70 lines
1.4 KiB
C++
70 lines
1.4 KiB
C++
/**********************************************************************
|
|
|
|
Audacity: A Digital Audio Editor
|
|
|
|
Repair.h
|
|
|
|
Dominic Mazzoni
|
|
|
|
**********************************************************************/
|
|
|
|
#ifndef __AUDACITY_EFFECT_REPAIR__
|
|
#define __AUDACITY_EFFECT_REPAIR__
|
|
|
|
#include <wx/intl.h>
|
|
#include <wx/string.h>
|
|
|
|
#include "SimpleMono.h"
|
|
|
|
class WaveTrack;
|
|
|
|
class EffectRepair: public Effect {
|
|
|
|
public:
|
|
|
|
EffectRepair();
|
|
virtual ~EffectRepair();
|
|
|
|
virtual wxString GetEffectName() {
|
|
return wxString(_("Repair"));
|
|
}
|
|
|
|
virtual std::set<wxString> GetEffectCategories() {
|
|
std::set<wxString> result;
|
|
result.insert(wxT("http://audacityteam.org/namespace#NoiseRemoval"));
|
|
return result;
|
|
}
|
|
|
|
virtual wxString GetEffectIdentifier() {
|
|
return wxString(wxT("Repair"));
|
|
}
|
|
|
|
virtual wxString GetEffectAction() {
|
|
return wxString(_("Repairing damaged audio"));
|
|
}
|
|
|
|
virtual bool PromptUser();
|
|
virtual bool TransferParameters( Shuttle & shuttle );
|
|
|
|
virtual bool Process();
|
|
|
|
private:
|
|
bool ProcessOne(int count, WaveTrack * track,
|
|
sampleCount start,
|
|
sampleCount len,
|
|
sampleCount repairStart, sampleCount repairLen);
|
|
};
|
|
|
|
#endif // __AUDACITY_EFFECT_REPAIT__
|
|
|
|
// Indentation settings for Vim and Emacs.
|
|
// Please do not modify past this point.
|
|
//
|
|
// Local Variables:
|
|
// c-basic-offset: 3
|
|
// indent-tabs-mode: nil
|
|
// End:
|
|
//
|
|
// vim: et sts=3 sw=3
|
|
|