audacia/src/commands/SelectCommand.cpp

274 lines
7.7 KiB
C++

/**********************************************************************
Audacity - A Digital Audio Editor
Copyright 1999-2009 Audacity Team
License: wxwidgets
Dan Horgan
James Crook
******************************************************************//**
\file SelectCommand.cpp
\brief Definitions for SelectCommand classes
\class SelectTimeCommand
\brief Command for changing the time selection
\class SelectFrequenciesCommand
\brief Command for changing the frequency selection
\class SelectTracksCommand
\brief Command for changing the selection of tracks
\class SelectCommand
\brief Command for changing time, frequency and track selection. This
class is a little baroque, as it uses the SelectTimeCommand,
SelectFrequenciesCommand and SelectTracksCommand, when it could just
explicitly code all three.
*//*******************************************************************/
#include "../Audacity.h"
#include "SelectCommand.h"
#include <wx/string.h>
#include <float.h>
#include "LoadCommands.h"
#include "../ProjectSelectionManager.h"
#include "../TrackPanel.h"
#include "../Shuttle.h"
#include "../ShuttleGui.h"
#include "../effects/Effect.h"
#include "../ViewInfo.h"
#include "CommandContext.h"
const ComponentInterfaceSymbol SelectTimeCommand::Symbol
{ XO("Select Time") };
namespace{ BuiltinCommandsModule::Registration< SelectTimeCommand > reg; }
// Relative to project and relative to selection cover MOST options, since you can already
// set a selection to a clip.
const int nRelativeTos =6;
static const EnumValueSymbol kRelativeTo[nRelativeTos] =
{
{ wxT("ProjectStart"), XO("Project Start") },
{ XO("Project") },
{ wxT("ProjectEnd"), XO("Project End") },
{ wxT("SelectionStart"), XO("Selection Start") },
{ XO("Selection") },
{ wxT("SelectionEnd"), XO("Selection End") }
};
bool SelectTimeCommand::DefineParams( ShuttleParams & S ){
// Allow selection down to -ve 100seconds.
// Typically used to expand/contract selections by a small amount.
S.OptionalY( bHasT0 ).Define( mT0, wxT("Start"), 0.0, -100.0, (double)FLT_MAX);
S.OptionalY( bHasT1 ).Define( mT1, wxT("End"), 0.0, -100.0, (double)FLT_MAX);
S.OptionalN( bHasRelativeSpec ).DefineEnum( mRelativeTo, wxT("RelativeTo"), 0, kRelativeTo, nRelativeTos );
return true;
}
void SelectTimeCommand::PopulateOrExchange(ShuttleGui & S)
{
S.AddSpace(0, 5);
S.StartMultiColumn(3, wxEXPAND);
{
S.SetStretchyCol( 2 );
S.Optional( bHasT0 ).TieTextBox(XXO("Start Time:"), mT0);
S.Optional( bHasT1 ).TieTextBox(XXO("End Time:"), mT1);
// Chooses what time is relative to.
S.Optional( bHasRelativeSpec ).TieChoice(
XXO("Relative To:"),
mRelativeTo, Msgids( kRelativeTo, nRelativeTos ));
}
S.EndMultiColumn();
}
bool SelectTimeCommand::Apply(const CommandContext & context){
// Many commands need focus on track panel.
// No harm in setting it with a scripted select.
TrackPanel::Get( context.project ).SetFocus();
if( !bHasT0 && !bHasT1 )
return true;
// Defaults if no value...
if( !bHasT0 )
mT0 = 0.0;
if( !bHasT1 )
mT1 = 0.0;
if( !bHasRelativeSpec )
mRelativeTo = 0;
AudacityProject * p = &context.project;
double end = TrackList::Get( *p ).GetEndTime();
double t0;
double t1;
auto &selectedRegion = ViewInfo::Get( *p ).selectedRegion;
switch( bHasRelativeSpec ? mRelativeTo : 0 ){
default:
case 0: //project start
t0 = mT0;
t1 = mT1;
break;
case 1: //project
t0 = mT0;
t1 = end + mT1;
break;
case 2: //project end;
t0 = end - mT0;
t1 = end - mT1;
break;
case 3: //selection start
t0 = mT0 + selectedRegion.t0();
t1 = mT1 + selectedRegion.t0();
break;
case 4: //selection
t0 = mT0 + selectedRegion.t0();
t1 = mT1 + selectedRegion.t1();
break;
case 5: //selection end
t0 = selectedRegion.t1() - mT0;
t1 = selectedRegion.t1() - mT1;
break;
}
selectedRegion.setTimes( t0, t1 );
return true;
}
const ComponentInterfaceSymbol SelectFrequenciesCommand::Symbol
{ XO("Select Frequencies") };
namespace{ BuiltinCommandsModule::Registration< SelectFrequenciesCommand > reg2; }
bool SelectFrequenciesCommand::DefineParams( ShuttleParams & S ){
S.OptionalN( bHasTop ).Define( mTop, wxT("High"), 0.0, 0.0, (double)FLT_MAX);
S.OptionalN( bHasBottom ).Define( mBottom, wxT("Low"), 0.0, 0.0, (double)FLT_MAX);
return true;
}
void SelectFrequenciesCommand::PopulateOrExchange(ShuttleGui & S)
{
S.AddSpace(0, 5);
S.StartMultiColumn(3, wxEXPAND);
{
S.SetStretchyCol( 2 );
S.Optional( bHasTop ).TieTextBox(XXO("High:"), mTop);
S.Optional( bHasBottom ).TieTextBox(XXO("Low:"), mBottom);
}
S.EndMultiColumn();
}
bool SelectFrequenciesCommand::Apply(const CommandContext & context){
if( !bHasBottom && !bHasTop )
return true;
// Defaults if no value...
if( !bHasTop )
mTop = 0.0;
if( !bHasBottom )
mBottom = 0.0;
ProjectSelectionManager::Get( context.project ).SSBL_ModifySpectralSelection(
mBottom, mTop, false);// false for not done.
return true;
}
const ComponentInterfaceSymbol SelectTracksCommand::Symbol
{ XO("Select Tracks") };
namespace{ BuiltinCommandsModule::Registration< SelectTracksCommand > reg3; }
const int nModes =3;
static const EnumValueSymbol kModes[nModes] =
{
// These are acceptable dual purpose internal/visible names
/* i18n-hint verb, imperative */
{ XO("Set") },
{ XO("Add") },
{ XO("Remove") },
};
bool SelectTracksCommand::DefineParams( ShuttleParams & S ){
S.OptionalN( bHasFirstTrack).Define( mFirstTrack, wxT("Track"), 0.0, 0.0, 100.0);
S.OptionalN( bHasNumTracks ).Define( mNumTracks, wxT("TrackCount"), 1.0, 0.0, 100.0);
S.OptionalY( bHasMode ).DefineEnum( mMode, wxT("Mode"), 0, kModes, nModes );
return true;
}
void SelectTracksCommand::PopulateOrExchange(ShuttleGui & S)
{
S.AddSpace(0, 5);
S.StartMultiColumn(3, wxEXPAND);
{
S.SetStretchyCol( 2 );
S.Optional( bHasFirstTrack).TieTextBox(XXO("First Track:"),mFirstTrack);
S.Optional( bHasNumTracks).TieTextBox(XXO("Track Count:"),mNumTracks);
}
S.EndMultiColumn();
S.StartMultiColumn(2, wxALIGN_CENTER);
{
// Always used, so no check box.
S.TieChoice( XXO("Mode:"), mMode, Msgids( kModes, nModes ));
}
S.EndMultiColumn();
}
bool SelectTracksCommand::Apply(const CommandContext &context)
{
// Count selection as a do-nothing effect.
// Used to invalidate cached selection and tracks.
Effect::IncEffectCounter();
int index = 0;
auto &tracks = TrackList::Get( context.project );
// Defaults if no value...
if( !bHasNumTracks )
mNumTracks = 1.0;
if( !bHasFirstTrack )
mFirstTrack = 0.0;
// Multiple channels count as fractions of a track.
double last = mFirstTrack+mNumTracks;
double first = mFirstTrack;
for (auto t : tracks.Leaders()) {
auto channels = TrackList::Channels(t);
double term = 0.0;
// Add 0.01 so we are free of rounding errors in comparisons.
constexpr double fudge = 0.01;
for (auto channel : channels) {
double track = index + fudge + term;
bool sel = first <= track && track <= last;
if( mMode == 0 ){ // Set
channel->SetSelected(sel);
}
else if( mMode == 1 && sel ){ // Add
channel->SetSelected(sel);
}
else if( mMode == 2 && sel ){ // Remove
channel->SetSelected(!sel);
}
term += 1.0 / channels.size();
}
++index;
}
return true;
}
const ComponentInterfaceSymbol SelectCommand::Symbol
{ XO("Select") };
namespace{ BuiltinCommandsModule::Registration< SelectCommand > reg4; }