77 lines
1.3 KiB
C++
77 lines
1.3 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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ScrubbingToolbar.h
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Paul Licameli
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**********************************************************************/
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#ifndef __AUDACITY_SCRUBBING_TOOLBAR__
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#define __AUDACITY_SCRUBBING_TOOLBAR__
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#include <wx/defs.h>
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#include "ToolBar.h"
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#include "../Theme.h"
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#include "../Experimental.h"
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class wxCommandEvent;
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class wxDC;
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class wxImage;
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class wxWindow;
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class AButton;
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enum {
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STBScrubID,
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STBSeekID,
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STBRulerID,
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STBNumButtons,
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STBFirstButton = STBScrubID
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};
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class ScrubbingToolBar final : public ToolBar {
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public:
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ScrubbingToolBar();
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virtual ~ScrubbingToolBar();
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void Create(wxWindow *parent);
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void OnButton(wxCommandEvent & event);
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void Populate();
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void Repaint(wxDC * WXUNUSED(dc)) {};
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void EnableDisableButtons() override;
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void UpdatePrefs() override;
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void RegenerateTooltips() override;
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private:
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AButton *AddButton(teBmps eEnabledUp, teBmps eEnabledDown, teBmps eDisabled,
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int id, const wxChar *label, bool toggle = false);
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void MakeButtons();
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AButton *mButtons[STBNumButtons];
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wxImage *upImage;
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wxImage *downImage;
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wxImage *hiliteImage;
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public:
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DECLARE_CLASS(EditToolBar)
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DECLARE_EVENT_TABLE()
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};
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#endif
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