/********************************************************************** Audacity: A Digital Audio Editor HistoryWindow.h Joshua Haberman **********************************************************************/ #ifndef __AUDACITY_HISTORY_WINDOW__ #define __AUDACITY_HISTORY_WINDOW__ #include "Prefs.h" #include "widgets/wxPanelWrapper.h" // to inherit class wxButton; class wxListCtrl; class wxListEvent; class wxSpinCtrl; class wxTextCtrl; class AudacityProject; class ShuttleGui; class UndoManager; class HistoryDialog final : public wxDialogWrapper, public PrefsListener { public: HistoryDialog(AudacityProject * parent, UndoManager *manager); void UpdateDisplay(wxEvent &e); bool Show( bool show = true ) override; private: void Populate(ShuttleGui & S); void OnAudioIO(wxCommandEvent & evt); void DoUpdate(); void UpdateLevels(); void OnShow(wxShowEvent & event); void OnSize(wxSizeEvent & event); void OnCloseWindow(wxCloseEvent & event); void OnListKeyDown(wxKeyEvent & event); void OnItemSelected(wxListEvent & event); void OnDiscard(wxCommandEvent & event); void OnDiscardClipboard(wxCommandEvent & event); void OnCompact(wxCommandEvent & event); void OnGetURL(wxCommandEvent & event); // PrefsListener implementation void UpdatePrefs() override; AudacityProject *mProject; UndoManager *mManager; wxListCtrl *mList; wxTextCtrl *mTotal; wxTextCtrl *mClipboard; wxTextCtrl *mAvail; wxSpinCtrl *mLevels; wxButton *mDiscard; wxButton *mCompact; int mSelected; bool mAudioIOBusy; public: DECLARE_EVENT_TABLE() }; #endif