audacia/src/Track.h

557 lines
16 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
Track.h
Dominic Mazzoni
**********************************************************************/
#ifndef __AUDACITY_TRACK__
#define __AUDACITY_TRACK__
#include "Audacity.h"
#include "MemoryX.h"
#include <vector>
#include <list>
#include <wx/dynarray.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/longlong.h>
#include <wx/string.h>
#include "Experimental.h"
#include "SampleFormat.h"
#include "xml/XMLTagHandler.h"
#ifdef __WXMSW__
#pragma warning(disable:4284)
#endif
class wxTextFile;
class DirManager;
class Track;
class LabelTrack;
class TimeTrack;
class WaveTrack;
class NoteTrack;
class AudacityProject;
class ZoomInfo;
WX_DEFINE_USER_EXPORTED_ARRAY(Track*, TrackArray, class AUDACITY_DLL_API);
using WaveTrackArray = std::vector < WaveTrack* > ;
class WaveTrackConstArray : public std::vector < const WaveTrack* > {
public:
WaveTrackConstArray() {}
// I'd like to use an inherited constructor, but that's not here yet in MSVC compiler...
#ifdef __AUDACITY_OLD_STD__
WaveTrackConstArray
(std::initializer_list<value_type> tracks)
{
reserve(tracks.size());
for (const auto &track : tracks)
push_back(track);
}
#else
WaveTrackConstArray
(std::initializer_list<value_type> tracks) : std::vector<value_type>(tracks) {}
#endif
};
using NoteTrackArray = std::vector < NoteTrack* >;
#if defined(USE_MIDI)
class NoteTrack;
#endif
class TrackList;
using ListOfTracks = std::list<movable_ptr<Track>>;
using TrackNodePointer = ListOfTracks::iterator;
class AUDACITY_DLL_API Track /* not final */ : public XMLTagHandler
{
friend class TrackList;
friend class TrackListIterator;
friend class SyncLockedTracksIterator;
// To be TrackDisplay
protected:
TrackList *mList;
TrackNodePointer mNode{};
int mIndex;
int mY;
int mHeight;
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
int mYv; //For mono a virtual Y value is necessary.
int mHeightv; // For mono a virtual height value is necessary.
float mPerY; //mY as a percent of mYv + mY
bool mVirtualStereo;
#endif
wxString mName;
wxString mDefaultName;
bool mSelected;
bool mLinked;
bool mMinimized;
public:
mutable wxSize vrulerSize;
// This just returns a constant and can be overriden by subclasses
// to specify a different height for the case that the track is minimized.
virtual int GetMinimizedHeight() const;
int GetActualHeight() { return mHeight; };
int GetIndex() const;
void SetIndex(int index);
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
int GetY(bool vStereo = false) const;
void SetY(int y, bool vStereo = false);
int GetHeight(bool vStereo = false) const;
void SetHeight(int h, bool vStereo = false);
#else
int GetY() const;
void SetY(int y);
int GetHeight() const;
void SetHeight(int h);
#endif
bool GetMinimized() const;
void SetMinimized(bool isMinimized);
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
float GetVirtualTrackPercentage() { return mPerY;}
void SetVirtualTrackPercentage(float val) { mPerY = val;}
bool GetVirtualStereo() { return mVirtualStereo;}
void SetVirtualStereo(bool vStereo) { mVirtualStereo = vStereo;}
#endif
Track *GetLink() const;
private:
TrackNodePointer GetNode() const;
void SetOwner(TrackList *list, TrackNodePointer node);
// Keep in Track
protected:
int mChannel;
double mOffset;
bool mMute;
bool mSolo;
mutable DirManager *mDirManager;
public:
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
void ReorderList(bool resize = true);
#endif
enum
{
LeftChannel = 0,
RightChannel = 1,
MonoChannel = 2
};
enum TrackKindEnum
{
None,
Wave,
#if defined(USE_MIDI)
Note,
#endif
Label,
Time,
All
};
Track(DirManager * projDirManager);
Track(const Track &orig);
virtual ~ Track();
void Init(const Track &orig);
using Holder = std::unique_ptr<Track>;
virtual Holder Duplicate() const = 0;
// Called when this track is merged to stereo with another, and should
// take on some paramaters of its partner.
virtual void Merge(const Track &orig);
wxString GetName() const { return mName; }
void SetName( const wxString &n ) { mName = n; }
wxString GetDefaultName() const { return mDefaultName; }
void SetDefaultName( const wxString &n ) { mDefaultName = n; }
bool GetSelected() const { return mSelected; }
bool GetMute () const { return mMute; }
bool GetLinked () const { return mLinked; }
bool GetSolo () const { return mSolo; }
virtual void SetSelected(bool s);
void SetMute (bool m) { mMute = m; }
void SetLinked (bool l);
void SetSolo (bool s) { mSolo = s; }
int GetChannel() const { return mChannel; }
virtual double GetOffset() const = 0;
void Offset(double t) { SetOffset(GetOffset() + t); }
virtual void SetOffset (double o) { mOffset = o; }
void SetChannel(int c) { mChannel = c; }
// AS: Note that the dirManager is mutable. This is
// mostly to support "Duplicate" of const objects,
// but in general, mucking with the dir manager is
// separate from the Track.
DirManager* GetDirManager() const { return mDirManager; }
// Create a NEW track and modify this track (or return null for failure)
virtual Holder Cut(double WXUNUSED(t0), double WXUNUSED(t1)) { return{}; }
// Create a NEW track and don't modify this track (or return null for failure)
virtual Holder Copy(double WXUNUSED(t0), double WXUNUSED(t1)) const { return{}; }
// Return true for success
virtual bool Clear(double WXUNUSED(t0), double WXUNUSED(t1)) {return false;}
// Return true for success
virtual bool Paste(double WXUNUSED(t), const Track * WXUNUSED(src)) {return false;}
// This can be used to adjust a sync-lock selected track when the selection
// is replaced by one of a different length.
virtual bool SyncLockAdjust(double oldT1, double newT1);
virtual bool Silence(double WXUNUSED(t0), double WXUNUSED(t1)) {return false;}
virtual bool InsertSilence(double WXUNUSED(t), double WXUNUSED(len)) {return false;}
virtual int GetKind() const { return None; }
// XMLTagHandler callback methods -- NEW virtual for writing
virtual void WriteXML(XMLWriter &xmlFile) = 0;
// Returns true if an error was encountered while trying to
// open the track from XML
virtual bool GetErrorOpening() { return false; }
virtual double GetStartTime() const = 0;
virtual double GetEndTime() const = 0;
// Checks if sync-lock is on and any track in its sync-lock group is selected.
bool IsSyncLockSelected() const;
};
class AUDACITY_DLL_API TrackListIterator /* not final */
{
public:
TrackListIterator(TrackList * val = NULL);
virtual ~TrackListIterator() {}
// Iterate functions
virtual Track *First(TrackList * val = NULL);
virtual Track *StartWith(Track * val);
virtual Track *Next(bool skiplinked = false);
virtual Track *Prev(bool skiplinked = false);
virtual Track *Last(bool skiplinked = false);
Track *RemoveCurrent(); // deletes track, returns next
protected:
friend TrackList;
TrackList *l;
TrackNodePointer cur{};
};
class AUDACITY_DLL_API TrackListConstIterator
{
public:
TrackListConstIterator(const TrackList * val = NULL)
: mIter(const_cast<TrackList*>(val))
{}
~TrackListConstIterator() {}
// Iterate functions
const Track *First(const TrackList * val = NULL)
{ return mIter.First(const_cast<TrackList*>(val)); }
const Track *StartWith(const Track * val)
{ return mIter.StartWith(const_cast<Track*>(val)); }
const Track *Next(bool skiplinked = false)
{ return mIter.Next(skiplinked); }
const Track *Prev(bool skiplinked = false)
{ return mIter.Prev(skiplinked); }
const Track *Last(bool skiplinked = false)
{ return mIter.Last(skiplinked); }
private:
TrackListIterator mIter;
};
// TrackListCondIterator (base class for iterators that iterate over all tracks)
// that meet a condition)
class AUDACITY_DLL_API TrackListCondIterator /* not final */ : public TrackListIterator
{
public:
TrackListCondIterator(TrackList *val = NULL)
: TrackListIterator(val) {}
virtual ~TrackListCondIterator() {}
// Iteration functions
Track *First(TrackList *val = NULL) override;
Track *StartWith(Track *val) override;
Track *Next(bool skiplinked = false) override;
Track *Prev(bool skiplinked = false) override;
Track *Last(bool skiplinked = false) override;
protected:
// NEW virtual
virtual bool Condition(Track *t) = 0;
};
//
// TrackListOfKindIterator
//
// Based on TrackListIterator and returns only tracks of the specified type.
//
class AUDACITY_DLL_API TrackListOfKindIterator /* not final */ : public TrackListCondIterator
{
public:
TrackListOfKindIterator(int kind, TrackList * val = NULL);
virtual ~TrackListOfKindIterator() {}
protected:
virtual bool Condition(Track *t) override;
private:
int kind;
};
//
// SelectedTrackListOfKindIterator
//
// Based on TrackListOfKindIterator and returns only tracks selected.
//
class AUDACITY_DLL_API SelectedTrackListOfKindIterator final : public TrackListOfKindIterator
{
public:
SelectedTrackListOfKindIterator(int kind, TrackList * val = NULL) : TrackListOfKindIterator(kind, val) {}
virtual ~SelectedTrackListOfKindIterator() {}
protected:
bool Condition(Track *t) override;
};
//
// VisibleTrackIterator
//
// Based on TrackListIterator returns only the currently visible tracks.
//
class AUDACITY_DLL_API VisibleTrackIterator final : public TrackListCondIterator
{
public:
VisibleTrackIterator(AudacityProject *project);
virtual ~VisibleTrackIterator() {}
protected:
bool Condition(Track *t) override;
private:
AudacityProject *mProject;
wxRect mPanelRect;
};
// SyncLockedTracksIterator returns only tracks belonging to the sync-locked tracks
// in which the starting track is a member.
class AUDACITY_DLL_API SyncLockedTracksIterator final : public TrackListIterator
{
public:
SyncLockedTracksIterator(TrackList * val);
virtual ~SyncLockedTracksIterator() {}
// Iterate functions
Track *StartWith(Track *member) override;
Track *Next(bool skiplinked = false) override;
Track *Prev(bool skiplinked = false) override;
Track *Last(bool skiplinked = false) override;
private:
bool mInLabelSection;
};
/** \brief TrackList is a flat linked list of tracks supporting Add, Remove,
* Clear, and Contains, plus serialization of the list of tracks.
*/
// Posted when the horizontal positions within tracks have beed updated. The
// wxCommandEvent::GetClientData() method can be used to retrieve the first
// track that was updated. All positions following that track will have been
// updated as well.
DECLARE_EXPORTED_EVENT_TYPE(AUDACITY_DLL_API, EVT_TRACKLIST_RESIZED, -1);
// Posted when tracks have been added or deleted from a tracklist. The pointer
// wxCommandEvent::GetClientData() returns will be NULL for deletions or the
// track that was added.
DECLARE_EXPORTED_EVENT_TYPE(AUDACITY_DLL_API, EVT_TRACKLIST_UPDATED, -1);
class TrackList final : public wxEvtHandler, public ListOfTracks
{
public:
// Create an empty TrackList
TrackList();
// Allow copy -- a deep copy that duplicates all tracks
TrackList(const TrackList &that);
TrackList &operator= (const TrackList &that);
// Allow move
TrackList(TrackList &&that);
TrackList& operator= (TrackList&&);
// Move is defined in terms of Swap
void Swap(TrackList &that);
// Destructor
virtual ~TrackList();
friend class Track;
friend class TrackListIterator;
friend class SyncLockedTracksIterator;
/// For use in sorting: assume each iterator points into this list, no duplications
void Permute(const std::vector<TrackNodePointer> &permutation);
/// Add this Track or all children of this TrackList.
template<typename TrackKind>
Track *Add(std::unique_ptr<TrackKind> &&t);
template<typename TrackKind>
Track *AddToHead(std::unique_ptr<TrackKind> &&t);
#ifdef __AUDACITY_OLD_STD__
template<typename TrackKind>
Track *Add(std::shared_ptr<TrackKind> &&t);
#endif
/// Replace first track with second track, give back a holder
value_type Replace(Track * t, value_type &&with);
/// Remove this Track or all children of this TrackList.
/// Return an iterator to what followed the removed track.
TrackNodePointer Remove(Track *t);
/// Make the list empty
void Clear(bool sendEvent = true);
/** Select a track, and if it is linked to another track, select it, too. */
void Select(Track * t, bool selected = true);
/** If this track is linked to another track (the track immediately before or
* after it), return its partner. Otherwise return null. */
Track *GetLink(Track * t) const;
Track *GetPrev(Track * t, bool linked = false) const;
/** Return a track in the list that comes after Track t
* @param t a track in the list
* @param linked if true, skips over linked tracks, if false returns the next track even if it is a linked track
**/
Track *GetNext(Track * t, bool linked = false) const;
int GetGroupHeight(Track * t) const;
bool CanMoveUp(Track * t) const;
bool CanMoveDown(Track * t) const;
bool MoveUp(Track * t);
bool MoveDown(Track * t);
bool Move(Track * t, bool up) { return up ? MoveUp(t) : MoveDown(t); }
TimeTrack *GetTimeTrack();
const TimeTrack *GetTimeTrack() const;
/** \brief Find out how many channels this track list mixes to
*
* This is used in exports of the tracks to work out whether to export in
* Mono, Stereo etc. @param selectionOnly Whether to consider the entire track
* list or only the selected members of it
*/
int GetNumExportChannels(bool selectionOnly) const;
WaveTrackArray GetWaveTrackArray(bool selectionOnly, bool includeMuted = true);
WaveTrackConstArray GetWaveTrackConstArray(bool selectionOnly, bool includeMuted = true) const;
#if defined(USE_MIDI)
NoteTrackArray GetNoteTrackArray(bool selectionOnly);
#endif
/// Mainly a test function. Uses a linear search, so could be slow.
bool Contains(const Track * t) const;
bool IsEmpty() const;
int GetCount() const;
double GetStartTime() const;
double GetEndTime() const;
double GetMinOffset() const;
int GetHeight() const;
#if LEGACY_PROJECT_FILE_SUPPORT
// File I/O
bool Load(wxTextFile * in, DirManager * dirManager) override;
bool Save(wxTextFile * out, bool overwrite) override;
#endif
private:
bool isNull(TrackNodePointer p) const
{ return p == end(); }
void setNull(TrackNodePointer &p)
{ p = end(); }
bool hasPrev(TrackNodePointer p) const
{ return p != begin(); }
void DoAssign(const TrackList &that);
void RecalcPositions(TrackNodePointer node);
void UpdatedEvent(TrackNodePointer node);
void ResizedEvent(TrackNodePointer node);
void SwapNodes(TrackNodePointer s1, TrackNodePointer s2);
};
class AUDACITY_DLL_API TrackFactory
{
private:
TrackFactory(DirManager *dirManager, const ZoomInfo *zoomInfo):
mDirManager(dirManager)
, mZoomInfo(zoomInfo)
{
}
DirManager *const mDirManager;
const ZoomInfo *const mZoomInfo;
friend class AudacityProject;
friend class BenchmarkDialog;
public:
// These methods are defined in WaveTrack.cpp, NoteTrack.cpp,
// LabelTrack.cpp, and TimeTrack.cpp respectively
std::unique_ptr<WaveTrack> DuplicateWaveTrack(WaveTrack &orig);
std::unique_ptr<WaveTrack> NewWaveTrack(sampleFormat format = (sampleFormat)0,
double rate = 0);
std::unique_ptr<LabelTrack> NewLabelTrack();
std::unique_ptr<TimeTrack> NewTimeTrack();
#if defined(USE_MIDI)
std::unique_ptr<NoteTrack> NewNoteTrack();
#endif
};
#endif