audacia/src/Internat.h

174 lines
5.6 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
Internat.h
Markus Meyer
Dominic Mazzoni (Mac OS X code)
**********************************************************************/
#ifndef __AUDACITY_INTERNAT__
#define __AUDACITY_INTERNAT__
#include <wx/longlong.h>
#include "audacity/Types.h"
class wxArrayString;
class wxArrayStringEx;
extern AUDACITY_DLL_API const wxString& GetCustomTranslation(const wxString& str1 );
extern AUDACITY_DLL_API const wxString& GetCustomSubstitution(const wxString& str1 );
// Marks string for substitution only.
#define _TS( s ) GetCustomSubstitution( s )
// Marks strings for extraction only... use .Translate() to translate.
// '&', preceding menu accelerators, should NOT occur in the argument.
#define XO(s) (TranslatableString{ wxT(s), {} })
// Alternative taking a second context argument. A context is a string literal,
// which is not translated, but serves to disambiguate uses of the first string
// that might need differing translations, such as "Light" meaning not-heavy in
// one place but not-dark elsewhere.
#define XC(s, c) (TranslatableString{ wxT(s), {} }.Context(c))
// Marks strings for extraction only, where '&', preceding menu accelerators, MAY
// occur.
// For now, expands exactly as macro XO does, but in future there will be a
// type distinction - for example XXO should be used for menu item names that
// might use the & character for shortcuts.
#define XXO(s) XO(s)
// Corresponds to XC as XXO does to XO
#define XXC(s, c) XC(s, c)
#ifdef _
#undef _
#endif
#if defined( _DEBUG )
// Force a crash if you misuse _ in a static initializer, so that translation
// is looked up too early and not found.
#ifdef __WXMSW__
// Eventually pulls in <windows.h> which indirectly defines DebugBreak(). Can't
// include <windows.h> directly since it then causes "MemoryX.h" to spew errors.
#include <wx/app.h>
#define _(s) ((wxTranslations::Get() || (DebugBreak(), true)), \
GetCustomTranslation((s)))
#else
#include <signal.h>
// Raise a signal because it's even too early to use wxASSERT for this.
#define _(s) ((wxTranslations::Get() || raise(SIGTRAP)), \
GetCustomTranslation((s)))
#endif
#else
#define _(s) GetCustomTranslation((s))
#endif
#ifdef XP
#undef XP
#endif
// The two string arguments will go to the .pot file, as
// msgid sing
// msgid_plural plural
//
// (You must use plain string literals. Do not use _() or wxT() or L prefix,
// which (intentionally) will fail to compile. The macro inserts wxT).
//
// Note too: The i18n-hint comment must be on the line preceding the first
// string. That might be inside the parentheses of the macro call.
//
// The macro call is then followed by a sequence of format arguments in
// parentheses. The third argument of the macro call is the zero-based index
// of the format argument that selects singular or plural
#define XP(sing, plur, n) \
TranslatableString{ wxT(sing), {} }.Plural<(n)>( wxT(plur) )
// Like XP but with an additional context argument, as for XC
#define XPC(sing, plur, n, c) \
TranslatableString{ wxT(sing), {} }.Context(c).Plural<(n)>( wxT(plur) )
class AUDACITY_DLL_API Internat
{
public:
/** \brief Initialize internationalisation support. Call this once at
* program start. */
static void Init();
/** \brief Get the decimal separator for the current locale.
*
* Normally, this is a decimal point ('.'), but e.g. Germany uses a
* comma (',').*/
static wxChar GetDecimalSeparator();
static void SetCeeNumberFormat();
/** \brief Convert a string to a number.
*
* This function will accept BOTH point and comma as a decimal separator,
* regardless of the current locale.
* Returns 'true' on success, and 'false' if an error occurs. */
static bool CompatibleToDouble(const wxString& stringToConvert, double* result);
// Function version of above.
static double CompatibleToDouble(const wxString& stringToConvert);
/** \brief Convert a number to a string, always uses the dot as decimal
* separator*/
static wxString ToString(double numberToConvert,
int digitsAfterDecimalPoint = -1);
/** \brief Convert a number to a string, uses the user's locale's decimal
* separator */
static wxString ToDisplayString(double numberToConvert,
int digitsAfterDecimalPoint = -1);
/** \brief Convert a number to a string while formatting it in bytes, KB,
* MB, GB */
static TranslatableString FormatSize(wxLongLong size);
static TranslatableString FormatSize(double size);
/** \brief Check a proposed file name string for illegal characters and
* remove them
* return true iff name is "visibly" changed (not necessarily equivalent to
* character-wise changed)
*/
static bool SanitiseFilename(wxString &name, const wxString &sub);
static const wxArrayString &GetExcludedCharacters()
{ return exclude; }
private:
static wxChar mDecimalSeparator;
static wxArrayString exclude;
};
// Convert C strings to wxString
#define UTF8CTOWX(X) wxString((X), wxConvUTF8)
#define LAT1CTOWX(X) wxString((X), wxConvISO8859_1)
class ComponentInterfaceSymbol;
AUDACITY_DLL_API TranslatableStrings Msgids(
const EnumValueSymbol strings[], size_t nStrings);
AUDACITY_DLL_API TranslatableStrings Msgids( const std::vector<EnumValueSymbol> &strings );
// Whether disambiguationg contexts are supported
// If not, then the program builds and runs, but strings in the catalog with
// contexts will fail to translate
#define HAS_I18N_CONTEXTS wxCHECK_VERSION(3, 1, 1)
#endif