audacia/src/widgets/OverlayPanel.cpp

155 lines
4.1 KiB
C++

//
// OverlayPanel.cpp
// Audacity
//
// Created by Paul Licameli on 5/7/16.
//
//
#include "OverlayPanel.h"
#include "Overlay.h"
#include "MemoryX.h"
#include <algorithm>
#include <wx/dcclient.h>
OverlayPanel::OverlayPanel(wxWindow * parent, wxWindowID id,
const wxPoint & pos,
const wxSize & size,
long style)
: BackedPanel(parent, id, pos, size, style)
{}
void OverlayPanel::AddOverlay( const std::weak_ptr<Overlay> &pOverlay)
{
if (pOverlay.expired())
return;
Compress();
auto iter = std::lower_bound( mOverlays.begin(), mOverlays.end(),
pOverlay.lock()->SequenceNumber(),
[]( const OverlayPtr &p, unsigned value ) {
return p.expired() || p.lock()->SequenceNumber() < value;
}
);
mOverlays.insert(iter, pOverlay);
}
void OverlayPanel::ClearOverlays()
{
mOverlays.clear();
}
void OverlayPanel::DrawOverlays(bool repaint_all, wxDC *pDC)
{
if ( !IsShownOnScreen() )
return;
size_t n_pairs = mOverlays.size();
using Pair = std::pair<wxRect, bool /*out of date?*/>;
std::vector< Pair > pairs;
pairs.reserve(n_pairs);
// First...
Compress();
// ... then assume pointers are not expired
// Find out the rectangles and outdatedness for each overlay
wxSize size(GetBackingDC().GetSize());
for (const auto pOverlay : mOverlays)
pairs.push_back( pOverlay.lock()->GetRectangle(size) );
// See what requires redrawing. If repainting, all.
// If not, then whatever is outdated, and whatever will be damaged by
// undrawing.
// By redrawing only what needs it, we avoid flashing things like
// the cursor that are drawn with invert, and also avoid
// unnecessary work.
// But first, a quick exit test.
bool some_overlays_need_repainting =
repaint_all ||
std::any_of( pairs.begin(), pairs.end(),
[]( const Pair &pair ){ return pair.second; } );
if (!some_overlays_need_repainting) {
// This function (OverlayPanel::DrawOverlays()) is called at
// fairly high frequency through a timer in TrackPanel. In case
// there is nothing to do, we exit early because creating the
// wxClientDC below is expensive, at least on Linux.
return;
}
if (!repaint_all) {
// For each overlay that needs update, any other overlay whose
// rectangle intersects it will also need update.
bool done;
do {
done = true;
for (size_t ii = 0; ii < n_pairs - 1; ++ii) {
for (size_t jj = ii + 1; jj < n_pairs; ++jj) {
if (pairs[ii].second != pairs[jj].second &&
pairs[ii].first.Intersects(pairs[jj].first)) {
done = false;
pairs[ii].second = pairs[jj].second = true;
}
}
}
} while (!done);
}
Optional<wxClientDC> myDC;
auto &dc = pDC ? *pDC : (myDC.emplace(this), *myDC);
// Erase
auto it2 = pairs.begin();
for (auto pOverlay : mOverlays) {
if (repaint_all || it2->second)
pOverlay.lock()->Erase(dc, GetBackingDC());
++it2;
}
// Draw
it2 = pairs.begin();
for (auto pOverlay : mOverlays) {
if (repaint_all || it2->second) {
// Guarantee a clean state of the dc each pass:
ADCChanger changer{ &dc };
pOverlay.lock()->Draw(*this, dc);
}
++it2;
}
}
void OverlayPanel::Compress()
{
// remove any expired pointers
auto begin = mOverlays.begin();
auto end = mOverlays.end();
auto newEnd = std::remove_if( begin, end,
[]( const std::weak_ptr<Overlay> &pOverlay ){
return pOverlay.expired(); } );
if ( end != newEnd )
mOverlays.resize( newEnd - begin );
}
BEGIN_EVENT_TABLE(OverlayPanel, BackedPanel)
END_EVENT_TABLE()
// Maybe this class needs a better home
void DCUnchanger::operator () (wxDC *pDC) const
{
if (pDC) {
pDC->SetPen(pen);
pDC->SetBrush(brush);
pDC->SetLogicalFunction(wxRasterOperationMode(logicalOperation));
}
}
ADCChanger::ADCChanger(wxDC *pDC)
: Base{ pDC, ::DCUnchanger{ pDC->GetBrush(), pDC->GetPen(),
long(pDC->GetLogicalFunction()) } }
{}