audacia/src/MixerBoard.cpp

1810 lines
59 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
MixerBoard.cpp
Vaughan Johnson, January 2007
Dominic Mazzoni
**********************************************************************/
#include "Audacity.h"
#include "Experimental.h"
#include "MixerBoard.h"
#include <math.h>
#include <wx/dcmemory.h>
#include <wx/arrimpl.cpp>
#include <wx/icon.h>
#include <wx/settings.h> // for wxSystemSettings::GetColour and wxSystemSettings::GetMetric
#include "AColor.h"
#include "AudioIO.h"
#ifdef EXPERIMENTAL_MIDI_OUT
#include "NoteTrack.h"
#endif
#include "Project.h"
#include "TrackPanel.h" // for EVT_TRACK_PANEL_TIMER
#include "UndoManager.h"
#include "WaveTrack.h"
#include "widgets/Meter.h"
#include "../images/MusicalInstruments.h"
#ifdef __WXMSW__
#include "../images/AudacityLogo.xpm"
#else
#include "../images/AudacityLogo48x48.xpm"
#endif
// class MixerTrackSlider
BEGIN_EVENT_TABLE(MixerTrackSlider, ASlider)
EVT_MOUSE_EVENTS(MixerTrackSlider::OnMouseEvent)
EVT_SET_FOCUS(MixerTrackSlider::OnFocus)
EVT_KILL_FOCUS(MixerTrackSlider::OnFocus)
EVT_COMMAND(wxID_ANY, EVT_CAPTURE_KEY, MixerTrackSlider::OnCaptureKey)
END_EVENT_TABLE()
MixerTrackSlider::MixerTrackSlider(wxWindow * parent,
wxWindowID id,
const wxString &name,
const wxPoint & pos,
const wxSize & size,
int style /*= FRAC_SLIDER*/,
bool popup /*= true*/,
bool canUseShift /*= true*/,
float stepValue /*= STEP_CONTINUOUS*/,
int orientation /*= wxHORIZONTAL*/)
: ASlider(parent, id, name, pos, size,
style, popup, canUseShift, stepValue, orientation)
{
}
void MixerTrackSlider::OnMouseEvent(wxMouseEvent &event)
{
ASlider::OnMouseEvent(event);
if (event.ButtonUp())
{
MixerTrackCluster* pMixerTrackCluster = (MixerTrackCluster*)(this->GetParent());
switch (mStyle)
{
case DB_SLIDER: pMixerTrackCluster->HandleSliderGain(true); break;
case PAN_SLIDER: pMixerTrackCluster->HandleSliderPan(true); break;
default: break; // no-op
}
}
}
void MixerTrackSlider::OnFocus(wxFocusEvent &event)
{
if (event.GetEventType() == wxEVT_KILL_FOCUS) {
AudacityProject::ReleaseKeyboard(this);
}
else {
AudacityProject::CaptureKeyboard(this);
}
Refresh(false);
event.Skip();
}
void MixerTrackSlider::OnCaptureKey(wxCommandEvent &event)
{
wxKeyEvent *kevent = (wxKeyEvent *)event.GetEventObject();
int keyCode = kevent->GetKeyCode();
// Pass LEFT/RIGHT/UP/DOWN/PAGEUP/PAGEDOWN through for input/output sliders
if (keyCode == WXK_LEFT || keyCode == WXK_RIGHT ||
keyCode == WXK_UP || keyCode == WXK_DOWN ||
keyCode == WXK_PAGEUP || keyCode == WXK_PAGEDOWN) {
return;
}
event.Skip();
return;
}
// class MixerTrackCluster
#define kInset 4
#define kDoubleInset (2 * kInset)
#define kTripleInset (3 * kInset)
#define kQuadrupleInset (4 * kInset)
#define TRACK_NAME_HEIGHT 18
#define MUSICAL_INSTRUMENT_HEIGHT_AND_WIDTH 48
#define MUTE_SOLO_HEIGHT 16
#define PAN_HEIGHT 24
#define kLeftSideStackWidth MUSICAL_INSTRUMENT_HEIGHT_AND_WIDTH - kDoubleInset //vvv Change when numbers shown on slider scale.
#define kRightSideStackWidth MUSICAL_INSTRUMENT_HEIGHT_AND_WIDTH + kDoubleInset
#define kMixerTrackClusterWidth kLeftSideStackWidth + kRightSideStackWidth + kQuadrupleInset // kDoubleInset margin on both sides
enum {
ID_BITMAPBUTTON_MUSICAL_INSTRUMENT = 13000,
ID_SLIDER_PAN,
ID_SLIDER_GAIN,
ID_TOGGLEBUTTON_MUTE,
ID_TOGGLEBUTTON_SOLO,
};
BEGIN_EVENT_TABLE(MixerTrackCluster, wxPanelWrapper)
EVT_MOUSE_EVENTS(MixerTrackCluster::OnMouseEvent)
EVT_PAINT(MixerTrackCluster::OnPaint)
EVT_BUTTON(ID_BITMAPBUTTON_MUSICAL_INSTRUMENT, MixerTrackCluster::OnButton_MusicalInstrument)
EVT_SLIDER(ID_SLIDER_PAN, MixerTrackCluster::OnSlider_Pan)
EVT_SLIDER(ID_SLIDER_GAIN, MixerTrackCluster::OnSlider_Gain)
//v EVT_COMMAND_SCROLL(ID_SLIDER_GAIN, MixerTrackCluster::OnSliderScroll_Gain)
EVT_COMMAND(ID_TOGGLEBUTTON_MUTE, wxEVT_COMMAND_BUTTON_CLICKED, MixerTrackCluster::OnButton_Mute)
EVT_COMMAND(ID_TOGGLEBUTTON_SOLO, wxEVT_COMMAND_BUTTON_CLICKED, MixerTrackCluster::OnButton_Solo)
END_EVENT_TABLE()
MixerTrackCluster::MixerTrackCluster(wxWindow* parent,
MixerBoard* grandParent, AudacityProject* project,
WaveTrack* pLeftTrack, WaveTrack* pRightTrack /*= NULL*/,
const wxPoint& pos /*= wxDefaultPosition*/,
const wxSize& size /*= wxDefaultSize*/)
: wxPanelWrapper(parent, -1, pos, size)
{
mMixerBoard = grandParent;
mProject = project;
#ifdef EXPERIMENTAL_MIDI_OUT
if (pLeftTrack->GetKind() == Track::Note) {
mLeftTrack = NULL;
mNoteTrack = (NoteTrack*) pLeftTrack;
mTrack = pLeftTrack;
} else {
wxASSERT(pLeftTrack->GetKind() == Track::Wave);
mTrack = mLeftTrack = pLeftTrack;
mNoteTrack = NULL;
}
#else
wxASSERT(pLeftTrack->GetKind() == Track::Wave);
mLeftTrack = pLeftTrack;
#endif
mRightTrack = pRightTrack;
SetName(mLeftTrack->GetName());
this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
// Not sure why, but sizers weren't getting offset vertically,
// probably because not using wxDefaultPosition,
// so positions are calculated explicitly below, and sizers code was removed.
// (Still available in Audacity_UmixIt branch off 1.2.6.)
// track name
wxPoint ctrlPos(kDoubleInset, kDoubleInset);
wxSize ctrlSize(size.GetWidth() - kQuadrupleInset, TRACK_NAME_HEIGHT);
mStaticText_TrackName =
#ifdef EXPERIMENTAL_MIDI_OUT
safenew wxStaticText(this, -1, mTrack->GetName(), ctrlPos, ctrlSize,
wxALIGN_CENTRE | wxST_NO_AUTORESIZE | wxSUNKEN_BORDER);
#else
safenew wxStaticText(this, -1, mLeftTrack->GetName(), ctrlPos, ctrlSize,
wxALIGN_CENTRE | 0x0001 | wxBORDER_SUNKEN);
#endif
//v Useful when different tracks are different colors, but not now.
// mStaticText_TrackName->SetBackgroundColour(this->GetTrackColor());
// gain slider at left
ctrlPos.x = kDoubleInset;
ctrlPos.y += TRACK_NAME_HEIGHT + kDoubleInset;
const int nGainSliderHeight =
size.GetHeight() - ctrlPos.y - kQuadrupleInset;
ctrlSize.Set(kLeftSideStackWidth - kQuadrupleInset, nGainSliderHeight);
#ifdef EXPERIMENTAL_MIDI_OUT
if (mNoteTrack) {
mSlider_Gain =
safenew MixerTrackSlider(
this, ID_SLIDER_GAIN,
/* i18n-hint: title of the MIDI Velocity slider */
_("Velocity"),
ctrlPos, ctrlSize, VEL_SLIDER, true,
true, 0.0, wxVERTICAL);
} else
#endif
mSlider_Gain =
safenew MixerTrackSlider(
this, ID_SLIDER_GAIN,
/* i18n-hint: title of the Gain slider, used to adjust the volume */
_("Gain"),
ctrlPos, ctrlSize, DB_SLIDER, true,
true, 0.0, wxVERTICAL);
mSlider_Gain->SetName(_("Gain"));
this->UpdateGain();
// other controls and meter at right
// musical instrument image
ctrlPos.x += kLeftSideStackWidth + kInset; // + kInset to center it in right side stack
ctrlSize.Set(MUSICAL_INSTRUMENT_HEIGHT_AND_WIDTH, MUSICAL_INSTRUMENT_HEIGHT_AND_WIDTH);
#ifdef EXPERIMENTAL_MIDI_OUT
wxBitmap* bitmap = mMixerBoard->GetMusicalInstrumentBitmap(mTrack->GetName());
#else
wxBitmap* bitmap = mMixerBoard->GetMusicalInstrumentBitmap(mLeftTrack);
#endif
wxASSERT(bitmap);
mBitmapButton_MusicalInstrument =
safenew wxBitmapButton(this, ID_BITMAPBUTTON_MUSICAL_INSTRUMENT, *bitmap,
ctrlPos, ctrlSize,
wxBU_AUTODRAW, wxDefaultValidator,
_("Musical Instrument"));
mBitmapButton_MusicalInstrument->SetName(_("Musical Instrument"));
// pan slider
ctrlPos.x -= kInset; // Remove inset for instrument, so Pan is at leftmost of left side stack.
ctrlPos.y += MUSICAL_INSTRUMENT_HEIGHT_AND_WIDTH + kDoubleInset;
ctrlSize.Set(kRightSideStackWidth, PAN_HEIGHT);
// The width of the pan slider must be odd (don't ask).
if (!(ctrlSize.x & 1))
ctrlSize.x--;
mSlider_Pan =
safenew MixerTrackSlider(
this, ID_SLIDER_PAN,
/* i18n-hint: Title of the Pan slider, used to move the sound left or right */
_("Pan"),
ctrlPos, ctrlSize, PAN_SLIDER, true);
mSlider_Pan->SetName(_("Pan"));
this->UpdatePan();
// mute/solo buttons stacked below Pan slider
ctrlPos.y += PAN_HEIGHT + kDoubleInset;
ctrlSize.Set(mMixerBoard->mMuteSoloWidth, MUTE_SOLO_HEIGHT);
mToggleButton_Mute =
safenew AButton(this, ID_TOGGLEBUTTON_MUTE,
ctrlPos, ctrlSize,
*(mMixerBoard->mImageMuteUp), *(mMixerBoard->mImageMuteOver),
*(mMixerBoard->mImageMuteDown), *(mMixerBoard->mImageMuteDisabled),
true); // toggle button
mToggleButton_Mute->SetName(_("Mute"));
mToggleButton_Mute->SetAlternateImages(
1,
*(mMixerBoard->mImageMuteUp), *(mMixerBoard->mImageMuteOver),
*(mMixerBoard->mImageMuteDown), *(mMixerBoard->mImageMuteDisabled));
this->UpdateMute();
ctrlPos.y += MUTE_SOLO_HEIGHT;
mToggleButton_Solo =
safenew AButton(this, ID_TOGGLEBUTTON_SOLO,
ctrlPos, ctrlSize,
*(mMixerBoard->mImageSoloUp), *(mMixerBoard->mImageSoloOver),
*(mMixerBoard->mImageSoloDown), *(mMixerBoard->mImageSoloDisabled),
true); // toggle button
mToggleButton_Solo->SetName(_("Solo"));
this->UpdateSolo();
bool bSoloNone = mProject->IsSoloNone();
mToggleButton_Solo->Show(!bSoloNone);
// meter
ctrlPos.y += (bSoloNone ? 0 : MUTE_SOLO_HEIGHT) + kDoubleInset;
const int nMeterHeight =
nGainSliderHeight -
(MUSICAL_INSTRUMENT_HEIGHT_AND_WIDTH + kDoubleInset) -
(PAN_HEIGHT + kDoubleInset) -
(MUTE_SOLO_HEIGHT + (bSoloNone ? 0 : MUTE_SOLO_HEIGHT) + kDoubleInset);
ctrlSize.Set(kRightSideStackWidth, nMeterHeight);
#ifdef EXPERIMENTAL_MIDI_OUT
if (mLeftTrack) {
#endif
mMeter =
safenew Meter(GetActiveProject(), // AudacityProject* project,
this, -1, // wxWindow* parent, wxWindowID id,
false, // bool isInput
ctrlPos, ctrlSize, // const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
Meter::MixerTrackCluster); // Style style = HorizontalStereo,
mMeter->SetName(_("Signal Level Meter"));
#ifdef EXPERIMENTAL_MIDI_OUT
} else {
mMeter = NULL;
}
#endif
#if wxUSE_TOOLTIPS
#ifdef EXPERIMENTAL_MIDI_OUT
mStaticText_TrackName->SetToolTip(mTrack->GetName());
#else
mStaticText_TrackName->SetToolTip(mLeftTrack->GetName());
#endif
mToggleButton_Mute->SetToolTip(_("Mute"));
mToggleButton_Solo->SetToolTip(_("Solo"));
#ifdef EXPERIMENTAL_MIDI_OUT
if (mLeftTrack)
#endif
mMeter->SetToolTip(_("Signal Level Meter"));
#endif // wxUSE_TOOLTIPS
#ifdef __WXMAC__
wxSizeEvent event(GetSize(), GetId());
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event);
UpdateGain();
#endif
}
void MixerTrackCluster::UpdatePrefs()
{
mMeter->UpdatePrefs(); // in case meter range has changed
HandleResize(); // in case prefs "/GUI/Solo" changed
}
void MixerTrackCluster::HandleResize() // For wxSizeEvents, update gain slider and meter.
{
wxSize scrolledWindowClientSize = this->GetParent()->GetClientSize();
const int newClusterHeight =
scrolledWindowClientSize.GetHeight() - kDoubleInset - // nClusterHeight from MixerBoard::UpdateTrackClusters
wxSystemSettings::GetMetric(wxSYS_HSCROLL_Y) + // wxScrolledWindow::GetClientSize doesn't account for its scrollbar size.
kDoubleInset;
this->SetSize(-1, newClusterHeight);
// Change only the heights of mSlider_Gain and mMeter.
// But update shown status of mToggleButton_Solo, which affects top of mMeter.
const int nGainSliderHeight =
newClusterHeight -
(kInset + // margin above mStaticText_TrackName
TRACK_NAME_HEIGHT + kDoubleInset) - // mStaticText_TrackName + margin
kQuadrupleInset; // margin below gain slider
mSlider_Gain->SetSize(-1, nGainSliderHeight);
bool bSoloNone = mProject->IsSoloNone();
mToggleButton_Solo->Show(!bSoloNone);
const int nRequiredHeightAboveMeter =
MUSICAL_INSTRUMENT_HEIGHT_AND_WIDTH + kDoubleInset +
PAN_HEIGHT + kDoubleInset +
MUTE_SOLO_HEIGHT + (bSoloNone ? 0 : MUTE_SOLO_HEIGHT) + kDoubleInset;
const int nMeterY =
kDoubleInset + // margin at top
TRACK_NAME_HEIGHT + kDoubleInset +
nRequiredHeightAboveMeter;
const int nMeterHeight = nGainSliderHeight - nRequiredHeightAboveMeter;
#ifdef EXPERIMENTAL_MIDI_OUT
if (mMeter)
#endif
mMeter->SetSize(-1, nMeterY, -1, nMeterHeight);
}
void MixerTrackCluster::HandleSliderGain(const bool bWantPushState /*= false*/)
{
float fValue = mSlider_Gain->Get();
if (mLeftTrack)
mLeftTrack->SetGain(fValue);
#ifdef EXPERIMENTAL_MIDI_OUT
else
mNoteTrack->SetGain(fValue);
#endif
if (mRightTrack)
mRightTrack->SetGain(fValue);
// Update the TrackPanel correspondingly.
#ifdef EXPERIMENTAL_MIDI_OUT
mProject->RefreshTPTrack(mTrack);
#else
mProject->RefreshTPTrack(mLeftTrack);
#endif
if (bWantPushState)
mProject->TP_PushState(_("Moved gain slider"), _("Gain"), UndoPush::CONSOLIDATE );
}
void MixerTrackCluster::HandleSliderPan(const bool bWantPushState /*= false*/)
{
float fValue = mSlider_Pan->Get();
if (mLeftTrack) // test in case track is a NoteTrack
mLeftTrack->SetPan(fValue);
if (mRightTrack)
mRightTrack->SetPan(fValue);
// Update the TrackPanel correspondingly.
#ifdef EXPERIMENTAL_MIDI_OUT
mProject->RefreshTPTrack(mTrack);
#else
mProject->RefreshTPTrack(mLeftTrack);
#endif
if (bWantPushState)
mProject->TP_PushState(_("Moved pan slider"), _("Pan"), UndoPush::CONSOLIDATE );
}
void MixerTrackCluster::ResetMeter(const bool bResetClipping)
{
#ifdef EXPERIMENTAL_MIDI_OUT
if (mMeter)
#endif
mMeter->Reset(mLeftTrack->GetRate(), bResetClipping);
}
// These are used by TrackPanel for synchronizing control states, etc.
// Update the controls that can be affected by state change.
void MixerTrackCluster::UpdateForStateChange()
{
this->UpdateName();
this->UpdatePan();
this->UpdateGain();
}
void MixerTrackCluster::UpdateName()
{
#ifdef EXPERIMENTAL_MIDI_OUT
const wxString newName = mTrack->GetName();
#else
const wxString newName = mLeftTrack->GetName();
#endif
SetName(newName);
mStaticText_TrackName->SetLabel(newName);
#if wxUSE_TOOLTIPS
mStaticText_TrackName->SetToolTip(newName);
#endif
mBitmapButton_MusicalInstrument->SetBitmapLabel(
#ifdef EXPERIMENTAL_MIDI_OUT
*(mMixerBoard->GetMusicalInstrumentBitmap(newName)));
#else
*(mMixerBoard->GetMusicalInstrumentBitmap(mLeftTrack)));
#endif
}
void MixerTrackCluster::UpdateMute()
{
#ifdef EXPERIMENTAL_MIDI_OUT
mToggleButton_Mute->SetAlternateIdx(mTrack->GetSolo() ? 1 : 0);
if (mTrack->GetMute())
#else
mToggleButton_Mute->SetAlternateIdx(mLeftTrack->GetSolo() ? 1 : 0);
if (mLeftTrack->GetMute())
#endif
mToggleButton_Mute->PushDown();
else
mToggleButton_Mute->PopUp();
}
void MixerTrackCluster::UpdateSolo()
{
#ifdef EXPERIMENTAL_MIDI_OUT
bool bIsSolo = mTrack->GetSolo();
#else
bool bIsSolo = mLeftTrack->GetSolo();
#endif
if (bIsSolo)
mToggleButton_Solo->PushDown();
else
mToggleButton_Solo->PopUp();
mToggleButton_Mute->SetAlternateIdx(bIsSolo ? 1 : 0);
}
void MixerTrackCluster::UpdatePan()
{
#ifdef EXPERIMENTAL_MIDI_OUT
if (mNoteTrack) {
mSlider_Pan->Hide();
return;
}
#endif
mSlider_Pan->Set(mLeftTrack->GetPan());
}
void MixerTrackCluster::UpdateGain()
{
#ifdef EXPERIMENTAL_MIDI_OUT
if (mNoteTrack) {
mSlider_Gain->SetStyle(VEL_SLIDER);
mSlider_Gain->Set(mNoteTrack->GetGain());
return;
}
mSlider_Gain->SetStyle(DB_SLIDER);
#endif
mSlider_Gain->Set(mLeftTrack->GetGain());
}
void MixerTrackCluster::UpdateMeter(const double t0, const double t1)
{
#ifdef EXPERIMENTAL_MIDI_OUT
// NoteTracks do not (currently) register on meters. It would probably be
// a good idea to display 16 channel "active" lights rather than a meter
if (!mLeftTrack)
return;
#else
wxASSERT(mLeftTrack && (mLeftTrack->GetKind() == Track::Wave));
#endif
//vvv Vaughan, 2010-11-27:
// NOTE TO ROGER DANNENBERG:
// I undid the mTrack hack in this conditional, as the rest of the method still assumed it's a wavetrack
// so dereferencing mLeftTrack would have gotten a NULL pointer fault.
// I really think MixerTrackCluster should be factored for NoteTracks.
// REPLY: I think bSuccess prevents dereferencing mLeftTrack, but I will
// check. We should talk about whether it's better to factor
// MixerTrackCluster or more fully hide track types from MixerTrackCluster.
// For now, out change plan produced the following:
// Vaughan, 2011=10-15: There's no bSuccess here, so I don't know what you mean.
// But this change is consistent with the others for EXPERIMENTAL_MIDI_OUT, so I accept it.
if ((t0 < 0.0) || (t1 < 0.0) || (t0 >= t1) || // bad time value or nothing to show
#ifdef EXPERIMENTAL_MIDI_OUT
((mMixerBoard->HasSolo() || mTrack->GetMute()) && !mTrack->GetSolo()))
#else
((mMixerBoard->HasSolo() || mLeftTrack->GetMute()) && !mLeftTrack->GetSolo()))
#endif
{
//v Vaughan, 2011-02-25: Moved the update back to TrackPanel::OnTimer() as it helps with
// playback issues reported by Bill and noted on Bug 258, so no assert.
// Vaughan, 2011-02-04: Now that we're updating all meters from audacityAudioCallback,
// this causes an assert if you click Mute while playing, because ResetMeter() resets
// the timer, and wxTimerbase says that can only be done from main thread --
// but it seems to work fine.
this->ResetMeter(false);
return;
}
// Vaughan, 2010-11-27:
// This commented out code is flawed. Mistaken understanding of "frame" vs "window".
// Caused me to override Meter::UpdateDisplay().
// But I think it's got a good idea, of calling WaveTracks' GetMinMax and GetRMS
// instead of passing in all the data and asking the meter to derive peak and rms.
// May be worth revisiting as I think it should perform better, because it uses the min/max/rms
// stored in blockfiles, rather than calculating them, but for now, changing it to use the
// original Meter::UpdateDisplay(). New code is below the previous (now commented out).
//
//const int kFramesPerBuffer = 4;
//float min; // dummy, since it's not shown in meters
//float* maxLeft = new float[kFramesPerBuffer];
//float* rmsLeft = new float[kFramesPerBuffer];
//float* maxRight = new float[kFramesPerBuffer];
//float* rmsRight = new float[kFramesPerBuffer];
//
//#ifdef EXPERIMENTAL_MIDI_OUT
// bool bSuccess = (mLeftTrack != NULL);
//#else
// bool bSuccess = true;
//#endif
//const double dFrameInterval = (t1 - t0) / (double)kFramesPerBuffer;
//double dFrameT0 = t0;
//double dFrameT1 = t0 + dFrameInterval;
//int i = 0;
//while (bSuccess && (i < kFramesPerBuffer))
//{
// bSuccess &=
// mLeftTrack->GetMinMax(&min, &(maxLeft[i]), dFrameT0, dFrameT1) &&
// mLeftTrack->GetRMS(&(rmsLeft[i]), dFrameT0, dFrameT1);
// if (bSuccess && mRightTrack)
// bSuccess &=
// mRightTrack->GetMinMax(&min, &(maxRight[i]), dFrameT0, dFrameT1) &&
// mRightTrack->GetRMS(&(rmsRight[i]), dFrameT0, dFrameT1);
// else
// {
// // Mono: Start with raw values same as left.
// // To be modified by bWantPostFadeValues and channel pan/gain.
// maxRight[i] = maxLeft[i];
// rmsRight[i] = rmsLeft[i];
// }
// dFrameT0 += dFrameInterval;
// dFrameT1 += dFrameInterval;
// i++;
//}
//
//const bool bWantPostFadeValues = true; //v Turn this into a checkbox on MixerBoard? For now, always true.
//if (bSuccess && bWantPostFadeValues)
//if (bSuccess)
//{
// for (i = 0; i < kFramesPerBuffer; i++)
// {
// float gain = mLeftTrack->GetChannelGain(0);
// maxLeft[i] *= gain;
// rmsLeft[i] *= gain;
// if (mRightTrack)
// gain = mRightTrack->GetChannelGain(1);
// maxRight[i] *= gain;
// rmsRight[i] *= gain;
// }
// mMeter->UpdateDisplay(
// 2, // If mono, show left track values in both meters, as in MeterToolBar, rather than kNumChannels.
// kFramesPerBuffer,
// maxLeft, rmsLeft,
// maxRight, rmsRight,
// mLeftTrack->TimeToLongSamples(t1 - t0));
//}
//
//delete[] maxLeft;
//delete[] rmsLeft;
//delete[] maxRight;
//delete[] rmsRight;
sampleCount startSample = (sampleCount)((mLeftTrack->GetRate() * t0) + 0.5);
sampleCount nFrames = (sampleCount)((mLeftTrack->GetRate() * (t1 - t0)) + 0.5);
float* meterFloatsArray = NULL;
float* tempFloatsArray = new float[nFrames];
bool bSuccess = mLeftTrack->Get((samplePtr)tempFloatsArray, floatSample, startSample, nFrames);
if (bSuccess)
{
// We always pass a stereo sample array to the meter, as it shows 2 channels.
// Mono shows same in both meters.
// Since we're not mixing, need to duplicate same signal for "right" channel in mono case.
meterFloatsArray = new float[2 * nFrames];
// Interleave for stereo. Left/mono first.
for (int index = 0; index < nFrames; index++)
meterFloatsArray[2 * index] = tempFloatsArray[index];
if (mRightTrack)
bSuccess = mRightTrack->Get((samplePtr)tempFloatsArray, floatSample, startSample, nFrames);
if (bSuccess)
// Interleave right channel, or duplicate same signal for "right" channel in mono case.
for (int index = 0; index < nFrames; index++)
meterFloatsArray[(2 * index) + 1] = tempFloatsArray[index];
}
//const bool bWantPostFadeValues = true; //v Turn this into a checkbox on MixerBoard? For now, always true.
//if (bSuccess && bWantPostFadeValues)
if (bSuccess)
{
//vvv Need to apply envelope, too? See Mixer::MixSameRate.
float gain = mLeftTrack->GetChannelGain(0);
if (gain < 1.0)
for (int index = 0; index < nFrames; index++)
meterFloatsArray[2 * index] *= gain;
if (mRightTrack)
gain = mRightTrack->GetChannelGain(1);
else
gain = mLeftTrack->GetChannelGain(1);
if (gain < 1.0)
for (int index = 0; index < nFrames; index++)
meterFloatsArray[(2 * index) + 1] *= gain;
// Clip to [-1.0, 1.0] range.
for (int index = 0; index < 2 * nFrames; index++)
if (meterFloatsArray[index] < -1.0)
meterFloatsArray[index] = -1.0;
else if (meterFloatsArray[index] > 1.0)
meterFloatsArray[index] = 1.0;
mMeter->UpdateDisplay(2, nFrames, meterFloatsArray);
}
else
this->ResetMeter(false);
delete[] meterFloatsArray;
delete[] tempFloatsArray;
}
// private
wxColour MixerTrackCluster::GetTrackColor()
{
return wxColour(102, 255, 102); // same as Meter playback color
}
// event handlers
void MixerTrackCluster::HandleSelect(const bool bShiftDown)
{
if (bShiftDown)
{
// ShiftDown => Just toggle selection on this track.
#ifdef EXPERIMENTAL_MIDI_OUT
bool bSelect = !mTrack->GetSelected();
mTrack->SetSelected(bSelect);
#else
bool bSelect = !mLeftTrack->GetSelected();
mLeftTrack->SetSelected(bSelect);
#endif
if (mRightTrack)
mRightTrack->SetSelected(bSelect);
// Refresh only this MixerTrackCluster and WaveTrack in TrackPanel.
this->Refresh(true);
#ifdef EXPERIMENTAL_MIDI_OUT
mProject->RefreshTPTrack(mTrack);
#else
mProject->RefreshTPTrack(mLeftTrack);
#endif
}
else
{
// exclusive select
mProject->SelectNone();
#ifdef EXPERIMENTAL_MIDI_OUT
mTrack->SetSelected(true);
#else
mLeftTrack->SetSelected(true);
#endif
if (mRightTrack)
mRightTrack->SetSelected(true);
if (mProject->GetSel0() >= mProject->GetSel1())
{
// No range previously selected, so use the range of this track.
#ifdef EXPERIMENTAL_MIDI_OUT
mProject->mViewInfo.selectedRegion.setTimes(
mTrack->GetOffset(), mTrack->GetEndTime());
#else
mProject->mViewInfo.selectedRegion.setTimes(
mLeftTrack->GetOffset(), mLeftTrack->GetEndTime());
#endif
}
// Exclusive select, so refresh all MixerTrackClusters.
// This could just be a call to wxWindow::Refresh, but this is
// more efficient and when ProjectLogo is shown as background,
// it's necessary to prevent blinking.
mMixerBoard->RefreshTrackClusters(false);
}
}
void MixerTrackCluster::OnMouseEvent(wxMouseEvent& event)
{
if (event.ButtonUp())
this->HandleSelect(event.ShiftDown());
else
event.Skip();
}
void MixerTrackCluster::OnPaint(wxPaintEvent & WXUNUSED(event))
{
wxPaintDC dc(this);
#ifdef __WXMAC__
// Fill with correct color, not scroller background. Done automatically on Windows.
AColor::Medium(&dc, false);
dc.DrawRectangle(this->GetClientRect());
#endif
wxSize clusterSize = this->GetSize();
wxRect bev(0, 0, clusterSize.GetWidth() - 1, clusterSize.GetHeight() - 1);
#ifdef EXPERIMENTAL_MIDI_OUT
if (mTrack->GetSelected())
#else
if (mLeftTrack->GetSelected())
#endif
{
for (unsigned int i = 0; i < 4; i++) // 4 gives a big bevel, but there were complaints about visibility otherwise.
{
bev.Inflate(-1, -1);
AColor::Bevel(dc, false, bev);
}
}
else
AColor::Bevel(dc, true, bev);
}
void MixerTrackCluster::OnButton_MusicalInstrument(wxCommandEvent& WXUNUSED(event))
{
bool bShiftDown = ::wxGetMouseState().ShiftDown();
this->HandleSelect(bShiftDown);
}
void MixerTrackCluster::OnSlider_Gain(wxCommandEvent& WXUNUSED(event))
{
this->HandleSliderGain();
}
//v void MixerTrackCluster::OnSliderScroll_Gain(wxScrollEvent& WXUNUSED(event))
//{
//int sliderValue = (int)(mSlider_Gain->Get()); //v mSlider_Gain->GetValue();
//#ifdef __WXMSW__
// // Negate because wxSlider on Windows has min at top, max at bottom.
// // mSlider_Gain->GetValue() is in [-6,36]. wxSlider has min at top, so this is [-36dB,6dB].
// sliderValue = -sliderValue;
//#endif
//wxString str = _("Gain: ");
//if (sliderValue > 0)
// str += "+";
//str += wxString::Format("%d dB", sliderValue);
//mSlider_Gain->SetToolTip(str);
//}
void MixerTrackCluster::OnSlider_Pan(wxCommandEvent& WXUNUSED(event))
{
this->HandleSliderPan();
}
void MixerTrackCluster::OnButton_Mute(wxCommandEvent& WXUNUSED(event))
{
#ifdef EXPERIMENTAL_MIDI_OUT
mProject->HandleTrackMute(mTrack, mToggleButton_Mute->WasShiftDown());
mToggleButton_Mute->SetAlternateIdx(mTrack->GetSolo() ? 1 : 0);
#else
mProject->HandleTrackMute(mLeftTrack, mToggleButton_Mute->WasShiftDown());
mToggleButton_Mute->SetAlternateIdx(mLeftTrack->GetSolo() ? 1 : 0);
#endif
// Update the TrackPanel correspondingly.
if (mProject->IsSoloSimple())
{
// Have to refresh all tracks.
mMixerBoard->UpdateSolo();
mProject->RedrawProject();
}
else
// Update only the changed track.
#ifdef EXPERIMENTAL_MIDI_OUT
mProject->RefreshTPTrack(mTrack);
#else
mProject->RefreshTPTrack(mLeftTrack);
#endif
}
void MixerTrackCluster::OnButton_Solo(wxCommandEvent& WXUNUSED(event))
{
#ifdef EXPERIMENTAL_MIDI_OUT
mProject->HandleTrackSolo(mTrack, mToggleButton_Solo->WasShiftDown());
bool bIsSolo = mTrack->GetSolo();
#else
mProject->HandleTrackSolo(mLeftTrack, mToggleButton_Solo->WasShiftDown());
bool bIsSolo = mLeftTrack->GetSolo();
#endif
mToggleButton_Mute->SetAlternateIdx(bIsSolo ? 1 : 0);
// Update the TrackPanel correspondingly.
if (mProject->IsSoloSimple())
{
// Have to refresh all tracks.
mMixerBoard->UpdateMute();
mMixerBoard->UpdateSolo();
mProject->RedrawProject();
}
else
// Update only the changed track.
#ifdef EXPERIMENTAL_MIDI_OUT
mProject->RefreshTPTrack(mTrack);
#else
mProject->RefreshTPTrack(mLeftTrack);
#endif
}
// class MusicalInstrument
MusicalInstrument::MusicalInstrument(wxBitmap* pBitmap, const wxString & strXPMfilename)
{
mBitmap = pBitmap;
int nUnderscoreIndex;
wxString strFilename = strXPMfilename;
strFilename.MakeLower(); // Make sure, so we don't have to do case insensitive comparison.
wxString strKeyword;
while ((nUnderscoreIndex = strFilename.Find(wxT('_'))) != -1)
{
strKeyword = strFilename.Left(nUnderscoreIndex);
mKeywords.Add(strKeyword);
strFilename = strFilename.Mid(nUnderscoreIndex + 1);
}
if (!strFilename.IsEmpty()) // Skip trailing underscores.
mKeywords.Add(strFilename); // Add the last one.
}
MusicalInstrument::~MusicalInstrument()
{
delete mBitmap;
mKeywords.Clear();
}
WX_DEFINE_OBJARRAY(MusicalInstrumentArray);
// class MixerBoardScrolledWindow
// wxScrolledWindow ignores mouse clicks in client area,
// but they don't get passed to Mixerboard.
// We need to catch them to deselect all track clusters.
BEGIN_EVENT_TABLE(MixerBoardScrolledWindow, wxScrolledWindow)
EVT_MOUSE_EVENTS(MixerBoardScrolledWindow::OnMouseEvent)
END_EVENT_TABLE()
MixerBoardScrolledWindow::MixerBoardScrolledWindow(AudacityProject* project,
MixerBoard* parent, wxWindowID id /*= -1*/,
const wxPoint& pos /*= wxDefaultPosition*/,
const wxSize& size /*= wxDefaultSize*/,
long style /*= wxHSCROLL | wxVSCROLL*/)
: wxScrolledWindow(parent, id, pos, size, style)
{
mMixerBoard = parent;
mProject = project;
}
MixerBoardScrolledWindow::~MixerBoardScrolledWindow()
{
}
void MixerBoardScrolledWindow::OnMouseEvent(wxMouseEvent& event)
{
if (event.ButtonUp())
{
//v Even when I implement MixerBoard::OnMouseEvent and call event.Skip()
// here, MixerBoard::OnMouseEvent never gets called.
// So, added mProject to MixerBoardScrolledWindow and just directly do what's needed here.
mProject->SelectNone();
}
else
event.Skip();
}
// class MixerBoard
#define MIXER_BOARD_MIN_HEIGHT 460
// Min width is one cluster wide, plus margins.
#define MIXER_BOARD_MIN_WIDTH kTripleInset + kMixerTrackClusterWidth + kTripleInset
BEGIN_EVENT_TABLE(MixerBoard, wxWindow)
EVT_SIZE(MixerBoard::OnSize)
END_EVENT_TABLE()
MixerBoard::MixerBoard(AudacityProject* pProject,
wxFrame* parent,
const wxPoint& pos /*= wxDefaultPosition*/,
const wxSize& size /*= wxDefaultSize*/)
: wxWindow(parent, -1, pos, size)
{
// public data members
// mute & solo button images
// Create once and store on MixerBoard for use in all MixerTrackClusters.
mImageMuteUp = NULL;
mImageMuteOver = NULL;
mImageMuteDown = NULL;
mImageMuteDownWhileSolo = NULL;
mImageMuteDisabled = NULL;
mImageSoloUp = NULL;
mImageSoloOver = NULL;
mImageSoloDown = NULL;
mImageSoloDisabled = NULL;
mMuteSoloWidth = kRightSideStackWidth - kInset; // correct for max width, but really set in MixerBoard::CreateMuteSoloImages
// private data members
this->LoadMusicalInstruments(); // Set up mMusicalInstruments.
mProject = pProject;
mScrolledWindow =
safenew MixerBoardScrolledWindow(
pProject, // AudacityProject* project,
this, -1, // wxWindow* parent, wxWindowID id = -1,
this->GetClientAreaOrigin(), // const wxPoint& pos = wxDefaultPosition,
size, // const wxSize& size = wxDefaultSize,
wxHSCROLL); // long style = wxHSCROLL | wxVSCROLL, const wxString& name = "scrolledWindow")
// Set background color to same as TrackPanel background.
#ifdef EXPERIMENTAL_THEMING
mScrolledWindow->SetBackgroundColour(this->GetParent()->GetBackgroundColour());
#else
mScrolledWindow->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW));
#endif
mScrolledWindow->SetScrollRate(10, 0); // no vertical scroll
mScrolledWindow->SetVirtualSize(size);
/* This doesn't work to make the mScrolledWindow automatically resize, so do it explicitly in OnSize.
auto pBoxSizer = std::make_unique<wxBoxSizer>(wxVERTICAL);
pBoxSizer->Add(mScrolledWindow, 0, wxExpand, 0);
this->SetAutoLayout(true);
this->SetSizer(pBoxSizer);
pBoxSizer->Fit(this);
pBoxSizer->SetSizeHints(this);
*/
mPrevT1 = 0.0;
mTracks = mProject->GetTracks();
// Events from the project don't propagate directly to this other frame, so...
mProject->Connect(EVT_TRACK_PANEL_TIMER,
wxCommandEventHandler(MixerBoard::OnTimer),
NULL,
this);
}
MixerBoard::~MixerBoard()
{
// public data members
delete mImageMuteUp;
delete mImageMuteOver;
delete mImageMuteDown;
delete mImageMuteDownWhileSolo;
delete mImageMuteDisabled;
delete mImageSoloUp;
delete mImageSoloOver;
delete mImageSoloDown;
delete mImageSoloDisabled;
// private data members
mMusicalInstruments.Clear();
mProject->Disconnect(EVT_TRACK_PANEL_TIMER,
wxCommandEventHandler(MixerBoard::OnTimer),
NULL,
this);
}
void MixerBoard::UpdatePrefs()
{
for (unsigned int nClusterIndex = 0; nClusterIndex < mMixerTrackClusters.GetCount(); nClusterIndex++)
mMixerTrackClusters[nClusterIndex]->UpdatePrefs();
}
// Reassign mixer input strips (MixerTrackClusters) to Track Clusters
// both have the same order.
// If EXPERIMENTAL_MIDI_OUT, then Note Tracks appear in the
// mixer, and we must be able to convert and reuse a MixerTrackCluster
// from audio to midi or midi to audio. This task is handled by
// UpdateForStateChange().
//
void MixerBoard::UpdateTrackClusters()
{
if (!mImageMuteUp)
this->CreateMuteSoloImages();
const int nClusterHeight = mScrolledWindow->GetClientSize().GetHeight() - kDoubleInset;
const size_t nClusterCount = mMixerTrackClusters.GetCount();
unsigned int nClusterIndex = 0;
TrackListIterator iterTracks(mTracks);
MixerTrackCluster* pMixerTrackCluster = NULL;
Track* pLeftTrack;
Track* pRightTrack;
pLeftTrack = iterTracks.First();
while (pLeftTrack) {
pRightTrack = pLeftTrack->GetLinked() ? iterTracks.Next() : NULL;
if (pLeftTrack->GetKind() == Track::Wave
#ifdef EXPERIMENTAL_MIDI_OUT
|| pLeftTrack->GetKind() == Track::Note
#endif
)
{
if (nClusterIndex < nClusterCount)
{
// Already showing it.
// Track clusters are maintained in the same order as the WaveTracks.
// Track pointers can change for the "same" track for different states
// on the undo stack, so update the pointers and display name.
#ifdef EXPERIMENTAL_MIDI_OUT
if (pLeftTrack->GetKind() == Track::Note) {
mMixerTrackClusters[nClusterIndex]->mNoteTrack = (NoteTrack*)pLeftTrack;
mMixerTrackClusters[nClusterIndex]->mLeftTrack = NULL;
} else {
mMixerTrackClusters[nClusterIndex]->mNoteTrack = NULL;
mMixerTrackClusters[nClusterIndex]->mLeftTrack = (WaveTrack*)pLeftTrack;
}
#else
mMixerTrackClusters[nClusterIndex]->mLeftTrack = (WaveTrack*)pLeftTrack;
#endif
mMixerTrackClusters[nClusterIndex]->mRightTrack = (WaveTrack*)pRightTrack;
mMixerTrackClusters[nClusterIndex]->UpdateForStateChange();
}
else
{
// Not already showing it. Add a NEW MixerTrackCluster.
wxPoint clusterPos(
(kInset + // extra inset to left for first one, so it's double
(nClusterIndex *
(kInset + kMixerTrackClusterWidth)) + // left margin and width for each to its left
kInset), // plus left margin for NEW cluster
kInset);
wxSize clusterSize(kMixerTrackClusterWidth, nClusterHeight);
pMixerTrackCluster =
safenew MixerTrackCluster(mScrolledWindow, this, mProject,
(WaveTrack*)pLeftTrack, (WaveTrack*)pRightTrack,
clusterPos, clusterSize);
if (pMixerTrackCluster)
mMixerTrackClusters.Add(pMixerTrackCluster);
}
nClusterIndex++;
}
pLeftTrack = iterTracks.Next();
}
if (pMixerTrackCluster)
{
// Added at least one MixerTrackCluster.
this->UpdateWidth();
this->ResizeTrackClusters();
}
else if (nClusterIndex < nClusterCount)
{
// We've got too many clusters.
// This can happen only on things like Undo New Audio Track or Undo Import
// that don't call RemoveTrackCluster explicitly.
// We've already updated the track pointers for the clusters to the left, so just remove all the rest.
// Keep nClusterIndex constant and successively DELETE from left to right.
for (unsigned int nCounter = nClusterIndex; nCounter < nClusterCount; nCounter++)
#ifdef EXPERIMENTAL_MIDI_OUT
this->RemoveTrackCluster(mMixerTrackClusters[nClusterIndex]->mTrack);
#else
this->RemoveTrackCluster(mMixerTrackClusters[nClusterIndex]->mLeftTrack);
#endif
}
}
int MixerBoard::GetTrackClustersWidth()
{
return
kInset + // extra margin at left for first one
(mMixerTrackClusters.GetCount() * // number of tracks times
(kInset + kMixerTrackClusterWidth)) + // left margin and width for each
kDoubleInset; // plus final right margin
}
#ifdef EXPERIMENTAL_MIDI_OUT
void MixerBoard::MoveTrackCluster(const Track* pTrack,
bool bUp) // Up in TrackPanel is left in MixerBoard.
#else
void MixerBoard::MoveTrackCluster(const WaveTrack* pTrack,
bool bUp) // Up in TrackPanel is left in MixerBoard.
#endif
{
MixerTrackCluster* pMixerTrackCluster;
int nIndex = FindMixerTrackCluster(pTrack, &pMixerTrackCluster);
if (pMixerTrackCluster == NULL)
return; // Couldn't find it.
wxPoint pos;
if (bUp)
{ // Move it up (left).
if (nIndex <= 0)
return; // It's already first (0), or not found (-1).
pos = pMixerTrackCluster->GetPosition();
mMixerTrackClusters[nIndex] = mMixerTrackClusters[nIndex - 1];
mMixerTrackClusters[nIndex]->Move(pos);
mMixerTrackClusters[nIndex - 1] = pMixerTrackCluster;
pMixerTrackCluster->Move(pos.x - (kInset + kMixerTrackClusterWidth), pos.y);
}
else
{ // Move it down (right).
if (((unsigned int)nIndex + 1) >= mMixerTrackClusters.GetCount())
return; // It's already last.
pos = pMixerTrackCluster->GetPosition();
mMixerTrackClusters[nIndex] = mMixerTrackClusters[nIndex + 1];
mMixerTrackClusters[nIndex]->Move(pos);
mMixerTrackClusters[nIndex + 1] = pMixerTrackCluster;
pMixerTrackCluster->Move(pos.x + (kInset + kMixerTrackClusterWidth), pos.y);
}
}
#ifdef EXPERIMENTAL_MIDI_OUT
void MixerBoard::RemoveTrackCluster(const Track* pTrack)
#else
void MixerBoard::RemoveTrackCluster(const WaveTrack* pTrack)
#endif
{
// Find and destroy.
MixerTrackCluster* pMixerTrackCluster;
int nIndex = this->FindMixerTrackCluster(pTrack, &pMixerTrackCluster);
if (pMixerTrackCluster == NULL)
return; // Couldn't find it.
mMixerTrackClusters.RemoveAt(nIndex);
pMixerTrackCluster->Destroy(); // DELETE is unsafe on wxWindow.
// Close the gap, if any.
wxPoint pos;
int targetX;
for (unsigned int i = nIndex; i < mMixerTrackClusters.GetCount(); i++)
{
pos = mMixerTrackClusters[i]->GetPosition();
targetX =
kInset + // extra inset to left for first one, so it's double
(i * (kInset + kMixerTrackClusterWidth)) + // left margin and width for each
kInset; // plus left margin for this cluster
if (pos.x != targetX)
mMixerTrackClusters[i]->Move(targetX, pos.y);
}
this->UpdateWidth();
#ifdef EXPERIMENTAL_MIDI_OUT
// Sanity check: if there is still a MixerTrackCluster with pTrack, then
// we deleted the first but should have deleted the last:
FindMixerTrackCluster(pTrack, &pMixerTrackCluster);
assert(pMixerTrackCluster == NULL);
#endif
}
#ifdef EXPERIMENTAL_MIDI_OUT
wxBitmap* MixerBoard::GetMusicalInstrumentBitmap(const wxString & name)
#else
wxBitmap* MixerBoard::GetMusicalInstrumentBitmap(const WaveTrack* pLeftTrack)
#endif
{
if (mMusicalInstruments.IsEmpty())
return NULL;
// random choice: return mMusicalInstruments[(int)pLeftTrack % mMusicalInstruments.GetCount()].mBitmap;
#ifdef EXPERIMENTAL_MIDI_OUT
const wxString strTrackName(wxString{ name }.MakeLower());
#else
const wxString strTrackName(pLeftTrack->GetName().MakeLower());
#endif
size_t nBestItemIndex = 0;
unsigned int nBestScore = 0;
unsigned int nInstrIndex = 0;
unsigned int nKeywordIndex;
unsigned int nNumKeywords;
unsigned int nPointsPerMatch;
unsigned int nScore;
for (nInstrIndex = 0; nInstrIndex < mMusicalInstruments.GetCount(); nInstrIndex++)
{
nScore = 0;
nNumKeywords = mMusicalInstruments[nInstrIndex].mKeywords.GetCount();
if (nNumKeywords > 0)
{
nPointsPerMatch = 10 / nNumKeywords;
for (nKeywordIndex = 0; nKeywordIndex < nNumKeywords; nKeywordIndex++)
if (strTrackName.Contains(mMusicalInstruments[nInstrIndex].mKeywords[nKeywordIndex]))
{
nScore +=
nPointsPerMatch +
// Longer keywords get more points.
(2 * mMusicalInstruments[nInstrIndex].mKeywords[nKeywordIndex].Length());
}
}
// Choose later one if just matching nBestScore, for better variety,
// and so default works as last element.
if (nScore >= nBestScore)
{
nBestScore = nScore;
nBestItemIndex = nInstrIndex;
}
}
return mMusicalInstruments[nBestItemIndex].mBitmap;
}
bool MixerBoard::HasSolo()
{
TrackListIterator iterTracks(mTracks);
Track* pTrack;
for (pTrack = iterTracks.First(); pTrack; pTrack = iterTracks.Next())
if (pTrack->GetSolo())
return true;
return false;
}
#ifdef EXPERIMENTAL_MIDI_OUT
void MixerBoard::RefreshTrackCluster(const Track* pTrack, bool bEraseBackground /*= true*/)
#else
void MixerBoard::RefreshTrackCluster(const WaveTrack* pTrack, bool bEraseBackground )
#endif
{
MixerTrackCluster* pMixerTrackCluster;
this->FindMixerTrackCluster(pTrack, &pMixerTrackCluster);
if (pMixerTrackCluster)
pMixerTrackCluster->Refresh(bEraseBackground);
}
void MixerBoard::RefreshTrackClusters(bool bEraseBackground /*= true*/)
{
for (unsigned int i = 0; i < mMixerTrackClusters.GetCount(); i++)
mMixerTrackClusters[i]->Refresh(bEraseBackground);
}
void MixerBoard::ResizeTrackClusters()
{
for (unsigned int nClusterIndex = 0; nClusterIndex < mMixerTrackClusters.GetCount(); nClusterIndex++)
mMixerTrackClusters[nClusterIndex]->HandleResize();
}
void MixerBoard::ResetMeters(const bool bResetClipping)
{
mPrevT1 = BAD_STREAM_TIME;
if (!this->IsShown())
return;
for (unsigned int i = 0; i < mMixerTrackClusters.GetCount(); i++)
mMixerTrackClusters[i]->ResetMeter(bResetClipping);
}
#ifdef EXPERIMENTAL_MIDI_OUT
void MixerBoard::UpdateName(const Track* pTrack)
#else
void MixerBoard::UpdateName(const WaveTrack* pTrack)
#endif
{
MixerTrackCluster* pMixerTrackCluster;
this->FindMixerTrackCluster(pTrack, &pMixerTrackCluster);
if (pMixerTrackCluster)
pMixerTrackCluster->UpdateName();
}
#ifdef EXPERIMENTAL_MIDI_OUT
void MixerBoard::UpdateMute(const Track* pTrack /*= NULL*/) // NULL means update for all tracks.
#else
void MixerBoard::UpdateMute(const WaveTrack* pTrack /*= NULL*/) // NULL means update for all tracks.
#endif
{
if (pTrack == NULL)
{
for (unsigned int i = 0; i < mMixerTrackClusters.GetCount(); i++)
mMixerTrackClusters[i]->UpdateMute();
}
else
{
MixerTrackCluster* pMixerTrackCluster;
FindMixerTrackCluster(pTrack, &pMixerTrackCluster);
if (pMixerTrackCluster)
pMixerTrackCluster->UpdateMute();
}
}
#ifdef EXPERIMENTAL_MIDI_OUT
void MixerBoard::UpdateSolo(const Track* pTrack /*= NULL*/) // NULL means update for all tracks.
#else
void MixerBoard::UpdateSolo(const WaveTrack* pTrack /*= NULL*/) // NULL means update for all tracks.
#endif
{
if (pTrack == NULL)
{
for (unsigned int i = 0; i < mMixerTrackClusters.GetCount(); i++)
mMixerTrackClusters[i]->UpdateSolo();
}
else
{
MixerTrackCluster* pMixerTrackCluster;
FindMixerTrackCluster(pTrack, &pMixerTrackCluster);
if (pMixerTrackCluster)
pMixerTrackCluster->UpdateSolo();
}
}
#ifdef EXPERIMENTAL_MIDI_OUT
void MixerBoard::UpdatePan(const Track* pTrack)
#else
void MixerBoard::UpdatePan(const WaveTrack* pTrack)
#endif
{
MixerTrackCluster* pMixerTrackCluster;
FindMixerTrackCluster(pTrack, &pMixerTrackCluster);
if (pMixerTrackCluster)
pMixerTrackCluster->UpdatePan();
}
#ifdef EXPERIMENTAL_MIDI_OUT
void MixerBoard::UpdateGain(const Track* pTrack)
#else
void MixerBoard::UpdateGain(const WaveTrack* pTrack)
#endif
{
MixerTrackCluster* pMixerTrackCluster;
FindMixerTrackCluster(pTrack, &pMixerTrackCluster);
if (pMixerTrackCluster)
pMixerTrackCluster->UpdateGain();
}
void MixerBoard::UpdateMeters(const double t1, const bool bLoopedPlay)
{
if (!this->IsShown() || (t1 == BAD_STREAM_TIME))
return;
if (mPrevT1 == BAD_STREAM_TIME)
{
mPrevT1 = t1;
return;
}
// In loopedPlay mode, at the end of the loop, mPrevT1 is set to
// selection end, so the next t1 will be less, but we do want to
// keep updating the meters.
if (t1 <= mPrevT1)
{
if (bLoopedPlay)
mPrevT1 = t1;
return;
}
for (unsigned int i = 0; i < mMixerTrackClusters.GetCount(); i++)
mMixerTrackClusters[i]->UpdateMeter(mPrevT1, t1);
mPrevT1 = t1;
}
void MixerBoard::UpdateWidth()
{
int newWidth = this->GetTrackClustersWidth();
// Min width is one cluster wide, plus margins.
if (newWidth < MIXER_BOARD_MIN_WIDTH)
newWidth = MIXER_BOARD_MIN_WIDTH;
mScrolledWindow->SetVirtualSize(newWidth, -1);
this->GetParent()->SetSize(newWidth + kDoubleInset, -1);
}
//
// private methods
//
void MixerBoard::CreateMuteSoloImages()
{
// Much of this is taken from TrackLabel::DrawMuteSolo.
wxMemoryDC dc;
wxString str = _("Mute");
int textWidth, textHeight;
int fontSize = 10;
#ifdef __WXMSW__
fontSize = 8;
#endif
wxFont font(fontSize, wxSWISS, wxNORMAL, wxNORMAL);
this->GetTextExtent(str, &textWidth, &textHeight, NULL, NULL, &font);
mMuteSoloWidth = textWidth + kQuadrupleInset;
if (mMuteSoloWidth < kRightSideStackWidth - kInset)
mMuteSoloWidth = kRightSideStackWidth - kInset;
wxBitmap bitmap(mMuteSoloWidth, MUTE_SOLO_HEIGHT);
dc.SelectObject(bitmap);
wxRect bev(0, 0, mMuteSoloWidth - 1, MUTE_SOLO_HEIGHT - 1);
// mute button images
AColor::Mute(&dc, false, false, false);
dc.DrawRectangle(bev);
wxCoord x = bev.x + (bev.width - textWidth) / 2;
wxCoord y = bev.y + (bev.height - textHeight) / 2;
dc.SetFont(font);
dc.DrawText(str, x, y);
AColor::Bevel(dc, true, bev);
mImageMuteUp = new wxImage(bitmap.ConvertToImage());
mImageMuteOver = new wxImage(bitmap.ConvertToImage()); // Same as up, for now.
AColor::Mute(&dc, true, true, false);
dc.DrawRectangle(bev);
dc.DrawText(str, x, y);
AColor::Bevel(dc, false, bev);
mImageMuteDown = new wxImage(bitmap.ConvertToImage());
AColor::Mute(&dc, true, true, true);
dc.DrawRectangle(bev);
dc.DrawText(str, x, y);
AColor::Bevel(dc, false, bev);
mImageMuteDownWhileSolo = new wxImage(bitmap.ConvertToImage());
mImageMuteDisabled = new wxImage(mMuteSoloWidth, MUTE_SOLO_HEIGHT); // Leave empty because unused.
// solo button images
AColor::Solo(&dc, false, false);
dc.DrawRectangle(bev);
str = _("Solo");
dc.GetTextExtent(str, &textWidth, &textHeight);
x = bev.x + (bev.width - textWidth) / 2;
y = bev.y + (bev.height - textHeight) / 2;
dc.DrawText(str, x, y);
AColor::Bevel(dc, true, bev);
mImageSoloUp = new wxImage(bitmap.ConvertToImage());
mImageSoloOver = new wxImage(bitmap.ConvertToImage()); // Same as up, for now.
AColor::Solo(&dc, true, true);
dc.DrawRectangle(bev);
dc.DrawText(str, x, y);
AColor::Bevel(dc, false, bev);
mImageSoloDown = new wxImage(bitmap.ConvertToImage());
mImageSoloDisabled = new wxImage(mMuteSoloWidth, MUTE_SOLO_HEIGHT); // Leave empty because unused.
}
#ifdef EXPERIMENTAL_MIDI_OUT
int MixerBoard::FindMixerTrackCluster(const Track* pTrack,
MixerTrackCluster** hMixerTrackCluster) const
#else
int MixerBoard::FindMixerTrackCluster(const WaveTrack* pLeftTrack,
MixerTrackCluster** hMixerTrackCluster) const
#endif
{
*hMixerTrackCluster = NULL;
for (unsigned int i = 0; i < mMixerTrackClusters.GetCount(); i++)
{
#ifdef EXPERIMENTAL_MIDI_OUT
if (mMixerTrackClusters[i]->mTrack == pTrack)
#else
if (mMixerTrackClusters[i]->mLeftTrack == pLeftTrack)
#endif
{
*hMixerTrackCluster = mMixerTrackClusters[i];
return i;
}
}
return -1;
}
void MixerBoard::LoadMusicalInstruments()
{
wxRect bev(1, 1, MUSICAL_INSTRUMENT_HEIGHT_AND_WIDTH - 2, MUSICAL_INSTRUMENT_HEIGHT_AND_WIDTH - 2);
wxBitmap* bitmap;
wxMemoryDC dc;
MusicalInstrument* pMusicalInstrument;
bitmap = new wxBitmap((const char**)acoustic_guitar_gtr_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("acoustic_guitar_gtr"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)acoustic_piano_pno_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("acoustic_piano_pno"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)back_vocal_bg_vox_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("back_vocal_bg_vox"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)clap_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("clap"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)drums_dr_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("drums_dr"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)electric_bass_guitar_bs_gtr_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("electric_bass_guitar_bs_gtr"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)electric_guitar_gtr_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("electric_guitar_gtr"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)electric_piano_pno_key_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("electric_piano_pno_key"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)kick_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("kick"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)loop_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("loop"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)organ_org_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("organ_org"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)perc_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("perc"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)sax_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("sax"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)snare_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("snare"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)string_violin_cello_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("string_violin_cello"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)synth_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("synth"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)tambo_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("tambo"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)trumpet_horn_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("trumpet_horn"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)turntable_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("turntable"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)vibraphone_vibes_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("vibraphone_vibes"));
mMusicalInstruments.Add(pMusicalInstrument);
bitmap = new wxBitmap((const char**)vocal_vox_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxT("vocal_vox"));
mMusicalInstruments.Add(pMusicalInstrument);
// This one must be last, so it wins when best score is 0.
bitmap = new wxBitmap((const char**)_default_instrument_xpm);
dc.SelectObject(*bitmap);
AColor::Bevel(dc, false, bev);
pMusicalInstrument = new MusicalInstrument(bitmap, wxEmptyString);
mMusicalInstruments.Add(pMusicalInstrument);
}
// event handlers
void MixerBoard::OnSize(wxSizeEvent &evt)
{
// this->FitInside() doesn't work, and it doesn't happen automatically. Is wxScrolledWindow wrong?
mScrolledWindow->SetSize(evt.GetSize());
this->ResizeTrackClusters();
this->RefreshTrackClusters(true);
}
void MixerBoard::OnTimer(wxCommandEvent &event)
{
// PRL 12 Jul 2015: Moved the below (with comments) out of TrackPanel::OnTimer.
// Vaughan, 2011-01-28: No longer doing this on timer.
// Now it's in AudioIO::SetMeters() and AudioIO::StopStream(), as with Meter Toolbar meters.
//if (pMixerBoard)
// pMixerBoard->ResetMeters(false);
//v Vaughan, 2011-02-25: Moved this update back here from audacityAudioCallback.
// See note there.
// Vaughan, 2010-01-30:
// Since all we're doing here is updating the meters, I moved it to
// audacityAudioCallback where it calls gAudioIO->mOutputMeter->UpdateDisplay().
if (mProject->IsAudioActive())
{
UpdateMeters(gAudioIO->GetStreamTime(),
(mProject->mLastPlayMode == PlayMode::loopedPlay));
}
// Let other listeners get the notification
event.Skip();
}
// class MixerBoardFrame
BEGIN_EVENT_TABLE(MixerBoardFrame, wxFrame)
EVT_KEY_DOWN(MixerBoardFrame::OnKeyEvent)
EVT_CLOSE(MixerBoardFrame::OnCloseWindow)
EVT_MAXIMIZE(MixerBoardFrame::OnMaximize)
EVT_SIZE(MixerBoardFrame::OnSize)
END_EVENT_TABLE()
// Default to fitting one track.
const wxSize kDefaultSize =
wxSize(MIXER_BOARD_MIN_WIDTH, MIXER_BOARD_MIN_HEIGHT);
MixerBoardFrame::MixerBoardFrame(AudacityProject* parent)
: wxFrame(parent, -1,
wxString::Format(_("Audacity Mixer Board%s"),
((parent->GetName() == wxEmptyString) ?
wxT("") :
wxString::Format(wxT(" - %s"),
parent->GetName()))),
wxDefaultPosition, kDefaultSize,
//vvv Bug in wxFRAME_FLOAT_ON_PARENT:
// If both the project frame and MixerBoardFrame are minimized and you restore MixerBoardFrame,
// you can't restore project frame until you close MixerBoardFrame, but then project frame and
// MixerBoardFrame are restored but MixerBoardFrame is unresponsive because it thinks it's not shown.
// wxDEFAULT_FRAME_STYLE | wxFRAME_FLOAT_ON_PARENT)
wxDEFAULT_FRAME_STYLE)
{
mMixerBoard = safenew MixerBoard(parent, this, wxDefaultPosition, kDefaultSize);
this->SetSizeHints(MIXER_BOARD_MIN_WIDTH, MIXER_BOARD_MIN_HEIGHT);
mMixerBoard->UpdateTrackClusters();
// loads either the XPM or the windows resource, depending on the platform
#if !defined(__WXMAC__) && !defined(__WXX11__)
{
#ifdef __WXMSW__
wxIcon ic{ wxICON(AudacityLogo) };
#else
wxIcon ic{wxICON(AudacityLogo48x48)};
#endif
SetIcon(ic);
}
#endif
}
MixerBoardFrame::~MixerBoardFrame()
{
}
// event handlers
void MixerBoardFrame::OnCloseWindow(wxCloseEvent &WXUNUSED(event))
{
this->Hide();
}
void MixerBoardFrame::OnMaximize(wxMaximizeEvent &event)
{
// Update the size hints to show all tracks before skipping to let default handling happen.
mMixerBoard->UpdateWidth();
event.Skip();
}
void MixerBoardFrame::OnSize(wxSizeEvent & WXUNUSED(event))
{
mMixerBoard->SetSize(this->GetClientSize());
}
void MixerBoardFrame::OnKeyEvent(wxKeyEvent & event)
{
AudacityProject *project = GetActiveProject();
project->GetCommandManager()->FilterKeyEvent(project, event, true);
}