audacia/src/SampleFormat.h

81 lines
2.0 KiB
C

/**********************************************************************
Audacity: A Digital Audio Editor
SampleFormat.h
Dominic Mazzoni
**********************************************************************/
#ifndef __AUDACITY_SAMPLE_FORMAT__
#define __AUDACITY_SAMPLE_FORMAT__
#include "Audacity.h"
#include <wx/defs.h>
#include "audacity/Types.h"
//
// Definitions / Meta-Information
//
#if 0
// Moved to audacity/types.h
typedef enum {
int16Sample = 0x00020001,
int24Sample = 0x00040001,
floatSample = 0x0004000F
} sampleFormat;
/** \brief Return the size (in memory) of one sample (bytes) */
#define SAMPLE_SIZE(SampleFormat) (SampleFormat >> 16)
#endif
// Used to determine how to fill in empty areas of audio.
typedef enum {
fillZero = 0,
fillTwo = 2
}fillFormat;
/** \brief Return the size on disk of one uncompressed sample (bytes) */
#define SAMPLE_SIZE_DISK(SampleFormat) ((SampleFormat == int24Sample) ? \
3 : SAMPLE_SIZE(SampleFormat) )
const wxChar *GetSampleFormatStr(sampleFormat format);
//
// Allocating/Freeing Samples
//
AUDACITY_DLL_API samplePtr NewSamples(int count, sampleFormat format);
AUDACITY_DLL_API void DeleteSamples(samplePtr p);
//
// Copying, Converting and Clearing Samples
//
void CopySamples(samplePtr src, sampleFormat srcFormat,
samplePtr dst, sampleFormat dstFormat,
unsigned int len, bool highQuality=true,
unsigned int srcStride=1,
unsigned int dstStride=1);
void CopySamplesNoDither(samplePtr src, sampleFormat srcFormat,
samplePtr dst, sampleFormat dstFormat,
unsigned int len,
unsigned int srcStride=1,
unsigned int dstStride=1);
void ClearSamples(samplePtr buffer, sampleFormat format,
int start, int len);
//
// This must be called on startup and everytime new ditherers
// are set in preferences.
//
void InitDitherers();
#endif