audacia/modules/mod-script-pipe/ScripterCallback.cpp

196 lines
5.1 KiB
C++

// ScripterCallback.cpp :
//
// A loadable module that connects a windows named pipe
// to a registered service function that is able to
// process a single command at a time.
//
// The service function is provided by the application
// and not by libscript. mod_script_pipe was developed for
// Audacity. Because it forwards commands
// rather than handling them itself it can be used in
// other projects too.
//
// Enabling other programs to connect to Audacity via a pipe is a potential
// security risk. Use at your own risk.
#include <wx/wx.h>
#include "ScripterCallback.h"
/*
There are several functions that can be used in a GUI module.
//#define versionFnName "GetVersionString"
If the version is wrong, the module will be rejected.
That is it will be loaded and then unloaded.
//#define ModuleDispatchName "ModuleDispatch"
The most useful function. See the example in this
file. It has several cases/options in it.
//#define scriptFnName "RegScriptServerFunc"
This function is run from a non gui thread. It was originally
created for the benefit of mod-script-pipe.
//#define mainPanelFnName "MainPanelFunc"
This function is the hijacking function, to take over Audacity
and replace the main project window with our own wxFrame.
*/
#ifdef _MSC_VER
#define DLL_API _declspec(dllexport)
#define DLL_IMPORT _declspec(dllimport)
#else
#define DLL_API __attribute__ ((visibility("default")))
#define DLL_IMPORT
#endif
typedef enum
{
ModuleInitialize,
ModuleTerminate,
AppInitialized,
AppQuiting,
ProjectInitialized,
ProjectClosing
} ModuleDispatchTypes;
extern void PipeServer();
typedef DLL_IMPORT int (*tpExecScriptServerFunc)( wxString * pIn, wxString * pOut);
static tpExecScriptServerFunc pScriptServerFn=NULL;
extern "C" {
DLL_API const wxChar * GetVersionString()
{
// Make sure that this version of the module requires the version
// of Audacity it is built with.
// For now the versions must match exactly for Audacity to
// agree to load the module.
return AUDACITY_VERSION_STRING;
}
extern int DLL_API ModuleDispatch(ModuleDispatchTypes type);
// ModuleDispatch
// is called by Audacity to initialize/terminate the module
// We don't (yet) do anything in this, since we have a special function for the scripter
// all we need to do is return 1.
int ModuleDispatch(ModuleDispatchTypes type){
switch (type){
case AppInitialized:{
}
break;
case AppQuiting: {
}
break;
case ProjectInitialized: {
}
break;
default:
break;
}
return 1;
}
// And here is our special registration function.
int DLL_API RegScriptServerFunc( tpExecScriptServerFunc pFn )
{
if( pFn )
{
pScriptServerFn = pFn;
PipeServer();
}
return 4;
}
wxString Str2;
wxArrayString aStr;
unsigned int currentLine;
size_t currentPosition;
// Send the received command to Audacity and build an array of response lines.
// The response lines can be retrieved by calling DoSrvMore repeatedly.
int DoSrv(char *pIn)
{
// Interpret string as unicode.
// wxWidgets (now) uses unicode internally.
// Scripts must send unicode strings (if going beyond 7-bit ASCII).
// Important for filenames in commands.
wxString Str1(pIn, wxConvUTF8);
Str1.Replace( wxT("\r"), wxT(""));
Str1.Replace( wxT("\n"), wxT(""));
Str2 = wxEmptyString;
(*pScriptServerFn)( &Str1 , &Str2);
Str2 += wxT('\n');
size_t outputLength = Str2.Length();
aStr.Clear();
size_t iStart = 0;
size_t i;
for(i = 0; i < outputLength; ++i)
{
if( Str2[i] == wxT('\n') )
{
aStr.Add( Str2.Mid( iStart, i-iStart) + wxT("\n") );
iStart = i+1;
}
}
currentLine = 0;
currentPosition = 0;
return 1;
}
size_t smin(size_t a, size_t b) { return a < b ? a : b; }
// Write up to nMax characters of the prepared (by DoSrv) response lines.
// Returns the number of characters sent, including null.
// Zero returned if and only if there's nothing else to send.
int DoSrvMore(char *pOut, size_t nMax)
{
wxASSERT(currentLine >= 0);
wxASSERT(currentPosition >= 0);
size_t totalLines = aStr.GetCount();
while (currentLine < totalLines)
{
wxCharBuffer lineString = aStr[currentLine].ToUTF8();
size_t lineLength = lineString.length();
size_t charsLeftInLine = lineLength - currentPosition;
wxASSERT(charsLeftInLine >= 0);
if (charsLeftInLine == 0)
{
// Move to next line
++currentLine;
currentPosition = 0;
}
else
{
// Write as much of the rest of the line as will fit in the buffer
size_t charsToWrite = smin(charsLeftInLine, nMax - 1);
memcpy(pOut,
&(lineString.data()[currentPosition]),
charsToWrite);
pOut[charsToWrite] = '\0';
currentPosition += charsToWrite;
// Need to cast to prevent compiler warnings
int charsWritten = static_cast<int>(charsToWrite + 1);
// (Check cast was safe)
wxASSERT(static_cast<size_t>(charsWritten) == charsToWrite + 1);
return charsWritten;
}
}
return 0;
}
} // End extern "C"