audacia/src/TrackPanelResizeHandle.cpp
Paul Licameli f64bc5a829 Pass non-const AudacityProject to HitTest::Preview...
... because that will be needed for elimination of some GetActiveProject()
calls.  Because some overrides need to find the focused track, but that may
mutate the project by setting the focused track when it wasn't yet defined.
2020-01-04 09:40:33 -05:00

301 lines
9.4 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
TrackPanelResizeHandle.cpp
Paul Licameli split from TrackPanel.cpp
**********************************************************************/
#include "Audacity.h"
#include "TrackPanelResizeHandle.h"
#include <wx/cursor.h>
#include <wx/translation.h>
#include "HitTestResult.h"
#include "ProjectHistory.h"
#include "RefreshCode.h"
#include "Track.h"
#include "TrackPanelMouseEvent.h"
#include "tracks/ui/TrackView.h"
HitTestPreview TrackPanelResizeHandle::HitPreview(bool bLinked)
{
// TODO: more-than-two-channels-message
static wxCursor resizeCursor{ wxCURSOR_SIZENS };
/// When in the resize area we can adjust size or relative size.
// Check to see whether it is the first channel of a stereo track
if (bLinked) {
// If we are in the label we got here 'by mistake' and we're
// not actually in the resize area at all. (The resize area
// is shorter when it is between stereo tracks).
return {
XO(
"Click and drag to adjust relative size of stereo tracks, double-click to make heights equal"),
&resizeCursor
};
}
else {
return {
XO("Click and drag to resize the track."),
&resizeCursor
};
}
}
TrackPanelResizeHandle::~TrackPanelResizeHandle()
{
}
UIHandle::Result TrackPanelResizeHandle::Click(
const TrackPanelMouseEvent &evt, AudacityProject *pProject )
{
using namespace RefreshCode;
if ( evt.event.LeftDClick() && mMode == IsResizingBetweenLinkedTracks ) {
auto &tracks = TrackList::Get( *pProject );
auto pTrack = tracks.Lock(mpTrack);
if (pTrack &&
!TrackView::Get(*pTrack).GetMinimized()) {
auto range = TrackList::Channels( pTrack.get() );
auto size = range.size();
auto height = range.sum( [](const Track *pTrack){
return TrackView::Get(*pTrack).GetHeight(); } );
int ii = 1;
int coord = 0;
for ( const auto channel : range ) {
int newCoord = ((double)ii++ /size) * height;
TrackView::Get(*channel).SetHeight( newCoord - coord );
coord = newCoord;
}
ProjectHistory::Get( *pProject ).ModifyState(false);
// Do not start a drag
return Cancelled | RefreshAll;
}
}
return RefreshNone;
}
TrackPanelResizeHandle::TrackPanelResizeHandle
( const std::shared_ptr<Track> &track, int y )
: mpTrack{ track }
, mMouseClickY( y )
{
// TODO: more-than-two-channels
//STM: Determine whether we should rescale one or two tracks
auto channels = TrackList::Channels(track.get());
auto last = *channels.rbegin();
auto &lastView = TrackView::Get( *last );
mInitialTrackHeight = lastView.GetHeight();
mInitialActualHeight = lastView.GetActualHeight();
mInitialMinimized = lastView.GetMinimized();
if (channels.size() > 1) {
auto first = *channels.begin();
auto &firstView = TrackView::Get( *first );
mInitialUpperTrackHeight = firstView.GetHeight();
mInitialUpperActualHeight = firstView.GetActualHeight();
if (track.get() == *channels.rbegin())
// capturedTrack is the lowest track
mMode = IsResizingBelowLinkedTracks;
else
// capturedTrack is not the lowest track
mMode = IsResizingBetweenLinkedTracks;
}
else
mMode = IsResizing;
}
UIHandle::Result TrackPanelResizeHandle::Drag
(const TrackPanelMouseEvent &evt, AudacityProject *pProject)
{
auto &tracks = TrackList::Get( *pProject );
auto pTrack = tracks.Lock(mpTrack);
if ( !pTrack )
return RefreshCode::Cancelled;
auto &view = TrackView::Get( *pTrack );
const wxMouseEvent &event = evt.event;
int delta = (event.m_y - mMouseClickY);
// On first drag, jump out of minimized mode. Initial height
// will be height of minimized track.
//
// This used to be in HandleResizeClick(), but simply clicking
// on a resize border would switch the minimized state.
auto &data = TrackView::Get( *pTrack );
if (data.GetMinimized()) {
auto channels = TrackList::Channels( pTrack.get() );
for (auto channel : channels) {
auto &channelView = TrackView::Get( *channel );
channelView.SetHeight(channelView.GetHeight());
channelView.SetMinimized( false );
}
if (channels.size() > 1) {
// Initial values must be reset since they weren't based on the
// minimized heights.
auto &channelView = TrackView::Get( **channels.begin() );
mInitialUpperTrackHeight = channelView.GetHeight();
mInitialTrackHeight = channelView.GetHeight();
}
}
// Common pieces of code for MONO_WAVE_PAN and otherwise.
auto doResizeBelow = [&] (Track *prev, bool WXUNUSED(vStereo)) {
// TODO: more-than-two-channels
auto &prevView = TrackView::Get( *prev );
double proportion = static_cast < double >(mInitialTrackHeight)
/ (mInitialTrackHeight + mInitialUpperTrackHeight);
int newTrackHeight = static_cast < int >
(mInitialTrackHeight + delta * proportion);
int newUpperTrackHeight = static_cast < int >
(mInitialUpperTrackHeight + delta * (1.0 - proportion));
//make sure neither track is smaller than its minimum height
if (newTrackHeight < view.GetMinimizedHeight())
newTrackHeight = view.GetMinimizedHeight();
if (newUpperTrackHeight < prevView.GetMinimizedHeight())
newUpperTrackHeight = prevView.GetMinimizedHeight();
view.SetHeight(newTrackHeight);
prevView.SetHeight(newUpperTrackHeight);
};
auto doResizeBetween = [&] (Track *next, bool WXUNUSED(vStereo)) {
// TODO: more-than-two-channels
auto &nextView = TrackView::Get( *next );
int newUpperTrackHeight = mInitialUpperTrackHeight + delta;
int newTrackHeight = mInitialTrackHeight - delta;
// make sure neither track is smaller than its minimum height
if (newTrackHeight < nextView.GetMinimizedHeight()) {
newTrackHeight = nextView.GetMinimizedHeight();
newUpperTrackHeight =
mInitialUpperTrackHeight + mInitialTrackHeight - nextView.GetMinimizedHeight();
}
if (newUpperTrackHeight < view.GetMinimizedHeight()) {
newUpperTrackHeight = view.GetMinimizedHeight();
newTrackHeight =
mInitialUpperTrackHeight + mInitialTrackHeight - view.GetMinimizedHeight();
}
view.SetHeight(newUpperTrackHeight);
nextView.SetHeight(newTrackHeight);
};
auto doResize = [&] {
int newTrackHeight = mInitialTrackHeight + delta;
if (newTrackHeight < view.GetMinimizedHeight())
newTrackHeight = view.GetMinimizedHeight();
view.SetHeight(newTrackHeight);
};
//STM: We may be dragging one or two (stereo) tracks.
// If two, resize proportionally if we are dragging the lower track, and
// adjust compensatively if we are dragging the upper track.
switch( mMode )
{
case IsResizingBelowLinkedTracks:
{
auto prev = * -- tracks.Find(pTrack.get());
doResizeBelow(prev, false);
break;
}
case IsResizingBetweenLinkedTracks:
{
auto next = * ++ tracks.Find(pTrack.get());
doResizeBetween(next, false);
break;
}
case IsResizing:
{
doResize();
break;
}
default:
// don't refresh in this case.
return RefreshCode::RefreshNone;
}
return RefreshCode::RefreshAll;
}
HitTestPreview TrackPanelResizeHandle::Preview
(const TrackPanelMouseState &, AudacityProject *)
{
return HitPreview(mMode == IsResizingBetweenLinkedTracks);
}
UIHandle::Result TrackPanelResizeHandle::Release
(const TrackPanelMouseEvent &, AudacityProject *pProject,
wxWindow *)
{
/// This happens when the button is released from a drag.
/// Since we actually took care of resizing the track when
/// we got drag events, all we have to do here is clean up.
/// We also modify the undo state (the action doesn't become
/// undo-able, but it gets merged with the previous undo-able
/// event).
ProjectHistory::Get( *pProject ).ModifyState(false);
return RefreshCode::FixScrollbars;
}
UIHandle::Result TrackPanelResizeHandle::Cancel(AudacityProject *pProject)
{
auto &tracks = TrackList::Get( *pProject );
auto pTrack = tracks.Lock(mpTrack);
if ( !pTrack )
return RefreshCode::Cancelled;
switch (mMode) {
case IsResizing:
{
auto &view = TrackView::Get( *pTrack );
view.SetHeight(mInitialActualHeight);
view.SetMinimized( mInitialMinimized );
}
break;
case IsResizingBetweenLinkedTracks:
{
Track *const next = * ++ tracks.Find(pTrack.get());
auto
&view = TrackView::Get( *pTrack ), &nextView = TrackView::Get( *next );
view.SetHeight(mInitialUpperActualHeight);
view.SetMinimized( mInitialMinimized );
nextView.SetHeight(mInitialActualHeight);
nextView.SetMinimized( mInitialMinimized );
}
break;
case IsResizingBelowLinkedTracks:
{
Track *const prev = * -- tracks.Find(pTrack.get());
auto
&view = TrackView::Get( *pTrack ), &prevView = TrackView::Get( *prev );
view.SetHeight(mInitialActualHeight);
view.SetMinimized( mInitialMinimized );
prevView.SetHeight(mInitialUpperActualHeight);
prevView.SetMinimized(mInitialMinimized);
}
break;
}
return RefreshCode::RefreshAll;
}