/********************************************************************** Audacity: A Digital Audio Editor Audacity(R) is copyright (c) 1999-2009 Audacity Team. File License: wxwidgets BatchEvalCommand.h Dan Horgan ******************************************************************//** \class BatchEvalCommand \brief Given a string representing a command, pass it to the MacroCommands system. The eventual aim is to move the code from MacroCommands out into separate command classes, but until this happens, BatchEvalCommand can act as a 'bridge' to that system. *//*******************************************************************/ #ifndef __BATCHEVALCOMMAND__ #define __BATCHEVALCOMMAND__ #include "Command.h" #include "CommandType.h" #include "../BatchCommands.h" class AudacityProject; class BatchEvalCommandType final : public OldStyleCommandType { public: ComponentInterfaceSymbol BuildName() override; void BuildSignature(CommandSignature &signature) override; OldStyleCommandPointer Create( AudacityProject *project, std::unique_ptr &&target) override; }; class BatchEvalCommand final : public CommandImplementation { public: BatchEvalCommand(AudacityProject &project, OldStyleCommandType &type) : CommandImplementation(project, type) { } virtual ~BatchEvalCommand(); bool Apply(const CommandContext &context) override; }; #endif /* End of include guard: __BATCHEVALCOMMAND__ */