audacia/src/effects/StereoToMono.cpp
Paul Licameli 8a074770e8 IdentInterface::GetDescription() returns a translated string...
... See commit 3b90538b84 which removed the
only use of the untranslated strings.

Also follows better i18n guidelines for composing the VSTEffect description.
2018-01-07 21:16:26 -05:00

182 lines
4.7 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
StereoToMono.cpp
Lynn Allan
*******************************************************************//**
\class EffectStereoToMono
\brief An Effect to convert stereo to mono.
*//*******************************************************************/
#include "../Audacity.h"
#include "StereoToMono.h"
#include <wx/intl.h>
#include "../Project.h"
#include "../WaveTrack.h"
EffectStereoToMono::EffectStereoToMono()
{
}
EffectStereoToMono::~EffectStereoToMono()
{
}
// IdentInterface implementation
wxString EffectStereoToMono::GetSymbol()
{
return STEREOTOMONO_PLUGIN_SYMBOL;
}
wxString EffectStereoToMono::GetDescription()
{
return _("Converts stereo tracks to mono");
}
// EffectIdentInterface implementation
EffectType EffectStereoToMono::GetType()
{
// Really EffectTypeProcess, but this prevents it from showing in the Effect Menu
return EffectTypeHidden;
}
bool EffectStereoToMono::IsInteractive()
{
return false;
}
// EffectClientInterface implementation
unsigned EffectStereoToMono::GetAudioInCount()
{
return 2;
}
unsigned EffectStereoToMono::GetAudioOutCount()
{
return 1;
}
// Effect implementation
bool EffectStereoToMono::Process()
{
// Do not use mWaveTracks here. We will possibly DELETE tracks,
// so we must use the "real" tracklist.
this->CopyInputTracks(); // Set up mOutputTracks.
bool bGoodResult = true;
SelectedTrackListOfKindIterator iter(Track::Wave, mOutputTracks.get());
mLeftTrack = (WaveTrack *)iter.First();
bool refreshIter = false;
if(mLeftTrack)
{
// create a NEW WaveTrack to hold all of the output
AudacityProject *p = GetActiveProject();
mOutTrack = p->GetTrackFactory()->NewWaveTrack(floatSample, mLeftTrack->GetRate());
}
int count = 0;
while (mLeftTrack) {
if (mLeftTrack->GetKind() == Track::Wave &&
mLeftTrack->GetSelected() &&
mLeftTrack->GetLinked()) {
// Assume linked track is wave
mRightTrack = static_cast<WaveTrack*>(iter.Next());
if ((mLeftTrack->GetRate() == mRightTrack->GetRate())) {
auto leftTrackStart = mLeftTrack->TimeToLongSamples(mLeftTrack->GetStartTime());
auto rightTrackStart = mRightTrack->TimeToLongSamples(mRightTrack->GetStartTime());
mStart = wxMin(leftTrackStart, rightTrackStart);
auto leftTrackEnd = mLeftTrack->TimeToLongSamples(mLeftTrack->GetEndTime());
auto rightTrackEnd = mRightTrack->TimeToLongSamples(mRightTrack->GetEndTime());
mEnd = wxMax(leftTrackEnd, rightTrackEnd);
bGoodResult = ProcessOne(count);
if (!bGoodResult)
break;
mOutTrack->Clear(mOutTrack->GetStartTime(), mOutTrack->GetEndTime());
// The right channel has been deleted, so we must restart from the beginning
refreshIter = true;
}
}
if (refreshIter) {
mLeftTrack = (WaveTrack *)iter.First();
refreshIter = false;
}
else {
mLeftTrack = (WaveTrack *)iter.Next();
}
count++;
}
this->ReplaceProcessedTracks(bGoodResult);
return bGoodResult;
}
void EffectStereoToMono::End()
{
mOutTrack.reset();
}
bool EffectStereoToMono::ProcessOne(int count)
{
float curLeftFrame;
float curRightFrame;
float curMonoFrame;
auto idealBlockLen = mLeftTrack->GetMaxBlockSize() * 2;
auto index = mStart;
Floats leftBuffer { idealBlockLen };
Floats rightBuffer{ idealBlockLen };
bool bResult = true;
while (index < mEnd) {
bResult &= mLeftTrack->Get((samplePtr)leftBuffer.get(), floatSample, index, idealBlockLen);
bResult &= mRightTrack->Get((samplePtr)rightBuffer.get(), floatSample, index, idealBlockLen);
auto limit = limitSampleBufferSize( idealBlockLen, mEnd - index );
for (decltype(limit) i = 0; i < limit; ++i) {
index++;
curLeftFrame = leftBuffer[i];
curRightFrame = rightBuffer[i];
curMonoFrame = (curLeftFrame + curRightFrame) / 2.0;
leftBuffer[i] = curMonoFrame;
}
mOutTrack->Append((samplePtr)leftBuffer.get(), floatSample, limit);
if (TrackProgress(count, 2.*(index.as_double() / (mEnd - mStart).as_double())))
return false;
}
double minStart = wxMin(mLeftTrack->GetStartTime(), mRightTrack->GetStartTime());
mLeftTrack->Clear(mLeftTrack->GetStartTime(), mLeftTrack->GetEndTime());
mOutTrack->Flush();
mLeftTrack->Paste(minStart, mOutTrack.get());
mLeftTrack->SetLinked(false);
mRightTrack->SetLinked(false);
mLeftTrack->SetChannel(Track::MonoChannel);
mOutputTracks->Remove(mRightTrack);
return bResult;
}
bool EffectStereoToMono::IsHidden()
{
return true;
}