... in many places where the function call will later need to be between
modules (or libraries, or the executable) and the annotation will be a necessity
to keep the linkage working on Windows.
That's all that this sweeping commit does.
... because that will be needed for elimination of some GetActiveProject()
calls. Because some overrides need to find the focused track, but that may
mutate the project by setting the focused track when it wasn't yet defined.
... Because all hit tests returned all fields blank, or else, returned a
UIHandle object whose Preview method gives the rest of the information; so
the other fields were redundant.
Call HitTest in just one place
Can now preserve repeatedly hit UIHandle objects during pre-click motion
Fields of HitTestResult besides the handle pointer are now unused
The need to repaint a track during mouse movement can be indicated when
constructing a UIHandle or when updating it for move; HitPreview no longer
does this
And the last allows simplifications of LabelTrack glyph highlighting
Also move the temporary state for label glyph dragging out of LabelTrack
... Rather, construct them during hit tests (also capturing more state sooner
rather than at Click time, and adding some accessors for later use)
This also fixes bug 1677 by other means and avoids similar problems.
A cell may be implemented to re-use a previously hit handle object, not yet
clicked, in a later hit test, by remembering a weak pointer, but TrackPanel
holds the strong pointers that determine when the object is destroyed.
And the objects will surely be destroyed after drag-release, or ESC key.
For now they are also destroyed whenever not dragging, and hit-testing is
re-invoked; that will be changed later, so that the re-use mentioned above
becomes effective, but still they will be destroyed when the pointer moves
from one cell to another.
... Let cell hit tests, and handle preview, know states only, not transitions.
Cell hit tests are passed a mouse state that does not always match the current,
but anticipates the button click to come; usually left, but if the Control
[sic] key on Mac is down, then right.
Thus, pressing and releasing Mac Control in multi-tool switches in and out of
the magnifier cursor.
...no actions reimplemented to them yet.
Later commits will move special cases one at a time from TrackPanel, preserving
all click and drag capabilities at each step. With a few exceptions, but those
lost abilities are restored in yet later commits. (Ctrl+Click on the Label
track being one.)