audacia/src/ProjectAudioManager.h

187 lines
5.6 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
ProjectAudioManager.h
Paul Licameli split from ProjectManager.h
**********************************************************************/
#ifndef __AUDACITY_PROJECT_AUDIO_MANAGER__
#define __AUDACITY_PROJECT_AUDIO_MANAGER__
#include <memory>
#include <vector>
#include "AudioIOListener.h" // to inherit
#include "ClientData.h" // to inherit
constexpr int RATE_NOT_SELECTED{ -1 };
class AudacityProject;
struct AudioIOStartStreamOptions;
class TrackList;
class SelectedRegion;
class WaveTrack;
using WaveTrackArray = std::vector < std::shared_ptr < WaveTrack > >;
enum class PlayMode : int {
normalPlay,
oneSecondPlay, // Disables auto-scrolling
loopedPlay, // Disables auto-scrolling
cutPreviewPlay
};
struct TransportTracks;
enum StatusBarField : int;
class AUDACITY_DLL_API ProjectAudioManager final
: public ClientData::Base
, public AudioIOListener
, public std::enable_shared_from_this< ProjectAudioManager >
{
public:
static ProjectAudioManager &Get( AudacityProject &project );
static const ProjectAudioManager &Get( const AudacityProject &project );
// Find suitable tracks to record into, or return an empty array.
static WaveTrackArray ChooseExistingRecordingTracks(
AudacityProject &proj, bool selectedOnly,
double targetRate = RATE_NOT_SELECTED);
static bool UseDuplex();
static TransportTracks GetAllPlaybackTracks(
TrackList &trackList, bool selectedOnly, bool useMidi = false);
explicit ProjectAudioManager( AudacityProject &project );
ProjectAudioManager( const ProjectAudioManager & ) PROHIBITED;
ProjectAudioManager &operator=( const ProjectAudioManager & ) PROHIBITED;
~ProjectAudioManager() override;
bool IsTimerRecordCancelled() { return mTimerRecordCanceled; }
void SetTimerRecordCancelled() { mTimerRecordCanceled = true; }
void ResetTimerRecordCancelled() { mTimerRecordCanceled = false; }
bool Paused() const { return mPaused; }
bool Playing() const;
// Whether recording into this project (not just into some project) is
// active
bool Recording() const;
bool Stopping() const { return mStopping; }
// Whether the last attempt to start recording requested appending to tracks
bool Appending() const { return mAppending; }
bool Looping() const { return mLooping; }
bool Cutting() const { return mCutting; }
// A project is only allowed to stop an audio stream that it owns.
bool CanStopAudioStream () const;
void OnRecord(bool altAppearance);
bool DoRecord(AudacityProject &project,
const TransportTracks &transportTracks, // If captureTracks is empty, then tracks are created
double t0, double t1,
bool altAppearance,
const AudioIOStartStreamOptions &options);
int PlayPlayRegion(const SelectedRegion &selectedRegion,
const AudioIOStartStreamOptions &options,
PlayMode playMode,
bool backwards = false,
// Allow t0 and t1 to be beyond end of tracks
bool playWhiteSpace = false);
// Play currently selected region, or if nothing selected,
// play from current cursor.
void PlayCurrentRegion(bool looped = false, bool cutpreview = false);
void OnPause();
// Pause - used by AudioIO to pause sound activate recording
void Pause();
// Stop playing or recording
void Stop(bool stopStream = true);
void StopIfPaused();
bool DoPlayStopSelect( bool click, bool shift );
void DoPlayStopSelect( );
PlayMode GetLastPlayMode() const { return mLastPlayMode; }
private:
void SetPaused( bool value ) { mPaused = value; }
void SetAppending( bool value ) { mAppending = value; }
void SetLooping( bool value ) { mLooping = value; }
void SetCutting( bool value ) { mCutting = value; }
void SetStopping( bool value ) { mStopping = value; }
void SetupCutPreviewTracks(double playStart, double cutStart,
double cutEnd, double playEnd);
void ClearCutPreviewTracks();
// Cancel the addition of temporary recording tracks into the project
void CancelRecording();
// Audio IO callback methods
void OnAudioIORate(int rate) override;
void OnAudioIOStartRecording() override;
void OnAudioIOStopRecording() override;
void OnAudioIONewBlocks(const WaveTrackArray *tracks) override;
void OnCommitRecording() override;
void OnSoundActivationThreshold() override;
void OnCheckpointFailure(wxCommandEvent &evt);
AudacityProject &mProject;
std::shared_ptr<TrackList> mCutPreviewTracks;
PlayMode mLastPlayMode{ PlayMode::normalPlay };
//flag for cancellation of timer record.
bool mTimerRecordCanceled{ false };
bool mPaused{ false };
bool mAppending{ false };
bool mLooping{ false };
bool mCutting{ false };
bool mStopping{ false };
int mDisplayedRate{ 0 };
static std::pair< TranslatableStrings, unsigned >
StatusWidthFunction(
const AudacityProject &project, StatusBarField field);
};
AUDACITY_DLL_API
AudioIOStartStreamOptions DefaultPlayOptions( AudacityProject &project );
AUDACITY_DLL_API
AudioIOStartStreamOptions DefaultSpeedPlayOptions( AudacityProject &project );
struct PropertiesOfSelected
{
bool allSameRate{ false };
int rateOfSelected{ RATE_NOT_SELECTED };
int numberOfSelected{ 0 };
};
AUDACITY_DLL_API
PropertiesOfSelected GetPropertiesOfSelected(const AudacityProject &proj);
#include "commands/CommandFlag.h"
extern AUDACITY_DLL_API const ReservedCommandFlag
&CanStopAudioStreamFlag();
#endif