60 lines
1.3 KiB
C++
60 lines
1.3 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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NoiseReduction.h
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Dominic Mazzoni
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Vaughan Johnson (Preview)
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Paul Licameli
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**********************************************************************/
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#ifndef __AUDACITY_EFFECT_NOISE_REDUCTION__
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#define __AUDACITY_EFFECT_NOISE_REDUCTION__
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#include "Effect.h"
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class EffectNoiseReduction final : public Effect {
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public:
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static const ComponentInterfaceSymbol Symbol;
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EffectNoiseReduction();
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virtual ~EffectNoiseReduction();
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using Effect::TrackProgress;
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// ComponentInterface implementation
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ComponentInterfaceSymbol GetSymbol() override;
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TranslatableString GetDescription() override;
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// EffectDefinitionInterface implementation
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EffectType GetType() override;
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// Effect implementation
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// using Effect::TrackProgress;
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bool ShowInterface( wxWindow &parent,
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const EffectDialogFactory &factory, bool forceModal = false) override;
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bool Init() override;
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bool CheckWhetherSkipEffect() override;
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bool Process() override;
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class Settings;
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class Statistics;
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class Dialog;
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private:
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class Worker;
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friend class Dialog;
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std::unique_ptr<Settings> mSettings;
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std::unique_ptr<Statistics> mStatistics;
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};
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#endif
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