audacia/src/SampleFormat.cpp

120 lines
3.7 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
SampleFormat.h
Dominic Mazzoni
*******************************************************************//*!
\file SampleFormat.cpp
\brief Functions that work with Dither and initialise it.
This file handles converting between all of the different
sample formats that Audacity supports, such as 16-bit,
24-bit (packed into a 32-bit int), and 32-bit float.
Floating-point samples use the range -1.0...1.0, inclusive.
Integer formats use the full signed range of their data type,
for example 16-bit samples use the range -32768...32767.
This means that reading in a wav file and writing it out again
('round tripping'), via floats, is lossless; -32768 equates to -1.0f
and 32767 equates to +1.0f - (a little bit).
It also means (unfortunately) that writing out +1.0f leads to
clipping by 1 LSB. This creates some distortion, but I (MJS) have
not been able to measure it, it's so small. Zero is preserved.
http://limpet.net/audacity/bugzilla/show_bug.cgi?id=200
leads to some of the discussions that were held about this.
Note: These things are now handled by the Dither class, which
also replaces the CopySamples() method (msmeyer)
*//*******************************************************************/
#include "SampleFormat.h"
#include <wx/intl.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "Prefs.h"
#include "Internat.h"
DitherType gLowQualityDither = DitherType::none;
DitherType gHighQualityDither = DitherType::shaped;
static Dither gDitherAlgorithm;
void InitDitherers()
{
// Read dither preferences
gLowQualityDither = Dither::FastDitherChoice();
gHighQualityDither = Dither::BestDitherChoice();
}
TranslatableString GetSampleFormatStr(sampleFormat format)
{
switch(format) {
case int16Sample:
/* i18n-hint: Audio data bit depth (precision): 16-bit integers */
return XO("16-bit PCM");
case int24Sample:
/* i18n-hint: Audio data bit depth (precision): 24-bit integers */
return XO("24-bit PCM");
case floatSample:
/* i18n-hint: Audio data bit depth (precision): 32-bit floating point */
return XO("32-bit float");
}
return XO("Unknown format"); // compiler food
}
// TODO: Risky? Assumes 0.0f is represented by 0x00000000;
void ClearSamples(samplePtr dst, sampleFormat format,
size_t start, size_t len)
{
auto size = SAMPLE_SIZE(format);
memset(dst + start*size, 0, len*size);
}
void ReverseSamples(samplePtr dst, sampleFormat format,
int start, int len)
{
auto size = SAMPLE_SIZE(format);
samplePtr first = dst + start * size;
samplePtr last = dst + (start + len - 1) * size;
enum : size_t { fixedSize = SAMPLE_SIZE(floatSample) };
wxASSERT(static_cast<size_t>(size) <= fixedSize);
char temp[fixedSize];
while (first < last) {
memcpy(temp, first, size);
memcpy(first, last, size);
memcpy(last, temp, size);
first += size;
last -= size;
}
}
void SamplesToFloats(constSamplePtr src, sampleFormat srcFormat,
float *dst, size_t len, size_t srcStride, size_t dstStride)
{
CopySamples( src, srcFormat,
reinterpret_cast<samplePtr>(dst), floatSample, len,
DitherType::none,
srcStride, dstStride);
}
void CopySamples(constSamplePtr src, sampleFormat srcFormat,
samplePtr dst, sampleFormat dstFormat, size_t len,
DitherType ditherType, /* = gHighQualityDither */
unsigned int srcStride /* = 1 */,
unsigned int dstStride /* = 1 */)
{
gDitherAlgorithm.Apply(
ditherType,
src, srcFormat, dst, dstFormat, len, srcStride, dstStride);
}