audacia/src/Menus.h

128 lines
3.2 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
Menus.h
Dominic Mazzoni
**********************************************************************/
#ifndef __AUDACITY_MENUS__
#define __AUDACITY_MENUS__
#include "audacity/Types.h"
#include <wx/string.h> // member variable
#include "Prefs.h"
#include "ClientData.h"
#include "commands/CommandFlag.h"
class wxArrayString;
class wxCommandEvent;
class AudacityProject;
class CommandContext;
class CommandManager;
class PluginDescriptor;
class Track;
class TrackList;
class ViewInfo;
enum EffectType : int;
typedef wxString PluginID;
typedef wxString MacroID;
typedef wxArrayString PluginIDs;
namespace Registry{ class Visitor; }
class AUDACITY_DLL_API MenuCreator
{
public:
MenuCreator();
~MenuCreator();
void CreateMenusAndCommands(AudacityProject &project);
void RebuildMenuBar(AudacityProject &project);
static void RebuildAllMenuBars();
public:
CommandFlag mLastFlags;
// Last effect applied to this project
PluginID mLastGenerator{};
PluginID mLastEffect{};
PluginID mLastAnalyzer{};
int mLastAnalyzerRegistration;
int mLastAnalyzerRegisteredId;
PluginID mLastTool{};
int mLastToolRegistration;
int mLastToolRegisteredId;
enum {
repeattypenone = 0,
repeattypeplugin = 1,
repeattypeunique = 2,
repeattypeapplymacro = 3
};
unsigned mRepeatGeneratorFlags;
unsigned mRepeatEffectFlags;
unsigned mRepeatAnalyzerFlags;
unsigned mRepeatToolFlags;
};
struct ToolbarMenuVisitor;
class AUDACITY_DLL_API MenuManager final
: public MenuCreator
, public ClientData::Base
, private PrefsListener
{
public:
static MenuManager &Get( AudacityProject &project );
static const MenuManager &Get( const AudacityProject &project );
explicit
MenuManager( AudacityProject &project );
MenuManager( const MenuManager & ) PROHIBITED;
MenuManager &operator=( const MenuManager & ) PROHIBITED;
~MenuManager();
static void Visit( ToolbarMenuVisitor &visitor );
static void ModifyUndoMenuItems(AudacityProject &project);
static void ModifyToolbarMenus(AudacityProject &project);
// Calls ModifyToolbarMenus() on all projects
static void ModifyAllProjectToolbarMenus();
// checkActive is a temporary hack that should be removed as soon as we
// get multiple effect preview working
void UpdateMenus( bool checkActive = true );
// If checkActive, do not do complete flags testing on an
// inactive project as it is needlessly expensive.
CommandFlag GetUpdateFlags( bool checkActive = false ) const;
void UpdatePrefs() override;
// Command Handling
bool ReportIfActionNotAllowed(
const TranslatableString & Name, CommandFlag & flags, CommandFlag flagsRqd );
bool TryToMakeActionAllowed(
CommandFlag & flags, CommandFlag flagsRqd );
private:
void TellUserWhyDisallowed(const TranslatableString & Name, CommandFlag flagsGot,
CommandFlag flagsRequired);
void OnUndoRedo( wxCommandEvent &evt );
AudacityProject &mProject;
public:
// 0 is grey out, 1 is Autoselect, 2 is Give warnings.
int mWhatIfNoSelection;
bool mStopIfWasPaused;
};
#endif