audacia/src/SplashDialog.h
Paul Licameli 64a96e6f01 Define and use ShuttleGui::ConnectRoot...
... And corrected improper connections in HistoryWindow and ContrastDialog,
improper because they got called with the wrong this pointer, to
the control instead of the dialog.  But that was harmless anyway because the
handlers did not use this.
2019-12-02 19:35:01 -05:00

46 lines
979 B
C++

/**********************************************************************
Audacity: A Digital Audio Editor
SplashDialog.h
James Crook
**********************************************************************/
#ifndef __AUDACITY_SPLASH_DLG__
#define __AUDACITY_SPLASH_DLG__
#include "widgets/wxPanelWrapper.h" // to inherit
class wxBitmap;
class ShuttleGui;
class AudacityProject;
class HtmlWindow;
class SplashDialog final : public wxDialogWrapper {
DECLARE_DYNAMIC_CLASS(SplashDialog)
public:
static void DoHelpWelcome( AudacityProject &project );
SplashDialog(wxWindow * parent);
virtual ~ SplashDialog();
void OnOK(wxCommandEvent & event);
static void Show2( wxWindow * pParent );
DECLARE_EVENT_TABLE()
private:
void OnChar(wxMouseEvent &event);
void Populate( ShuttleGui & S );
void OnDontShow( wxCommandEvent & Evt );
HtmlWindow * mpHtml;
std::unique_ptr<wxBitmap> m_pLogo; //vvv
static SplashDialog * pSelf;
};
#endif