audacia/src/ViewInfo.h

183 lines
5.1 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
ViewInfo.h
Dominic Mazzoni
**********************************************************************/
#ifndef __AUDACITY_VIEWINFO__
#define __AUDACITY_VIEWINFO__
#include <vector>
#include "SelectedRegion.h"
class Track;
#ifdef __GNUC__
#define CONST
#else
#define CONST const
#endif
// The subset of ViewInfo information (other than selection)
// that is sufficient for purposes of TrackArtist,
// and for computing conversions between track times and pixel positions.
class AUDACITY_DLL_API ZoomInfo
{
public:
ZoomInfo(double start, double pixelsPerSecond);
~ZoomInfo();
void UpdatePrefs();
int vpos; // vertical scroll pos
double h; // h pos in secs
protected:
double zoom; // pixels per second
public:
float dBr; // decibel scale range
// do NOT use this once to convert a pixel width to a duration!
// Instead, call twice to convert start and end times,
// and take the difference.
// origin specifies the pixel corresponding to time h
double PositionToTime(wxInt64 position,
wxInt64 origin = 0
, bool ignoreFisheye = false
) const;
// do NOT use this once to convert a duration to a pixel width!
// Instead, call twice to convert start and end positions,
// and take the difference.
// origin specifies the pixel corresponding to time h
wxInt64 TimeToPosition(double time,
wxInt64 origin = 0
, bool ignoreFisheye = false
) const;
// This always ignores the fisheye. Use with caution!
// You should prefer to call TimeToPosition twice, for endpoints, and take the difference!
double TimeRangeToPixelWidth(double timeRange) const;
double OffsetTimeByPixels(double time, wxInt64 offset, bool ignoreFisheye = false) const
{
return PositionToTime(offset + TimeToPosition(time, ignoreFisheye), ignoreFisheye);
}
bool ZoomInAvailable() const;
bool ZoomOutAvailable() const;
static double GetDefaultZoom()
{ return 44100.0 / 512.0; }
// There is NO GetZoom()!
// Use TimeToPosition and PositionToTime and OffsetTimeByPixels!
// Limits zoom to certain bounds
void SetZoom(double pixelsPerSecond);
// Limits zoom to certain bounds
// multipliers above 1.0 zoom in, below out
void ZoomBy(double multiplier);
struct Interval {
CONST wxInt64 position; CONST double averageZoom; CONST bool inFisheye;
Interval(wxInt64 p, double z, bool i)
: position(p), averageZoom(z), inFisheye(i) {}
};
typedef std::vector<Interval> Intervals;
// Find an increasing sequence of pixel positions. Each is the start
// of an interval, or is the end position.
// Each of the disjoint intervals should be drawn
// separately.
// It is guaranteed that there is at least one entry and the position of the
// first entry equals origin.
// @param origin specifies the pixel position corresponding to time ViewInfo::h.
void FindIntervals
(double rate, Intervals &results, wxInt64 width, wxInt64 origin = 0) const;
enum FisheyeState {
HIDDEN,
PINNED,
NUM_STATES,
};
FisheyeState GetFisheyeState() const
{ return HIDDEN; } // stub
// Return true if the mouse position is anywhere in the fisheye
// origin specifies the pixel corresponding to time h
bool InFisheye(wxInt64 /*position*/, wxInt64 WXUNUSED(origin = 0)) const
{return false;} // stub
// These accessors ignore the fisheye hiding state.
// Inclusive:
wxInt64 GetFisheyeLeftBoundary(wxInt64 WXUNUSED(origin = 0)) const
{return 0;} // stub
// Exclusive:
wxInt64 GetFisheyeRightBoundary(wxInt64 WXUNUSED(origin = 0)) const
{return 0;} // stub
};
class AUDACITY_DLL_API ViewInfo
: public ZoomInfo
{
public:
ViewInfo(double start, double screenDuration, double pixelsPerSecond);
void UpdatePrefs();
double GetBeforeScreenWidth() const
{
return h * zoom;
}
void SetBeforeScreenWidth(wxInt64 beforeWidth, wxInt64 screenWidth, double lowerBoundTime = 0.0);
double GetTotalWidth() const
{ return total * zoom; }
// Current selection
SelectedRegion selectedRegion;
// Scroll info
Track *track; // first visible track
double total; // total width in secs
// Current horizontal scroll bar positions, in pixels
wxInt64 sbarH;
wxInt64 sbarScreen;
wxInt64 sbarTotal;
// Internal wxScrollbar positions are only int in range, so multiply
// the above values with the following member to get the actual
// scroll bar positions as reported by the horizontal wxScrollbar's members
// i.e. units are scroll increments per pixel
double sbarScale;
// Vertical scroll step
int scrollStep;
// Other stuff, mainly states (true or false) related to autoscroll and
// drawing the waveform. Maybe this should be put somewhere else?
bool bUpdateTrackIndicator;
bool bScrollBeyondZero;
void WriteXMLAttributes(XMLWriter &xmlFile);
bool ReadXMLAttribute(const wxChar *attr, const wxChar *value);
};
#endif