audacia/src/tracks/ui/TrackControls.cpp

236 lines
6.4 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
TrackControls.cpp
Paul Licameli split from TrackPanel.cpp
**********************************************************************/
#include "../../Audacity.h"
#include "TrackControls.h"
#include "TrackButtonHandles.h"
#include "TrackSelectHandle.h"
#include "../../HitTestResult.h"
#include "../../RefreshCode.h"
#include "../../MixerBoard.h"
#include "../../Project.h"
#include "../../TrackPanel.h" // for TrackInfo
#include "../../TrackPanelMouseEvent.h"
#include "../../Track.h"
#include <wx/textdlg.h>
TrackControls::TrackControls( std::shared_ptr<Track> pTrack )
: mwTrack{ pTrack }
{
}
TrackControls::~TrackControls()
{
}
std::shared_ptr<Track> TrackControls::FindTrack()
{
return mwTrack.lock();
}
std::vector<UIHandlePtr> TrackControls::HitTest
(const TrackPanelMouseState &st,
const AudacityProject *WXUNUSED(project))
{
// Hits are mutually exclusive, results single
const wxMouseState &state = st.state;
const wxRect &rect = st.rect;
UIHandlePtr result;
std::vector<UIHandlePtr> results;
auto pTrack = FindTrack();
// shared pointer to this:
auto sThis = pTrack->GetTrackControl();
if (NULL != (result = CloseButtonHandle::HitTest(
mCloseHandle, state, rect, this)))
results.push_back(result);
if (NULL != (result = MenuButtonHandle::HitTest(
mMenuHandle, state, rect, sThis)))
results.push_back(result);
if (NULL != (result = MinimizeButtonHandle::HitTest(
mMinimizeHandle, state, rect, this)))
results.push_back(result);
if (results.empty()) {
if (NULL != (result = TrackSelectHandle::HitAnywhere(
mSelectHandle, pTrack)))
results.push_back(result);
}
return results;
}
enum
{
OnSetNameID = 2000,
OnMoveUpID,
OnMoveDownID,
OnMoveTopID,
OnMoveBottomID,
};
class TrackMenuTable : public PopupMenuTable
{
TrackMenuTable() : mpData(NULL) {}
DECLARE_POPUP_MENU(TrackMenuTable);
public:
static TrackMenuTable &Instance();
private:
void OnSetName(wxCommandEvent &);
void OnMoveTrack(wxCommandEvent &event);
void InitMenu(Menu *pMenu, void *pUserData) override;
void DestroyMenu() override
{
mpData = nullptr;
}
TrackControls::InitMenuData *mpData;
};
TrackMenuTable &TrackMenuTable::Instance()
{
static TrackMenuTable instance;
return instance;
}
void TrackMenuTable::InitMenu(Menu *pMenu, void *pUserData)
{
mpData = static_cast<TrackControls::InitMenuData*>(pUserData);
Track *const pTrack = mpData->pTrack;
TrackList *const tracks = GetActiveProject()->GetTracks();
pMenu->Enable(OnMoveUpID, tracks->CanMoveUp(pTrack));
pMenu->Enable(OnMoveDownID, tracks->CanMoveDown(pTrack));
pMenu->Enable(OnMoveTopID, tracks->CanMoveUp(pTrack));
pMenu->Enable(OnMoveBottomID, tracks->CanMoveDown(pTrack));
}
BEGIN_POPUP_MENU(TrackMenuTable)
POPUP_MENU_ITEM(OnSetNameID, _("&Name..."), OnSetName)
POPUP_MENU_SEPARATOR()
POPUP_MENU_ITEM(
// It is not correct to use KeyStringDisplay here -- wxWidgets will apply
// its equivalent to the key names passed to menu functions.
OnMoveUpID,
_("Move Track &Up") + wxT("\t") +
(GetActiveProject()->GetCommandManager()->
GetKeyFromName(wxT("TrackMoveUp"))),
OnMoveTrack)
POPUP_MENU_ITEM(
OnMoveDownID,
_("Move Track &Down") + wxT("\t") +
(GetActiveProject()->GetCommandManager()->
GetKeyFromName(wxT("TrackMoveDown"))),
OnMoveTrack)
POPUP_MENU_ITEM(
OnMoveTopID,
_("Move Track to &Top") + wxT("\t") +
(GetActiveProject()->GetCommandManager()->
GetKeyFromName(wxT("TrackMoveTop"))),
OnMoveTrack)
POPUP_MENU_ITEM(
OnMoveBottomID,
_("Move Track to &Bottom") + wxT("\t") +
(GetActiveProject()->GetCommandManager()->
GetKeyFromName(wxT("TrackMoveBottom"))),
OnMoveTrack)
END_POPUP_MENU()
void TrackMenuTable::OnSetName(wxCommandEvent &)
{
Track *const pTrack = mpData->pTrack;
if (pTrack)
{
AudacityProject *const proj = ::GetActiveProject();
const wxString oldName = pTrack->GetName();
const wxString newName =
wxGetTextFromUser(_("Change track name to:"),
_("Track Name"), oldName);
if (newName != wxT("")) // wxGetTextFromUser returns empty string on Cancel.
{
pTrack->SetName(newName);
// if we have a linked channel this name should change as well
// (otherwise sort by name and time will crash).
if (pTrack->GetLinked())
pTrack->GetLink()->SetName(newName);
MixerBoard *const pMixerBoard = proj->GetMixerBoard();
auto pt = dynamic_cast<PlayableTrack*>(pTrack);
if (pt && pMixerBoard)
pMixerBoard->UpdateName(pt);
proj->PushState(wxString::Format(_("Renamed '%s' to '%s'"),
oldName,
newName),
_("Name Change"));
mpData->result = RefreshCode::RefreshAll;
}
}
}
void TrackMenuTable::OnMoveTrack(wxCommandEvent &event)
{
AudacityProject *const project = GetActiveProject();
AudacityProject::MoveChoice choice;
switch (event.GetId()) {
default:
wxASSERT(false);
case OnMoveUpID:
choice = AudacityProject::OnMoveUpID; break;
case OnMoveDownID:
choice = AudacityProject::OnMoveDownID; break;
case OnMoveTopID:
choice = AudacityProject::OnMoveTopID; break;
case OnMoveBottomID:
choice = AudacityProject::OnMoveBottomID; break;
}
project->MoveTrack(mpData->pTrack, choice);
// MoveTrack already refreshed TrackPanel, which means repaint will happen.
// This is a harmless redundancy:
mpData->result = RefreshCode::RefreshAll;
}
unsigned TrackControls::DoContextMenu
(const wxRect &rect, wxWindow *pParent, wxPoint *)
{
wxRect buttonRect;
TrackInfo::GetTitleBarRect(rect, buttonRect);
auto track = FindTrack();
if (!track)
return RefreshCode::RefreshNone;
InitMenuData data{ track.get(), pParent, RefreshCode::RefreshNone };
const auto pTable = &TrackMenuTable::Instance();
auto pMenu = PopupMenuTable::BuildMenu(pParent, pTable, &data);
PopupMenuTable *const pExtension = GetMenuExtension(track.get());
if (pExtension)
pMenu->Extend(pExtension);
pParent->PopupMenu
(pMenu.get(), buttonRect.x + 1, buttonRect.y + buttonRect.height + 1);
return data.result;
}