audacia/src/CrossFade.cpp

293 lines
7.2 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
CrossFade.cpp
*******************************************************************//**
\class CrossFader
\brief Not used by Audacity (yet) apparently work in progress that has
been abandoned.
*//********************************************************************/
#pragma message( "--- CrossFade.cpp: This is abandoned code, not included in Audacity builds")
#include "CrossFade.h"
#include <iostream>
#include <vector>
using std::vector;
using std::cout;
using std::endl;
CrossFader::CrossFader():
mType(FT_MIX)
{
}
CrossFader::~CrossFader()
{
}
bool CrossFader::GetSamples(samplePtr buffer, sampleFormat format,
sampleCount start, size_t len)
{
switch (mType)
{
case FT_MIX:
return CrossFadeMix(buffer,format, start,len);
break;
case FT_TRIANGULAR:
return CrossFadeMix(buffer,format, start,len);
break;
case FT_EXPONENTIAL:
default:
return CrossFadeMix(buffer,format, start,len);
break;
}
}
bool CrossFader::CrossFadeMix(samplePtr buffer, sampleFormat format, sampleCount start, size_t len)
{
std::cout << "Crossfading from " << start.as_long_long()
<< " to " << ( len + start ).as_long_long()
<< std::endl;
// start refers to the position in the wave.
//just mix the right things together.
//For each relevant clip, we need to construct a buffer.
//we should use one of the size len, because this has already
//been determined to be good in Mixer
//Go through each clip, adding it to the total in the appropriate way.
//this could be 'optimized' by getting all of the sequences and then
//iterating through each of them.
int numclips = mClips.size();
//create vectors to store the important info for each clip.
std::vector<sampleCount> clipStart(numclips);
std::vector<sampleCount> clipLength(numclips);
std::vector<Sequence*> tmpSequence(numclips);
unsigned int i = 0;
//Now, go through the clips and load up the vectors.
for(const auto &tmpclip: mClips)
{
tmpSequence[i] = tmpclip->GetSequence();
//start is the position of the beginning of the buffer
//relative to the beginning of the clip. It could be negative.
clipStart[i]= start - tmpclip->GetStartSample();
//determine the index of the last sample to get, relative to the start of the clip
//it will be no longer than the clip itself.
clipLength[i] = tmpclip->GetNumSamples()-clipStart[i];
std::cout << "X:" << " "
<< clipLength[i].as_long_long()
<< " "
<< tmpclip->GetStartSample().as_long_long()
<< " ";
//if the buffer ends before the clip does, adjust the length
if(clipStart[i] + len < clipLength[i])
{
clipLength[i] = len + clipStart[i];
}
std::cout
<< clipStart[i].as_long_long()
<< " "
<< clipLength[i].as_long_long()
<< " "
<< ( clipLength[i] - clipStart[i] ).as_long_long()
<< std::endl;
}
std::cout << "-------------\n";
//Now, determine the sample format:
switch(format) {
case int16Sample:
{
std::cout << "int\n";
short *dest = (short *)buffer;
vector<short*> shortSeq;
//Copy the sequences over to the NEW vector, casting as you go.
for(int i = 0; i < numclips; i++)
// PRL: what the ... ? This cast is just wrong!
shortSeq.push_back((short*)tmpSequence[i]);
int clips;
double f;
//now, shortSeq contains the samples to mix together.
for (int j = 0; j < (int)len; j++)
{
//Go through each clip
for(int i = 0; i < numclips; i++)
{
clips = 0;
f = 0;
if(j + clipStart[i] >= 0 &&
clipStart[i]+len < clipLength[i])//only copy if we are within the clip
{
// UNSAFE_SAMPLE_COUNT_TRUNCATION
// -- but class CrossFader is not used as of this writing
f += shortSeq[ i ][ j+ clipStart[i].as_long_long() ];
clips++;
}
f/= clips;
//Do bounds-checking
if (f > 32767)
f = 32767;
if (f < -32768)
f = -32768;
//Set value
*dest = (short)f;
}
dest++;
}
}
break;
case int24Sample:
{
std::cout << "int24\n";
int *dest = (int *)buffer;
vector<int *> intSeq;
//Copy the sequences over to the NEW vector, casting as you go.
for(int i = 0; i < numclips; i++)
// Murder most foul! As in the best it is,
// But this most foul, strange, and unnatural.
intSeq.push_back((int*)tmpSequence[i]);
int clips=0;
double f;
//Go through each sample position
for (int j = 0; j < (int)len; j++) {
//go through each clip.
for(int i= 0; i < numclips; i++)
{
clips = 0;
f = 0;
//only copy if we are within the clip
if(j + clipStart[i] >= 0 && clipStart[i] + len < clipLength[i])
{
// UNSAFE_SAMPLE_COUNT_TRUNCATION
// -- but class CrossFader is not used as of this writing
f+= intSeq[ i ][ j + clipStart[ i ].as_long_long() ];
clips++;
}
f /= clips;
if (f > 8388607)
f = 8388607;
if (f < -8388608)
f = -8388608;
*dest = (int)f;
}
dest ++;
}
}
break;
case floatSample: {
std::cout << "float\n";
float *dest = (float *)buffer;
vector<float*> floatSeq;
int clips = 0;
float f;
//go through each sample position
for (int j = 0; j < (int)len; j++) {
clips = 0;
f = 0;
for(int i = 0; i < numclips; i++)
{
cout << numclips << " " ;
cout <<f << " " ;
if(j + clipStart[i] >= 0 &&
clipStart[i] + j < clipLength[i])//only copy if we are within the clip
{
// UNSAFE_SAMPLE_COUNT_TRUNCATION
// -- but class CrossFader is not used as of this writing
// -- hey wait, you never even tried to initialize floatSeq,
// not even with bad casts!!!
// Subscripts out of bounds, bombs away!!!
f += floatSeq[ i ][ ( j + clipStart[ i ] ).as_long_long() ];
clips++;
}
cout << f << " "<< i << " "
<< floatSeq[ i ][ j + clipStart[ i ].as_long_long() ] << "|";
}
if(clips == 0)
*dest = 0.0f;
else
{
f /= clips;
cout << f << "--";
// MM: XXX Should probably go outside the loop
if (f > 1.0f)
*dest = 1.0f;
else if (f < -1.0f)
*dest = -1.0f;
else
*dest = (float)f;
}
cout << *dest << endl;
dest++;
}
} break;
} // switch
return true;
}
void CrossFader::ClearClips()
{
mClips.clear();
}