audacia/src/TrackPanel.h

744 lines
26 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
TrackPanel.h
Dominic Mazzoni
**********************************************************************/
#ifndef __AUDACITY_TRACK_PANEL__
#define __AUDACITY_TRACK_PANEL__
#include <wx/dcmemory.h>
#include <wx/dynarray.h>
#include <wx/panel.h>
#include <wx/timer.h>
#include <wx/window.h>
#include "LabelTrack.h"
#include "Sequence.h" //Stm: included for the sampleCount declaration
#include "WaveClip.h"
#include "WaveTrack.h"
#include "UndoManager.h" //JKC: Included for PUSH_XXX definitions.
#include "widgets/TimeTextCtrl.h"
class wxMenu;
class wxRect;
class TrackPanel;
class TrackArtist;
class Ruler;
class SnapManager;
class AdornedRulerPanel;
class LWSlider;
class ControlToolBar; //Needed because state of controls can affect what gets drawn.
class ToolsToolBar; //Needed because state of controls can affect what gets drawn.
class MixerBoard;
class AudacityProject;
class TrackPanelAx;
struct ViewInfo;
WX_DEFINE_ARRAY(LWSlider *, LWSliderArray);
class AUDACITY_DLL_API TrackClip
{
public:
TrackClip(Track *t, WaveClip *c) { track = t; clip = c; }
Track *track;
WaveClip *clip;
};
WX_DECLARE_OBJARRAY(TrackClip, TrackClipArray);
class AUDACITY_DLL_API TrackPanelListener {
public:
TrackPanelListener(){};
virtual ~TrackPanelListener(){};
virtual void TP_DisplaySelection() = 0;
virtual void TP_DisplayStatusMessage(wxString msg) = 0;
virtual int TP_GetCurrentTool() = 0;
virtual ToolsToolBar * TP_GetToolsToolBar() = 0;
virtual ControlToolBar * TP_GetControlToolBar() = 0;
virtual void TP_OnPlayKey() = 0;
virtual void TP_PushState(wxString shortDesc, wxString longDesc,
int flags = PUSH_AUTOSAVE | PUSH_CALC_SPACE) = 0;
virtual void TP_ModifyState() = 0;
virtual void TP_RedrawScrollbars() = 0;
virtual void TP_ScrollLeft() = 0;
virtual void TP_ScrollRight() = 0;
virtual void TP_ScrollWindow(double scrollto) = 0;
virtual void TP_ScrollUpDown(int delta) = 0;
virtual void TP_HandleResize() = 0;
};
//
// TrackInfo sliders: we keep a pool of sliders, and attach them to tracks as
// they come on screen (this helps deal with very large numbers of tracks, esp.
// on MSW).
//
// With the initial set of sliders smaller than the page size, a new slider is
// created at track-creation time for tracks between 16 and when 80 goes past
// the top of the screen. After that, existing sliders are re-used for new
// tracks.
//
const unsigned int kInitialSliders = 16;
const unsigned int kSliderPageFlip = 80;
// JKC Nov 2011: Disabled warning C4251 which is to do with DLL linkage
// and only a worry when there are DLLs using the structures.
// LWSliderArray and TrackClipArray are private in TrackInfo, so we will not
// access them directly from the DLL.
// TrackClipArray in TrackPanel needs to be handled with care in the derived
// class, but the C4251 warning is no worry in core Audacity.
// wxWidgets doesn't cater to the exact details we need in
// WX_DECLARE_EXPORTED_OBJARRAY to be able to use that for these two arrays.
#ifdef _MSC_VER
#pragma warning( push )
#pragma warning( disable: 4251 )
#endif
class AUDACITY_DLL_API TrackInfo
{
public:
TrackInfo(wxWindow * pParentIn);
~TrackInfo();
int GetTrackInfoWidth() const;
void UpdateSliderOffset(Track *t);
private:
void MakeMoreSliders();
void EnsureSufficientSliders(int index);
void SetTrackInfoFont(wxDC *dc);
void DrawBackground(wxDC * dc, const wxRect r, bool bSelected, bool bHasMuteSolo, const int labelw, const int vrul);
void DrawBordersWithin(wxDC * dc, const wxRect r, bool bHasMuteSolo );
void DrawCloseBox(wxDC * dc, const wxRect r, bool down);
void DrawTitleBar(wxDC * dc, const wxRect r, Track * t, bool down);
void DrawMuteSolo(wxDC * dc, const wxRect r, Track * t, bool down, bool solo, bool bHasSoloButton);
void DrawVRuler(wxDC * dc, const wxRect r, Track * t);
#ifdef EXPERIMENTAL_MIDI_OUT
void DrawVelocitySlider(wxDC * dc, NoteTrack *t, wxRect r);
#endif
void DrawSliders(wxDC * dc, WaveTrack *t, wxRect r);
// Draw the minimize button *and* the sync-lock track icon, if necessary.
void DrawMinimize(wxDC * dc, const wxRect r, Track * t, bool down);
void GetTrackControlsRect(const wxRect r, wxRect &dest) const;
void GetCloseBoxRect(const wxRect r, wxRect &dest) const;
void GetTitleBarRect(const wxRect r, wxRect &dest) const;
void GetMuteSoloRect(const wxRect r, wxRect &dest, bool solo, bool bHasSoloButton) const;
void GetGainRect(const wxRect r, wxRect &dest) const;
void GetPanRect(const wxRect r, wxRect &dest) const;
void GetMinimizeRect(const wxRect r, wxRect &dest) const;
void GetSyncLockIconRect(const wxRect r, wxRect &dest) const;
// These arrays are always kept the same size.
LWSliderArray mGains;
LWSliderArray mPans;
// index of track whose pan/gain sliders are at index 0 in the above arrays
unsigned int mSliderOffset;
public:
// Slider access by track index
LWSlider * GainSlider(int trackIndex);
LWSlider * PanSlider(int trackIndex);
wxWindow * pParent;
wxFont mFont;
friend class TrackPanel;
};
const int DragThreshold = 3;// Anything over 3 pixels is a drag, else a click.
class AUDACITY_DLL_API TrackPanel:public wxPanel {
public:
TrackPanel(wxWindow * parent,
wxWindowID id,
const wxPoint & pos,
const wxSize & size,
TrackList * tracks,
ViewInfo * viewInfo,
TrackPanelListener * listener,
AdornedRulerPanel * ruler );
virtual ~ TrackPanel();
virtual void BuildMenus(void);
virtual void DeleteMenus(void);
virtual void UpdatePrefs();
virtual void OnSize(wxSizeEvent & event);
virtual void OnErase(wxEraseEvent & event);
virtual void OnPaint(wxPaintEvent & event);
virtual void OnMouseEvent(wxMouseEvent & event);
virtual void OnCaptureLost(wxMouseCaptureLostEvent & event);
virtual void OnCaptureKey(wxCommandEvent & event);
virtual void OnKeyDown(wxKeyEvent & event);
virtual void OnChar(wxKeyEvent & event);
virtual void OnSetFocus(wxFocusEvent & event);
virtual void OnKillFocus(wxFocusEvent & event);
virtual void OnContextMenu(wxContextMenuEvent & event);
virtual void OnTrackListResized(wxCommandEvent & event);
virtual void OnTrackListUpdated(wxCommandEvent & event);
virtual void UpdateViewIfNoTracks(); // Call this to update mViewInfo, etc, after track(s) removal, before Refresh().
virtual double GetMostRecentXPos();
virtual void OnTimer();
virtual int GetLeftOffset() const { return GetLabelWidth() + 1;}
virtual void GetTracksUsableArea(int *width, int *height) const;
virtual void SelectNone();
virtual void SetStop(bool bStopped);
virtual void Refresh(bool eraseBackground = true,
const wxRect *rect = (const wxRect *) NULL);
virtual void RefreshTrack(Track *trk, bool refreshbacking = true);
virtual void DisplaySelection();
// These two are neither used nor defined as of Nov-2011
//virtual void SetSelectionFormat(int iformat)
//virtual void SetSnapTo(int snapto)
virtual void HandleAltKey(bool down);
virtual void HandleShiftKey(bool down);
virtual void HandleControlKey(bool down);
virtual void HandlePageUpKey();
virtual void HandlePageDownKey();
virtual AudacityProject * GetProject() const;
virtual void OnPrevTrack(bool shift = false);
virtual void OnNextTrack(bool shift = false);
virtual void OnToggle();
virtual void OnCursorLeft(bool shift, bool ctrl, bool keyup = false);
virtual void OnCursorRight(bool shift, bool ctrl, bool keyup = false);
virtual void OnCursorMove(bool forward, bool jump, bool longjump);
virtual void OnBoundaryMove(bool left, bool boundaryContract);
virtual void ScrollIntoView(double pos);
virtual void ScrollIntoView(int x);
virtual void OnTrackPan();
virtual void OnTrackPanLeft();
virtual void OnTrackPanRight();
virtual void OnTrackGain();
virtual void OnTrackGainDec();
virtual void OnTrackGainInc();
virtual void OnTrackMenu(Track *t = NULL);
virtual void OnTrackMute(bool shiftdown, Track *t = NULL);
virtual void OnTrackSolo(bool shiftdown, Track *t = NULL);
virtual void OnTrackClose();
virtual Track * GetFirstSelectedTrack();
virtual bool IsMouseCaptured();
virtual void EnsureVisible(Track * t);
virtual Track *GetFocusedTrack();
virtual void SetFocusedTrack(Track *t);
virtual void HandleCursorForLastMouseEvent();
virtual void UpdateVRulers();
virtual void UpdateVRuler(Track *t);
virtual void UpdateTrackVRuler(Track *t);
virtual void UpdateVRulerSize();
protected:
virtual MixerBoard* GetMixerBoard();
/** @brief Populates the track pop-down menu with the common set of
* initial items.
*
* Ensures that all pop-down menus start with Name, and the commands for moving
* the track around, via a single set of code.
* @param menu the menu to add the commands to.
*/
virtual void BuildCommonDropMenuItems(wxMenu * menu);
virtual bool IsUnsafe();
virtual bool HandleLabelTrackMouseEvent(LabelTrack * lTrack, wxRect &r, wxMouseEvent & event);
virtual bool HandleTrackLocationMouseEvent(WaveTrack * track, wxRect &r, wxMouseEvent &event);
virtual void HandleTrackSpecificMouseEvent(wxMouseEvent & event);
virtual void DrawIndicator();
/// draws the green line on the tracks to show playback position
/// @param repairOld if true the playback position is not updated/erased, and simply redrawn
virtual void DoDrawIndicator(wxDC & dc, bool repairOld = false);
virtual void DrawCursor();
virtual void DoDrawCursor(wxDC & dc);
virtual void ScrollDuringDrag();
// Working out where to dispatch the event to.
virtual int DetermineToolToUse( ToolsToolBar * pTtb, wxMouseEvent & event);
virtual bool HitTestEnvelope(Track *track, wxRect &r, wxMouseEvent & event);
virtual bool HitTestSamples(Track *track, wxRect &r, wxMouseEvent & event);
virtual bool HitTestSlide(Track *track, wxRect &r, wxMouseEvent & event);
#ifdef USE_MIDI
// data for NoteTrack interactive stretch operations:
// Stretching applies to a selected region after quantizing the
// region to beat boundaries (subbeat stretching is not supported,
// but maybe it should be enabled with shift or ctrl or something)
// Stretching can drag the left boundary (the right stays fixed),
// the right boundary (the left stays fixed), or the center (splits
// the selection into two parts: when left part grows, the right
// part shrinks, keeping the leftmost and rightmost boundaries
// fixed.
enum StretchEnum {
stretchLeft,
stretchCenter,
stretchRight
};
StretchEnum mStretchMode; // remembers what to drag
bool mStretching; // true between mouse down and mouse up
bool mStretched; // true after drag has pushed state
double mStretchStart; // time of initial mouse position, quantized
// to the nearest beat
double mStretchSel0; // initial sel0 (left) quantized to nearest beat
double mStretchSel1; // initial sel1 (left) quantized to nearest beat
double mStretchLeftBeats; // how many beats from left to cursor
double mStretchRightBeats; // how many beats from cursor to right
virtual bool HitTestStretch(Track *track, wxRect &r, wxMouseEvent & event);
virtual void Stretch(int mouseXCoordinate, int trackLeftEdge, Track *pTrack);
#endif
// AS: Selection handling
virtual void HandleSelect(wxMouseEvent & event);
virtual void SelectionHandleDrag(wxMouseEvent &event, Track *pTrack);
virtual void SelectionHandleClick(wxMouseEvent &event,
Track* pTrack, wxRect r);
virtual void StartSelection (int mouseXCoordinate, int trackLeftEdge);
virtual void ExtendSelection(int mouseXCoordinate, int trackLeftEdge,
Track *pTrack);
virtual void SelectTracksByLabel( LabelTrack *t );
virtual void SelectTrackLength(Track *t);
// Helper for moving by keyboard with snap-to-grid enabled
virtual double GridMove(double t, int minPix);
// AS: Cursor handling
virtual bool SetCursorByActivity( );
virtual void SetCursorAndTipWhenInLabel( Track * t, wxMouseEvent &event, const wxChar ** ppTip );
virtual void SetCursorAndTipWhenInVResizeArea( Track * label, bool blinked, const wxChar ** ppTip );
virtual void SetCursorAndTipWhenInLabelTrack( LabelTrack * pLT, wxMouseEvent & event, const wxChar ** ppTip );
virtual void SetCursorAndTipWhenSelectTool( Track * t, wxMouseEvent & event, wxRect &r, bool bMultiToolMode, const wxChar ** ppTip );
virtual void SetCursorAndTipByTool( int tool, wxMouseEvent & event, const wxChar **ppTip );
virtual void HandleCursor(wxMouseEvent & event);
// AS: Envelope editing handlers
virtual void HandleEnvelope(wxMouseEvent & event);
virtual void ForwardEventToTimeTrackEnvelope(wxMouseEvent & event);
virtual void ForwardEventToWaveTrackEnvelope(wxMouseEvent & event);
virtual void ForwardEventToEnvelope(wxMouseEvent &event);
// AS: Track sliding handlers
virtual void HandleSlide(wxMouseEvent & event);
virtual void StartSlide(wxMouseEvent &event);
virtual void DoSlide(wxMouseEvent &event);
virtual void AddClipsToCaptured(Track *t, bool withinSelection);
virtual void AddClipsToCaptured(Track *t, double t0, double t1);
// AS: Handle zooming into tracks
virtual void HandleZoom(wxMouseEvent & event);
virtual void HandleZoomClick(wxMouseEvent & event);
virtual void HandleZoomDrag(wxMouseEvent & event);
virtual void HandleZoomButtonUp(wxMouseEvent & event);
virtual bool IsDragZooming();
virtual void DragZoom(wxMouseEvent &event, int x);
virtual void DoZoomInOut(wxMouseEvent &event, int x);
virtual void HandleVZoom(wxMouseEvent & event);
virtual void HandleVZoomClick(wxMouseEvent & event);
virtual void HandleVZoomDrag(wxMouseEvent & event);
virtual void HandleVZoomButtonUp(wxMouseEvent & event);
// Handle sample editing using the 'draw' tool.
virtual bool IsSampleEditingPossible( wxMouseEvent & event, Track * t );
virtual void HandleSampleEditing(wxMouseEvent & event);
virtual void HandleSampleEditingClick( wxMouseEvent & event );
virtual void HandleSampleEditingDrag( wxMouseEvent & event );
virtual void HandleSampleEditingButtonUp( wxMouseEvent & event );
// MM: Handle mouse wheel rotation
virtual void HandleWheelRotation(wxMouseEvent & event);
// Handle resizing.
virtual void HandleResizeClick(wxMouseEvent & event);
virtual void HandleResizeDrag(wxMouseEvent & event);
virtual void HandleResizeButtonUp(wxMouseEvent & event);
virtual void HandleResize(wxMouseEvent & event);
virtual void HandleLabelClick(wxMouseEvent & event);
virtual void HandleRearrange(wxMouseEvent & event);
virtual void CalculateRearrangingThresholds(wxMouseEvent & event);
virtual void HandleClosing(wxMouseEvent & event);
virtual void HandlePopping(wxMouseEvent & event);
virtual void HandleMutingSoloing(wxMouseEvent & event, bool solo);
virtual void HandleMinimizing(wxMouseEvent & event);
virtual void HandleSliders(wxMouseEvent &event, bool pan);
// These *Func methods are used in TrackPanel::HandleLabelClick to set up
// for actual handling in methods called by TrackPanel::OnMouseEvent, and
// to draw button-down states, etc.
virtual bool CloseFunc(Track * t, wxRect r, int x, int y);
virtual bool PopupFunc(Track * t, wxRect r, int x, int y);
// TrackSelFunc, unlike the other *Func methods, returns true if the click is not
// set up to be handled, but click is on the sync-lock icon or the blank area to
// the left of the minimize button, and we want to pass it forward to be a track select.
virtual bool TrackSelFunc(Track * t, wxRect r, int x, int y);
virtual bool MuteSoloFunc(Track *t, wxRect r, int x, int f, bool solo);
virtual bool MinimizeFunc(Track *t, wxRect r, int x, int f);
virtual bool GainFunc(Track * t, wxRect r, wxMouseEvent &event,
int x, int y);
virtual bool PanFunc(Track * t, wxRect r, wxMouseEvent &event,
int x, int y);
virtual void MakeParentRedrawScrollbars();
// AS: Pushing the state preserves state for Undo operations.
virtual void MakeParentPushState(wxString desc, wxString shortDesc,
int flags = PUSH_AUTOSAVE | PUSH_CALC_SPACE);
virtual void MakeParentModifyState();
virtual void MakeParentResize();
virtual void OnSetName(wxCommandEvent &event);
virtual void OnSetFont(wxCommandEvent &event);
virtual void OnMoveTrack (wxCommandEvent &event);
virtual void OnChangeOctave (wxCommandEvent &event);
virtual void OnChannelChange(wxCommandEvent &event);
virtual void OnSetDisplay (wxCommandEvent &event);
virtual void OnSetTimeTrackRange (wxCommandEvent &event);
virtual void OnTimeTrackLin(wxCommandEvent &event);
virtual void OnTimeTrackLog(wxCommandEvent &event);
virtual void OnTimeTrackLogInt(wxCommandEvent &event);
virtual void SetMenuCheck( wxMenu & menu, int newId );
virtual void SetRate(Track *pTrack, double rate);
virtual void OnRateChange(wxCommandEvent &event);
virtual void OnRateOther(wxCommandEvent &event);
virtual void OnFormatChange(wxCommandEvent &event);
virtual void OnSwapChannels(wxCommandEvent &event);
virtual void OnSplitStereo(wxCommandEvent &event);
virtual void OnSplitStereoMono(wxCommandEvent &event);
virtual void SplitStereo(bool stereo);
virtual void OnMergeStereo(wxCommandEvent &event);
virtual void OnCutSelectedText(wxCommandEvent &event);
virtual void OnCopySelectedText(wxCommandEvent &event);
virtual void OnPasteSelectedText(wxCommandEvent &event);
virtual void SetTrackPan(Track * t, LWSlider * s);
virtual void SetTrackGain(Track * t, LWSlider * s);
virtual void RemoveTrack(Track * toRemove);
// Find track info by coordinate
virtual Track *FindTrack(int mouseX, int mouseY, bool label, bool link,
wxRect * trackRect = NULL);
virtual wxRect FindTrackRect(Track * target, bool label);
virtual int GetVRulerWidth() const;
virtual int GetVRulerOffset() const { return mTrackInfo.GetTrackInfoWidth(); };
virtual int GetLabelWidth() const { return mTrackInfo.GetTrackInfoWidth() + GetVRulerWidth(); };
// JKC Nov-2011: These four functions only used from within a dll such as mod-track-panel
// They work around some messy problems with constructors.
public:
TrackList * GetTracks(){ return mTracks;};
ViewInfo * GetViewInfo(){ return mViewInfo;};
TrackPanelListener * GetListener(){ return mListener;};
AdornedRulerPanel * GetRuler(){ return mRuler;};
// JKC and here is a factory function which just does 'new' in standard Audacity.
static TrackPanel *(*FactoryFunction)(wxWindow * parent,
wxWindowID id,
const wxPoint & pos,
const wxSize & size,
TrackList * tracks,
ViewInfo * viewInfo,
TrackPanelListener * listener,
AdornedRulerPanel * ruler);
protected:
virtual void DrawTracks(wxDC * dc);
virtual void DrawEverythingElse(wxDC *dc, const wxRegion region,
const wxRect panelRect, const wxRect clip);
virtual void DrawOutside(Track *t, wxDC *dc, const wxRect rec,
const wxRect trackRect);
virtual void DrawZooming(wxDC* dc, const wxRect clip);
virtual void HighlightFocusedTrack (wxDC* dc, const wxRect r);
virtual void DrawShadow (Track *t, wxDC* dc, const wxRect r);
virtual void DrawBordersAroundTrack(Track *t, wxDC* dc, const wxRect r, const int labelw, const int vrul);
virtual void DrawOutsideOfTrack (Track *t, wxDC* dc, const wxRect r);
virtual int IdOfRate( int rate );
virtual int IdOfFormat( int format );
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
void UpdateVirtualStereoOrder();
#endif
// Accessors...
virtual bool HasSoloButton(){ return mSoloPref!=wxT("None");};
//JKC: These two belong in the label track.
int mLabelTrackStartXPos;
int mLabelTrackStartYPos;
virtual wxString TrackSubText(Track *t);
virtual bool MoveClipToTrack(WaveClip *clip, WaveTrack* dst);
TrackInfo mTrackInfo;
TrackPanelListener *mListener;
TrackList *mTracks;
ViewInfo *mViewInfo;
AdornedRulerPanel *mRuler;
double mSeekShort;
double mSeekLong;
TrackArtist *mTrackArtist;
class AUDACITY_DLL_API AudacityTimer:public wxTimer {
public:
virtual void Notify() { parent->OnTimer(); }
TrackPanel *parent;
} mTimer;
// This stores the parts of the screen that get overwritten by the indicator
// and cursor
double mLastIndicator;
double mLastCursor;
int mTimeCount;
wxMemoryDC mBackingDC;
wxBitmap *mBacking;
bool mRefreshBacking;
int mPrevWidth;
int mPrevHeight;
wxLongLong mLastSelectionAdjustment;
double mSelStart;
Track *mCapturedTrack;
Envelope *mCapturedEnvelope;
WaveClip *mCapturedClip;
TrackClipArray mCapturedClipArray;
bool mCapturedClipIsSelection;
WaveTrack::Location mCapturedTrackLocation;
wxRect mCapturedTrackLocationRect;
wxRect mCapturedRect;
// When sliding horizontally, the moving clip may automatically
// snap to the beginning and ending of other clips, or to label
// starts and stops. When you start sliding, SlideSnapFromPoints
// gets populated with the start and stop times of selected clips,
// and SlideSnapToPoints gets populated with the start and stop times
// of other clips. In both cases, times that are within 3 pixels
// of another at the same zoom level are eliminated; you can't snap
// when there are two things arbitrarily close at that zoom level.
wxBaseArrayDouble mSlideSnapFromPoints;
wxBaseArrayDouble mSlideSnapToPoints;
wxArrayInt mSlideSnapLinePixels;
// The amount that clips are sliding horizontally; this allows
// us to undo the slide and then slide it by another amount
double mHSlideAmount;
bool mDidSlideVertically;
bool mRedrawAfterStop;
bool mIndicatorShowing;
wxMouseEvent mLastMouseEvent;
int mMouseClickX;
int mMouseClickY;
int mMouseMostRecentX;
int mMouseMostRecentY;
int mZoomStart;
int mZoomEnd;
// Handles snapping the selection boundaries or track boundaries to
// line up with existing tracks or labels. mSnapLeft and mSnapRight
// are the horizontal index of pixels to display user feedback
// guidelines so the user knows when such snapping is taking place.
SnapManager *mSnapManager;
wxInt64 mSnapLeft;
wxInt64 mSnapRight;
bool mSnapPreferRightEdge;
TimeConverter mConverter;
Track * mDrawingTrack; // Keeps track of which track you are drawing on between events cf. HandleDraw()
int mDrawingTrackTop; // Keeps track of the top position of the drawing track.
sampleCount mDrawingStartSample; // sample of last click-down
float mDrawingStartSampleValue; // value of last click-down
sampleCount mDrawingLastDragSample; // sample of last drag-over
float mDrawingLastDragSampleValue; // value of last drag-over
double PositionToTime(wxInt64 mouseXCoordinate,
wxInt64 trackLeftEdge) const;
wxInt64 TimeToPosition(double time,
wxInt64 trackLeftEdge) const;
int mInitialTrackHeight;
int mInitialUpperTrackHeight;
bool mAutoScrolling;
enum MouseCaptureEnum
{
IsUncaptured=0, // This is the normal state for the mouse
IsVZooming,
IsClosing,
IsSelecting,
IsAdjustingLabel,
IsResizing,
IsResizingBetweenLinkedTracks,
IsResizingBelowLinkedTracks,
IsRearranging,
IsSliding,
IsEnveloping,
IsMuting,
IsSoloing,
IsGainSliding,
IsPanSliding,
IsMinimizing,
IsOverCutLine,
WasOverCutLine,
IsPopping,
#ifdef USE_MIDI
IsStretching,
#endif
IsZooming
};
enum MouseCaptureEnum mMouseCapture;
virtual void SetCapturedTrack( Track * t, enum MouseCaptureEnum MouseCapture=IsUncaptured );
bool mAdjustSelectionEdges;
bool mSlideUpDownOnly;
bool mCircularTrackNavigation;
float mdBr;
// JH: if the user is dragging a track, at what y
// coordinate should the dragging track move up or down?
int mMoveUpThreshold;
int mMoveDownThreshold;
wxCursor *mArrowCursor;
wxCursor *mPencilCursor;
wxCursor *mSelectCursor;
wxCursor *mResizeCursor;
wxCursor *mSlideCursor;
wxCursor *mEnvelopeCursor;
wxCursor *mSmoothCursor;
wxCursor *mZoomInCursor;
wxCursor *mZoomOutCursor;
wxCursor *mLabelCursorLeft;
wxCursor *mLabelCursorRight;
wxCursor *mRearrangeCursor;
wxCursor *mDisabledCursor;
wxCursor *mAdjustLeftSelectionCursor;
wxCursor *mAdjustRightSelectionCursor;
#if USE_MIDI
wxCursor *mStretchCursor;
wxCursor *mStretchLeftCursor;
wxCursor *mStretchRightCursor;
#endif
wxMenu *mWaveTrackMenu;
wxMenu *mNoteTrackMenu;
wxMenu *mTimeTrackMenu;
wxMenu *mLabelTrackMenu;
wxMenu *mRateMenu;
wxMenu *mFormatMenu;
wxMenu *mLabelTrackInfoMenu;
Track *mPopupMenuTarget;
friend class TrackPanelAx;
TrackPanelAx *mAx;
wxString mSoloPref;
// Keeps track of extra fractional vertical scroll steps
double mVertScrollRemainder;
protected:
// The screenshot class needs to access internals
friend class ScreenshotCommand;
public:
wxSize vrulerSize;
DECLARE_EVENT_TABLE()
};
#ifdef _MSC_VER
#pragma warning( pop )
#endif
//This constant determines the size of the vertical region (in pixels) around
//the bottom of a track that can be used for vertical track resizing.
#define TRACK_RESIZE_REGION 5
//This constant determines the size of the horizontal region (in pixels) around
//the right and left selection bounds that can be used for horizontal selection adjusting
#define SELECTION_RESIZE_REGION 3
#define SMOOTHING_KERNEL_RADIUS 3
#define SMOOTHING_BRUSH_RADIUS 5
#define SMOOTHING_PROPORTION_MAX 0.7
#define SMOOTHING_PROPORTION_MIN 0.0
#endif