/********************************************************************** Audacity - A Digital Audio Editor Copyright 1999-2009 Audacity Team File License: wxWidgets Dan Horgan ******************************************************************//** \file AppCommandEvent.cpp \brief Implements AppCommandEvent. *//****************************************************************//** \class AppCommandEvent \brief An event 'envelope' for sending Command objects through the wxwidgets event loop. This allows commands to be communicated from the script thread to the main thread. *//*******************************************************************/ #include "AppCommandEvent.h" DEFINE_EVENT_TYPE(wxEVT_APP_COMMAND_RECEIVED) IMPLEMENT_DYNAMIC_CLASS(AppCommandEvent, wxEvent) AppCommandEvent::AppCommandEvent(wxEventType commandType, int id) : wxCommandEvent(commandType, id) { } // Copy constructor AppCommandEvent::AppCommandEvent(const AppCommandEvent &event) : wxCommandEvent(event) , mCommand(event.mCommand) { } AppCommandEvent::~AppCommandEvent() { } // Clone is required by wxwidgets; implemented via copy constructor wxEvent *AppCommandEvent::Clone() const { return safenew AppCommandEvent(*this); } /// Store a pointer to a command object void AppCommandEvent::SetCommand(const OldStyleCommandPointer &cmd) { wxASSERT(!mCommand); mCommand = cmd; } OldStyleCommandPointer AppCommandEvent::GetCommand() { return mCommand; }