audacia/src/TrackPanelAx.h

205 lines
6.2 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
TrackPanelAx.h
Leland Lucius
**********************************************************************/
#ifndef __AUDACITY_TRACK_PANEL_ACCESSIBILITY__
#define __AUDACITY_TRACK_PANEL_ACCESSIBILITY__
#include <functional>
#include <memory>
#include <wx/event.h> // to declare custom event types
#include <wx/setup.h> // for wxUSE_* macros
#include <wx/string.h> // member variable
#if wxUSE_ACCESSIBILITY
#include "widgets/WindowAccessible.h" // to inherit
#endif
#include "ClientData.h" // to inherit
class wxRect;
class AudacityProject;
class Track;
class TrackList;
// An event sent to the project
wxDECLARE_EXPORTED_EVENT(AUDACITY_DLL_API,
EVT_TRACK_FOCUS_CHANGE, wxCommandEvent);
class TrackPanelAx final
#if wxUSE_ACCESSIBILITY
: public WindowAccessible
#endif
{
public:
TrackPanelAx(AudacityProject &project);
virtual ~ TrackPanelAx();
using RectangleFinder = std::function< wxRect( Track& ) >;
void SetFinder( const RectangleFinder &finder ) { mFinder = finder; }
// Returns currently focused track or first one if none focused
std::shared_ptr<Track> GetFocus();
// Changes focus to a specified track
// Return is the actual focused track, which may be different from
// the argument when that is null
std::shared_ptr<Track> SetFocus( std::shared_ptr<Track> track = {} );
// Returns TRUE if passed track has the focus
bool IsFocused( const Track *track );
// Called to signal changes to a track
void Updated();
void MessageForScreenReader(const TranslatableString& message);
#if wxUSE_ACCESSIBILITY
// Retrieves the address of an IDispatch interface for the specified child.
// All objects must support this property.
wxAccStatus GetChild(int childId, wxAccessible** child) override;
// Gets the number of children.
wxAccStatus GetChildCount(int* childCount) override;
// Gets the default action for this object (0) or > 0 (the action for a child).
// Return wxACC_OK even if there is no action. actionName is the action, or the empty
// string if there is no action.
// The retrieved string describes the action that is performed on an object,
// not what the object does as a result. For example, a toolbar button that prints
// a document has a default action of "Press" rather than "Prints the current document."
wxAccStatus GetDefaultAction(int childId, wxString *actionName) override;
// Returns the description for this object or a child.
wxAccStatus GetDescription(int childId, wxString *description) override;
// Gets the window with the keyboard focus.
// If childId is 0 and child is NULL, no object in
// this subhierarchy has the focus.
// If this object has the focus, child should be 'this'.
wxAccStatus GetFocus(int *childId, wxAccessible **child) override;
// Returns help text for this object or a child, similar to tooltip text.
wxAccStatus GetHelpText(int childId, wxString *helpText) override;
// Returns the keyboard shortcut for this object or child.
// Return e.g. ALT+K
wxAccStatus GetKeyboardShortcut(int childId, wxString *shortcut) override;
// Returns the rectangle for this object (id = 0) or a child element (id > 0).
// rect is in screen coordinates.
wxAccStatus GetLocation(wxRect& rect, int elementId) override;
// Gets the name of the specified object.
wxAccStatus GetName(int childId, wxString *name) override;
// Returns a role constant.
wxAccStatus GetRole(int childId, wxAccRole *role) override;
// Gets a variant representing the selected children
// of this object.
// Acceptable values:
// - a null variant (IsNull() returns TRUE)
// - a list variant (GetType() == wxT("list"))
// - an integer representing the selected child element,
// or 0 if this object is selected (GetType() == wxT("long"))
// - a "void*" pointer to a wxAccessible child object
wxAccStatus GetSelections(wxVariant *selections) override;
// Returns a state constant.
wxAccStatus GetState(int childId, long* state) override;
// Returns a localized string representing the value for the object
// or child.
wxAccStatus GetValue(int childId, wxString* strValue) override;
// Navigates from fromId to toId/toObject
wxAccStatus Navigate(wxNavDir navDir, int fromId, int* toId, wxAccessible** toObject) override;
// Modify focus or selection
wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags) override;
#else
wxWindow *GetWindow() const { return mWindow; }
void SetWindow( wxWindow *window ) { mWindow = window; }
#endif
private:
TrackList &GetTracks();
int TrackNum( const std::shared_ptr<Track> &track );
std::shared_ptr<Track> FindTrack( int num );
AudacityProject &mProject;
#if !wxUSE_ACCESSIBILITY
wxWindow *mWindow{};
#endif
RectangleFinder mFinder;
std::weak_ptr<Track> mFocusedTrack;
int mNumFocusedTrack;
wxString mMessage;
bool mTrackName;
int mMessageCount;
};
class AUDACITY_DLL_API TrackFocus final
: public ClientData::Base
{
public:
static TrackFocus &Get( AudacityProject &project );
static const TrackFocus &Get( const AudacityProject &project );
explicit TrackFocus( AudacityProject &project );
~TrackFocus() override;
TrackFocus( const TrackFocus & ) PROHIBITED;
TrackFocus& operator=( const TrackFocus & ) PROHIBITED;
// Report the currently focused track, which may be null, otherwise is
// a leader track
// This function is not const, because it may have a side effect of setting
// a focus if none was already set
Track *Get();
// Set the track focus to a given track or to null
void Set( Track *pTrack );
// Not equivalent to pTrack == this->Get(): may return true also for
// other channels than the leader
// As with Get(), this is not const
bool IsFocused( const Track *pTrack );
void SetAccessible( wxWindow &owner,
std::unique_ptr< TrackPanelAx > pAccessible );
void MessageForScreenReader(const TranslatableString& message);
void UpdateAccessibility();
private:
AudacityProject &mProject;
#if wxUSE_ACCESSIBILITY
TrackPanelAx *mAx{};
#else
std::unique_ptr<TrackPanelAx> mAx;
#endif
};
#endif // __AUDACITY_TRACK_PANEL_ACCESSIBILITY__