audacia/src/toolbars/DeviceToolBar.cpp

760 lines
23 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
DeviceToolBar.cpp
Dominic Mazzoni
*******************************************************************//*!
\class DeviceToolBar
\brief A toobar to allow easier changing of input and output devices .
*//*******************************************************************/
#include "DeviceToolBar.h"
#include "ToolManager.h"
// For compilers that support precompilation, includes "wx/wx.h".
#include <wx/wxprec.h>
#include <wx/setup.h> // for wxUSE_* macros
#ifndef WX_PRECOMP
#include <wx/choice.h>
#include <wx/event.h>
#include <wx/intl.h>
#include <wx/settings.h>
#include <wx/sizer.h>
#include <wx/statbmp.h>
#include <wx/stattext.h>
#include <wx/tooltip.h>
#endif
#include "../TrackPanel.h"
#include "../AColor.h"
#include "../AllThemeResources.h"
#include "../AudioIOBase.h"
#include "../ImageManipulation.h"
#include "../KeyboardCapture.h"
#include "../Prefs.h"
#include "../Project.h"
#include "../ShuttleGui.h"
#include "../widgets/Grabber.h"
#include "../DeviceManager.h"
#include "../widgets/AudacityMessageBox.h"
#include "../widgets/Grabber.h"
#if wxUSE_ACCESSIBILITY
#include "../widgets/WindowAccessible.h"
#endif
IMPLEMENT_CLASS(DeviceToolBar, ToolBar);
////////////////////////////////////////////////////////////
/// Methods for DeviceToolBar
////////////////////////////////////////////////////////////
BEGIN_EVENT_TABLE(DeviceToolBar, ToolBar)
EVT_CHOICE(wxID_ANY, DeviceToolBar::OnChoice)
EVT_COMMAND(wxID_ANY, EVT_CAPTURE_KEY, DeviceToolBar::OnCaptureKey)
END_EVENT_TABLE()
static int DeviceToolbarPrefsID()
{
static int value = wxNewId();
return value;
}
//Standard constructor
DeviceToolBar::DeviceToolBar( AudacityProject &project )
: ToolBar( project, DeviceBarID, XO("Device"), wxT("Device"), true )
{
wxTheApp->Bind( EVT_RESCANNED_DEVICES,
&DeviceToolBar::OnRescannedDevices, this );
}
DeviceToolBar::~DeviceToolBar()
{
}
DeviceToolBar &DeviceToolBar::Get( AudacityProject &project )
{
auto &toolManager = ToolManager::Get( project );
return *static_cast<DeviceToolBar*>( toolManager.GetToolBar(DeviceBarID) );
}
const DeviceToolBar &DeviceToolBar::Get( const AudacityProject &project )
{
return Get( const_cast<AudacityProject&>( project )) ;
}
void DeviceToolBar::Create(wxWindow *parent)
{
ToolBar::Create(parent);
// Simulate a size event to set initial meter placement/size
wxSizeEvent event(GetSize(), GetId());
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event);
}
void DeviceToolBar::DeinitChildren()
{
mInput = NULL;
mOutput = NULL;
mInputChannels = NULL;
mHost = NULL;
}
void DeviceToolBar::Populate()
{
SetBackgroundColour( theTheme.Colour( clrMedium ) );
DeinitChildren();
// Hosts
mHost = safenew wxChoice(this,
wxID_ANY,
wxDefaultPosition,
wxDefaultSize);
#if wxUSE_ACCESSIBILITY
// so that name can be set on a standard control
mHost->SetAccessible(safenew WindowAccessible(mHost));
#endif
Add(mHost, 15, wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT, 1);
// Input device
Add(safenew AStaticBitmap(this,
wxID_ANY,
theTheme.Bitmap(bmpMic)), 0, wxALIGN_CENTER_VERTICAL);
mInput = safenew wxChoice(this,
wxID_ANY,
wxDefaultPosition,
wxDefaultSize);
#if wxUSE_ACCESSIBILITY
// so that name can be set on a standard control
mInput->SetAccessible(safenew WindowAccessible(mInput));
#endif
Add(mInput, 30, wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT, 1);
// Input channels
mInputChannels = safenew wxChoice(this,
wxID_ANY,
wxDefaultPosition,
wxDefaultSize);
#if wxUSE_ACCESSIBILITY
// so that name can be set on a standard control
mInputChannels->SetAccessible(safenew WindowAccessible(mInputChannels));
#endif
Add(mInputChannels, 20, wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT, 1);
// Output device
Add(safenew AStaticBitmap(this,
wxID_ANY,
theTheme.Bitmap(bmpSpeaker)), 0, wxALIGN_CENTER_VERTICAL);
mOutput = safenew wxChoice(this,
wxID_ANY,
wxDefaultPosition,
wxDefaultSize);
#if wxUSE_ACCESSIBILITY
// so that name can be set on a standard control
mOutput->SetAccessible(safenew WindowAccessible(mOutput));
#endif
Add(mOutput, 30, wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT, 1);
#if defined(__WXGTK3__)
// Nothing special
#elif defined(__WXGTK__)
// Scale the font to fit inside (hopefully)
wxFont font = mHost->GetFont();
font.Scale((double) toolbarSingle / mHost->GetSize().GetHeight());
// Set it
mHost->SetFont(font);
mInput->SetFont(font);
mInputChannels->SetFont(font);
mOutput->SetFont(font);
#endif
mHost->Bind(wxEVT_SET_FOCUS,
&DeviceToolBar::OnFocus,
this);
mHost->Bind(wxEVT_KILL_FOCUS,
&DeviceToolBar::OnFocus,
this);
mOutput->Bind(wxEVT_SET_FOCUS,
&DeviceToolBar::OnFocus,
this);
mOutput->Bind(wxEVT_KILL_FOCUS,
&DeviceToolBar::OnFocus,
this);
mInput->Bind(wxEVT_SET_FOCUS,
&DeviceToolBar::OnFocus,
this);
mInput->Bind(wxEVT_KILL_FOCUS,
&DeviceToolBar::OnFocus,
this);
mInputChannels->Bind(wxEVT_SET_FOCUS,
&DeviceToolBar::OnFocus,
this);
mInputChannels->Bind(wxEVT_KILL_FOCUS,
&DeviceToolBar::OnFocus,
this);
SetNames();
RefillCombos();
}
void DeviceToolBar::OnFocus(wxFocusEvent &event)
{
KeyboardCapture::OnFocus( *this, event );
}
void DeviceToolBar::OnCaptureKey(wxCommandEvent &event)
{
wxKeyEvent *kevent = (wxKeyEvent *)event.GetEventObject();
int keyCode = kevent->GetKeyCode();
// Pass UP/DOWN/LEFT/RIGHT through for input/output choice
if (FindFocus() == mInput && (keyCode == WXK_LEFT || keyCode == WXK_RIGHT
|| keyCode == WXK_UP || keyCode == WXK_DOWN)) {
return;
}
if (FindFocus() == mOutput && (keyCode == WXK_LEFT || keyCode == WXK_RIGHT
|| keyCode == WXK_UP || keyCode == WXK_DOWN)) {
return;
}
event.Skip();
return;
}
void DeviceToolBar::UpdatePrefs()
{
wxString desc;
const std::vector<DeviceSourceMap> &inMaps = DeviceManager::Instance()->GetInputDeviceMaps();
const std::vector<DeviceSourceMap> &outMaps = DeviceManager::Instance()->GetOutputDeviceMaps();
int hostSelectionIndex = mHost->GetSelection();
wxString oldHost = hostSelectionIndex >= 0 ? mHost->GetString(hostSelectionIndex) :
wxString{};
auto hostName = AudioIOHost.Read();
// if the prefs host name doesn't match the one displayed, it changed
// in another project's DeviceToolBar, so we need to repopulate everything.
if (oldHost != hostName)
FillHostDevices();
auto devName = AudioIORecordingDevice.Read();
auto sourceName = AudioIORecordingSource.Read();
if (sourceName.empty())
desc = devName;
else
desc = devName + wxT(": ") + sourceName;
if (mInput->GetStringSelection() != desc &&
mInput->FindString(desc) != wxNOT_FOUND) {
mInput->SetStringSelection(desc);
FillInputChannels();
} else if (mInput->GetStringSelection() != desc && mInput->GetCount()) {
for (size_t i = 0; i < inMaps.size(); i++) {
if (inMaps[i].hostString == hostName &&
MakeDeviceSourceString(&inMaps[i]) == mInput->GetString(0)) {
// use the default. It should exist but check just in case, falling back on the 0 index.
DeviceSourceMap *defaultMap = DeviceManager::Instance()->GetDefaultInputDevice(inMaps[i].hostIndex);
if (defaultMap) {
mInput->SetStringSelection(MakeDeviceSourceString(defaultMap));
SetDevices(defaultMap, NULL);
} else {
//use the first item (0th index) if we have no familiar devices
mInput->SetSelection(0);
SetDevices(&inMaps[i], NULL);
}
break;
}
}
}
devName = AudioIOPlaybackDevice.Read();
sourceName = gPrefs->Read(wxT("/AudioIO/PlaybackSource"), wxT(""));
if (sourceName.empty())
desc = devName;
else
desc = devName + wxT(": ") + sourceName;
if (mOutput->GetStringSelection() != desc &&
mOutput->FindString(desc) != wxNOT_FOUND) {
mOutput->SetStringSelection(desc);
} else if (mOutput->GetStringSelection() != desc &&
mOutput->GetCount()) {
for (size_t i = 0; i < outMaps.size(); i++) {
if (outMaps[i].hostString == hostName &&
MakeDeviceSourceString(&outMaps[i]) == mOutput->GetString(0)) {
// use the default. It should exist but check just in case, falling back on the 0 index.
DeviceSourceMap *defaultMap = DeviceManager::Instance()->GetDefaultOutputDevice(outMaps[i].hostIndex);
if (defaultMap) {
mOutput->SetStringSelection(MakeDeviceSourceString(defaultMap));
SetDevices(NULL, defaultMap);
} else {
//use the first item (0th index) if we have no familiar devices
mOutput->SetSelection(0);
SetDevices(NULL, &outMaps[i]);
}
break;
}
}
}
long oldChannels;
oldChannels = mInputChannels->GetSelection() + 1;
auto newChannels = AudioIORecordChannels.ReadWithDefault(0);
if (newChannels > 0 && oldChannels != newChannels)
mInputChannels->SetSelection(newChannels - 1);
if (!hostName.empty() && mHost->GetStringSelection() != hostName)
mHost->SetStringSelection(hostName);
RegenerateTooltips();
// Set label to pull in language change
SetLabel(XO("Device"));
// Give base class a chance
ToolBar::UpdatePrefs();
Layout();
Refresh();
}
void DeviceToolBar::UpdateSelectedPrefs( int id )
{
if (id == DeviceToolbarPrefsID())
UpdatePrefs();
ToolBar::UpdateSelectedPrefs( id );
}
void DeviceToolBar::EnableDisableButtons()
{
auto gAudioIO = AudioIOBase::Get();
if (gAudioIO) {
// we allow changes when monitoring, but not when recording
bool audioStreamActive = gAudioIO->IsStreamActive() && !gAudioIO->IsMonitoring();
// Here we should relinquish focus
if (audioStreamActive) {
wxWindow *focus = wxWindow::FindFocus();
if (focus == mHost || focus == mInput || focus == mOutput || focus == mInputChannels)
TrackPanel::Get( mProject ).SetFocus();
}
mHost->Enable(!audioStreamActive);
mInput->Enable(!audioStreamActive);
mOutput->Enable(!audioStreamActive);
mInputChannels->Enable(!audioStreamActive);
}
}
void DeviceToolBar::SetNames()
{
/* i18n-hint: (noun) It's the device used for playback.*/
mOutput->SetName(_("Playback Device"));
/* i18n-hint: (noun) It's the device used for recording.*/
mInput->SetName(_("Recording Device"));
mHost->SetName(_("Audio Host"));
mInputChannels->SetName(_("Recording Channels"));
}
void DeviceToolBar::RegenerateTooltips()
{
#if wxUSE_TOOLTIPS
SetNames();
mOutput->SetToolTip(mOutput->GetName() + wxT(" - ") + mOutput->GetStringSelection());
mInput->SetToolTip(mInput->GetName() + wxT(" - ") + mInput->GetStringSelection());
mHost->SetToolTip(mHost->GetName() + wxT(" - ") + mHost->GetStringSelection());
mInputChannels->SetToolTip(mInputChannels->GetName() + wxT(" - ") + mInputChannels->GetStringSelection());
#endif
}
void DeviceToolBar::RefillCombos()
{
FillHosts();
FillHostDevices();
FillInputChannels();
// make the device display selection reflect the prefs if they exist
UpdatePrefs();
}
void DeviceToolBar::FillHosts()
{
const std::vector<DeviceSourceMap> &inMaps = DeviceManager::Instance()->GetInputDeviceMaps();
const std::vector<DeviceSourceMap> &outMaps = DeviceManager::Instance()->GetOutputDeviceMaps();
wxArrayString hosts;
// go over our lists add the host to the list if it isn't there yet
for (auto & device : inMaps) {
if (!make_iterator_range(hosts).contains(device.hostString)) {
hosts.push_back(device.hostString);
}
}
for (auto & device : outMaps) {
if (!make_iterator_range(hosts).contains(device.hostString)) {
hosts.push_back(device.hostString);
}
}
mHost->Clear();
mHost->Append(hosts);
if (hosts.size() == 0) {
mHost->Enable(false);
}
mHost->SetMinSize(wxSize(50, wxDefaultCoord));
}
void DeviceToolBar::FillHostDevices()
{
const std::vector<DeviceSourceMap> &inMaps = DeviceManager::Instance()->GetInputDeviceMaps();
const std::vector<DeviceSourceMap> &outMaps = DeviceManager::Instance()->GetOutputDeviceMaps();
//read what is in the prefs
auto host = AudioIOHost.Read();
int foundHostIndex = -1;
// if the host is not in the hosts combo then we rescanned.
// set it to blank so we search for another host.
if (mHost->FindString(host) == wxNOT_FOUND) {
host = wxT("");
}
for (auto & device : outMaps) {
if (device.hostString == host) {
foundHostIndex = device.hostIndex;
break;
}
}
if (foundHostIndex == -1) {
for (auto & device : inMaps) {
if (device.hostString == host) {
foundHostIndex = device.hostIndex;
break;
}
}
}
// If no host was found based on the prefs device host, load the first available one
if (foundHostIndex == -1) {
if (outMaps.size()) {
foundHostIndex = outMaps[0].hostIndex;
}
else if (inMaps.size()) {
foundHostIndex = inMaps[0].hostIndex;
}
}
// Make sure in/out are clear in case no host was found
mInput->Clear();
mOutput->Clear();
// If we still have no host it means no devices, in which case do nothing.
if (foundHostIndex == -1) {
return;
}
// Repopulate the Input/Output device list available to the user
for (auto & device : inMaps) {
if (foundHostIndex == device.hostIndex) {
mInput->Append(MakeDeviceSourceString(&device));
if (host.empty()) {
host = device.hostString;
AudioIOHost.Write(host);
mHost->SetStringSelection(host);
}
}
}
mInput->Enable(mInput->GetCount() ? true : false);
mInput->SetMinSize(wxSize(50, wxDefaultCoord));
for (auto & device : outMaps) {
if (foundHostIndex == device.hostIndex) {
mOutput->Append(MakeDeviceSourceString(&device));
if (host.empty()) {
host = device.hostString;
AudioIOHost.Write(host);
gPrefs->Flush();
mHost->SetStringSelection(host);
}
}
}
mOutput->Enable(mOutput->GetCount() ? true : false);
mOutput->SetMinSize(wxSize(50, wxDefaultCoord));
// The setting of the Device is left up to OnChoice
}
void DeviceToolBar::FillInputChannels()
{
const std::vector<DeviceSourceMap> &inMaps = DeviceManager::Instance()->GetInputDeviceMaps();
auto host = AudioIOHost.Read();
auto device = AudioIORecordingDevice.Read();
auto source = AudioIORecordingSource.Read();
long newChannels;
auto oldChannels = AudioIORecordChannels.Read();
mInputChannels->Clear();
for (auto & dev: inMaps) {
if (source == dev.sourceString &&
device == dev.deviceString &&
host == dev.hostString) {
// add one selection for each channel of this source
for (size_t j = 0; j < (unsigned int) dev.numChannels; j++) {
wxString name;
if (j == 0) {
name = _("1 (Mono) Recording Channel");
}
else if (j == 1) {
name = _("2 (Stereo) Recording Channels");
}
else {
name = wxString::Format(wxT("%d"), (int) j + 1);
}
mInputChannels->Append(name);
}
newChannels = dev.numChannels;
if (oldChannels <= newChannels && oldChannels >= 1) {
newChannels = oldChannels;
}
if (newChannels >= 1) {
mInputChannels->SetSelection(newChannels - 1);
}
AudioIORecordChannels.Write(newChannels);
break;
}
}
mInputChannels->Enable(mInputChannels->GetCount() ? true : false);
mInputChannels->SetMinSize(wxSize(50, wxDefaultCoord));
}
void DeviceToolBar::OnRescannedDevices( wxCommandEvent &event )
{
event.Skip();
// Hosts may have disappeared or appeared so a complete repopulate is needed.
RefillCombos();
}
//return 1 if host changed, 0 otherwise.
int DeviceToolBar::ChangeHost()
{
int hostSelectionIndex;
hostSelectionIndex = mHost->GetSelection();
auto oldHost = AudioIOHost.Read();
wxString newHost = hostSelectionIndex >= 0 ? mHost->GetString(hostSelectionIndex) :
oldHost;
if (oldHost == newHost)
return 0;
//change the host and switch to correct devices.
AudioIOHost.Write(newHost);
gPrefs->Flush();
// populate the devices
FillHostDevices();
return 1;
}
void DeviceToolBar::SetDevices(const DeviceSourceMap *in, const DeviceSourceMap *out)
{
if (in) {
AudioIORecordingDevice.Write(in->deviceString);
AudioIORecordingSourceIndex.Write(in->sourceIndex);
if (in->totalSources >= 1)
AudioIORecordingSource.Write(in->sourceString);
else
AudioIORecordingSource.Reset();
gPrefs->Flush();
FillInputChannels();
}
if (out) {
AudioIOPlaybackDevice.Write(out->deviceString);
if (out->totalSources >= 1) {
gPrefs->Write(wxT("/AudioIO/PlaybackSource"), out->sourceString);
} else {
gPrefs->Write(wxT("/AudioIO/PlaybackSource"), wxT(""));
}
gPrefs->Flush();
}
}
void DeviceToolBar::ChangeDevice(bool isInput)
{
int newIndex = -1;
wxChoice *combo = isInput ? mInput :mOutput;
size_t i;
int selectionIndex = combo->GetSelection();
auto host = AudioIOHost.Read();
const std::vector<DeviceSourceMap> &maps = isInput ? DeviceManager::Instance()->GetInputDeviceMaps()
: DeviceManager::Instance()->GetOutputDeviceMaps();
// Find device indices for input and output
if (selectionIndex >= 0 ) {
wxString newDevice = combo->GetStringSelection();
for (i = 0; i < maps.size(); ++i) {
wxString name;
name = MakeDeviceSourceString(&maps[i]);
if (name == newDevice && maps[i].hostString == host) {
newIndex = i;
}
}
}
if (newIndex < 0) {
wxLogDebug(wxT("DeviceToolBar::OnChoice(): couldn't find device indices"));
return;
}
SetDevices(isInput ? &maps[newIndex] : NULL,
isInput ? NULL : &maps[newIndex]);
}
void DeviceToolBar::OnChoice(wxCommandEvent &event)
{
wxObject *eventObject = event.GetEventObject();
//if we've changed hosts, we've handled the device switching already.
if (eventObject == mHost) {
ChangeHost();
} else if (eventObject == mInputChannels) {
int channelsSelectionIndex = mInputChannels->GetSelection();
if (channelsSelectionIndex >= 0)
AudioIORecordChannels.Write(channelsSelectionIndex + 1);
} else if (eventObject == mInput) {
ChangeDevice(true);
}
else if (eventObject == mOutput) {
ChangeDevice(false);
}
auto gAudioIO = AudioIOBase::Get();
if (gAudioIO) {
// We cannot have gotten here if gAudioIO->IsAudioTokenActive(),
// per the setting of AudioIONotBusyFlag and AudioIOBusyFlag in
// AudacityProject::GetUpdateFlags().
// However, we can have an invalid audio token (so IsAudioTokenActive()
// is false), but be monitoring.
// If monitoring, have to stop the stream, so HandleDeviceChange() can work.
// We could disable the Preferences command while monitoring, i.e.,
// set AudioIONotBusyFlag/AudioIOBusyFlag according to monitoring, as well.
// Instead allow it because unlike recording, for example, monitoring
// is not clearly something that should prohibit changing device.
// TODO: We *could* be smarter in this method and call HandleDeviceChange()
// only when the device choices actually changed. True of lots of prefs!
// As is, we always stop monitoring before handling the device change.
if (gAudioIO->IsMonitoring())
{
gAudioIO->StopStream();
while (gAudioIO->IsBusy())
wxMilliSleep(100);
}
gAudioIO->HandleDeviceChange();
}
wxTheApp->AddPendingEvent(wxCommandEvent{
EVT_PREFS_UPDATE, DeviceToolbarPrefsID() });
}
void DeviceToolBar::ShowInputDialog()
{
ShowComboDialog(mInput, XO("Select Recording Device"));
}
void DeviceToolBar::ShowOutputDialog()
{
ShowComboDialog(mOutput, XO("Select Playback Device"));
}
void DeviceToolBar::ShowHostDialog()
{
ShowComboDialog(mHost, XO("Select Audio Host"));
}
void DeviceToolBar::ShowChannelsDialog()
{
ShowComboDialog(mInputChannels, XO("Select Recording Channels"));
}
void DeviceToolBar::ShowComboDialog(wxChoice *combo, const TranslatableString &title)
{
if (!combo || combo->GetCount() == 0) {
AudacityMessageBox( XO("Device information is not available.") );
return;
}
#if USE_PORTMIXER
wxArrayStringEx inputSources = combo->GetStrings();
wxDialogWrapper dlg(nullptr, wxID_ANY, title);
dlg.SetName();
ShuttleGui S(&dlg, eIsCreating);
wxChoice *c;
S.StartVerticalLay(true);
{
S.StartHorizontalLay(wxCENTER, false);
{
c = S.AddChoice( Verbatim( combo->GetName() ),
transform_container<TranslatableStrings>( inputSources, Verbatim ),
combo->GetSelection());
c->SetMinSize(c->GetBestSize());
}
S.EndHorizontalLay();
}
S.EndVerticalLay();
S.AddStandardButtons();
dlg.GetSizer()->SetSizeHints(&dlg);
dlg.Center();
if (dlg.ShowModal() == wxID_OK)
{
wxCommandEvent dummyEvent;
dummyEvent.SetEventObject(combo);
// SetSelection() doesn't send an event, so we call OnChoice explicitly
combo->SetSelection(c->GetSelection());
OnChoice(dummyEvent);
}
#endif
}
static RegisteredToolbarFactory factory{ DeviceBarID,
[]( AudacityProject &project ){
return ToolBar::Holder{ safenew DeviceToolBar{ project } }; }
};
namespace {
AttachedToolBarMenuItem sAttachment{
/* i18n-hint: Clicking this menu item shows the toolbar
that manages devices */
DeviceBarID, wxT("ShowDeviceTB"), XXO("&Device Toolbar")
};
}