51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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Repair.h
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Dominic Mazzoni
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**********************************************************************/
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#ifndef __AUDACITY_EFFECT_REPAIR__
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#define __AUDACITY_EFFECT_REPAIR__
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#include "Effect.h"
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class WaveTrack;
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class EffectRepair final : public Effect
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{
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public:
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static const ComponentInterfaceSymbol Symbol;
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EffectRepair();
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virtual ~EffectRepair();
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// ComponentInterface implementation
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ComponentInterfaceSymbol GetSymbol() override;
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TranslatableString GetDescription() override;
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// EffectDefinitionInterface implementation
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EffectType GetType() override;
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bool IsInteractive() override;
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// Effect implementation
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bool Process() override;
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private:
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// EffectRepair implementaion
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bool ProcessOne(int count, WaveTrack * track,
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sampleCount start,
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size_t len,
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size_t repairStart, // offset relative to start
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size_t repairLen);
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};
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#endif // __AUDACITY_EFFECT_REPAIT__
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