400 lines
10 KiB
C++
400 lines
10 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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Equalization.h
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Mitch Golden
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Vaughan Johnson (Preview)
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***********************************************************************/
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#include "../Experimental.h"
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#ifndef __AUDACITY_EFFECT_EQUALIZATION__
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#define __AUDACITY_EFFECT_EQUALIZATION__
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#define NUMBER_OF_BANDS 31
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#define NUM_PTS 180
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#define PANELBORDER 1 // only increase from '1' for testing purposes - MJS
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#include <wx/setup.h> // for wxUSE_* macros
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#include "Effect.h"
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#include "../RealFFTf.h"
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// Flags to specialise the UI
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const int kEqOptionGraphic =1;
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const int kEqOptionCurve =1<<1;
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// The legacy version offers both Graphic and curve on the same UI.
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const int kEqLegacy = kEqOptionGraphic + kEqOptionCurve;
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class wxBitmap;
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class wxBoxSizer;
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class wxButton;
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class wxCheckBox;
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class wxChoice;
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class wxListCtrl;
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class wxListEvent;
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class wxRadioButton;
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class wxSizer;
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class wxSizerItem;
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class wxSlider;
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class wxStaticText;
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class Envelope;
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class EnvelopeEditor;
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class EqualizationPanel;
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class RulerPanel;
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//
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// One point in a curve
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//
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class EQPoint
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{
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public:
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EQPoint( const double f, const double d ) { Freq = f; dB = d; }
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bool operator < (const EQPoint &p1) const
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{
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return Freq < p1.Freq;
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}
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double Freq;
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double dB;
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};
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//
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// One curve in a list
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//
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// LLL: This "really" isn't needed as the array of points could be
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// attached as wxClientData to the wxChoice entries. I
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// didn't realize this until after the fact and am too
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// lazy to change it. (But, hollar if you want me to.)
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//
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class EQCurve
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{
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public:
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EQCurve( const wxString & name = {} ) { Name = name; }
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EQCurve( const wxChar * name ) { Name = name; }
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bool operator < (const EQCurve &that) const
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{
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return Name.CmpNoCase(that.Name) < 0;
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}
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wxString Name;
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std::vector<EQPoint> points;
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};
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using EQCurveArray = std::vector<EQCurve>;
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#ifdef EXPERIMENTAL_EQ_SSE_THREADED
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class EffectEqualization48x;
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#endif
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class EffectEqualization : public Effect,
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public XMLTagHandler
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{
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public:
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static const ComponentInterfaceSymbol Symbol;
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EffectEqualization(int Options = kEqLegacy);
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virtual ~EffectEqualization();
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// ComponentInterface implementation
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ComponentInterfaceSymbol GetSymbol() override;
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TranslatableString GetDescription() override;
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wxString ManualPage() override;
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// EffectDefinitionInterface implementation
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EffectType GetType() override;
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// EffectClientInterface implementation
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bool DefineParams( ShuttleParams & S ) override;
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bool GetAutomationParameters(CommandParameters & parms) override;
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bool SetAutomationParameters(CommandParameters & parms) override;
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bool LoadFactoryDefaults() override;
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RegistryPaths GetFactoryPresets() override;
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bool LoadFactoryPreset(int id) override;
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// EffectUIClientInterface implementation
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bool ValidateUI() override;
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// Effect implementation
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bool Startup() override;
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bool Init() override;
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bool Process() override;
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bool PopulateUI(wxWindow *parent) override;
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bool CloseUI() override;
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void PopulateOrExchange(ShuttleGui & S) override;
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bool TransferDataToWindow() override;
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bool TransferDataFromWindow() override;
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private:
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// EffectEqualization implementation
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wxString GetPrefsPrefix();
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// Number of samples in an FFT window
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static const size_t windowSize = 16384u; //MJS - work out the optimum for this at run time? Have a dialog box for it?
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// Low frequency of the FFT. 20Hz is the
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// low range of human hearing
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enum {loFreqI=20};
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bool ProcessOne(int count, WaveTrack * t,
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sampleCount start, sampleCount len);
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bool CalcFilter();
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void Filter(size_t len, float *buffer);
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void Flatten();
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void ForceRecalc();
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void EnvelopeUpdated();
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void EnvelopeUpdated(Envelope *env, bool lin);
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bool IsLinear();
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void LoadCurves(const wxString &fileName = {}, bool append = false);
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void SaveCurves(const wxString &fileName = {});
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// Merge NEW curves only or update all factory presets.
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void UpdateDefaultCurves( bool updateAll = false);
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void Select(int sel);
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void setCurve(int currentCurve);
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void setCurve(const wxString &curveName);
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void setCurve(void);
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bool GetDefaultFileName(wxFileName &fileName);
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// XMLTagHandler callback methods for loading and saving
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bool HandleXMLTag(const wxChar *tag, const wxChar **attrs) override;
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XMLTagHandler *HandleXMLChild(const wxChar *tag) override;
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void WriteXML(XMLWriter &xmlFile) const;
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void UpdateCurves();
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void UpdateDraw();
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//void LayoutEQSliders();
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void UpdateGraphic(void);
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void EnvLogToLin(void);
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void EnvLinToLog(void);
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void ErrMin(void);
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void GraphicEQ(Envelope *env);
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void spline(double x[], double y[], size_t n, double y2[]);
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double splint(double x[], double y[], size_t n, double y2[], double xr);
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void OnErase( wxEvent &event );
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void OnSize( wxSizeEvent & event );
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void OnSlider( wxCommandEvent & event );
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void OnInterp( wxCommandEvent & event );
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void OnSliderM( wxCommandEvent & event );
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void OnSliderDBMAX( wxCommandEvent & event );
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void OnSliderDBMIN( wxCommandEvent & event );
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void OnDrawMode( wxCommandEvent &event );
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void OnGraphicMode( wxCommandEvent &event );
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void OnCurve( wxCommandEvent & event );
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void OnManage( wxCommandEvent & event );
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void OnClear( wxCommandEvent & event );
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void OnInvert( wxCommandEvent & event );
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void OnGridOnOff( wxCommandEvent & event );
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void OnLinFreq( wxCommandEvent & event );
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#ifdef EXPERIMENTAL_EQ_SSE_THREADED
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void OnProcessingRadio( wxCommandEvent & event );
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void OnBench( wxCommandEvent & event );
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#endif
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private:
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int mOptions;
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HFFT hFFT;
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Floats mFFTBuffer, mFilterFuncR, mFilterFuncI;
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size_t mM;
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wxString mCurveName;
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bool mLin;
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float mdBMax;
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float mdBMin;
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bool mDrawMode;
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int mInterp;
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bool mDrawGrid;
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double mWhens[NUM_PTS];
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double mWhenSliders[NUMBER_OF_BANDS+1];
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size_t mBandsInUse;
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RulerPanel *mdBRuler;
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RulerPanel *mFreqRuler;
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bool mDisallowCustom;
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double mLoFreq;
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double mHiFreq;
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size_t mWindowSize;
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bool mDirty;
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int mSlidersOld[NUMBER_OF_BANDS];
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double mEQVals[NUMBER_OF_BANDS+1];
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EQCurveArray mCurves;
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std::unique_ptr<Envelope> mLogEnvelope, mLinEnvelope;
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Envelope *mEnvelope;
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#ifdef EXPERIMENTAL_EQ_SSE_THREADED
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bool mBench;
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std::unique_ptr<EffectEqualization48x> mEffectEqualization48x;
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friend class EffectEqualization48x;
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#endif
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wxSizer *szrC;
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wxSizer *szrG;
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wxSizer *szrV;
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wxSizer *szrH;
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wxSizer *szrI;
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wxSizer *szrL;
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wxSizer *szr1;
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wxSizer *szr2;
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wxSizer *szr3;
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wxSizer *szr4;
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wxSizer *szr5;
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wxSizerItem *mLeftSpacer;
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EqualizationPanel *mPanel;
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//wxPanel *mGraphicPanel;
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wxRadioButton *mDraw;
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wxRadioButton *mGraphic;
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wxCheckBox *mLinFreq;
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wxCheckBox *mGridOnOff;
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wxChoice *mInterpChoice;
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wxChoice *mCurve;
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wxButton *mManage;
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wxStaticText *mMText;
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wxSlider *mMSlider;
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wxSlider *mdBMinSlider;
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wxSlider *mdBMaxSlider;
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wxSlider *mSliders[NUMBER_OF_BANDS];
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#ifdef EXPERIMENTAL_EQ_SSE_THREADED
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wxRadioButton *mMathProcessingType[5]; // default, sse, sse threaded, AVX, AVX threaded (note AVX is not implemented yet
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wxBoxSizer *szrM;
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#endif
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DECLARE_EVENT_TABLE()
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friend class EqualizationPanel;
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friend class EditCurvesDialog;
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};
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class EffectEqualizationCurve final : public EffectEqualization
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{
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public:
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static const ComponentInterfaceSymbol Symbol;
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EffectEqualizationCurve() : EffectEqualization( kEqOptionCurve ) {}
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};
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class EffectEqualizationGraphic final : public EffectEqualization
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{
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public:
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static const ComponentInterfaceSymbol Symbol;
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EffectEqualizationGraphic() : EffectEqualization( kEqOptionGraphic ) {}
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};
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class EqualizationPanel final : public wxPanelWrapper
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{
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public:
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EqualizationPanel(
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wxWindow *parent, wxWindowID winid, EffectEqualization *effect);
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~EqualizationPanel();
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// We don't need or want to accept focus.
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bool AcceptsFocus() const { return false; }
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// So that wxPanel is not included in Tab traversal - see wxWidgets bug 15581
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bool AcceptsFocusFromKeyboard() const { return false; }
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void ForceRecalc();
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private:
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void Recalc();
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void OnMouseEvent(wxMouseEvent & event);
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void OnCaptureLost(wxMouseCaptureLostEvent & event);
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void OnPaint(wxPaintEvent & event);
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void OnSize (wxSizeEvent & event);
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public:
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// int & mM;
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// float & mdBMax;
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// float & mdBMin;
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// Envelope & mEnvelope;
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private:
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wxWindow *mParent;
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EffectEqualization *mEffect;
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std::unique_ptr<EnvelopeEditor> mLinEditor, mLogEditor;
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bool mRecalcRequired;
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std::unique_ptr<wxBitmap> mBitmap;
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wxRect mEnvRect;
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int mWidth;
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int mHeight;
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// size_t mWindowSize;
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// float *mFilterFuncR;
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// float *mFilterFuncI;
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Floats mOutr, mOuti;
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// double mLoFreq;
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// double mHiFreq;
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DECLARE_EVENT_TABLE()
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};
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// EditCurvesDialog. Note that the 'modified' curve used to be called 'custom' but is now called 'unnamed'
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// Some things that deal with 'unnamed' curves still use, for example, 'mCustomBackup' as variable names.
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class EditCurvesDialog final : public wxDialogWrapper
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{
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public:
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EditCurvesDialog(wxWindow * parent, EffectEqualization * effect, int position);
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~EditCurvesDialog();
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private:
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enum EQCurvesDialogControls
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{
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CurvesListID = 11000,
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UpButtonID,
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DownButtonID,
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RenameButtonID,
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DeleteButtonID,
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ImportButtonID,
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ExportButtonID,
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LibraryButtonID,
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DefaultsButtonID
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};
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wxListCtrl *mList; // List of curves.
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EQCurveArray mEditCurves; // Copy of curves to muck about with
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wxWindow *mParent; // the parent EQ Dialog
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EffectEqualization *mEffect; // the parent EQ effect
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int mPosition; // position of current curve in list
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void Populate();
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void PopulateOrExchange(ShuttleGui &S);
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void PopulateList(int position);
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void OnUp(wxCommandEvent &event);
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void OnDown(wxCommandEvent &event);
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long GetPreviousItem(long item);
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void OnRename( wxCommandEvent &event );
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void OnDelete( wxCommandEvent &event );
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void OnImport( wxCommandEvent &event );
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void OnExport( wxCommandEvent &event );
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void OnLibrary( wxCommandEvent &event );
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void OnDefaults( wxCommandEvent &event );
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void OnOK(wxCommandEvent &event);
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void OnListSelectionChange( wxListEvent &event );
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DECLARE_EVENT_TABLE()
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};
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#endif
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