/********************************************************************** Audacity: A Digital Audio Editor MixerToolbar.h Dominic Mazzoni **********************************************************************/ #ifndef __AUDACITY_MIXER_TOOLBAR__ #define __AUDACITY_MIXER_TOOLBAR__ #include "ToolBar.h" class wxSize; class wxPoint; class ASlider; class AudacityProject; class MixerToolBar final : public ToolBar { public: MixerToolBar( AudacityProject &project ); virtual ~MixerToolBar(); static MixerToolBar &Get( AudacityProject &project ); static const MixerToolBar &Get( const AudacityProject &project ); void Create(wxWindow * parent) override; void UpdatePrefs() override; void UpdateControls(); void SetMixer(wxCommandEvent &event); void Populate() override; void Repaint(wxDC * WXUNUSED(dc)) override {}; void EnableDisableButtons() override {}; int GetMinToolbarWidth() override { return 250; } int GetInitialWidth() override { return 327; } void OnFocus(wxFocusEvent &event); void OnCaptureKey(wxCommandEvent &event); void OnSlider(wxCommandEvent & event); void OnAudioCapture(wxCommandEvent & event); void ShowOutputGainDialog(); void ShowInputGainDialog(); void AdjustOutputGain(int adj); void AdjustInputGain(int adj); void RegenerateTooltips() override {}; protected: float mInputSliderVolume; float mOutputSliderVolume; private: void InitializeMixerToolBar(); void SetToolTips(); ASlider *mInputSlider; ASlider *mOutputSlider; bool mEnabled; public: DECLARE_CLASS(MixerToolBar) DECLARE_EVENT_TABLE() }; #endif