/********************************************************************** Audacity - A Digital Audio Editor Copyright 1999-2009 Audacity Team License: wxWidgets Dan Horgan ******************************************************************//** \file ResponseQueue.h \brief Contains declarations for Response and ResponseQueue classes *//****************************************************************//** \class Response \brief Stores a command response string (and other response data if it becomes necessary) The string is internally stored as a std::string rather than wxString because of thread-safety concerns. *//****************************************************************//** \class ResponseQueue \brief Allow messages to be sent from the main thread to the script thread Based roughly on wxMessageQueue (which hasn't reached the stable wxwidgets yet). Wraps a std::queue inside a wxMutex with a wxCondition to force the script thread to wait until a response is available. *//*******************************************************************/ #ifndef __RESPONSEQUEUE__ #define __RESPONSEQUEUE__ #include #include #include // member variable #include // member variable class wxMutex; class wxCondition; class wxMutexLocker; class Response { private: std::string mMessage; public: Response(const wxString &response) : mMessage(response.utf8_str()) { } wxString GetMessage() { return wxString(mMessage.c_str(), wxConvUTF8); } }; class ResponseQueue { private: std::queue mResponses; wxMutex mMutex; wxCondition mCondition; public: ResponseQueue(); ~ResponseQueue(); void AddResponse(Response response); Response WaitAndGetResponse(); }; #endif /* End of include guard: __RESPONSEQUEUE__ */