audacia/src/ModuleManager.cpp

618 lines
17 KiB
C++
Executable File

/**********************************************************************
Audacity: A Digital Audio Editor
ModuleManager.cpp
Dominic Mazzoni
James Crook
*******************************************************************//*!
\file ModuleManager.cpp
\brief Based on LoadLadspa, this code loads pluggable Audacity
extension modules. It also has the code to (a) invoke a script
server and (b) invoke a function returning a replacement window,
i.e. an alternative to the usual interface, for Audacity.
*//*******************************************************************/
#include <wx/dynarray.h>
#include <wx/dynlib.h>
#include <wx/list.h>
#include <wx/log.h>
#include <wx/string.h>
#include <wx/filename.h>
#include "Audacity.h"
#include "AudacityApp.h"
#include "FileNames.h"
#include "Internat.h"
#include "PluginManager.h"
#include "commands/ScriptCommandRelay.h"
#include <NonGuiThread.h> // header from libwidgetextra
#include "audacity/PluginInterface.h"
#ifdef EXPERIMENTAL_MODULE_PREFS
#include "Prefs.h"
#include "./prefs/ModulePrefs.h"
#endif
#include "ModuleManager.h"
#include "widgets/MultiDialog.h"
#include <wx/arrimpl.cpp>
#include "Experimental.h"
#include "widgets/ErrorDialog.h"
#define initFnName "ExtensionModuleInit"
#define versionFnName "GetVersionString"
#define scriptFnName "RegScriptServerFunc"
#define mainPanelFnName "MainPanelFunc"
typedef wxWindow * pwxWindow;
typedef int (*tModuleInit)(int);
//typedef wxString (*tVersionFn)();
typedef wxChar * (*tVersionFn)();
typedef pwxWindow (*tPanelFn)(int);
// This variable will hold the address of a subroutine in
// a DLL that can hijack the normal panel.
static tPanelFn pPanelHijack=NULL;
// Next two commented out lines are handy when investigating
// strange DLL behaviour. Instead of dynamic linking,
// link the library which has the replacement panel statically.
// Give the address of the routine here.
// This is a great help in identifying missing
// symbols which otherwise cause a dll to unload after loading
// without an explanation as to why!
//extern wxWindow * MainPanelFunc( int i );
//tPanelFn pPanelHijack=&MainPanelFunc;
/// IF pPanelHijack has been found in a module DLL
/// THEN when this function is called we'll go and
/// create that window instead of the normal one.
wxWindow * MakeHijackPanel()
{
if( pPanelHijack == NULL )
return NULL;
return pPanelHijack(0);
}
// This variable will hold the address of a subroutine in a DLL that
// starts a thread and reads script commands.
static tpRegScriptServerFunc scriptFn;
Module::Module(const wxString & name)
{
mName = name;
mLib = std::make_unique<wxDynamicLibrary>();
mDispatch = NULL;
}
Module::~Module()
{
}
bool Module::Load()
{
if (mLib->IsLoaded()) {
if (mDispatch) {
return true;
}
return false;
}
if (!mLib->Load(mName, wxDL_LAZY)) {
return false;
}
// Check version string matches. (For now, they must match exactly)
tVersionFn versionFn = (tVersionFn)(mLib->GetSymbol(wxT(versionFnName)));
if (versionFn == NULL){
wxString ShortName = wxFileName( mName ).GetName();
AudacityMessageBox(wxString::Format(_("The module %s does not provide a version string.\nIt will not be loaded."), ShortName), _("Module Unsuitable"));
wxLogMessage(wxString::Format(_("The module %s does not provide a version string. It will not be loaded."), mName));
mLib->Unload();
return false;
}
wxString moduleVersion = versionFn();
if( !moduleVersion.IsSameAs(AUDACITY_VERSION_STRING)) {
wxString ShortName = wxFileName( mName ).GetName();
AudacityMessageBox(wxString::Format(_("The module %s is matched with Audacity version %s.\n\nIt will not be loaded."), ShortName, moduleVersion), _("Module Unsuitable"));
wxLogMessage(wxString::Format(_("The module %s is matched with Audacity version %s. It will not be loaded."), mName, moduleVersion));
mLib->Unload();
return false;
}
mDispatch = (fnModuleDispatch) mLib->GetSymbol(wxT(ModuleDispatchName));
if (!mDispatch) {
// Module does not provide a dispatch function...
// That can be OK, as long as we never try to call it.
return true;
}
// However if we do have it and it does not work,
// then the module is bad.
bool res = ((mDispatch(ModuleInitialize))!=0);
if (res) {
return true;
}
mDispatch = NULL;
return false;
}
void Module::Unload()
{
if (mLib->IsLoaded()) {
mDispatch(ModuleTerminate);
}
mLib->Unload();
}
int Module::Dispatch(ModuleDispatchTypes type)
{
if (mLib->IsLoaded())
if( mDispatch != NULL )
return mDispatch(type);
return 0;
}
void * Module::GetSymbol(const wxString &name)
{
return mLib->GetSymbol(name);
}
// ============================================================================
//
// ModuleManager
//
// ============================================================================
// The one and only ModuleManager
std::unique_ptr<ModuleManager> ModuleManager::mInstance{};
// Provide builtin modules a means to identify themselves
using BuiltinModuleList = std::vector<ModuleMain>;
namespace {
BuiltinModuleList &builtinModuleList()
{
static BuiltinModuleList theList;
return theList;
}
}
void RegisterBuiltinModule(ModuleMain moduleMain)
{
builtinModuleList().push_back(moduleMain);
return;
}
// ----------------------------------------------------------------------------
// Creation/Destruction
// ----------------------------------------------------------------------------
ModuleManager::ModuleManager()
{
}
ModuleManager::~ModuleManager()
{
mDynModules.clear();
builtinModuleList().clear();
}
// static
void ModuleManager::Initialize(CommandHandler &cmdHandler)
{
wxArrayString audacityPathList = wxGetApp().audacityPathList;
wxArrayString pathList;
wxArrayString files;
wxString pathVar;
size_t i;
// Code from LoadLadspa that might be useful in load modules.
pathVar = wxGetenv(wxT("AUDACITY_MODULES_PATH"));
if (pathVar != wxT(""))
wxGetApp().AddMultiPathsToPathList(pathVar, pathList);
for (i = 0; i < audacityPathList.GetCount(); i++) {
wxString prefix = audacityPathList[i] + wxFILE_SEP_PATH;
wxGetApp().AddUniquePathToPathList(prefix + wxT("modules"),
pathList);
}
#if defined(__WXMSW__)
wxGetApp().FindFilesInPathList(wxT("*.dll"), pathList, files);
#else
wxGetApp().FindFilesInPathList(wxT("*.so"), pathList, files);
#endif
wxString saveOldCWD = ::wxGetCwd();
for (i = 0; i < files.GetCount(); i++) {
// As a courtesy to some modules that might be bridges to
// open other modules, we set the current working
// directory to be the module's directory.
wxString prefix = ::wxPathOnly(files[i]);
::wxSetWorkingDirectory(prefix);
#ifdef EXPERIMENTAL_MODULE_PREFS
int iModuleStatus = ModulePrefs::GetModuleStatus( files[i] );
if( iModuleStatus == kModuleDisabled )
continue;
if( iModuleStatus == kModuleFailed )
continue;
// New module? You have to go and explicitly enable it.
if( iModuleStatus == kModuleNew ){
// To ensure it is noted in config file and so
// appears on modules page.
ModulePrefs::SetModuleStatus( files[i], kModuleNew);
continue;
}
if( iModuleStatus == kModuleAsk )
#endif
// JKC: I don't like prompting for the plug-ins individually
// I think it would be better to show the module prefs page,
// and let the user decide for each one.
{
wxString ShortName = wxFileName( files[i] ).GetName();
wxString msg;
msg.Printf(_("Module \"%s\" found."), ShortName);
msg += _("\n\nOnly use modules from trusted sources");
const wxChar *buttons[] = {_("Yes"), _("No"), NULL}; // could add a button here for 'yes and remember that', and put it into the cfg file. Needs more thought.
int action;
action = ShowMultiDialog(msg, _("Audacity Module Loader"), buttons, _("Try and load this module?"), false);
#ifdef EXPERIMENTAL_MODULE_PREFS
// If we're not prompting always, accept the answer permanantly
if( iModuleStatus == kModuleNew ){
iModuleStatus = (action==1)?kModuleDisabled : kModuleEnabled;
ModulePrefs::SetModuleStatus( files[i], iModuleStatus );
}
#endif
if(action == 1){ // "No"
continue;
}
}
#ifdef EXPERIMENTAL_MODULE_PREFS
// Before attempting to load, we set the state to bad.
// That way, if we crash, we won't try again.
ModulePrefs::SetModuleStatus( files[i], kModuleFailed );
#endif
auto umodule = make_movable<Module>(files[i]);
if (umodule->Load()) // it will get rejected if there are version problems
{
auto module = umodule.get();
Get().mModules.push_back(std::move(umodule));
// We've loaded and initialised OK.
// So look for special case functions:
wxLogNull logNo; // Don't show wxWidgets errors if we can't do these. (Was: Fix bug 544.)
// (a) for scripting.
if( scriptFn == NULL )
scriptFn = (tpRegScriptServerFunc)(module->GetSymbol(wxT(scriptFnName)));
// (b) for hijacking the entire Audacity panel.
if( pPanelHijack==NULL )
{
pPanelHijack = (tPanelFn)(module->GetSymbol(wxT(mainPanelFnName)));
}
#ifdef EXPERIMENTAL_MODULE_PREFS
// Loaded successfully, restore the status.
ModulePrefs::SetModuleStatus( files[i], iModuleStatus);
#endif
}
}
::wxSetWorkingDirectory(saveOldCWD);
// After loading all the modules, we may have a registered scripting function.
if(scriptFn)
{
ScriptCommandRelay::SetCommandHandler(cmdHandler);
ScriptCommandRelay::SetRegScriptServerFunc(scriptFn);
NonGuiThread::StartChild(&ScriptCommandRelay::Run);
}
}
// static
int ModuleManager::Dispatch(ModuleDispatchTypes type)
{
for (const auto &module: mModules) {
module->Dispatch(type);
}
return 0;
}
// ============================================================================
//
// Return reference to singleton
//
// (Thread-safe...no active threading during construction or after destruction)
// ============================================================================
ModuleManager & ModuleManager::Get()
{
if (!mInstance)
{
mInstance.reset(safenew ModuleManager);
}
return *mInstance;
}
bool ModuleManager::DiscoverProviders()
{
InitializeBuiltins();
wxArrayString provList;
wxArrayString pathList;
// Code from LoadLadspa that might be useful in load modules.
wxString pathVar = wxString::FromUTF8(getenv("AUDACITY_MODULES_PATH"));
if (pathVar != wxT(""))
{
wxGetApp().AddMultiPathsToPathList(pathVar, pathList);
}
else
{
wxGetApp().AddUniquePathToPathList(FileNames::ModulesDir(), pathList);
}
#if defined(__WXMSW__)
wxGetApp().FindFilesInPathList(wxT("*.dll"), pathList, provList);
#elif defined(__WXMAC__)
wxGetApp().FindFilesInPathList(wxT("*.dylib"), pathList, provList);
#else
wxGetApp().FindFilesInPathList(wxT("*.so"), pathList, provList);
#endif
PluginManager & pm = PluginManager::Get();
for (int i = 0, cnt = provList.GetCount(); i < cnt; i++)
{
ModuleInterface *module = LoadModule(provList[i]);
if (module)
{
// Register the provider
pm.RegisterPlugin(module);
// Now, allow the module to auto-register children
module->AutoRegisterPlugins(pm);
}
}
return true;
}
void ModuleManager::InitializeBuiltins()
{
PluginManager & pm = PluginManager::Get();
for (auto moduleMain : builtinModuleList())
{
ModuleInterfaceHandle module {
moduleMain(this, NULL), ModuleInterfaceDeleter{}
};
if (module->Initialize())
{
// Register the provider
ModuleInterface *pInterface = module.get();
const PluginID & id = pm.RegisterPlugin(pInterface);
// Need to remember it
mDynModules[id] = std::move(module);
// Allow the module to auto-register children
pInterface->AutoRegisterPlugins(pm);
}
else
{
// Don't leak! Destructor of module does that.
}
}
}
ModuleInterface *ModuleManager::LoadModule(const wxString & path)
{
auto lib = make_movable<wxDynamicLibrary>();
if (lib->Load(path, wxDL_NOW))
{
bool success = false;
ModuleMain audacityMain = (ModuleMain) lib->GetSymbol(wxSTRINGIZE_T(MODULE_ENTRY),
&success);
if (success && audacityMain)
{
ModuleInterfaceHandle handle {
audacityMain(this, &path), ModuleInterfaceDeleter{}
};
if (handle)
{
if (handle->Initialize())
{
auto module = handle.get();
mDynModules[PluginManager::GetID(module)] = std::move(handle);
mLibs[module] = std::move(lib);
return module;
}
}
}
lib->Unload();
}
return NULL;
}
void ModuleInterfaceDeleter::operator() (ModuleInterface *pInterface) const
{
if (pInterface)
{
pInterface->Terminate();
auto &libs = ModuleManager::Get().mLibs;
auto iter = libs.find(pInterface);
if (iter != libs.end())
libs.erase(iter); // This causes unloading in ~wxDynamicLibrary
std::unique_ptr < ModuleInterface > { pInterface }; // DELETE it
}
}
void ModuleManager::RegisterModule(ModuleInterface *inModule)
{
std::unique_ptr<ModuleInterface> module{ inModule };
PluginID id = PluginManager::GetID(module.get());
if (mDynModules.find(id) != mDynModules.end())
{
// TODO: Should we complain about a duplicate registeration????
// PRL: Don't leak resources!
module->Terminate();
return;
}
mDynModules[id] = ModuleInterfaceHandle {
module.release(), ModuleInterfaceDeleter{}
};
PluginManager::Get().RegisterPlugin(inModule);
}
void ModuleManager::FindAllPlugins(PluginIDList & providers, wxArrayString & paths)
{
PluginManager & pm = PluginManager::Get();
wxArrayString modIDs;
wxArrayString modPaths;
const PluginDescriptor *plug = pm.GetFirstPlugin(PluginTypeModule);
while (plug)
{
modIDs.push_back(plug->GetID());
modPaths.push_back(plug->GetPath());
plug = pm.GetNextPlugin(PluginTypeModule);
}
for (size_t i = 0, cnt = modIDs.size(); i < cnt; i++)
{
PluginID providerID = modIDs[i];
ModuleInterface *module =
static_cast<ModuleInterface *>(CreateProviderInstance(providerID, modPaths[i]));
wxArrayString newpaths = module->FindPluginPaths(pm);
for (size_t i = 0, cnt = newpaths.size(); i < cnt; i++)
{
providers.push_back(providerID);
paths.push_back(newpaths[i]);
}
}
}
wxArrayString ModuleManager::FindPluginsForProvider(const PluginID & providerID,
const wxString & path)
{
// Instantiate if it hasn't already been done
if (mDynModules.find(providerID) == mDynModules.end())
{
// If it couldn't be created, just give up and return an empty list
if (!CreateProviderInstance(providerID, path))
{
return wxArrayString();
}
}
return mDynModules[providerID]->FindPluginPaths(PluginManager::Get());
}
bool ModuleManager::RegisterPlugin(const PluginID & providerID, const wxString & path, wxString &errMsg)
{
errMsg.clear();
if (mDynModules.find(providerID) == mDynModules.end())
{
return false;
}
auto nFound = mDynModules[providerID]->DiscoverPluginsAtPath(path, errMsg);
return nFound > 0;
}
IdentInterface *ModuleManager::CreateProviderInstance(const PluginID & providerID,
const wxString & path)
{
if (path.IsEmpty() && mDynModules.find(providerID) != mDynModules.end())
{
return mDynModules[providerID].get();
}
return LoadModule(path);
}
IdentInterface *ModuleManager::CreateInstance(const PluginID & providerID,
const wxString & path)
{
if (mDynModules.find(providerID) == mDynModules.end())
{
return NULL;
}
return mDynModules[providerID]->CreateInstance(path);
}
void ModuleManager::DeleteInstance(const PluginID & providerID,
IdentInterface *instance)
{
if (mDynModules.find(providerID) == mDynModules.end())
{
return;
}
mDynModules[providerID]->DeleteInstance(instance);
}
bool ModuleManager::IsProviderValid(const PluginID & WXUNUSED(providerID),
const wxString & path)
{
// Builtin modules do not have a path
if (path.IsEmpty())
{
return true;
}
wxFileName lib(path);
if (lib.FileExists() || lib.DirExists())
{
return true;
}
return false;
}
bool ModuleManager::IsPluginValid(const PluginID & providerID,
const wxString & path,
bool bFast)
{
if (mDynModules.find(providerID) == mDynModules.end())
{
return false;
}
return mDynModules[providerID]->IsPluginValid(path, bFast);
}