/********************************************************************** Audacity: A Digital Audio Editor KeyConfigPrefs.cpp Brian Gunlogson Dominic Mazzoni James Crook *******************************************************************//*! \class KeyConfigPrefs \brief A PrefsPanel for keybindings. The code for displaying keybindings is similar to code in MousePrefs. It would be nice to create a new 'Bindings' class which both KeyConfigPrefs and MousePrefs use. *//*********************************************************************/ #include "../Audacity.h" #include #include #include #include #include "../Prefs.h" #include "../Project.h" #include "../commands/CommandManager.h" #include "../commands/Keyboard.h" #include "../xml/XMLFileReader.h" #include "../Internat.h" #include "../ShuttleGui.h" #include "KeyConfigPrefs.h" #include "FileDialog.h" // // KeyConfigPrefs // #define AssignDefaultsButtonID 17001 #define CurrentComboID 17002 #define SetButtonID 17003 #define ClearButtonID 17004 #define CommandsListID 17005 #define ExportButtonID 17006 #define ImportButtonID 17007 #define CategoryID 17008 // The numbers of the columns of the mList. enum { CommandColumn, KeyComboColumn }; BEGIN_EVENT_TABLE(KeyConfigPrefs, PrefsPanel) EVT_BUTTON(AssignDefaultsButtonID, KeyConfigPrefs::OnDefaults) EVT_BUTTON(SetButtonID, KeyConfigPrefs::OnSet) EVT_BUTTON(ClearButtonID, KeyConfigPrefs::OnClear) EVT_BUTTON(ExportButtonID, KeyConfigPrefs::OnExport) EVT_BUTTON(ImportButtonID, KeyConfigPrefs::OnImport) EVT_CHOICE(CategoryID, KeyConfigPrefs::OnCategory) EVT_LIST_ITEM_SELECTED(CommandsListID, KeyConfigPrefs::OnItemSelected) EVT_LIST_KEY_DOWN(CommandsListID, KeyConfigPrefs::OnKeyDown) END_EVENT_TABLE() KeyConfigPrefs::KeyConfigPrefs(wxWindow * parent) : PrefsPanel(parent, _("Keyboard")), mKey(NULL) { Populate(); } KeyConfigPrefs::~KeyConfigPrefs() { if (mKey) { mKey->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(KeyConfigPrefs::OnCaptureKeyDown)); mKey->Disconnect(wxEVT_CHAR, wxKeyEventHandler(KeyConfigPrefs::OnCaptureChar)); } } void KeyConfigPrefs::Populate() { ShuttleGui S(this, eIsCreatingFromPrefs); AudacityProject *project = GetActiveProject(); if (!project) { S.StartVerticalLay(true); { S.StartStatic(wxEmptyString, true); { S.AddTitle(_("Keyboard preferences currently unavailable.")); S.AddTitle(_("Open a new project to modify keyboard shortcuts.")); } S.EndStatic(); } S.EndVerticalLay(); return; } mManager = project->GetCommandManager(); mManager->GetCategories(mCats); mCats.Insert(_("All"), 0); PopulateOrExchange(S); CreateList(); mCommandSelected = -1; } /// Normally in classes derived from PrefsPanel this function /// is used both to populate the panel and to exchange data with it. /// With KeyConfigPrefs all the exchanges are handled specially, /// so this is only used in populating the panel. void KeyConfigPrefs::PopulateOrExchange(ShuttleGui & S) { S.SetBorder(2); S.StartStatic(_("Key Bindings"), 1); { S.StartHorizontalLay(wxALIGN_CENTRE, false); { S.Id(CategoryID); mCat = S.AddChoice(_("C&ategory:"), mCats[0], &mCats); } S.EndHorizontalLay(); mList = S.Id(CommandsListID).AddListControlReportMode(); mList->SetName(_("Key Bindings")); S.StartThreeColumn(); { if (!mKey) { mKey = new wxTextCtrl(this, CurrentComboID, wxT(""), wxDefaultPosition, #if defined(__WXMAC__) wxSize(300, -1)); #else wxSize(210, -1)); #endif mKey->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(KeyConfigPrefs::OnCaptureKeyDown)); mKey->Connect(wxEVT_CHAR, wxKeyEventHandler(KeyConfigPrefs::OnCaptureChar)); } S.AddWindow(mKey); /* i18n-hint: (verb)*/ S.Id(SetButtonID).AddButton(_("Set")); S.Id(ClearButtonID).AddButton(_("Cl&ear")); } S.EndThreeColumn(); #if defined(__WXMAC__) S.AddFixedText(_("Note: Pressing Cmd+Q will quit. All other keys are valid.")); #endif S.StartThreeColumn(); { S.Id(ImportButtonID).AddButton(_("&Import...")); S.Id(ExportButtonID).AddButton(_("&Export...")); S.Id(AssignDefaultsButtonID).AddButton(_("&Defaults")); } S.EndThreeColumn(); } S.EndStatic(); } /// Sets up mList with the right number of columns, titles, /// fills the contents and sets column widths. void KeyConfigPrefs::CreateList() { mList->InsertColumn(CommandColumn, _("Command"), wxLIST_FORMAT_LEFT); mList->InsertColumn(KeyComboColumn, _("Key Combination"), wxLIST_FORMAT_LEFT); RepopulateBindingsList(); mList->SetColumnWidth(CommandColumn, wxLIST_AUTOSIZE); mList->SetColumnWidth(KeyComboColumn, 250); } int wxCALLBACK SortCallback(long item1, long item2, long sortData) { wxArrayString *names = (wxArrayString *) sortData; if (names->Item(item1) < names->Item(item2)) { return -1; } if (names->Item(item1) > names->Item(item2)) { return 1; } return 0; } void KeyConfigPrefs::RepopulateBindingsList() { wxString cat = mCat->GetStringSelection(); mList->DeleteAllItems(); // Delete contents, but not the column headers. mNames.Clear(); mDefaultKeys.Clear(); wxArrayString Keys,Labels,Categories; mManager->GetAllCommandData( mNames, Keys, mDefaultKeys, Labels, Categories, // True to include effects (list items), false otherwise. true ); bool save = (mKeys.GetCount() == 0); size_t ndx = 0; int color = 0; for (size_t i = 0; i < mNames.GetCount(); i++) { wxString name = mNames[i]; wxString key = KeyStringDisplay(Keys[i]); // Save the original key value to support canceling if (save) { mKeys.Add(key); // mNewKeys is what mKeys will change to mNewKeys.Add(key); } // if (cat != _("All") && ! Categories[i].StartsWith(cat)) { if (cat != _("All") && ! (Categories[i]== cat)) { continue; } wxString label; // Labels for undo and redo change according to the last command // which can be undone/redone, so give them a special check in order // not to confuse users if (name == wxT("Undo")) { label = _("Undo"); } else if (name == wxT("Redo")) { label = _("Redo"); } else { label = Labels[i];//mManager->GetPrefixedLabelFromName(name); } label = wxMenuItem::GetLabelFromText(label.BeforeFirst(wxT('\t'))); mList->InsertItem(ndx, label); mList->SetItem(ndx, KeyComboColumn, key); mList->SetItemData(ndx, i); mList->SetItemBackgroundColour(ndx, color ? wxColour(240, 240, 240) : *wxWHITE); color = 1 - color; ndx++; } // mList->SortItems(SortCallback, (long) &mNames); } void KeyConfigPrefs::OnImport(wxCommandEvent & e) { wxString file = wxT("Audacity-keys.xml"); wxString path = gPrefs->Read(wxT("/DefaultOpenPath"), ::wxGetCwd()); file = FileSelector(_("Select an XML file containing Audacity keyboard shortcuts..."), path, file, wxT(""), _("XML files (*.xml)|*.xml|All files (*.*)|*.*"), wxRESIZE_BORDER, this); if (!file) { return; } path = wxPathOnly(file); gPrefs->Write(wxT("/DefaultOpenPath"), path); gPrefs->Flush(); XMLFileReader reader; if (!reader.Parse(mManager, file)) { wxMessageBox(reader.GetErrorStr(), _("Error Importing Keyboard Shortcuts"), wxOK | wxCENTRE, this); } RepopulateBindingsList(); } void KeyConfigPrefs::OnExport(wxCommandEvent & e) { wxString file = wxT("Audacity-keys.xml"); wxString path = gPrefs->Read(wxT("/DefaultExportPath"), ::wxGetCwd()); file = FileSelector(_("Export Keyboard Shortcuts As:"), path, file, wxT("xml"), _("XML files (*.xml)|*.xml|All files (*.*)|*.*"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT | wxRESIZE_BORDER, this); if (!file) { return; } path = wxPathOnly(file); gPrefs->Write(wxT("/DefaultExportPath"), path); gPrefs->Flush(); XMLFileWriter prefFile; try { prefFile.Open(file, wxT("wb")); mManager->WriteXML(prefFile); prefFile.Close(); } catch (XMLFileWriterException* pException) { wxMessageBox(_("Couldn't write to file: ") + file, _("Error Exporting Keyboard Shortcuts"), wxOK | wxCENTRE, this); delete pException; } } void KeyConfigPrefs::OnDefaults(wxCommandEvent & e) { for (size_t i = 0; i < mNames.GetCount(); i++) { mManager->SetKeyFromIndex(i,mDefaultKeys[i]); mNewKeys[i]=mDefaultKeys[i]; } RepopulateBindingsList(); } void KeyConfigPrefs::OnCaptureKeyDown(wxKeyEvent & e) { wxTextCtrl *t = (wxTextCtrl *)e.GetEventObject(); #if defined(__WXMAC__) if (e.GetKeyCode() == WXK_TAB) { wxNavigationKeyEvent nevent; nevent.SetWindowChange(e.ControlDown()); nevent.SetDirection(!e.ShiftDown()); nevent.SetEventObject(t); nevent.SetCurrentFocus(t); t->GetParent()->ProcessEvent(nevent); return; } #endif t->SetValue(KeyStringDisplay(KeyEventToKeyString(e))); } void KeyConfigPrefs::OnCaptureChar(wxKeyEvent & e) { } // Given a hotkey combination, returns the name (description) of the // corresponding command, or the empty string if none is found. wxString KeyConfigPrefs::NameFromKey( const wxString & key ) { int i; i=mNewKeys.Index( key ); if( i== wxNOT_FOUND ) return wxT(""); return mNames[i]; } // Sets the selected command to have this key // This is not yet a committed change, which will happen on a save. void KeyConfigPrefs::SetKeyForSelected( const wxString & key ) { int i = mList->GetItemData(mCommandSelected); wxString name = mNames[i]; mList->SetItem(mCommandSelected, KeyComboColumn, key); mManager->SetKeyFromIndex(i, key); #if 0 int i=mNames.Index( name ); if( i!=wxNOT_FOUND ) mNewKeys[i]=key; #endif mNewKeys[i]=key; } void KeyConfigPrefs::OnSet(wxCommandEvent & e) { if ( mCommandSelected >= (int)mNames.GetCount()) return; wxString newKey = mKey->GetValue(); wxString alreadyAssignedName = NameFromKey( newKey ); // Prevent same hotkey combination being used twice. if( !alreadyAssignedName.IsEmpty() ) { wxMessageBox( wxString::Format( _("The keyboard shortcut '%s' is already assigned to:\n\n'%s'"), newKey.c_str(), alreadyAssignedName.c_str()), _("Error"), wxICON_STOP | wxCENTRE, this); return; } SetKeyForSelected( newKey ); } void KeyConfigPrefs::OnClear(wxCommandEvent& event) { mKey->Clear(); if (mCommandSelected < 0 || mCommandSelected >= (int)mNames.GetCount()) { return; } SetKeyForSelected( wxT("") ); } void KeyConfigPrefs::OnKeyDown(wxListEvent & e) { // the code in this function allows the user to seek to the next // command which begins with the letter that is pressed #ifdef __WXMAC__ // I (Ed) have no way of telling what code will work on // the Mac but the following code does not return; #endif #ifdef __WXMSW__ // Windows seems to have this built-in // and does not need the following code return; #endif // The following code seems to work well on at least some versions of Linux int keycode = e.GetKeyCode(); int selected = mList->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); int cnt = mList->GetItemCount(); wxListItem item; bool found = false; item.SetColumn(CommandColumn); item.SetMask(wxLIST_MASK_TEXT); for (int i = selected + 1; i < cnt; i++) { item.SetId(i); mList->GetItem(item); if (item.GetText().Left(1).IsSameAs(keycode, false)) { mList->SetItemState(e.GetIndex(), 0, wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED); mList->SetItemState(i, wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED, wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED); mList->EnsureVisible(i); found = true; break; } } if (!found) { for (int i = 0; i < selected; i++) { item.SetId(i); mList->GetItem(item); if (item.GetText().Left(1).IsSameAs(keycode, false)) { mList->SetItemState(e.GetIndex(), 0, wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED); mList->SetItemState(i, wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED, wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED); mList->EnsureVisible(i); break; } } } } void KeyConfigPrefs::OnCategory(wxCommandEvent & e) { RepopulateBindingsList(); } void KeyConfigPrefs::OnItemSelected(wxListEvent & e) { mCommandSelected = e.GetIndex(); if (mCommandSelected < 0 || mCommandSelected >= (int)mNames.GetCount()) { mKey->SetLabel(wxT("")); return; } wxListItem item; item.SetColumn(KeyComboColumn); item.SetMask(wxLIST_MASK_TEXT); item.SetId(mCommandSelected); mList->GetItem(item); mKey->Clear(); mKey->AppendText(item.GetText()); } bool KeyConfigPrefs::Apply() { for (size_t i = 0; i < mNames.GetCount(); i++) { // wxString dkey = KeyStringNormalize(mManager->GetDefaultKeyFromName(mNames[i])); wxString dkey = KeyStringNormalize(mDefaultKeys[i]); wxString name = wxT("/NewKeys/") + mNames[i]; // wxString key = KeyStringNormalize(mManager->GetKeyFromName(mNames[i])); wxString key = KeyStringNormalize(mNewKeys[i]); if (gPrefs->HasEntry(name)) { if (key != KeyStringNormalize(gPrefs->Read(name, key))) { gPrefs->Write(name, key); } if (key == dkey) { gPrefs->DeleteEntry(name); } } else { if (key != dkey) { gPrefs->Write(name, key); } } gPrefs->Flush(); } return gPrefs->Flush(); } void KeyConfigPrefs::Cancel() { // Restore original key values for (size_t i = 0; i < mNames.GetCount(); i++) { mManager->SetKeyFromIndex(i, mKeys[i]); } return; } // Indentation settings for Vim and Emacs and unique identifier for Arch, a // version control system. Please do not modify past this point. // // Local Variables: // c-basic-offset: 3 // indent-tabs-mode: nil // End: // // vim: et sts=3 sw=3 // arch-tag: f09afeeb-9805-463a-b3ca-e3e3bfe05549