audacia/src/WaveClip.h

270 lines
9.0 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
WaveClip.h
?? Dominic Mazzoni
?? Markus Meyer
*******************************************************************/
#ifndef __AUDACITY_WAVECLIP__
#define __AUDACITY_WAVECLIP__
#include "Audacity.h"
#include "SampleFormat.h"
#include "Sequence.h"
#include "widgets/ProgressDialog.h"
#include "ondemand/ODTaskThread.h"
#include "xml/XMLTagHandler.h"
#include "Experimental.h"
#ifdef EXPERIMENTAL_USE_REALFFTF
#include "RealFFTf.h"
#endif
#include <wx/gdicmn.h>
#include <wx/longlong.h>
#include <wx/list.h>
#include <wx/msgdlg.h>
class Envelope;
class WaveCache;
class SpecCache;
class SpecPxCache {
public:
SpecPxCache(int cacheLen)
{
len = cacheLen;
values = new float[len];
valid = false;
}
~SpecPxCache()
{
delete[] values;
}
sampleCount len;
float *values;
bool valid;
};
class WaveClip;
WX_DECLARE_USER_EXPORTED_LIST(WaveClip, WaveClipList, AUDACITY_DLL_API);
WX_DEFINE_USER_EXPORTED_ARRAY_PTR(WaveClip*, WaveClipArray, class AUDACITY_DLL_API);
class AUDACITY_DLL_API WaveClip : public XMLTagHandler
{
private:
// It is an error to copy a WaveClip without specifying the DirManager.
// We define these break-inducing single-arg methods so that
// if some developer makes the mistake of calling a single-arg copy
// constructor rather than the one below (that requires a DirManager*),
// rather than it going to C++-generated default copy constructor,
// it goes here and the error is made clear to that developer.
WaveClip(const WaveClip&)
{
wxFAIL_MSG(wxT("It is an error to copy a WaveClip without specifying the DirManager."));
};
WaveClip& operator=(const WaveClip& orig)
{
WaveClip bogus(orig);
return *this;
}
public:
// typical constructor
WaveClip(DirManager *projDirManager, sampleFormat format, int rate);
// essentially a copy constructor - but you must pass in the
// current project's DirManager, because we might be copying
// from one project to another
WaveClip(WaveClip& orig, DirManager *projDirManager);
virtual ~WaveClip();
void ConvertToSampleFormat(sampleFormat format);
void TimeToSamplesClip(double t0, sampleCount *s0) const;
int GetRate() const { return mRate; }
// Set rate without resampling. This will change the length of the clip
void SetRate(int rate);
// Resample clip. This also will set the rate, but without changing
// the length of the clip
bool Resample(int rate, ProgressDialog *progress = NULL);
void SetOffset(double offset);
double GetOffset() const { return mOffset; }
void Offset(double delta) { SetOffset(GetOffset() + delta); }
double GetStartTime() const;
double GetEndTime() const;
sampleCount GetStartSample() const;
sampleCount GetEndSample() const;
sampleCount GetNumSamples() const { return mSequence->GetNumSamples(); }
// One and only one of the following is true for a given t (unless the clip
// has zero length -- then BeforeClip() and AfterClip() can both be true).
// Within() is true if the time is substantially within the clip
bool WithinClip(double t) const;
bool BeforeClip(double t) const;
bool AfterClip(double t) const;
bool GetSamples(samplePtr buffer, sampleFormat format,
sampleCount start, sampleCount len) const;
bool SetSamples(samplePtr buffer, sampleFormat format,
sampleCount start, sampleCount len);
Envelope* GetEnvelope() { return mEnvelope; }
BlockArray* GetSequenceBlockArray() { return mSequence->GetBlockArray(); }
// Get low-level access to the sequence. Whenever possible, don't use this,
// but use more high-level functions inside WaveClip (or add them if you
// think they are useful for general use)
Sequence* GetSequence() { return mSequence; }
/** WaveTrack calls this whenever data in the wave clip changes. It is
* called automatically when WaveClip has a chance to know that something
* has changed, like when member functions SetSamples() etc. are called. */
void MarkChanged() { mDirty++; }
/// Create clip from copy, discarding previous information in the clip
bool CreateFromCopy(double t0, double t1, WaveClip* other);
/** Getting high-level data from the for screen display and clipping
* calculations and Contrast */
bool GetWaveDisplay(float *min, float *max, float *rms,int* bl, sampleCount *where,
int numPixels, double t0, double pixelsPerSecond, bool &isLoadingOD);
bool GetSpectrogram(float *buffer, sampleCount *where,
int numPixels,
double t0, double pixelsPerSecond,
bool autocorrelation);
bool GetMinMax(float *min, float *max, double t0, double t1);
bool GetRMS(float *rms, double t0, double t1);
// Set/clear/get rectangle that this WaveClip fills on screen. This is
// called by TrackArtist while actually drawing the tracks and clips.
void ClearDisplayRect();
void SetDisplayRect(const wxRect& r);
void GetDisplayRect(wxRect* r);
/** Whenever you do an operation to the sequence that will change the number
* of samples (that is, the length of the clip), you will want to call this
* function to tell the envelope about it. */
void UpdateEnvelopeTrackLen();
/// You must call Flush after the last Append
bool Append(samplePtr buffer, sampleFormat format,
sampleCount len, unsigned int stride=1,
XMLWriter* blockFileLog = NULL);
/// Flush must be called after last Append
bool Flush();
bool AppendAlias(wxString fName, sampleCount start,
sampleCount len, int channel,bool useOD);
bool AppendCoded(wxString fName, sampleCount start,
sampleCount len, int channel, int decodeType);
/// This name is consistent with WaveTrack::Clear. It performs a "Cut"
/// operation (but without putting the cutted audio to the clipboard)
bool Clear(double t0, double t1);
/// Clear, and add cut line that starts at t0 and contains everything until t1.
bool ClearAndAddCutLine(double t0, double t1);
/// Paste data from other clip, resampling it if not equal rate
bool Paste(double t0, WaveClip* other);
/** Insert silence - note that this is an efficient operation for large
* amounts of silence */
bool InsertSilence(double t, double len);
/// Get access to cut lines list
WaveClipList* GetCutLines() { return &mCutLines; }
/** Find cut line at (approximately) this position. Returns true and fills
* in cutLineStart and cutLineEnd (if specified) if a cut line at this
* position could be found. Return false otherwise. */
bool FindCutLine(double cutLinePosition,
double* cutLineStart = NULL,
double *cutLineEnd = NULL);
/** Expand cut line (that is, re-insert audio, then delete audio saved in
* cut line). Returns true if a cut line could be found and sucessfully
* expanded, false otherwise */
bool ExpandCutLine(double cutLinePosition);
/// Remove cut line, without expanding the audio in it
bool RemoveCutLine(double cutLinePosition);
void RemoveAllCutLines();
/// Offset cutlines right to time 't0' by time amount 'len'
void OffsetCutLines(double t0, double len);
/// Lock all blockfiles
void Lock();
void CloseLock(); //similar to Lock but should be called when the project closes.
/// Unlock all blockfiles
void Unlock();
///Delete the wave cache - force redraw. Thread-safe
void DeleteWaveCache();
///Adds an invalid region to the wavecache so it redraws that portion only.
void AddInvalidRegion(long startSample, long endSample);
//
// XMLTagHandler callback methods for loading and saving
//
virtual bool HandleXMLTag(const wxChar *tag, const wxChar **attrs);
virtual void HandleXMLEndTag(const wxChar *tag);
virtual XMLTagHandler *HandleXMLChild(const wxChar *tag);
virtual void WriteXML(XMLWriter &xmlFile);
// Cache of values to colour pixels of Spectrogram - used by TrackArtist
SpecPxCache *mSpecPxCache;
// AWD, Oct 2009: for pasting whitespace at the end of selection
bool GetIsPlaceholder() { return mIsPlaceholder; };
void SetIsPlaceholder(bool val) { mIsPlaceholder = val; };
protected:
wxRect mDisplayRect;
double mOffset;
int mRate;
int mDirty;
bool mIsCutLine;
Sequence *mSequence;
Envelope *mEnvelope;
WaveCache *mWaveCache;
ODLock mWaveCacheMutex;
SpecCache *mSpecCache;
#ifdef EXPERIMENTAL_USE_REALFFTF
// Variables used for computing the spectrum
HFFT hFFT;
float *mWindow;
int mWindowType;
int mWindowSize;
#endif
samplePtr mAppendBuffer;
sampleCount mAppendBufferLen;
// Cut Lines are nothing more than ordinary wave clips, with the
// offset relative to the start of the clip.
WaveClipList mCutLines;
// AWD, Oct. 2009: for whitespace-at-end-of-selection pasting
bool mIsPlaceholder;
};
#endif