audacia/src/Track.cpp

1363 lines
29 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
Track.cpp
Dominic Mazzoni
*******************************************************************//**
\class Track
\brief Fundamental data object of Audacity, placed in the TrackPanel.
Classes derived form it include the WaveTrack, NoteTrack, LabelTrack
and TimeTrack.
*//*******************************************************************/
#include <algorithm>
#include <numeric>
#include <float.h>
#include <wx/file.h>
#include <wx/textfile.h>
#include <wx/log.h>
#include "Track.h"
#include "TimeTrack.h"
#include "WaveTrack.h"
#include "NoteTrack.h"
#include "LabelTrack.h"
#include "Project.h"
#include "DirManager.h"
#include "Experimental.h"
#ifdef _MSC_VER
//Disable truncation warnings
#pragma warning( disable : 4786 )
#endif
#ifdef __WXDEBUG__
// if we are in a debug build of audacity
/// Define this to do extended (slow) debuging of TrackListIterator
// #define DEBUG_TLI
#endif
Track::Track(const std::shared_ptr<DirManager> &projDirManager)
: vrulerSize(36,0),
mDirManager(projDirManager)
{
mList = NULL;
mSelected = false;
mLinked = false;
mMute = false;
mSolo = false;
mY = 0;
mHeight = 150;
mIndex = 0;
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
mYv = mHeight;
mHeightv = mHeight;
mPerY = 0.5;
mVirtualStereo = false;
#endif
mMinimized = false;
mOffset = 0.0;
mChannel = MonoChannel;
}
Track::Track(const Track &orig)
{
mList = NULL;
mY = 0;
mIndex = 0;
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
mPerY = 0.5;
#endif
Init(orig);
mOffset = orig.mOffset;
}
// Copy all the track properties except the actual contents
void Track::Init(const Track &orig)
{
mDefaultName = orig.mDefaultName;
mName = orig.mName;
mDirManager = orig.mDirManager;
mSelected = orig.mSelected;
mLinked = orig.mLinked;
mMute = orig.mMute;
mSolo = orig.mSolo;
mHeight = orig.mHeight;
mMinimized = orig.mMinimized;
mChannel = orig.mChannel;
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
mVirtualStereo = orig.mVirtualStereo;
mHeightv = orig.mHeightv;
mYv = orig.mYv;
#endif
}
void Track::SetSelected(bool s)
{
mSelected = s;
}
void Track::Merge(const Track &orig)
{
mSelected = orig.mSelected;
mMute = orig.mMute;
mSolo = orig.mSolo;
}
Track::~Track()
{
}
TrackNodePointer Track::GetNode() const
{
wxASSERT(mList == NULL || this == mNode->get());
return mNode;
}
// A track can only live on one list at a time, so if you're moving a
// track from one list to another, you must call SetOwner() with NULL
// pointers first and then with the real pointers.
void Track::SetOwner(TrackList *list, TrackNodePointer node)
{
mList = list;
mNode = node;
}
int Track::GetMinimizedHeight() const
{
if (GetLink()) {
return 20;
}
return 40;
}
int Track::GetIndex() const
{
return mIndex;
}
void Track::SetIndex(int index)
{
mIndex = index;
}
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
int Track::GetY(bool vStereo) const
{
if(vStereo && mChannel == Track::MonoChannel) return mYv;
return mY;
}
void Track::SetY(int y, bool vStereo)
{
if(vStereo && mChannel == Track::MonoChannel) mYv = y;
else mY = y;
}
int Track::GetHeight(bool vStereo) const
{
if (mMinimized) {
return GetMinimizedHeight();
}
if(vStereo && mChannel == Track::MonoChannel) return mHeightv;
return mHeight;
}
void Track::SetHeight(int h, bool vStereo)
{
if(vStereo && mChannel == Track::MonoChannel) mHeightv = h;
else mHeight = h;
if (mList) {
mList->RecalcPositions(mNode);
mList->ResizedEvent(mNode);
}
}
#else // EXPERIMENTAL_OUTPUT_DISPLAY
int Track::GetY() const
{
return mY;
}
void Track::SetY(int y)
{
mY = y;
}
int Track::GetHeight() const
{
if (mMinimized) {
return GetMinimizedHeight();
}
return mHeight;
}
void Track::SetHeight(int h)
{
mHeight = h;
if (mList) {
mList->RecalcPositions(mNode);
mList->ResizedEvent(mNode);
}
}
#endif // EXPERIMENTAL_OUTPUT_DISPLAY
bool Track::GetMinimized() const
{
return mMinimized;
}
void Track::SetMinimized(bool isMinimized)
{
mMinimized = isMinimized;
if (mList) {
mList->RecalcPositions(mNode);
mList->ResizedEvent(mNode);
}
}
void Track::SetLinked(bool l)
{
mLinked = l;
if (mList) {
mList->RecalcPositions(mNode);
mList->ResizedEvent(mNode);
}
}
Track *Track::GetLink() const
{
if (!mList)
return nullptr;
if (!mList->isNull(mNode)) {
if (mLinked) {
auto next = mNode;
++next;
if (!mList->isNull(next)) {
return next->get();
}
}
if (mList->hasPrev(mNode)) {
auto prev = mNode;
--prev;
auto track = prev->get();
if (track && track->GetLinked()) {
return track;
}
}
}
return nullptr;
}
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
void Track::ReorderList(bool resize)
{
if (mList) {
mList->RecalcPositions(mNode);
if(resize)
mList->ResizedEvent(mNode);
}
}
#endif
bool Track::IsSyncLockSelected() const
{
#ifdef EXPERIMENTAL_SYNC_LOCK
AudacityProject *p = GetActiveProject();
if (!p || !p->IsSyncLocked())
return false;
SyncLockedTracksIterator git(mList);
Track *t = git.StartWith(const_cast<Track*>(this));
if (!t) {
// Not in a sync-locked group.
return ((this->GetKind() == Track::Wave) || (this->GetKind() == Track::Label)) && GetSelected();
}
for (; t; t = git.Next()) {
if (t->GetSelected())
return true;
}
#endif
return false;
}
bool Track::SyncLockAdjust(double oldT1, double newT1)
{
if (newT1 > oldT1) {
// Insert space within the track
if (oldT1 > GetEndTime())
return true;
auto tmp = Cut(oldT1, GetEndTime());
if (!tmp) return false;
bool ret = Paste(newT1, tmp.get());
wxASSERT(ret); // TODO: handle this.
return ret;
}
else if (newT1 < oldT1) {
// Remove from the track
return Clear(newT1, oldT1);
}
// fall-through: no change
return true;
}
// TrackListIterator
TrackListIterator::TrackListIterator(TrackList * val)
: l(val)
, cur{}
{
if (l)
cur = l->begin();
}
Track *TrackListIterator::StartWith(Track * val)
{
if (val == NULL) {
return First();
}
if (l == NULL) {
return NULL;
}
if (val->mList == NULL)
return nullptr;
cur = val->GetNode();
return cur->get();
}
Track *TrackListIterator::First(TrackList * val)
{
if (val != NULL) {
l = val;
}
if (l == NULL) {
return NULL;
}
cur = l->begin();
if (!l->isNull(cur)) {
return cur->get();
}
return NULL;
}
Track *TrackListIterator::Last(bool skiplinked)
{
if (l == NULL) {
return NULL;
}
cur = l->end();
if (l->hasPrev(cur))
--cur;
else
return NULL;
// With skiplinked set, we won't return the second channel of a linked pair
if (skiplinked &&
l->hasPrev(cur) &&
!(*cur)->GetLinked() &&
(*cur)->GetLink())
--cur;
return cur->get();
}
Track *TrackListIterator::Next(bool skipLinked)
{
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid at start of Next(). List changed since iterator created?")); // check that cur is in the list
#endif
if (!l || l->isNull(cur))
return nullptr;
if (skipLinked &&
(*cur)->GetLinked()) {
++cur;
}
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid after skipping linked tracks.")); // check that cur is in the list
#endif
if (!l->isNull(cur)) {
++cur;
}
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid after moving to next track.")); // check that cur is in the list if it is not null
#endif
if (!l->isNull(cur)) {
return cur->get();
}
return NULL;
}
Track *TrackListIterator::Prev(bool skiplinked)
{
if (!l || l->isNull(cur))
return nullptr;
if (!l->hasPrev(cur)) {
l->setNull(cur);
return nullptr;
}
--cur;
if (skiplinked && l->hasPrev(cur)) {
auto prev = cur;
--prev;
if ((*prev)->GetLinked())
cur = prev;
}
return cur->get();
}
Track *TrackListIterator::RemoveCurrent()
{
if (!l || l->isNull(cur))
return nullptr;
cur = l->Remove(cur->get());
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid after deletion of track.")); // check that cur is in the list
#endif
if (!l->isNull(cur)) {
return cur->get();
}
return NULL;
}
//
// TrackListCondIterator (base class for iterators that iterate over all tracks
// that meet a condition)
//
Track *TrackListCondIterator::StartWith(Track *val)
{
Track *t = TrackListIterator::StartWith(val);
if (t && !this->Condition(t))
return NULL;
return t;
}
Track *TrackListCondIterator::First(TrackList *val)
{
Track *t = TrackListIterator::First(val);
while (t && !this->Condition(t)) {
t = TrackListIterator::Next();
}
return t;
}
Track *TrackListCondIterator::Next(bool skiplinked)
{
while (Track *t = TrackListIterator::Next(skiplinked)) {
if (this->Condition(t)) {
return t;
}
}
return NULL;
}
Track *TrackListCondIterator::Prev(bool skiplinked)
{
while (Track *t = TrackListIterator::Prev(skiplinked))
{
if (this->Condition(t)) {
return t;
}
}
return NULL;
}
Track *TrackListCondIterator::Last(bool skiplinked)
{
Track *t = TrackListIterator::Last(skiplinked);
while (t && !this->Condition(t)) {
t = TrackListIterator::Prev(skiplinked);
}
return t;
}
// TrackListOfKindIterator
TrackListOfKindIterator::TrackListOfKindIterator(int kind, TrackList * val)
: TrackListCondIterator(val)
{
this->kind = kind;
}
bool TrackListOfKindIterator::Condition(Track *t)
{
return kind == Track::All || t->GetKind() == kind;
}
//SelectedTrackListOfKindIterator
bool SelectedTrackListOfKindIterator::Condition(Track *t)
{
return TrackListOfKindIterator::Condition(t) && t->GetSelected();
}
// VisibleTrackIterator
//
// Based on TrackListIterator returns only the currently visible tracks.
//
VisibleTrackIterator::VisibleTrackIterator(AudacityProject *project)
: TrackListCondIterator(project->GetTracks())
{
mProject = project;
mPanelRect.SetTop(mProject->mViewInfo.vpos);
mPanelRect.SetSize(mProject->GetTPTracksUsableArea());
}
bool VisibleTrackIterator::Condition(Track *t)
{
wxRect r(0, t->GetY(), 1, t->GetHeight());
return r.Intersects(mPanelRect);
}
// SyncLockedTracksIterator
//
// Based on TrackListIterator returns only tracks belonging to the group
// in which the starting track is a member.
//
SyncLockedTracksIterator::SyncLockedTracksIterator(TrackList * val)
: TrackListIterator(val),
mInLabelSection(false)
{
}
Track *SyncLockedTracksIterator::StartWith(Track * member)
{
Track *t = NULL;
// A sync-locked group consists of any positive number of wave tracks followed by any
// non-negative number of label tracks. Step back through any label tracks,
// and then through the wave tracks above them.
while (member && member->GetKind() == Track::Label) {
member = l->GetPrev(member);
}
while (member && (member->GetKind() == Track::Wave
#ifdef USE_MIDI
|| member->GetKind() == Track::Note
#endif
)) {
t = member;
member = l->GetPrev(member);
}
// Make it current (if t is still NULL there are no wave tracks, so we're
// not in a sync-locked group).
if (t)
cur = t->GetNode();
mInLabelSection = false;
return t;
}
Track *SyncLockedTracksIterator::Next(bool skiplinked)
{
Track *t = TrackListIterator::Next(skiplinked);
//
// Ways to end a sync-locked group
//
// End of tracks
if (!t)
return NULL;
// In the label section, encounter a non-label track
if (mInLabelSection && t->GetKind() != Track::Label) {
l->setNull(cur);
return NULL;
}
// This code block stops a group when a NoteTrack is encountered
#ifndef USE_MIDI
// Encounter a non-wave non-label track
if (t->GetKind() != Track::Wave && t->GetKind() != Track::Label) {
l->setNull(cur);
return NULL;
}
#endif
// Otherwise, check if we're in the label section
mInLabelSection = (t->GetKind() == Track::Label);
return t;
}
Track *SyncLockedTracksIterator::Prev(bool skiplinked)
{
Track *t = TrackListIterator::Prev(skiplinked);
//
// Ways to end a sync-locked group in reverse
//
// Beginning of tracks
if (!t)
return NULL;
// In wave section, encounter a label track
if (!mInLabelSection && t->GetKind() == Track::Label) {
l->setNull(cur);
return NULL;
}
#ifndef USE_MIDI
// Encounter a non-wave non-label track
if (t->GetKind() != Track::Wave && t->GetKind() != Track::Label) {
l->setNull(cur);
return NULL;
}
#endif
// Otherwise, check if we're in the label section
mInLabelSection = (t->GetKind() == Track::Label);
return t;
}
Track *SyncLockedTracksIterator::Last(bool skiplinked)
{
if (!l || l->isNull(cur))
return NULL;
Track *t = cur->get();
while (l->GetNext(t)) {
// Check if this is the last track in the sync-locked group.
int nextKind = l->GetNext(t)->GetKind();
if (mInLabelSection && nextKind != Track::Label)
break;
if (nextKind != Track::Label && nextKind != Track::Wave
#ifdef USE_MIDI
&& nextKind != Track::Note
#endif
)
break;
t = Next(skiplinked);
}
return t;
}
// TrackList
//
// The TrackList sends itself events whenever an update occurs to the list it
// is managing. Any other classes that may be interested in get these updates
// should use TrackList::Connect() and TrackList::Disconnect().
//
DEFINE_EVENT_TYPE(EVT_TRACKLIST_RESIZED);
DEFINE_EVENT_TYPE(EVT_TRACKLIST_UPDATED);
TrackList::TrackList()
: wxEvtHandler()
{
}
TrackList::TrackList(const TrackList &that)
: ListOfTracks{}
{
DoAssign(that);
}
TrackList& TrackList::operator= (const TrackList &that)
{
if (this != &that) {
this->Clear();
DoAssign(that);
}
return *this;
}
TrackList::TrackList(TrackList &&that)
{
Swap(that);
}
TrackList &TrackList::operator= (TrackList &&that)
{
if (this != &that) {
this->Clear();
Swap(that);
}
return *this;
}
void TrackList::DoAssign(const TrackList &that)
{
TrackListConstIterator it(&that);
for (const Track *track = it.First(); track; track = it.Next())
Add(track->Duplicate());
}
void TrackList::Swap(TrackList &that)
{
ListOfTracks::swap(that);
for (auto it = begin(), last = end(); it != last; ++it)
(*it)->SetOwner(this, it);
for (auto it = that.begin(), last = that.end(); it != last; ++it)
(*it)->SetOwner(&that, it);
}
TrackList::~TrackList()
{
Clear(false);
}
void TrackList::RecalcPositions(TrackNodePointer node)
{
if (isNull(node)) {
return;
}
Track *t;
int i = 0;
int y = 0;
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
int cnt = 0;
if (node->prev) {
t = node->prev->t;
i = t->GetIndex() + 1;
if(MONO_WAVE_PAN(t))
y = t->GetY(true) + t->GetHeight(true);
else
y = t->GetY() + t->GetHeight();
}
for (const TrackListNode *n = node; n; n = n->next) {
t = n->t;
if(MONO_WAVE_PAN(t))
cnt++;
if(cnt != 2){
t->SetIndex(i++);
t->SetY(y);
y += t->GetHeight();
}
if(cnt != 0){
t->SetY(y,true);
y += t->GetHeight(true);
}
cnt = 0;
}
#else // EXPERIMENTAL_OUTPUT_DISPLAY
if (hasPrev(node)) {
auto prev = node;
--prev;
t = prev->get();
i = t->GetIndex() + 1;
y = t->GetY() + t->GetHeight();
}
const auto theEnd = end();
for (auto n = node; n != theEnd; ++n) {
t = n->get();
t->SetIndex(i++);
t->SetY(y);
y += t->GetHeight();
}
#endif // EXPERIMENTAL_OUTPUT_DISPLAY
}
void TrackList::UpdatedEvent(TrackNodePointer node)
{
wxCommandEvent e(EVT_TRACKLIST_UPDATED);
if (!isNull(node)) {
e.SetClientData(node->get());
}
else {
e.SetClientData(NULL);
}
ProcessEvent(e);
}
void TrackList::ResizedEvent(TrackNodePointer node)
{
if (!isNull(node)) {
wxCommandEvent e(EVT_TRACKLIST_RESIZED);
e.SetClientData(node->get());
ProcessEvent(e);
}
}
void TrackList::Permute(const std::vector<TrackNodePointer> &permutation)
{
for (const auto iter : permutation) {
value_type track = std::move(*iter);
erase(iter);
Track *pTrack = track.get();
pTrack->SetOwner(this, insert(end(), std::move(track)));
}
auto n = begin();
RecalcPositions(n);
UpdatedEvent(n);
ResizedEvent(n);
}
template<typename TrackKind>
Track *TrackList::Add(std::unique_ptr<TrackKind> &&t)
{
Track *pTrack;
push_back(value_type(pTrack = t.release()));
auto n = end();
--n;
pTrack->SetOwner(this, n);
RecalcPositions(n);
UpdatedEvent(n);
return back().get();
}
// Make instantiations for the linker to find
template Track *TrackList::Add<TimeTrack>(std::unique_ptr<TimeTrack> &&);
#if defined(USE_MIDI)
template Track *TrackList::Add<NoteTrack>(std::unique_ptr<NoteTrack> &&);
#endif
template Track *TrackList::Add<WaveTrack>(std::unique_ptr<WaveTrack> &&);
template Track *TrackList::Add<LabelTrack>(std::unique_ptr<LabelTrack> &&);
template<typename TrackKind>
Track *TrackList::AddToHead(std::unique_ptr<TrackKind> &&t)
{
Track *pTrack;
push_front(value_type(pTrack = t.release()));
auto n = begin();
pTrack->SetOwner(this, n);
RecalcPositions(n);
UpdatedEvent(n);
ResizedEvent(n);
return front().get();
}
// Make instantiations for the linker to find
template Track *TrackList::AddToHead<TimeTrack>(std::unique_ptr<TimeTrack> &&);
#ifdef __AUDACITY_OLD_STD__
template<typename TrackKind>
Track *TrackList::Add(std::shared_ptr<TrackKind> &&t)
{
push_back(t);
auto n = end();
--n;
t->SetOwner(this, n);
RecalcPositions(n);
UpdatedEvent(n);
return back().get();
}
// Make instantiations for the linker to find
template Track *TrackList::Add<Track>(std::shared_ptr<Track> &&);
template Track *TrackList::Add<WaveTrack>(std::shared_ptr<WaveTrack> &&);
#endif
auto TrackList::Replace(Track * t, value_type &&with) -> value_type
{
value_type holder;
if (t && with) {
auto node = t->GetNode();
holder = std::move(*node);
Track *pTrack = with.get();
*node = std::move(with);
pTrack->SetOwner(this, node);
RecalcPositions(node);
UpdatedEvent(node);
ResizedEvent(node);
}
return holder;
}
TrackNodePointer TrackList::Remove(Track *t)
{
TrackNodePointer result(end());
if (t) {
auto node = t->GetNode();
if (!isNull(node)) {
result = erase(node);
if (!isNull(result)) {
RecalcPositions(result);
}
UpdatedEvent(end());
ResizedEvent(result);
}
}
return result;
}
void TrackList::Clear(bool sendEvent)
{
ListOfTracks::clear();
if (sendEvent)
UpdatedEvent(end());
}
void TrackList::Select(Track * t, bool selected /* = true */ )
{
if (t) {
const auto node = t->GetNode();
if (!isNull(node)) {
t->SetSelected(selected);
auto next = node;
++next;
if (t->GetLinked() && !isNull(next)) {
(*next)->SetSelected(selected);
}
else if (hasPrev(node)) {
auto prev = node;
--prev;
if ((*prev)->GetLinked()) {
(*prev)->SetSelected(selected);
}
}
}
}
}
Track *TrackList::GetLink(Track * t) const
{
if (t) {
return t->GetLink();
}
return NULL;
}
/// Return a track in the list that comes after Track t
Track *TrackList::GetNext(Track * t, bool linked) const
{
if (t) {
auto node = t->GetNode();
if (!isNull(node)) {
if (linked && t->GetLinked()) {
++node;
}
if (!isNull(node)) {
++node;
}
if (!isNull(node)) {
return node->get();
}
}
}
return NULL;
}
Track *TrackList::GetPrev(Track * t, bool linked) const
{
if (t) {
auto node = t->GetNode();
if (!isNull(node)) {
// linked is true and input track second in team?
if (linked && hasPrev(node) &&
!t->GetLinked() && t->GetLink())
// Make it the first
--node;
if (hasPrev(node)) {
// Back up once
--node;
// Back up twice sometimes when linked is true
if (linked && hasPrev(node) &&
!(*node)->GetLinked() && (*node)->GetLink())
--node;
return node->get();
}
}
}
return NULL;
}
/// For mono track height of track
/// For stereo track combined height of both channels.
int TrackList::GetGroupHeight(Track * t) const
{
int height = t->GetHeight();
t = t->GetLink();
if (t) {
height += t->GetHeight();
}
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
else if(MONO_WAVE_PAN(t)){
height += t->GetHeight(true);
}
#endif
return height;
}
bool TrackList::CanMoveUp(Track * t) const
{
return GetPrev(t, true) != NULL;
}
bool TrackList::CanMoveDown(Track * t) const
{
return GetNext(t, true) != NULL;
}
// This is used when you want to swap the track or pair of
// tracks in s1 with the track or pair of tracks in s2.
// The complication is that the tracks are stored in a single
// linked list, and pairs of tracks are marked only by a flag
// in one of the tracks.
void TrackList::SwapNodes(TrackNodePointer s1, TrackNodePointer s2)
{
// if a null pointer is passed in, we want to know about it
wxASSERT(!isNull(s1));
wxASSERT(!isNull(s2));
// Deal with first track in each team
Track *link;
link = (*s1)->GetLink();
bool linked1 = link != nullptr;
if (linked1 && !(*s1)->GetLinked()) {
s1 = link->GetNode();
}
link = (*s2)->GetLink();
bool linked2 = link != nullptr;
if (linked2 && !(*s2)->GetLinked()) {
s2 = link->GetNode();
}
// Safety check...
if (s1 == s2)
return;
// Be sure s1 is the earlier iterator
if ((*s1)->GetIndex() >= (*s2)->GetIndex()) {
std::swap(s1, s2);
std::swap(linked1, linked2);
}
// Remove tracks
value_type save11 = std::move(*s1), save12{};
s1 = erase(s1);
if (linked1) {
wxASSERT(s1 != s2);
save12 = std::move(*s1), s1 = erase(s1);
}
const bool same = (s1 == s2);
value_type save21 = std::move(*s2), save22{};
s2 = erase(s2);
if (linked2)
save22 = std::move(*s2), s2 = erase(s2);
if (same)
// We invalidated s1!
s1 = s2;
// Reinsert them
Track *pTrack;
if (save22)
pTrack = save22.get(), pTrack->SetOwner(this, s1 = insert(s1, std::move(save22)));
pTrack = save21.get(), pTrack->SetOwner(this, s1 = insert(s1, std::move(save21)));
if (save12)
pTrack = save12.get(), pTrack->SetOwner(this, s2 = insert(s2, std::move(save12)));
pTrack = save11.get(), pTrack->SetOwner(this, s2 = insert(s2, std::move(save11)));
// Now correct the Index in the tracks, and other things
RecalcPositions(s1);
UpdatedEvent(s1);
ResizedEvent(s1);
}
bool TrackList::MoveUp(Track * t)
{
if (t) {
Track *p = GetPrev(t, true);
if (p) {
SwapNodes(p->GetNode(), t->GetNode());
return true;
}
}
return false;
}
bool TrackList::MoveDown(Track * t)
{
if (t) {
Track *n = GetNext(t, true);
if (n) {
SwapNodes(t->GetNode(), n->GetNode());
return true;
}
}
return false;
}
bool TrackList::Contains(const Track * t) const
{
return std::find_if(begin(), end(),
[=](const value_type &track) { return t == track.get(); }
) != end();
}
bool TrackList::IsEmpty() const
{
return empty();
}
int TrackList::GetCount() const
{
int cnt = 0;
if (!empty()) {
cnt = back()->GetIndex() + 1;
}
return cnt;
}
TimeTrack *TrackList::GetTimeTrack()
{
auto iter = std::find_if(begin(), end(),
[] (const value_type &t) { return t->GetKind() == Track::Time; }
);
if (iter == end())
return nullptr;
else
return static_cast<TimeTrack*>(iter->get());
}
const TimeTrack *TrackList::GetTimeTrack() const
{
return const_cast<TrackList*>(this)->GetTimeTrack();
}
unsigned TrackList::GetNumExportChannels(bool selectionOnly) const
{
/* counters for tracks panned different places */
int numLeft = 0;
int numRight = 0;
int numMono = 0;
/* track iteration kit */
const Track *tr;
TrackListConstIterator iter;
for (tr = iter.First(this); tr != NULL; tr = iter.Next()) {
// Want only unmuted wave tracks.
if ((tr->GetKind() != Track::Wave) || tr->GetMute())
continue;
// do we only want selected ones?
if (selectionOnly && !(tr->GetSelected())) {
//want selected but this one is not
continue;
}
// Found a left channel
if (tr->GetChannel() == Track::LeftChannel) {
numLeft++;
}
// Found a right channel
else if (tr->GetChannel() == Track::RightChannel) {
numRight++;
}
// Found a mono channel, but it may be panned
else if (tr->GetChannel() == Track::MonoChannel) {
float pan = ((WaveTrack*)tr)->GetPan();
// Figure out what kind of channel it should be
if (pan == -1.0) { // panned hard left
numLeft++;
}
else if (pan == 1.0) { // panned hard right
numRight++;
}
else if (pan == 0) { // panned dead center
numMono++;
}
else { // panned somewhere else
numLeft++;
numRight++;
}
}
}
// if there is stereo content, report 2, else report 1
if (numRight > 0 || numLeft > 0) {
return 2;
}
return 1;
}
namespace {
template<typename Array>
Array GetWaveTracks(ListOfTracks::const_iterator p, ListOfTracks::const_iterator end,
bool selectionOnly, bool includeMuted)
{
Array waveTrackArray;
for (; p != end; ++p) {
const auto &track = *p;
if (track->GetKind() == Track::Wave &&
(includeMuted || !track->GetMute()) &&
(track->GetSelected() || !selectionOnly)) {
waveTrackArray.push_back(static_cast<WaveTrack*>(track.get()));
}
}
return waveTrackArray;
}
}
WaveTrackArray TrackList::GetWaveTrackArray(bool selectionOnly, bool includeMuted)
{
return GetWaveTracks<WaveTrackArray>(begin(), end(), selectionOnly, includeMuted);
}
WaveTrackConstArray TrackList::GetWaveTrackConstArray(bool selectionOnly, bool includeMuted) const
{
return GetWaveTracks<WaveTrackConstArray>(begin(), end(), selectionOnly, includeMuted);
}
#if defined(USE_MIDI)
NoteTrackArray TrackList::GetNoteTrackArray(bool selectionOnly)
{
NoteTrackArray noteTrackArray;
for(const auto &track : *this) {
if (track->GetKind() == Track::Note &&
(track->GetSelected() || !selectionOnly)) {
noteTrackArray.push_back(static_cast<NoteTrack*>(track.get()));
}
}
return noteTrackArray;
}
#endif
int TrackList::GetHeight() const
{
int height = 0;
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
if (tail) {
const Track *t = tail->t;
if(MONO_WAVE_PAN(t))
height = t->GetY(true) + t->GetHeight(true);
else
height = t->GetY() + t->GetHeight();
}
#else
if (!empty()) {
const auto &track = back();
height = track->GetY() + track->GetHeight();
}
#endif
return height;
}
namespace {
// Abstract the common pattern of the following three member functions
double doubleMin(double a, double b) { return std::min(a, b); }
double doubleMax(double a, double b) { return std::max(a, b); }
inline double Accumulate
(const ListOfTracks &list,
double (Track::*memfn)() const,
double (*combine)(double, double))
{
// Default the answer to zero for empty list
if (list.empty()) {
return 0.0;
}
// Otherwise accumulate minimum or maximum of track values
auto iter = list.begin();
double acc = (**iter++.*memfn)();
return std::accumulate(iter, list.end(), acc,
[=](double acc, const ListOfTracks::value_type &pTrack) {
return combine(acc, (*pTrack.*memfn)());
});
}
}
double TrackList::GetMinOffset() const
{
return Accumulate(*this, &Track::GetOffset, doubleMin);
}
double TrackList::GetStartTime() const
{
return Accumulate(*this, &Track::GetStartTime, doubleMin);
}
double TrackList::GetEndTime() const
{
return Accumulate(*this, &Track::GetEndTime, doubleMax);
}