseEvent(wxMouseEvent & event);
void OnCaptureLost(wxMouseCaptureLostEvent & event);
void OnCaptureKey(wxCommandEvent & event);
void OnKeyDown(wxKeyEvent & event);
void OnChar(wxKeyEvent & event);
void OnKeyUp(wxKeyEvent & event);
void OnSetFocus(wxFocusEvent & event);
void OnKillFocus(wxFocusEvent & event);
void OnContextMenu(wxContextMenuEvent & event);
void HandleInterruptedDrag();
void Uncapture( wxMouseState *pState = nullptr );
bool HandleEscapeKey(bool down);
void UpdateMouseState(const wxMouseState &state);
void HandleModifierKey();
void HandleClick( const TrackPanelMouseEvent &tpmEvent );
void HandleWheelRotation( TrackPanelMouseEvent &tpmEvent );
void HandleMotion( wxMouseState &state, bool doHit = true );
void HandleMotion
( const TrackPanelMouseState &tpmState, bool doHit = true );
protected:
ViewInfo *mViewInfo;
private:
UIHandlePtr mUIHandle;
std::weak_ptr<TrackPanelCell> mLastCell;
std::vector<UIHandlePtr> mTargets;
size_t mTarget {};
unsigned mMouseOverUpdateFlags{};
protected:
// To do: make a drawing method and make this private
wxMouseState mLastMouseState;
private:
int mMouseMostRecentX;
int mMouseMostRecentY;
std::weak_ptr<TrackPanelCell> mpClickedCell;
bool mEnableTab{};
DECLARE_EVENT_TABLE()
};
#endif

View File

@ -121,6 +121,8 @@ audacity_SOURCES = \
BatchProcessDialog.h \
Benchmark.cpp \
Benchmark.h \
CellularPanel.cpp \
CellularPanel.h \
Dependencies.cpp \
Dependencies.h \
DeviceChange.cpp \

View File

@ -1,7 +1,7 @@
# Makefile.in generated by automake 1.14.1 from Makefile.am.
# Makefile.in generated by automake 1.15 from Makefile.am.
# @configure_input@
# Copyright (C) 1994-2013 Free Software Foundation, Inc.
# Copyright (C) 1994-2014 Free Software Foundation, Inc.
# This Makefile.in is free software; the Free Software Foundation
# gives unlimited permission to copy and/or distribute it,
@ -16,7 +16,17 @@
VPATH = @srcdir@
am__is_gnu_make = test -n '$(MAKEFILE_LIST)' && test -n '$(MAKELEVEL)'
am__is_gnu_make = { \
if test -z '$(MAKELEVEL)'; then \
false; \
elif test -n '$(MAKE_HOST)'; then \
true; \
elif test -n '$(MAKE_VERSION)' && test -n '$(CURDIR)'; then \
true; \
else \
false; \
fi; \
}
am__make_running_with_option = \
case $${target_option-} in \
?) ;; \
@ -190,9 +200,6 @@ bin_PROGRAMS = audacity$(EXEEXT)
@USE_VST_TRUE@ $(NULL)
subdir = src
DIST_COMMON = $(srcdir)/Makefile.in $(srcdir)/Makefile.am \
$(srcdir)/configtemplate.h $(srcdir)/audacity.desktop.in \
$(top_srcdir)/autotools/depcomp $(dist_mime_DATA)
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/m4/ac_c99_func_lrint.m4 \
$(top_srcdir)/m4/ac_c99_func_lrintf.m4 \
@ -235,6 +242,8 @@ am__aclocal_m4_deps = $(top_srcdir)/m4/ac_c99_func_lrint.m4 \
$(top_srcdir)/configure.ac
am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \
$(ACLOCAL_M4)
DIST_COMMON = $(srcdir)/Makefile.am $(dist_mime_DATA) \
$(am__DIST_COMMON)
mkinstalldirs = $(install_sh) -d
CONFIG_HEADER = configwin.h configunix.h
CONFIG_CLEAN_FILES = audacity.desktop
@ -287,22 +296,23 @@ am__audacity_SOURCES_DIST = BlockFile.cpp BlockFile.h DirManager.cpp \
AutoRecovery.h BatchCommandDialog.cpp BatchCommandDialog.h \
BatchCommands.cpp BatchCommands.h BatchProcessDialog.cpp \
BatchProcessDialog.h Benchmark.cpp Benchmark.h \
Dependencies.cpp Dependencies.h DeviceChange.cpp \
DeviceChange.h DeviceManager.cpp DeviceManager.h Diags.cpp \
Diags.h Envelope.cpp Envelope.h Experimental.h FFmpeg.cpp \
FFmpeg.h FFT.cpp FFT.h FileException.cpp FileException.h \
FileIO.cpp FileIO.h FileNames.cpp FileNames.h float_cast.h \
FreqWindow.cpp FreqWindow.h HelpText.cpp HelpText.h \
HistoryWindow.cpp HistoryWindow.h HitTestResult.h \
ImageManipulation.cpp ImageManipulation.h \
InconsistencyException.cpp InconsistencyException.h \
InterpolateAudio.cpp InterpolateAudio.h LabelDialog.cpp \
LabelDialog.h LabelTrack.cpp LabelTrack.h LangChoice.cpp \
LangChoice.h Languages.cpp Languages.h Legacy.cpp Legacy.h \
Lyrics.cpp Lyrics.h LyricsWindow.cpp LyricsWindow.h \
MacroMagic.h Matrix.cpp Matrix.h MemoryX.h Menus.cpp Menus.h \
Mix.cpp Mix.h MixerBoard.cpp MixerBoard.h ModuleManager.cpp \
ModuleManager.h NumberScale.h PitchName.cpp PitchName.h \
CellularPanel.cpp CellularPanel.h Dependencies.cpp \
Dependencies.h DeviceChange.cpp DeviceChange.h \
DeviceManager.cpp DeviceManager.h Diags.cpp Diags.h \
Envelope.cpp Envelope.h Experimental.h FFmpeg.cpp FFmpeg.h \
FFT.cpp FFT.h FileException.cpp FileException.h FileIO.cpp \
FileIO.h FileNames.cpp FileNames.h float_cast.h FreqWindow.cpp \
FreqWindow.h HelpText.cpp HelpText.h HistoryWindow.cpp \
HistoryWindow.h HitTestResult.h ImageManipulation.cpp \
ImageManipulation.h InconsistencyException.cpp \
InconsistencyException.h InterpolateAudio.cpp \
InterpolateAudio.h LabelDialog.cpp LabelDialog.h \
LabelTrack.cpp LabelTrack.h LangChoice.cpp LangChoice.h \
Languages.cpp Languages.h Legacy.cpp Legacy.h Lyrics.cpp \
Lyrics.h LyricsWindow.cpp LyricsWindow.h MacroMagic.h \
Matrix.cpp Matrix.h MemoryX.h Menus.cpp Menus.h Mix.cpp Mix.h \
MixerBoard.cpp MixerBoard.h ModuleManager.cpp ModuleManager.h \
NumberScale.h PitchName.cpp PitchName.h \
PlatformCompatibility.cpp PlatformCompatibility.h \
PluginManager.cpp PluginManager.h Printing.cpp Printing.h \
Profiler.cpp Profiler.h Project.cpp Project.h RealFFTf.cpp \
@ -612,7 +622,8 @@ am_audacity_OBJECTS = $(am__objects_1) audacity-AboutDialog.$(OBJEXT) \
audacity-BatchCommandDialog.$(OBJEXT) \
audacity-BatchCommands.$(OBJEXT) \
audacity-BatchProcessDialog.$(OBJEXT) \
audacity-Benchmark.$(OBJEXT) audacity-Dependencies.$(OBJEXT) \
audacity-Benchmark.$(OBJEXT) audacity-CellularPanel.$(OBJEXT) \
audacity-Dependencies.$(OBJEXT) \
audacity-DeviceChange.$(OBJEXT) \
audacity-DeviceManager.$(OBJEXT) audacity-Diags.$(OBJEXT) \
audacity-Envelope.$(OBJEXT) audacity-FFmpeg.$(OBJEXT) \
@ -1008,6 +1019,8 @@ am__define_uniq_tagged_files = \
done | $(am__uniquify_input)`
ETAGS = etags
CTAGS = ctags
am__DIST_COMMON = $(srcdir)/Makefile.in $(srcdir)/audacity.desktop.in \
$(srcdir)/configtemplate.h $(top_srcdir)/autotools/depcomp
DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST)
ACLOCAL = @ACLOCAL@
AMTAR = @AMTAR@
@ -1102,6 +1115,7 @@ LN_S = @LN_S@
LTLIBICONV = @LTLIBICONV@
LTLIBINTL = @LTLIBINTL@
LTLIBOBJS = @LTLIBOBJS@
LT_SYS_LIBRARY_PATH = @LT_SYS_LIBRARY_PATH@
LV2_CFLAGS = @LV2_CFLAGS@
LV2_LIBS = @LV2_LIBS@
MAINT = @MAINT@
@ -1127,6 +1141,8 @@ PACKAGE_URL = @PACKAGE_URL@
PACKAGE_VERSION = @PACKAGE_VERSION@
PATH_SEPARATOR = @PATH_SEPARATOR@
PKG_CONFIG = @PKG_CONFIG@
PKG_CONFIG_LIBDIR = @PKG_CONFIG_LIBDIR@
PKG_CONFIG_PATH = @PKG_CONFIG_PATH@
PORTAUDIO_CFLAGS = @PORTAUDIO_CFLAGS@
PORTAUDIO_LIBS = @PORTAUDIO_LIBS@
PORTMIDI_CFLAGS = @PORTMIDI_CFLAGS@
@ -1308,22 +1324,23 @@ audacity_SOURCES = $(libaudacity_la_SOURCES) AboutDialog.cpp \
AutoRecovery.h BatchCommandDialog.cpp BatchCommandDialog.h \
BatchCommands.cpp BatchCommands.h BatchProcessDialog.cpp \
BatchProcessDialog.h Benchmark.cpp Benchmark.h \
Dependencies.cpp Dependencies.h DeviceChange.cpp \
DeviceChange.h DeviceManager.cpp DeviceManager.h Diags.cpp \
Diags.h Envelope.cpp Envelope.h Experimental.h FFmpeg.cpp \
FFmpeg.h FFT.cpp FFT.h FileException.cpp FileException.h \
FileIO.cpp FileIO.h FileNames.cpp FileNames.h float_cast.h \
FreqWindow.cpp FreqWindow.h HelpText.cpp HelpText.h \
HistoryWindow.cpp HistoryWindow.h HitTestResult.h \
ImageManipulation.cpp ImageManipulation.h \
InconsistencyException.cpp InconsistencyException.h \
InterpolateAudio.cpp InterpolateAudio.h LabelDialog.cpp \
LabelDialog.h LabelTrack.cpp LabelTrack.h LangChoice.cpp \
LangChoice.h Languages.cpp Languages.h Legacy.cpp Legacy.h \
Lyrics.cpp Lyrics.h LyricsWindow.cpp LyricsWindow.h \
MacroMagic.h Matrix.cpp Matrix.h MemoryX.h Menus.cpp Menus.h \
Mix.cpp Mix.h MixerBoard.cpp MixerBoard.h ModuleManager.cpp \
ModuleManager.h NumberScale.h PitchName.cpp PitchName.h \
CellularPanel.cpp CellularPanel.h Dependencies.cpp \
Dependencies.h DeviceChange.cpp DeviceChange.h \
DeviceManager.cpp DeviceManager.h Diags.cpp Diags.h \
Envelope.cpp Envelope.h Experimental.h FFmpeg.cpp FFmpeg.h \
FFT.cpp FFT.h FileException.cpp FileException.h FileIO.cpp \
FileIO.h FileNames.cpp FileNames.h float_cast.h FreqWindow.cpp \
FreqWindow.h HelpText.cpp HelpText.h HistoryWindow.cpp \
HistoryWindow.h HitTestResult.h ImageManipulation.cpp \
ImageManipulation.h InconsistencyException.cpp \
InconsistencyException.h InterpolateAudio.cpp \
InterpolateAudio.h LabelDialog.cpp LabelDialog.h \
LabelTrack.cpp LabelTrack.h LangChoice.cpp LangChoice.h \
Languages.cpp Languages.h Legacy.cpp Legacy.h Lyrics.cpp \
Lyrics.h LyricsWindow.cpp LyricsWindow.h MacroMagic.h \
Matrix.cpp Matrix.h MemoryX.h Menus.cpp Menus.h Mix.cpp Mix.h \
MixerBoard.cpp MixerBoard.h ModuleManager.cpp ModuleManager.h \
NumberScale.h PitchName.cpp PitchName.h \
PlatformCompatibility.cpp PlatformCompatibility.h \
PluginManager.cpp PluginManager.h Printing.cpp Printing.h \
Profiler.cpp Profiler.h Project.cpp Project.h RealFFTf.cpp \
@ -1602,7 +1619,6 @@ $(srcdir)/Makefile.in: @MAINTAINER_MODE_TRUE@ $(srcdir)/Makefile.am $(am__confi
echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign src/Makefile'; \
$(am__cd) $(top_srcdir) && \
$(AUTOMAKE) --foreign src/Makefile
.PRECIOUS: Makefile
Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
@case '$?' in \
*config.status*) \
@ -2408,6 +2424,7 @@ distclean-compile:
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audacity-BatchProcessDialog.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audacity-Benchmark.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audacity-BlockFile.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audacity-CellularPanel.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audacity-Dependencies.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audacity-DeviceChange.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audacity-DeviceManager.Po@am__quote@
@ -3273,6 +3290,20 @@ audacity-Benchmark.obj: Benchmark.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(AM_V_CXX@am__nodep@)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(audacity_CPPFLAGS) $(CPPFLAGS) $(audacity_CXXFLAGS) $(CXXFLAGS) -c -o audacity-Benchmark.obj `if test -f 'Benchmark.cpp'; then $(CYGPATH_W) 'Benchmark.cpp'; else $(CYGPATH_W) '$(srcdir)/Benchmark.cpp'; fi`
audacity-CellularPanel.o: CellularPanel.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(audacity_CPPFLAGS) $(CPPFLAGS) $(audacity_CXXFLAGS) $(CXXFLAGS) -MT audacity-CellularPanel.o -MD -MP -MF $(DEPDIR)/audacity-CellularPanel.Tpo -c -o audacity-CellularPanel.o `test -f 'CellularPanel.cpp' || echo '$(srcdir)/'`CellularPanel.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/audacity-CellularPanel.Tpo $(DEPDIR)/audacity-CellularPanel.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(AM_V_CXX)source='CellularPanel.cpp' object='audacity-CellularPanel.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(AM_V_CXX@am__nodep@)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(audacity_CPPFLAGS) $(CPPFLAGS) $(audacity_CXXFLAGS) $(CXXFLAGS) -c -o audacity-CellularPanel.o `test -f 'CellularPanel.cpp' || echo '$(srcdir)/'`CellularPanel.cpp
audacity-CellularPanel.obj: CellularPanel.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(audacity_CPPFLAGS) $(CPPFLAGS) $(audacity_CXXFLAGS) $(CXXFLAGS) -MT audacity-CellularPanel.obj -MD -MP -MF $(DEPDIR)/audacity-CellularPanel.Tpo -c -o audacity-CellularPanel.obj `if test -f 'CellularPanel.cpp'; then $(CYGPATH_W) 'CellularPanel.cpp'; else $(CYGPATH_W) '$(srcdir)/CellularPanel.cpp'; fi`
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/audacity-CellularPanel.Tpo $(DEPDIR)/audacity-CellularPanel.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(AM_V_CXX)source='CellularPanel.cpp' object='audacity-CellularPanel.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(AM_V_CXX@am__nodep@)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(audacity_CPPFLAGS) $(CPPFLAGS) $(audacity_CXXFLAGS) $(CXXFLAGS) -c -o audacity-CellularPanel.obj `if test -f 'CellularPanel.cpp'; then $(CYGPATH_W) 'CellularPanel.cpp'; else $(CYGPATH_W) '$(srcdir)/CellularPanel.cpp'; fi`
audacity-Dependencies.o: Dependencies.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(audacity_CPPFLAGS) $(CPPFLAGS) $(audacity_CXXFLAGS) $(CXXFLAGS) -MT audacity-Dependencies.o -MD -MP -MF $(DEPDIR)/audacity-Dependencies.Tpo -c -o audacity-Dependencies.o `test -f 'Dependencies.cpp' || echo '$(srcdir)/'`Dependencies.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/audacity-Dependencies.Tpo $(DEPDIR)/audacity-Dependencies.Po
@ -7722,6 +7753,8 @@ uninstall-am: uninstall-binPROGRAMS uninstall-desktopDATA \
tags tags-am uninstall uninstall-am uninstall-binPROGRAMS \
uninstall-desktopDATA uninstall-dist_mimeDATA
.PRECIOUS: Makefile
# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.

View File

@ -169,8 +169,6 @@ is time to refresh some aspect of the screen.
#include "RefreshCode.h"
#include "TrackArtist.h"
#include "TrackPanelAx.h"
#include "UIHandle.h"
#include "HitTestResult.h"
#include "WaveTrack.h"
#ifdef EXPERIMENTAL_MIDI_OUT
#include "NoteTrack.h"
@ -254,18 +252,6 @@ template < class A, class B, class DIST > bool within(A a, B b, DIST d)
return (a > b - d) && (a < b + d);
}
BEGIN_EVENT_TABLE(CellularPanel, OverlayPanel)
EVT_MOUSE_EVENTS(CellularPanel::OnMouseEvent)
EVT_MOUSE_CAPTURE_LOST(CellularPanel::OnCaptureLost)
EVT_COMMAND(wxID_ANY, EVT_CAPTURE_KEY, CellularPanel::OnCaptureKey)
EVT_KEY_DOWN(CellularPanel::OnKeyDown)
EVT_KEY_UP(CellularPanel::OnKeyUp)
EVT_CHAR(CellularPanel::OnChar)
EVT_SET_FOCUS(CellularPanel::OnSetFocus)
EVT_KILL_FOCUS(CellularPanel::OnKillFocus)
EVT_CONTEXT_MENU(CellularPanel::OnContextMenu)
END_EVENT_TABLE()
BEGIN_EVENT_TABLE(TrackPanel, CellularPanel)
EVT_MOUSE_EVENTS(TrackPanel::OnMouseEvent)
EVT_KEY_DOWN(TrackPanel::OnKeyDown)
@ -620,20 +606,6 @@ void TrackPanel::MakeParentRedrawScrollbars()
mListener->TP_RedrawScrollbars();
}
void CellularPanel::HandleInterruptedDrag()
{
if (mUIHandle && mUIHandle->StopsOnKeystroke() ) {
// The bogus id isn't used anywhere, but may help with debugging.
// as this is sending a bogus mouse up. The mouse button is still actually down
// and may go up again.
const int idBogusUp = 2;
wxMouseEvent evt { wxEVT_LEFT_UP };
evt.SetId( idBogusUp );
evt.SetPosition(this->ScreenToClient(::wxGetMousePosition()));
this->ProcessEvent(evt);
}
}
namespace {
std::shared_ptr<Track> FindTrack(TrackPanelCell *pCell )
{
@ -724,91 +696,6 @@ void TrackPanel::ProcessUIHandleResult
panel->EnsureVisible(pClickedTrack);
}
void CellularPanel::Uncapture(wxMouseState *pState)
{
auto state = ::wxGetMouseState();
if (!pState) {
// Remap the position
state.SetPosition(this->ScreenToClient(state.GetPosition()));
pState = &state;
}
if (HasCapture())
ReleaseMouse();
HandleMotion( *pState );
}
bool CellularPanel::CancelDragging()
{
if (mUIHandle) {
// copy shared_ptr for safety, as in HandleClick
auto handle = mUIHandle;
// UIHANDLE CANCEL
UIHandle::Result refreshResult = handle->Cancel(GetProject());
auto pClickedCell = mpClickedCell.lock();
if (pClickedCell)
ProcessUIHandleResult(
pClickedCell.get(), {},
refreshResult | mMouseOverUpdateFlags );
mpClickedCell.reset();
mUIHandle.reset(), handle.reset(), ClearTargets();
Uncapture();
return true;
}
return false;
}
bool CellularPanel::HandleEscapeKey(bool down)
{
if (!down)
return false;
{
auto target = Target();
if (target && target->HasEscape() && target->Escape()) {
HandleCursorForPresentMouseState(false);
return true;
}
}
if (mUIHandle) {
CancelDragging();
return true;
}
if (ChangeTarget(true, false)) {
HandleCursorForPresentMouseState(false);
return true;
}
return false;
}
void CellularPanel::UpdateMouseState(const wxMouseState &state)
{
mLastMouseState = state;
// Simulate a down button if none, so hit test routines can anticipate
// which button will be clicked
if (!state.ButtonIsDown(wxMOUSE_BTN_ANY)) {
#ifdef __WXOSX__
if (state.RawControlDown())
// On Mac we can distinctly anticipate "right" click (as Control+click)
mLastMouseState.SetRightDown( true ),
mLastMouseState.SetLeftDown( false );
else
#endif
// Anticipate a left click by default
mLastMouseState.SetRightDown( false ),
mLastMouseState.SetLeftDown( true );
}
}
void CellularPanel::HandleModifierKey()
{
HandleCursorForPresentMouseState();
}
void TrackPanel::HandlePageUpKey()
{
mListener->TP_ScrollWindow(2 * mViewInfo->h - GetScreenEndTime());
@ -819,165 +706,12 @@ void TrackPanel::HandlePageDownKey()
mListener->TP_ScrollWindow(GetScreenEndTime());
}
void CellularPanel::HandleCursorForPresentMouseState(bool doHit)
{
// Come here on modifier key or mouse button transitions,
// or on starting or stopping of play or record,
// or change of toolbar button,
// and change the cursor appropriately.
// Get the button and key states
auto state = ::wxGetMouseState();
// Remap the position
state.SetPosition(this->ScreenToClient(state.GetPosition()));
HandleMotion( state, doHit );
}
bool TrackPanel::IsAudioActive()
{
AudacityProject *p = GetProject();
return p->IsAudioActive();
}
/// TrackPanel::HandleMotion( ) sets the cursor drawn at the mouse location,
/// and updates the status bar message.
/// We treat certain other changes of mouse button and key state as "motions"
/// too, and also starting and stopping of playback or recording, all of which
/// may cause the appropriate cursor and message to change.
/// As this procedure checks which region the mouse is over, it is
/// appropriate to establish the message in the status bar.
void CellularPanel::HandleMotion( wxMouseState &inState, bool doHit )
{
UpdateMouseState( inState );
const auto foundCell = FindCell( inState.m_x, inState.m_y );
auto &rect = foundCell.rect;
auto &pCell = foundCell.pCell;
const TrackPanelMouseState tpmState{ mLastMouseState, rect, pCell };
HandleMotion( tpmState, doHit );
}
void CellularPanel::HandleMotion
( const TrackPanelMouseState &tpmState, bool doHit )
{
auto handle = mUIHandle;
auto newCell = tpmState.pCell;
wxString status{}, tooltip{};
wxCursor *pCursor{};
unsigned refreshCode = 0;
if ( ! doHit ) {
// Dragging or not
handle = Target();
// Assume cell does not change but target does
refreshCode = mMouseOverUpdateFlags;
mMouseOverUpdateFlags = 0;
}
else if ( !mUIHandle ) {
// Not yet dragging.
auto oldCell = mLastCell.lock();
unsigned updateFlags = mMouseOverUpdateFlags;
// First check whether crossing cell to cell
if ( newCell == oldCell )
oldCell.reset();
else {
// Forget old targets
ClearTargets();
// Re-draw any highlighting
if (oldCell) {
ProcessUIHandleResult(
oldCell.get(), oldCell.get(), updateFlags);
}
}
auto oldHandle = Target();
auto oldPosition = mTarget;
// Now do the
// UIHANDLE HIT TEST !
mTargets = newCell->HitTest(tpmState, GetProject());
mTarget = 0;
// Find the old target's NEW place if we can
if (oldHandle) {
auto begin = mTargets.begin(), end = mTargets.end(),
iter = std::find(begin, end, oldHandle);
if (iter != end) {
size_t newPosition = iter - begin;
if (newPosition <= oldPosition)
mTarget = newPosition;
// else, some NEW hit and this position takes priority
}
}
handle = Target();
mLastCell = newCell;
if (!oldCell && oldHandle != handle)
// Did not move cell to cell, but did change the target
refreshCode = updateFlags;
if (handle && handle != oldHandle)
handle->Enter(true);
}
// UIHANDLE PREVIEW
// Update status message and cursor, whether dragging or not
if (handle) {
auto preview = handle->Preview( tpmState, GetProject() );
status = preview.message;
tooltip = preview.tooltip;
pCursor = preview.cursor;
auto code = handle->GetChangeHighlight();
handle->SetChangeHighlight(RefreshCode::RefreshNone);
refreshCode |= code;
mMouseOverUpdateFlags |= code;
}
if (newCell &&
(!pCursor || status.empty() || tooltip.empty())) {
// Defaulting of cursor, tooltip, and status if there is no handle,
// or if the handle does not specify them
const auto preview = newCell->DefaultPreview( tpmState, GetProject() );
if (!pCursor)
pCursor = preview.cursor;
if (status.empty())
status = preview.message;
if (tooltip.empty())
tooltip = preview.tooltip;
}
if (!pCursor) {
// Ultimate default cursor
static wxCursor defaultCursor{ wxCURSOR_DEFAULT };
pCursor = &defaultCursor;
}
UpdateStatusMessage(status);
#if wxUSE_TOOLTIPS
if (tooltip != GetToolTipText()) {
// Unset first, by analogy with AButton
UnsetToolTip();
SetToolTip(tooltip);
}
#endif
if (pCursor)
SetCursor( *pCursor );
ProcessUIHandleResult(
newCell.get(), newCell.get(), refreshCode);
}
void TrackPanel::UpdateStatusMessage( const wxString &st )
{
auto status = st;
@ -987,62 +721,6 @@ void TrackPanel::UpdateStatusMessage( const wxString &st )
mListener->TP_DisplayStatusMessage(status);
}
bool CellularPanel::HasRotation()
{
// Is there a nontrivial TAB key rotation?
if ( mTargets.size() > 1 )
return true;
auto target = Target();
return target && target->HasRotation();
}
bool CellularPanel::HasEscape()
{
if (IsMouseCaptured())
return true;
if (mTarget + 1 == mTargets.size() &&
Target() &&
!Target()->HasEscape())
return false;
return mTargets.size() > 0;
}
bool CellularPanel::ChangeTarget(bool forward, bool cycle)
{
auto size = mTargets.size();
auto target = Target();
if (target && target->HasRotation()) {
if(target->Rotate(forward))
return true;
else if (cycle && (size == 1 || IsMouseCaptured())) {
// Rotate through the states of this target only.
target->Enter(forward);
return true;
}
}
if (!cycle &&
((forward && mTarget + 1 == size) ||
(!forward && mTarget == 0)))
return false;
if (size > 1) {
if (forward)
++mTarget;
else
mTarget += size - 1;
mTarget %= size;
if (Target())
Target()->Enter(forward);
return true;
}
return false;
}
void TrackPanel::UpdateSelectionDisplay()
{
// Full refresh since the label area may need to indicate
@ -1101,12 +779,6 @@ void TrackPanel::MessageForScreenReader(const wxString& message)
mAx->MessageForScreenReader(message);
}
/// Determines if a modal tool is active
bool CellularPanel::IsMouseCaptured()
{
return mUIHandle != NULL;
}
void TrackPanel::UpdateViewIfNoTracks()
{
if (mTracks->empty())
@ -1167,11 +839,6 @@ void TrackPanel::OnTrackListDeletion(wxCommandEvent & e)
e.Skip();
}
void CellularPanel::OnContextMenu(wxContextMenuEvent & WXUNUSED(event))
{
DoContextMenu();
}
struct TrackInfo::TCPLine {
using DrawFunction = void (*)(
TrackPanelDrawingContext &context,
@ -1360,85 +1027,6 @@ bool TrackInfo::HideTopItem( const wxRect &rect, const wxRect &subRect,
return subRect.y + subRect.height - allowance >= rect.y + limit;
}
/// Handle mouse wheel rotation (for zoom in/out, vertical and horizontal scrolling)
void CellularPanel::HandleWheelRotation( TrackPanelMouseEvent &tpmEvent )
{
auto pCell = tpmEvent.pCell;
if (!pCell)
return;
auto &event = tpmEvent.event;
double steps {};
#if defined(__WXMAC__) && defined(EVT_MAGNIFY)
// PRL:
// Pinch and spread implemented in wxWidgets 3.1.0, or cherry-picked from
// the future in custom build of 3.0.2
if (event.Magnify()) {
event.SetControlDown(true);
steps = 2 * event.GetMagnification();
}
else
#endif
{
steps = event.m_wheelRotation /
(event.m_wheelDelta > 0 ? (double)event.m_wheelDelta : 120.0);
}
if(event.GetWheelAxis() == wxMOUSE_WHEEL_HORIZONTAL) {
// Two-fingered horizontal swipe on mac is treated like shift-mousewheel
event.SetShiftDown(true);
// This makes the wave move in the same direction as the fingers, and the scrollbar
// thumb moves oppositely
steps *= -1;
}
tpmEvent.steps = steps;
if(!event.HasAnyModifiers()) {
// We will later un-skip if we do anything, but if we don't,
// propagate the event up for the sake of the scrubber
event.Skip();
event.ResumePropagation(wxEVENT_PROPAGATE_MAX);
}
unsigned result =
pCell->HandleWheelRotation( tpmEvent, GetProject() );
ProcessUIHandleResult(
pCell.get(), pCell.get(), result);
}
void CellularPanel::OnCaptureKey(wxCommandEvent & event)
{
mEnableTab = false;
wxKeyEvent *kevent = static_cast<wxKeyEvent *>(event.GetEventObject());
const auto code = kevent->GetKeyCode();
if ( WXK_ESCAPE != code )
HandleInterruptedDrag();
// Give focused cell precedence
const auto t = GetFocusedCell();
if (t) {
const unsigned refreshResult =
t->CaptureKey(*kevent, *mViewInfo, this);
ProcessUIHandleResult(t, t, refreshResult);
event.Skip(kevent->GetSkipped());
}
#if 0
// Special TAB key handling, but only if the cell didn't capture it
if ( !(t && !kevent->GetSkipped()) &&
WXK_TAB == code && HasRotation() ) {
// Override TAB navigation in wxWidgets, by not skipping
event.Skip(false);
mEnableTab = true;
return;
}
else
#endif
if (!t)
event.Skip();
}
void TrackPanel::OnKeyDown(wxKeyEvent & event)
{
switch (event.GetKeyCode())
@ -1459,121 +1047,6 @@ void TrackPanel::OnKeyDown(wxKeyEvent & event)
}
}
void CellularPanel::OnKeyDown(wxKeyEvent & event)
{
switch (event.GetKeyCode())
{
case WXK_ESCAPE:
if(HandleEscapeKey(true))
// Don't skip the event, eat it so that
// AudacityApp does not also stop any playback.
return;
else
break;
case WXK_ALT:
case WXK_SHIFT:
case WXK_CONTROL:
#ifdef __WXOSX__
case WXK_RAW_CONTROL:
#endif
HandleModifierKey();
break;
#if 0
case WXK_TAB:
if ( mEnableTab && HasRotation() ) {
ChangeTarget( !event.ShiftDown(), true );
HandleCursorForPresentMouseState(false);
return;
}
else
break;
#endif
}
const auto t = GetFocusedCell();
if (t) {
const unsigned refreshResult =
t->KeyDown(event, *mViewInfo, this);
ProcessUIHandleResult(t, t, refreshResult);
}
else
event.Skip();
}
void CellularPanel::OnChar(wxKeyEvent & event)
{
switch (event.GetKeyCode())
{
case WXK_ESCAPE:
case WXK_ALT:
case WXK_SHIFT:
case WXK_CONTROL:
case WXK_PAGEUP:
case WXK_PAGEDOWN:
return;
}
const auto t = GetFocusedCell();
if (t) {
const unsigned refreshResult =
t->Char(event, *mViewInfo, this);
ProcessUIHandleResult(t, t, refreshResult);
}
else
event.Skip();
}
void CellularPanel::OnKeyUp(wxKeyEvent & event)
{
bool didSomething = false;
switch (event.GetKeyCode())
{
case WXK_ESCAPE:
didSomething = HandleEscapeKey(false);
break;
case WXK_ALT:
case WXK_SHIFT:
case WXK_CONTROL:
#ifdef __WXOSX__
case WXK_RAW_CONTROL:
#endif
HandleModifierKey();
break;
}
if (didSomething)
return;
const auto t = GetFocusedCell();
if (t) {
const unsigned refreshResult =
t->KeyUp(event, *mViewInfo, this);
ProcessUIHandleResult(t, t, refreshResult);
return;
}
event.Skip();
}
/// Should handle the case when the mouse capture is lost.
void CellularPanel::OnCaptureLost(wxMouseCaptureLostEvent & WXUNUSED(event))
{
ClearTargets();
// This is bad. We are lying abou the event by saying it is a mouse up.
wxMouseEvent e(wxEVT_LEFT_UP);
e.SetId( kCaptureLostEventId );
e.m_x = mMouseMostRecentX;
e.m_y = mMouseMostRecentY;
OnMouseEvent(e);
}
void TrackPanel::OnMouseEvent(wxMouseEvent & event)
{
if (event.LeftDown()) {
@ -1601,195 +1074,6 @@ void TrackPanel::OnMouseEvent(wxMouseEvent & event)
event.Skip();
}
/// This handles just generic mouse events. Then, based
/// on our current state, we forward the mouse events to
/// various interested parties.
void CellularPanel::OnMouseEvent(wxMouseEvent & event)
try
{
const auto foundCell = FindCell( event.m_x, event.m_y );
auto &rect = foundCell.rect;
auto &pCell = foundCell.pCell;
const auto size = GetSize();
TrackPanelMouseEvent tpmEvent{ event, rect, size, pCell };
#if defined(__WXMAC__) && defined(EVT_MAGNIFY)
// PRL:
// Pinch and spread implemented in wxWidgets 3.1.0, or cherry-picked from
// the future in custom build of 3.0.2
if (event.Magnify()) {
HandleWheelRotation( tpmEvent );
}
#endif
// If a mouse event originates from a keyboard context menu event then
// event.GetPosition() == wxDefaultPosition. wxContextMenu events are handled in
// CellularPanel::OnContextMenu(), and therefore associated mouse events are ignored here.
// Not ignoring them was causing bug 613: the mouse events were interpreted as clicking
// outside the tracks.
if (event.GetPosition() == wxDefaultPosition && (event.RightDown() || event.RightUp())) {
event.Skip();
return;
}
if (event.m_wheelRotation != 0)
HandleWheelRotation( tpmEvent );
if (event.LeftDown() || event.LeftIsDown() || event.Moving()) {
// Skip, even if we do something, so that the left click or drag
// may have an additional effect in the scrubber.
event.Skip();
event.ResumePropagation(wxEVENT_PROPAGATE_MAX);
}
mMouseMostRecentX = event.m_x;
mMouseMostRecentY = event.m_y;
if (event.LeftDown()) {
// The activate event is used to make the
// parent window 'come alive' if it didn't have focus.
wxActivateEvent e;
GetParent()->GetEventHandler()->ProcessEvent(e);
}
if (event.ButtonDown()) {
SetFocus();
}
if (event.Leaving())
{
if ( !mUIHandle )
ClearTargets();
auto buttons =
// Bug 1325: button state in Leaving events is unreliable on Mac.
// Poll the global state instead.
// event.ButtonIsDown(wxMOUSE_BTN_ANY);
::wxGetMouseState().ButtonIsDown(wxMOUSE_BTN_ANY);
if(!buttons) {
CancelDragging();
#if defined(__WXMAC__)
// We must install the cursor ourselves since the window under
// the mouse is no longer this one and wx2.8.12 makes that check.
// Should re-evaluate with wx3.
wxSTANDARD_CURSOR->MacInstall();
#endif
}
}
if (mUIHandle) {
auto pClickedCell = mpClickedCell.lock();
if (event.Dragging()) {
// UIHANDLE DRAG
// copy shared_ptr for safety, as in HandleClick
auto handle = mUIHandle;
const UIHandle::Result refreshResult =
handle->Drag( tpmEvent, GetProject() );
ProcessUIHandleResult
(pClickedCell.get(), pCell.get(), refreshResult);
mMouseOverUpdateFlags |= refreshResult;
if (refreshResult & RefreshCode::Cancelled) {
// Drag decided to abort itself
mUIHandle.reset(), handle.reset(), ClearTargets();
mpClickedCell.reset();
Uncapture( &event );
}
else {
UpdateMouseState(event);
TrackPanelMouseState tpmState{ mLastMouseState, rect, pCell };
HandleMotion( tpmState );
}
}
else if (event.ButtonUp()) {
// UIHANDLE RELEASE
unsigned moreFlags = mMouseOverUpdateFlags;
UIHandle::Result refreshResult =
mUIHandle->Release( tpmEvent, GetProject(), this );
ProcessUIHandleResult
(pClickedCell.get(), pCell.get(),
refreshResult | moreFlags);
mUIHandle.reset(), ClearTargets();
mpClickedCell.reset();
// will also Uncapture() below
}
}
else if ( event.GetEventType() == wxEVT_MOTION )
// Update status message and cursor, not during drag
// consider it not a drag, even if button is down during motion, if
// mUIHandle is null, as it becomes during interrupted drag
// (e.g. by hitting space to play while dragging an envelope point)
HandleMotion( event );
else if ( event.ButtonDown() || event.ButtonDClick() )
HandleClick( tpmEvent );
if (event.ButtonDown() && IsMouseCaptured()) {
if (!HasCapture())
CaptureMouse();
}
if (event.ButtonUp())
Uncapture();
}
catch( ... )
{
// Abort any dragging, as if by hitting Esc
if ( CancelDragging() )
;
else {
Uncapture();
Refresh(false);
}
throw;
}
void CellularPanel::HandleClick( const TrackPanelMouseEvent &tpmEvent )
{
auto pCell = tpmEvent.pCell;
// Do hit test once more, in case the button really pressed was not the
// one "anticipated."
{
TrackPanelMouseState tpmState{
tpmEvent.event,
tpmEvent.rect,
tpmEvent.pCell
};
HandleMotion( tpmState );
}
mUIHandle = Target();
if (mUIHandle) {
// UIHANDLE CLICK
// Make another shared pointer to the handle, in case recursive
// event dispatching otherwise tries to delete the handle.
auto handle = mUIHandle;
UIHandle::Result refreshResult =
handle->Click( tpmEvent, GetProject() );
if (refreshResult & RefreshCode::Cancelled)
mUIHandle.reset(), handle.reset(), ClearTargets();
else {
mpClickedCell = pCell;
// Perhaps the clicked handle wants to update cursor and state message
// after a click.
TrackPanelMouseState tpmState{
tpmEvent.event,
tpmEvent.rect,
tpmEvent.pCell
};
HandleMotion( tpmState );
}
ProcessUIHandleResult(
pCell.get(), pCell.get(), refreshResult);
mMouseOverUpdateFlags |= refreshResult;
}
}
double TrackPanel::GetMostRecentXPos()
{
return mViewInfo->PositionToTime(MostRecentXCoord(), GetLabelWidth());
@ -2628,26 +1912,6 @@ void TrackPanel::OnTrackMenu(Track *t)
CellularPanel::DoContextMenu( t );
}
void CellularPanel::DoContextMenu( TrackPanelCell *pCell )
{
if( !pCell ) {
pCell = GetFocusedCell();
if( !pCell )
return;
}
const auto delegate = pCell->ContextMenuDelegate();
if (!delegate)
return;
auto rect = FindRect( *delegate );
const UIHandle::Result refreshResult =
delegate->DoContextMenu(rect, this, NULL);
// To do: use safer shared_ptr to pCell
ProcessUIHandleResult(pCell, pCell, refreshResult);
}
Track * TrackPanel::GetFirstSelectedTrack()
{
@ -2944,20 +2208,6 @@ void TrackPanel::SetFocusedTrack( Track *t )
}
}
void CellularPanel::OnSetFocus(wxFocusEvent & WXUNUSED(event))
{
SetFocusedCell();
}
void CellularPanel::OnKillFocus(wxFocusEvent & WXUNUSED(event))
{
if (AudacityProject::HasKeyboardCapture(this))
{
AudacityProject::ReleaseKeyboard(this);
}
Refresh( false);
}
/**********************************************************************
TrackInfo code is destined to move out of this file.

View File

@ -22,7 +22,7 @@
#include "SelectedRegion.h"
#include "widgets/OverlayPanel.h"
#include "CellularPanel.h"
#include "SelectionState.h"
@ -34,7 +34,6 @@ class SpectrumAnalyst;
class Track;
class TrackList;
class TrackPanel;
class TrackPanelCell;
class TrackArtist;
class Ruler;
class SnapManager;
@ -43,20 +42,13 @@ class LWSlider;
class ControlToolBar; //Needed because state of controls can affect what gets drawn.
class ToolsToolBar; //Needed because state of controls can affect what gets drawn.
class MixerBoard;
class AudacityProject;
class TrackPanelAx;
class TrackPanelCellIterator;
struct TrackPanelMouseEvent;
struct TrackPanelMouseState;
class ViewInfo;
class NoteTrack;
class WaveTrack;
class WaveClip;
class UIHandle;
using UIHandlePtr = std::shared_ptr<UIHandle>;
// Declared elsewhere, to reduce compilation dependencies
class TrackPanelListener;
@ -242,127 +234,6 @@ private:
const int DragThreshold = 3;// Anything over 3 pixels is a drag, else a click.
// This class manages a panel divided into a number of sub-rectangles called
// cells, that each implement hit tests returning click-drag-release handler
// objects, and other services.
// It has no dependency on the Track class.
class AUDACITY_DLL_API CellularPanel : public OverlayPanel {
public:
CellularPanel(wxWindow * parent, wxWindowID id,
const wxPoint & pos,
const wxSize & size,
ViewInfo *viewInfo,
// default as for wxPanel:
long style = wxTAB_TRAVERSAL | wxNO_BORDER)
: OverlayPanel(parent, id, pos, size, style)
, mViewInfo( viewInfo )
{}
// Overridables:
virtual AudacityProject *GetProject() const = 0;
// Find track info by coordinate
struct FoundCell {
std::shared_ptr<TrackPanelCell> pCell;
wxRect rect;
};
virtual FoundCell FindCell(int mouseX, int mouseY) = 0;
virtual wxRect FindRect(const TrackPanelCell &cell) = 0;
virtual TrackPanelCell *GetFocusedCell() = 0;
virtual void SetFocusedCell() = 0;
virtual void ProcessUIHandleResult
(TrackPanelCell *pClickedCell, TrackPanelCell *pLatestCell,
unsigned refreshResult) = 0;
virtual void UpdateStatusMessage( const wxString & ) = 0;
public:
UIHandlePtr Target()
{
if (mTargets.size())
return mTargets[mTarget];
else
return {};
}
bool IsMouseCaptured();
wxCoord MostRecentXCoord() const { return mMouseMostRecentX; }
void HandleCursorForPresentMouseState(bool doHit = true);
protected:
bool HasEscape();
bool CancelDragging();
void ClearTargets()
{
// Forget the rotation of hit test candidates when the mouse moves from
// cell to cell or outside of the panel entirely.
mLastCell.reset();
mTargets.clear();
mTarget = 0;
mMouseOverUpdateFlags = 0;
}
void DoContextMenu( TrackPanelCell *pCell = nullptr );
private:
bool HasRotation();
bool ChangeTarget(bool forward, bool cycle);
void OnMouseEvent(wxMouseEvent & event);
void OnCaptureLost(wxMouseCaptureLostEvent & event);
void OnCaptureKey(wxCommandEvent & event);
void OnKeyDown(wxKeyEvent & event);
void OnChar(wxKeyEvent & event);
void OnKeyUp(wxKeyEvent & event);
void OnSetFocus(wxFocusEvent & event);
void OnKillFocus(wxFocusEvent & event);
void OnContextMenu(wxContextMenuEvent & event);
void HandleInterruptedDrag();
void Uncapture( wxMouseState *pState = nullptr );
bool HandleEscapeKey(bool down);
void UpdateMouseState(const wxMouseState &state);
void HandleModifierKey();
void HandleClick( const TrackPanelMouseEvent &tpmEvent );
void HandleWheelRotation( TrackPanelMouseEvent &tpmEvent );
void HandleMotion( wxMouseState &state, bool doHit = true );
void HandleMotion
( const TrackPanelMouseState &tpmState, bool doHit = true );
protected:
ViewInfo *mViewInfo;
private:
UIHandlePtr mUIHandle;
std::weak_ptr<TrackPanelCell> mLastCell;
std::vector<UIHandlePtr> mTargets;
size_t mTarget {};
unsigned mMouseOverUpdateFlags{};
protected:
// To do: make a drawing method and make this private
wxMouseState mLastMouseState;
private:
int mMouseMostRecentX;
int mMouseMostRecentY;
std::weak_ptr<TrackPanelCell> mpClickedCell;
bool mEnableTab{};
DECLARE_EVENT_TABLE()
};
class AUDACITY_DLL_API TrackPanel final : public CellularPanel {
public:
@ -606,7 +477,7 @@ protected:
DECLARE_EVENT_TABLE()
void ProcessUIHandleResult
(TrackPanelCell *pClickedCell, TrackPanelCell *pLatestCell,
(TrackPanelCell *pClickedTrack, TrackPanelCell *pLatestCell,
unsigned refreshResult) override;
void UpdateStatusMessage( const wxString &status ) override;

View File

@ -138,6 +138,7 @@
<ClCompile Include="..\..\..\src\Benchmark.cpp" />
<ClCompile Include="..\..\..\src\BlockFile.cpp" />
<ClCompile Include="..\..\..\src\blockfile\NotYetAvailableException.cpp" />
<ClCompile Include="..\..\..\src\CellularPanel.cpp" />
<ClCompile Include="..\..\..\src\commands\AudacityCommand.cpp" />
<ClCompile Include="..\..\..\src\commands\CommandContext.cpp" />
<ClCompile Include="..\..\..\src\commands\CommandTargets.cpp" />
@ -481,6 +482,7 @@
<ClInclude Include="..\..\..\src\Benchmark.h" />
<ClInclude Include="..\..\..\src\BlockFile.h" />
<ClInclude Include="..\..\..\src\blockfile\NotYetAvailableException.h" />
<ClInclude Include="..\..\..\src\CellularPanel.h" />
<ClInclude Include="..\..\..\src\commands\AudacityCommand.h" />
<ClInclude Include="..\..\..\src\commands\CommandContext.h" />
<ClInclude Include="..\..\..\src\commands\CommandFlag.h" />

View File

@ -1082,6 +1082,9 @@
<ClCompile Include="..\..\..\src\widgets\WindowAccessible.cpp">
<Filter>src\widgets</Filter>
</ClCompile>
<ClCompile Include="..\..\..\src\CellularPanel.cpp">
<Filter>src</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\src\AboutDialog.h">
@ -2158,6 +2161,9 @@
<ClInclude Include="..\..\..\src\widgets\WindowAccessible.h">
<Filter>src\widgets</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\CellularPanel.h">
<Filter>src</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Image Include="..\..\audacity.ico">