audacia/src/effects/ChangeSpeed.h

132 lines
3.5 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
ChangeSpeed.h
Vaughan Johnson, Dominic Mazzoni
Change Speed effect, that affects both pitch & tempo.
**********************************************************************/
#ifndef __AUDACITY_EFFECT_CHANGESPEED__
#define __AUDACITY_EFFECT_CHANGESPEED__
#include "Effect.h"
#include "../Resample.h"
#include <wx/choice.h>
#include <wx/dialog.h>
#include <wx/intl.h>
#include <wx/slider.h>
#include <wx/string.h>
#include <wx/textctrl.h>
class EffectChangeSpeed : public Effect
{
public:
EffectChangeSpeed();
virtual wxString GetEffectName() {
return wxString(_("Change Speed..."));
}
virtual std::set<wxString> GetEffectCategories() {
std::set<wxString> result;
result.insert(wxT("http://audacityteam.org/namespace#PitchAndTempo"));
return result;
}
virtual wxString GetEffectIdentifier() {
return wxString(wxT("ChangeSpeed"));
}
virtual wxString GetEffectAction() {
return wxString(_("Changing Speed"));
}
// Useful only after PromptUser values have been set.
virtual wxString GetEffectDescription();
protected:
virtual bool PromptUser();
virtual bool TransferParameters( Shuttle & shuttle );
virtual bool CheckWhetherSkipEffect() { return (mPercentChange == 0.0); }
virtual bool Process();
private:
bool ProcessOne(WaveTrack * t, sampleCount start, sampleCount end);
bool ProcessLabelTrack(Track *t);
private:
// track related
int mCurTrackNum;
double mMaxNewLength;
double mCurT0;
double mCurT1;
// control values
double mPercentChange; // percent change to apply to tempo
// -100% is meaningless, but sky's the upper limit.
// Slider is (-100, 200], but textCtrls can set higher.
int mFromVinyl; // from standard vinyl speed (RPM) enum
int mToVinyl; // to standard vinyl speed (RPM) enum
double mFactor; // scale factor calculated from percent change
friend class ChangeSpeedDialog;
};
class ChangeSpeedDialog : public EffectDialog
{
public:
ChangeSpeedDialog(EffectChangeSpeed * effect,
wxWindow * parent);
void PopulateOrExchange(ShuttleGui& S);
bool TransferDataToWindow();
bool TransferDataFromWindow();
private:
// handlers
void OnText_PercentChange(wxCommandEvent & event);
void OnSlider_PercentChange(wxCommandEvent & event);
void OnChoice_FromVinyl(wxCommandEvent & event);
void OnChoice_ToVinyl(wxCommandEvent & event);
void OnPreview(wxCommandEvent &event);
// helper fns
void Update_Text_PercentChange(); // Update control per current mPercentChange.
void Update_Slider_PercentChange(); // Update control per current mPercentChange.
void Update_Vinyl(); // Update Vinyl controls for new percent change.
void Update_PercentChange(); // Update percent change controls for new Vinyl values.
private:
EffectChangeSpeed * mEffect;
bool mbLoopDetect;
// controls
wxTextCtrl * mpTextCtrl_PercentChange;
wxSlider * mpSlider_PercentChange;
wxChoice * mpChoice_FromVinyl;
wxChoice * mpChoice_ToVinyl;
public:
// effect parameters
double mPercentChange; // percent change to apply to tempo
// -100% is meaningless, but sky's the upper limit.
// Slider is (-100, 200], but textCtrls can set higher.
int mFromVinyl; // from standard vinyl speed (RPM)
int mToVinyl; // to standard vinyl speed (RPM)
private:
DECLARE_EVENT_TABLE()
};
#endif // __AUDACITY_EFFECT_CHANGESPEED__