... ViewInfo should only be concerned with screen geometry.
(And so it won't depend on AudioIO (even higher level) after stream time moves
there.)
PlaybackScroller receives the timer event directly (not from ViewInfo) and
caches playback position instead. Then, as before, it propagates the event
to PlayIndicatorOverlay.
... in many places where the function call will later need to be between
modules (or libraries, or the executable) and the annotation will be a necessity
to keep the linkage working on Windows.
That's all that this sweeping commit does.
ControlToolBar, after we make a system to register functions that calculate
necessary minimum widths for status bar fields.
Also let Scrubbing.cpp register its own strings.
Also be sure to size the status field sufficiently for "Playing at Speed".
... Let the window respond to an undo manager event instead, whenever there
is a push or modify
Maybe this makes a few unnecessary redraws that did not happen before. If
that is important, then we should figure out how to put the logic for eliding
the redraw into ProjectWindow, and the extra information needed for the
decision into the events, but not make intrusions in other code all over the
place.
... As when recording starts or stops, or the Tools button has changed, or
scrolling has changed the results of hit-test.
This reduces TrackPanel's intrusions into other code, including ProjectHistory.
Also for AdornedRulerPanel, which shares the base class CellularPanel