5a3e9cd063
For nicer Doxygen results, we need consistency in naming of classes. Dialag classes are now called SomethingDialog.
63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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HistoryWindow.h
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Joshua Haberman
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**********************************************************************/
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#ifndef __AUDACITY_HISTORY_WINDOW__
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#define __AUDACITY_HISTORY_WINDOW__
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#include "widgets/wxPanelWrapper.h" // to inherit
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class wxButton;
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class wxListCtrl;
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class wxListEvent;
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class wxSpinCtrl;
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class wxTextCtrl;
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class AudacityProject;
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class ShuttleGui;
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class UndoManager;
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class HistoryDialog final : public wxDialogWrapper {
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public:
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HistoryDialog(AudacityProject * parent, UndoManager *manager);
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void UpdateDisplay(wxEvent &e);
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bool Show( bool show = true ) override;
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private:
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void OnAudioIO(wxCommandEvent & evt);
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void DoUpdate();
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void UpdateLevels();
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void OnChar(wxEvent &event);
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void OnSize(wxSizeEvent & event);
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void OnCloseWindow(wxCloseEvent & WXUNUSED(event));
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void OnItemSelected(wxListEvent & event);
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void OnDiscard(wxCommandEvent & event);
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void OnDiscardClipboard(wxCommandEvent & event);
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AudacityProject *mProject;
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UndoManager *mManager;
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wxListCtrl *mList;
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wxTextCtrl *mTotal;
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wxTextCtrl *mClipboard;
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wxTextCtrl *mAvail;
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wxSpinCtrl *mLevels;
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wxButton *mDiscard;
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int mSelected;
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bool mAudioIOBusy;
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public:
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DECLARE_EVENT_TABLE()
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};
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#endif
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