/********************************************************************** Audacity: A Digital Audio Editor CommonCommandFlags.h Paul Licameli split from Menus.cpp **********************************************************************/ #ifndef __AUDACITY_COMMON_COMMAND_FLAGS__ #define __AUDACITY_COMMON_COMMAND_FLAGS__ #include "Audacity.h" #include "commands/CommandFlag.h" bool TracksSelectedPred( const AudacityProject &project ); bool AudioIOBusyPred( const AudacityProject &project ); bool TimeSelectedPred( const AudacityProject &project ); extern const CommandFlagOptions &cutCopyOptions(); extern AUDACITY_DLL_API const ReservedCommandFlag &AudioIONotBusyFlag(), &StereoRequiredFlag(), //lda &NoiseReductionTimeSelectedFlag(), &TimeSelectedFlag(), // This is equivalent to check if there is a valid selection, so it's used for Zoom to Selection too &WaveTracksSelectedFlag(), &TracksExistFlag(), &TracksSelectedFlag(), &AnyTracksSelectedFlag(), &TrackPanelHasFocus(); //lll extern AUDACITY_DLL_API const ReservedCommandFlag &AudioIOBusyFlag(), // lll &CaptureNotBusyFlag(); extern AUDACITY_DLL_API const ReservedCommandFlag &LabelTracksExistFlag(), &UnsavedChangesFlag(), &HasLastGeneratorFlag(), &HasLastEffectFlag(), &HasLastAnalyzerFlag(), &HasLastToolFlag(), &UndoAvailableFlag(), &RedoAvailableFlag(), &ZoomInAvailableFlag(), &ZoomOutAvailableFlag(), &PlayRegionLockedFlag(), //msmeyer &PlayRegionNotLockedFlag(), //msmeyer &WaveTracksExistFlag(), &NoteTracksExistFlag(), //gsw &NoteTracksSelectedFlag(), //gsw &IsNotSyncLockedFlag(), //awd &IsSyncLockedFlag(), //awd &NotMinimizedFlag(), // prl &PausedFlag(), // jkc &PlayableTracksExistFlag(), &AudioTracksSelectedFlag(), &NoAutoSelect() // jkc ; #endif