audacia/src/effects/AutoDuck.cpp

962 lines
28 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
AutoDuck.cpp
Markus Meyer
*******************************************************************//**
\class EffectAutoDuck
\brief Implements the Auto Ducking effect
\class AutoDuckRegion
\brief a struct that holds a start and end time.
*******************************************************************/
#include "AutoDuck.h"
#include "LoadEffects.h"
#include <math.h>
#include <float.h>
#include <wx/dcclient.h>
#include <wx/dcmemory.h>
#include <wx/intl.h>
#include "../AColor.h"
#include "../AllThemeResources.h"
#include "../Prefs.h"
#include "../Shuttle.h"
#include "../ShuttleGui.h"
#include "../Theme.h"
#include "../widgets/valnum.h"
#include "../WaveTrack.h"
#include "../widgets/AudacityMessageBox.h"
// Define keys, defaults, minimums, and maximums for the effect parameters
//
// Name Type Key Def Min Max Scale
Param( DuckAmountDb, double, wxT("DuckAmountDb"), -12.0, -24.0, 0.0, 1 );
Param( InnerFadeDownLen, double, wxT("InnerFadeDownLen"), 0.0, 0.0, 3.0, 1 );
Param( InnerFadeUpLen, double, wxT("InnerFadeUpLen"), 0.0, 0.0, 3.0, 1 );
Param( OuterFadeDownLen, double, wxT("OuterFadeDownLen"), 0.5, 0.0, 3.0, 1 );
Param( OuterFadeUpLen, double, wxT("OuterFadeUpLen"), 0.5, 0.0, 3.0, 1 );
Param( ThresholdDb, double, wxT("ThresholdDb"), -30.0, -100.0, 0.0, 1 );
Param( MaximumPause, double, wxT("MaximumPause"), 1.0, 0.0, DBL_MAX, 1 );
/*
* Common constants
*/
static const size_t kBufSize = 131072u; // number of samples to process at once
static const size_t kRMSWindowSize = 100u; // samples in circular RMS window buffer
/*
* A auto duck region and an array of auto duck regions
*/
struct AutoDuckRegion
{
AutoDuckRegion(double t0, double t1)
{
this->t0 = t0;
this->t1 = t1;
}
double t0;
double t1;
};
/*
* Effect implementation
*/
const ComponentInterfaceSymbol EffectAutoDuck::Symbol
{ XO("Auto Duck") };
namespace{ BuiltinEffectsModule::Registration< EffectAutoDuck > reg; }
BEGIN_EVENT_TABLE(EffectAutoDuck, wxEvtHandler)
EVT_TEXT(wxID_ANY, EffectAutoDuck::OnValueChanged)
END_EVENT_TABLE()
EffectAutoDuck::EffectAutoDuck()
{
mDuckAmountDb = DEF_DuckAmountDb;
mInnerFadeDownLen = DEF_InnerFadeDownLen;
mInnerFadeUpLen = DEF_InnerFadeUpLen;
mOuterFadeDownLen = DEF_OuterFadeDownLen;
mOuterFadeUpLen = DEF_OuterFadeUpLen;
mThresholdDb = DEF_ThresholdDb;
mMaximumPause = DEF_MaximumPause;
SetLinearEffectFlag(true);
mControlTrack = NULL;
mPanel = NULL;
}
EffectAutoDuck::~EffectAutoDuck()
{
}
// ComponentInterface implementation
ComponentInterfaceSymbol EffectAutoDuck::GetSymbol()
{
return Symbol;
}
TranslatableString EffectAutoDuck::GetDescription()
{
return XO("Reduces (ducks) the volume of one or more tracks whenever the volume of a specified \"control\" track reaches a particular level");
}
ManualPageID EffectAutoDuck::ManualPage()
{
return L"Auto_Duck";
}
// EffectDefinitionInterface implementation
EffectType EffectAutoDuck::GetType()
{
return EffectTypeProcess;
}
// EffectClientInterface implementation
bool EffectAutoDuck::DefineParams( ShuttleParams & S ){
S.SHUTTLE_PARAM( mDuckAmountDb, DuckAmountDb);
S.SHUTTLE_PARAM( mInnerFadeDownLen, InnerFadeDownLen);
S.SHUTTLE_PARAM( mInnerFadeUpLen, InnerFadeUpLen);
S.SHUTTLE_PARAM( mOuterFadeDownLen, OuterFadeDownLen);
S.SHUTTLE_PARAM( mOuterFadeUpLen, OuterFadeUpLen);
S.SHUTTLE_PARAM( mThresholdDb, ThresholdDb);
S.SHUTTLE_PARAM( mMaximumPause, MaximumPause);
return true;
}
bool EffectAutoDuck::GetAutomationParameters(CommandParameters & parms)
{
parms.Write(KEY_DuckAmountDb, mDuckAmountDb);
parms.Write(KEY_InnerFadeDownLen, mInnerFadeDownLen);
parms.Write(KEY_InnerFadeUpLen, mInnerFadeUpLen);
parms.Write(KEY_OuterFadeDownLen, mOuterFadeDownLen);
parms.Write(KEY_OuterFadeUpLen, mOuterFadeUpLen);
parms.Write(KEY_ThresholdDb, mThresholdDb);
parms.Write(KEY_MaximumPause, mMaximumPause);
return true;
}
bool EffectAutoDuck::SetAutomationParameters(CommandParameters & parms)
{
ReadAndVerifyDouble(DuckAmountDb);
ReadAndVerifyDouble(InnerFadeDownLen);
ReadAndVerifyDouble(InnerFadeUpLen);
ReadAndVerifyDouble(OuterFadeDownLen);
ReadAndVerifyDouble(OuterFadeUpLen);
ReadAndVerifyDouble(ThresholdDb);
ReadAndVerifyDouble(MaximumPause);
mDuckAmountDb = DuckAmountDb;
mInnerFadeDownLen = InnerFadeDownLen;
mInnerFadeUpLen = InnerFadeUpLen;
mOuterFadeDownLen = OuterFadeDownLen;
mOuterFadeUpLen = OuterFadeUpLen;
mThresholdDb = ThresholdDb;
mMaximumPause = MaximumPause;
return true;
}
// Effect implementation
bool EffectAutoDuck::Startup()
{
wxString base = wxT("/Effects/AutoDuck/");
// Migrate settings from 2.1.0 or before
// Already migrated, so bail
if (gPrefs->Exists(base + wxT("Migrated")))
{
return true;
}
// Load the old "current" settings
if (gPrefs->Exists(base))
{
gPrefs->Read(base + wxT("DuckAmountDb"), &mDuckAmountDb, DEF_DuckAmountDb);
gPrefs->Read(base + wxT("InnerFadeDownLen"), &mInnerFadeDownLen, DEF_InnerFadeDownLen);
gPrefs->Read(base + wxT("InnerFadeUpLen"), &mInnerFadeUpLen, DEF_InnerFadeUpLen);
gPrefs->Read(base + wxT("OuterFadeDownLen"), &mOuterFadeDownLen, DEF_OuterFadeDownLen);
gPrefs->Read(base + wxT("OuterFadeUpLen"), &mOuterFadeUpLen, DEF_OuterFadeUpLen);
gPrefs->Read(base + wxT("ThresholdDb"), &mThresholdDb, DEF_ThresholdDb);
gPrefs->Read(base + wxT("MaximumPause"), &mMaximumPause, DEF_MaximumPause);
SaveUserPreset(GetCurrentSettingsGroup());
// Do not migrate again
gPrefs->Write(base + wxT("Migrated"), true);
gPrefs->Flush();
}
return true;
}
bool EffectAutoDuck::Init()
{
mControlTrack = NULL;
bool lastWasSelectedWaveTrack = false;
const WaveTrack *controlTrackCandidate = NULL;
for (auto t : inputTracks()->Any())
{
if (lastWasSelectedWaveTrack && !t->GetSelected()) {
// This could be the control track, so remember it
controlTrackCandidate = track_cast<const WaveTrack *>(t);
}
lastWasSelectedWaveTrack = false;
if (t->GetSelected()) {
bool ok = t->TypeSwitch<bool>(
[&](const WaveTrack *) {
lastWasSelectedWaveTrack = true;
return true;
},
[&](const Track *) {
Effect::MessageBox(
/* i18n-hint: Auto duck is the name of an effect that 'ducks' (reduces the volume)
* of the audio automatically when there is sound on another track. Not as
* in 'Donald-Duck'!*/
XO("You selected a track which does not contain audio. AutoDuck can only process audio tracks."),
wxICON_ERROR );
return false;
}
);
if (!ok)
return false;
}
}
if (!controlTrackCandidate)
{
Effect::MessageBox(
/* i18n-hint: Auto duck is the name of an effect that 'ducks' (reduces the volume)
* of the audio automatically when there is sound on another track. Not as
* in 'Donald-Duck'!*/
XO("Auto Duck needs a control track which must be placed below the selected track(s)."),
wxICON_ERROR );
return false;
}
mControlTrack = controlTrackCandidate;
return true;
}
void EffectAutoDuck::End()
{
mControlTrack = NULL;
}
bool EffectAutoDuck::Process()
{
if (GetNumWaveTracks() == 0 || !mControlTrack)
return false;
bool cancel = false;
auto start =
mControlTrack->TimeToLongSamples(mT0 + mOuterFadeDownLen);
auto end =
mControlTrack->TimeToLongSamples(mT1 - mOuterFadeUpLen);
if (end <= start)
return false;
// the minimum number of samples we have to wait until the maximum
// pause has been exceeded
double maxPause = mMaximumPause;
// We don't fade in until we have time enough to actually fade out again
if (maxPause < mOuterFadeDownLen + mOuterFadeUpLen)
maxPause = mOuterFadeDownLen + mOuterFadeUpLen;
auto minSamplesPause =
mControlTrack->TimeToLongSamples(maxPause);
double threshold = DB_TO_LINEAR(mThresholdDb);
// adjust the threshold so we can compare it to the rmsSum value
threshold = threshold * threshold * kRMSWindowSize;
int rmsPos = 0;
float rmsSum = 0;
// to make the progress bar appear more natural, we first look for all
// duck regions and apply them all at once afterwards
std::vector<AutoDuckRegion> regions;
bool inDuckRegion = false;
{
Floats rmsWindow{ kRMSWindowSize, true };
Floats buf{ kBufSize };
// initialize the following two variables to prevent compiler warning
double duckRegionStart = 0;
sampleCount curSamplesPause = 0;
auto pos = start;
while (pos < end)
{
const auto len = limitSampleBufferSize( kBufSize, end - pos );
mControlTrack->GetFloats(buf.get(), pos, len);
for (auto i = pos; i < pos + len; i++)
{
rmsSum -= rmsWindow[rmsPos];
// i - pos is bounded by len:
auto index = ( i - pos ).as_size_t();
rmsWindow[rmsPos] = buf[ index ] * buf[ index ];
rmsSum += rmsWindow[rmsPos];
rmsPos = (rmsPos + 1) % kRMSWindowSize;
bool thresholdExceeded = rmsSum > threshold;
if (thresholdExceeded)
{
// everytime the threshold is exceeded, reset our count for
// the number of pause samples
curSamplesPause = 0;
if (!inDuckRegion)
{
// the threshold has been exceeded for the first time, so
// let the duck region begin here
inDuckRegion = true;
duckRegionStart = mControlTrack->LongSamplesToTime(i);
}
}
if (!thresholdExceeded && inDuckRegion)
{
// the threshold has not been exceeded and we are in a duck
// region, but only fade in if the maximum pause has been
// exceeded
curSamplesPause += 1;
if (curSamplesPause >= minSamplesPause)
{
// do the actual duck fade and reset all values
double duckRegionEnd =
mControlTrack->LongSamplesToTime(i - curSamplesPause);
regions.push_back(AutoDuckRegion(
duckRegionStart - mOuterFadeDownLen,
duckRegionEnd + mOuterFadeUpLen));
inDuckRegion = false;
}
}
}
pos += len;
if (TotalProgress(
(pos - start).as_double() /
(end - start).as_double() /
(GetNumWaveTracks() + 1)
))
{
cancel = true;
break;
}
}
// apply last duck fade, if any
if (inDuckRegion)
{
double duckRegionEnd =
mControlTrack->LongSamplesToTime(end - curSamplesPause);
regions.push_back(AutoDuckRegion(
duckRegionStart - mOuterFadeDownLen,
duckRegionEnd + mOuterFadeUpLen));
}
}
if (!cancel)
{
CopyInputTracks(); // Set up mOutputTracks.
int trackNum = 0;
for( auto iterTrack : mOutputTracks->Selected< WaveTrack >() )
{
for (size_t i = 0; i < regions.size(); i++)
{
const AutoDuckRegion& region = regions[i];
if (ApplyDuckFade(trackNum, iterTrack, region.t0, region.t1))
{
cancel = true;
break;
}
}
if (cancel)
break;
trackNum++;
}
}
ReplaceProcessedTracks(!cancel);
return !cancel;
}
void EffectAutoDuck::PopulateOrExchange(ShuttleGui & S)
{
S.SetBorder(5);
S.StartVerticalLay(true);
{
S.AddSpace(0, 5);
mPanel = safenew EffectAutoDuckPanel(S.GetParent(), wxID_ANY, this);
S.AddWindow(mPanel);
S.AddSpace(0, 5);
S.StartMultiColumn(6, wxCENTER);
{
mDuckAmountDbBox = S.Validator<FloatingPointValidator<double>>(
1, &mDuckAmountDb, NumValidatorStyle::NO_TRAILING_ZEROES,
MIN_DuckAmountDb, MAX_DuckAmountDb
)
.NameSuffix(XO("db"))
.AddTextBox(XXO("Duck &amount:"), wxT(""), 10);
S.AddUnits(XO("dB"));
mMaximumPauseBox = S.Validator<FloatingPointValidator<double>>(
2, &mMaximumPause, NumValidatorStyle::NO_TRAILING_ZEROES,
MIN_MaximumPause, MAX_MaximumPause
)
.NameSuffix(XO("seconds"))
.AddTextBox(XXO("Ma&ximum pause:"), wxT(""), 10);
S.AddUnits(XO("seconds"));
mOuterFadeDownLenBox = S.Validator<FloatingPointValidator<double>>(
2, &mOuterFadeDownLen, NumValidatorStyle::NO_TRAILING_ZEROES,
MIN_OuterFadeDownLen, MAX_OuterFadeDownLen
)
.NameSuffix(XO("seconds"))
.AddTextBox(XXO("Outer fade &down length:"), wxT(""), 10);
S.AddUnits(XO("seconds"));
mOuterFadeUpLenBox = S.Validator<FloatingPointValidator<double>>(
2, &mOuterFadeUpLen, NumValidatorStyle::NO_TRAILING_ZEROES,
MIN_OuterFadeUpLen, MAX_OuterFadeUpLen
)
.NameSuffix(XO("seconds"))
.AddTextBox(XXO("Outer fade &up length:"), wxT(""), 10);
S.AddUnits(XO("seconds"));
mInnerFadeDownLenBox = S.Validator<FloatingPointValidator<double>>(
2, &mInnerFadeDownLen, NumValidatorStyle::NO_TRAILING_ZEROES,
MIN_InnerFadeDownLen, MAX_InnerFadeDownLen
)
.NameSuffix(XO("seconds"))
.AddTextBox(XXO("Inner fade d&own length:"), wxT(""), 10);
S.AddUnits(XO("seconds"));
mInnerFadeUpLenBox = S.Validator<FloatingPointValidator<double>>(
2, &mInnerFadeUpLen, NumValidatorStyle::NO_TRAILING_ZEROES,
MIN_InnerFadeUpLen, MAX_InnerFadeUpLen
)
.NameSuffix(XO("seconds"))
.AddTextBox(XXO("Inner &fade up length:"), wxT(""), 10);
S.AddUnits(XO("seconds"));
}
S.EndMultiColumn();
S.StartMultiColumn(3, wxCENTER);
{
mThresholdDbBox = S.Validator<FloatingPointValidator<double>>(
2, &mThresholdDb, NumValidatorStyle::NO_TRAILING_ZEROES,
MIN_ThresholdDb, MAX_ThresholdDb
)
.NameSuffix(XO("db"))
.AddTextBox(XXO("&Threshold:"), wxT(""), 10);
S.AddUnits(XO("dB"));
}
S.EndMultiColumn();
}
S.EndVerticalLay();
return;
}
bool EffectAutoDuck::TransferDataToWindow()
{
if (!mUIParent->TransferDataToWindow())
{
return false;
}
mPanel->Refresh(false);
return true;
}
bool EffectAutoDuck::TransferDataFromWindow()
{
if (!mUIParent->Validate() || !mUIParent->TransferDataFromWindow())
{
return false;
}
return true;
}
// EffectAutoDuck implementation
// this currently does an exponential fade
bool EffectAutoDuck::ApplyDuckFade(int trackNum, WaveTrack* t,
double t0, double t1)
{
bool cancel = false;
auto start = t->TimeToLongSamples(t0);
auto end = t->TimeToLongSamples(t1);
Floats buf{ kBufSize };
auto pos = start;
auto fadeDownSamples = t->TimeToLongSamples(
mOuterFadeDownLen + mInnerFadeDownLen);
if (fadeDownSamples < 1)
fadeDownSamples = 1;
auto fadeUpSamples = t->TimeToLongSamples(
mOuterFadeUpLen + mInnerFadeUpLen);
if (fadeUpSamples < 1)
fadeUpSamples = 1;
float fadeDownStep = mDuckAmountDb / fadeDownSamples.as_double();
float fadeUpStep = mDuckAmountDb / fadeUpSamples.as_double();
while (pos < end)
{
const auto len = limitSampleBufferSize( kBufSize, end - pos );
t->GetFloats(buf.get(), pos, len);
for (auto i = pos; i < pos + len; i++)
{
float gainDown = fadeDownStep * (i - start).as_float();
float gainUp = fadeUpStep * (end - i).as_float();
float gain;
if (gainDown > gainUp)
gain = gainDown;
else
gain = gainUp;
if (gain < mDuckAmountDb)
gain = mDuckAmountDb;
// i - pos is bounded by len:
buf[ ( i - pos ).as_size_t() ] *= DB_TO_LINEAR(gain);
}
t->Set((samplePtr)buf.get(), floatSample, pos, len);
pos += len;
float curTime = t->LongSamplesToTime(pos);
float fractionFinished = (curTime - mT0) / (mT1 - mT0);
if (TotalProgress( (trackNum + 1 + fractionFinished) /
(GetNumWaveTracks() + 1) ))
{
cancel = true;
break;
}
}
return cancel;
}
void EffectAutoDuck::OnValueChanged(wxCommandEvent & WXUNUSED(evt))
{
mPanel->Refresh(false);
}
/*
* EffectAutoDuckPanel implementation
*/
#define CONTROL_POINT_REGION 10 // pixel distance to click on a control point
#define CONTROL_POINT_MIN_MOVE 5 // min mouse move until value is changed
#define TEXT_DISTANCE 15 // pixel distance text <-> center of control point
#define FADE_DOWN_START 150 // x coordinate
#define FADE_UP_START 450 // x coordinate
#define DUCK_AMOUNT_START 50 // y coordinate
#define FADE_SCALE 40 // scale factor for second -> pixel conversion
#define DUCK_AMOUNT_SCALE 8 // scale factor for db -> pixel conversion
static int GetDistance(const wxPoint& first, const wxPoint& second)
{
int distanceX = abs(first.x - second.x);
int distanceY = abs(first.y - second.y);
if (distanceX > distanceY)
return distanceX;
else
return distanceY;
}
BEGIN_EVENT_TABLE(EffectAutoDuckPanel, wxPanelWrapper)
EVT_PAINT(EffectAutoDuckPanel::OnPaint)
EVT_MOUSE_CAPTURE_CHANGED(EffectAutoDuckPanel::OnMouseCaptureChanged)
EVT_MOUSE_CAPTURE_LOST(EffectAutoDuckPanel::OnMouseCaptureLost)
EVT_LEFT_DOWN(EffectAutoDuckPanel::OnLeftDown)
EVT_LEFT_UP(EffectAutoDuckPanel::OnLeftUp)
EVT_MOTION(EffectAutoDuckPanel::OnMotion)
END_EVENT_TABLE()
EffectAutoDuckPanel::EffectAutoDuckPanel(
wxWindow *parent, wxWindowID winid, EffectAutoDuck *effect)
: wxPanelWrapper(parent, winid, wxDefaultPosition, wxSize(600, 300))
{
mParent = parent;
mEffect = effect;
mCurrentControlPoint = none;
mBackgroundBitmap = NULL;
ResetControlPoints();
}
EffectAutoDuckPanel::~EffectAutoDuckPanel()
{
if(HasCapture())
ReleaseMouse();
}
void EffectAutoDuckPanel::ResetControlPoints()
{
mControlPoints[innerFadeDown] = wxPoint(-100,-100);
mControlPoints[innerFadeUp] = wxPoint(-100,-100);
mControlPoints[outerFadeDown] = wxPoint(-100,-100);
mControlPoints[outerFadeUp] = wxPoint(-100,-100);
mControlPoints[duckAmount] = wxPoint(-100,-100);
}
void EffectAutoDuckPanel::OnPaint(wxPaintEvent & WXUNUSED(evt))
{
int clientWidth, clientHeight;
GetSize(&clientWidth, &clientHeight);
if (!mBackgroundBitmap || mBackgroundBitmap->GetWidth() != clientWidth ||
mBackgroundBitmap->GetHeight() != clientHeight)
{
mBackgroundBitmap = std::make_unique<wxBitmap>(clientWidth, clientHeight,24);
}
wxMemoryDC dc;
dc.SelectObject(*mBackgroundBitmap);
dc.SetBrush(*wxWHITE_BRUSH);
dc.SetPen(*wxBLACK_PEN);
dc.DrawRectangle(0, 0, clientWidth, clientHeight);
dc.SetFont(wxFont(10, wxFONTFAMILY_SWISS, wxFONTSTYLE_NORMAL,
wxFONTWEIGHT_NORMAL));
dc.SetTextForeground(*wxBLACK);
dc.SetTextBackground(*wxWHITE);
double duckAmountDb = 0;
double innerFadeDownLen = 0;
double innerFadeUpLen = 0;
double outerFadeDownLen = 0;
double outerFadeUpLen = 0;
mEffect->mDuckAmountDbBox->GetValue().ToDouble(&duckAmountDb);
mEffect->mInnerFadeDownLenBox->GetValue().ToDouble(&innerFadeDownLen);
mEffect->mInnerFadeUpLenBox->GetValue().ToDouble(&innerFadeUpLen);
mEffect->mOuterFadeDownLenBox->GetValue().ToDouble(&outerFadeDownLen);
mEffect->mOuterFadeUpLenBox->GetValue().ToDouble(&outerFadeUpLen);
if (innerFadeDownLen < MIN_InnerFadeDownLen || innerFadeDownLen > MAX_InnerFadeDownLen ||
innerFadeUpLen < MIN_InnerFadeUpLen || innerFadeUpLen > MAX_InnerFadeUpLen ||
outerFadeDownLen < MIN_OuterFadeDownLen || outerFadeDownLen > MAX_OuterFadeDownLen ||
outerFadeUpLen < MIN_OuterFadeUpLen || outerFadeUpLen > MAX_OuterFadeUpLen ||
duckAmountDb < MIN_DuckAmountDb || duckAmountDb > MAX_DuckAmountDb)
{
// values are out of range, no preview available
wxString message = _("Preview not available");
int textWidth = 0, textHeight = 0;
dc.GetTextExtent(message, &textWidth, &textHeight);
dc.DrawText(message, (clientWidth - textWidth) / 2,
(clientHeight - textHeight) / 2);
ResetControlPoints();
} else
{
// draw preview
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.SetPen(wxPen(theTheme.Colour(clrGraphLines), 3, wxPENSTYLE_SOLID));
wxPoint points[6];
points[0].x = 10;
points[0].y = DUCK_AMOUNT_START;
points[1].x = FADE_DOWN_START - (int)(outerFadeDownLen * FADE_SCALE);
points[1].y = DUCK_AMOUNT_START;
points[2].x = FADE_DOWN_START + (int)(innerFadeDownLen * FADE_SCALE);
points[2].y = DUCK_AMOUNT_START -
(int)(duckAmountDb * DUCK_AMOUNT_SCALE);
points[3].x = FADE_UP_START - (int)(innerFadeUpLen * FADE_SCALE);
points[3].y = DUCK_AMOUNT_START -
(int)(duckAmountDb * DUCK_AMOUNT_SCALE);
points[4].x = FADE_UP_START + (int)(outerFadeUpLen * FADE_SCALE);
points[4].y = DUCK_AMOUNT_START;
points[5].x = clientWidth - 10;
points[5].y = DUCK_AMOUNT_START;
AColor::Lines(dc, 6, points);
dc.SetPen(wxPen(*wxBLACK, 1, wxPENSTYLE_DOT));
AColor::Line(dc, FADE_DOWN_START, 10, FADE_DOWN_START, clientHeight - 10);
AColor::Line(dc, FADE_UP_START, 10, FADE_UP_START, clientHeight - 10);
dc.SetPen(AColor::envelopePen);
dc.SetBrush(*wxWHITE_BRUSH);
mControlPoints[outerFadeDown] = points[1];
mControlPoints[innerFadeDown] = points[2];
mControlPoints[innerFadeUp] = points[3];
mControlPoints[outerFadeUp] = points[4];
mControlPoints[duckAmount] = wxPoint(
(points[2].x + points[3].x) / 2, points[2].y);
for (int i = 0; i < AUTO_DUCK_PANEL_NUM_CONTROL_POINTS; i++)
{
EControlPoint cp = (EControlPoint)i;
int digits;
float value;
if (cp == innerFadeDown)
{
value = innerFadeDownLen;
digits = 2;
}
else if (cp == innerFadeUp)
{
value = innerFadeUpLen;
digits = 2;
}
else if (cp == outerFadeDown)
{
value = outerFadeDownLen;
digits = 2;
} else if (cp == outerFadeUp)
{
value = outerFadeUpLen;
digits = 2;
}
else
{
value = duckAmountDb;
digits = 1;
}
wxString valueStr = Internat::ToDisplayString(value, digits);
valueStr += wxT(" ");
if (cp == duckAmount)
/* i18n-hint: short form of 'decibels'.*/
valueStr += _("dB");
else
/* i18n-hint: short form of 'seconds'.*/
valueStr += _("s");
int textWidth = 0, textHeight = 0;
GetTextExtent(valueStr, &textWidth, &textHeight);
int textPosX = mControlPoints[i].x - textWidth / 2;
int textPosY = mControlPoints[i].y;
if (cp == duckAmount || cp == outerFadeDown || cp == outerFadeUp)
textPosY -= TEXT_DISTANCE + textHeight;
else
textPosY += TEXT_DISTANCE;
dc.DrawText(valueStr, textPosX, textPosY);
dc.DrawEllipse(mControlPoints[i].x - 3,
mControlPoints[i].y - 3, 6, 6);
}
}
// copy background buffer to paint dc
wxPaintDC paintDC(this);
paintDC.Blit(0, 0, clientWidth, clientHeight, &dc, 0, 0);
// clean up: necessary to free resources on Windows
dc.SetPen(wxNullPen);
dc.SetBrush(wxNullBrush);
dc.SetFont(wxNullFont);
dc.SelectObject(wxNullBitmap);
}
void EffectAutoDuckPanel::OnMouseCaptureChanged(
wxMouseCaptureChangedEvent & WXUNUSED(evt))
{
SetCursor(wxNullCursor);
mCurrentControlPoint = none;
}
void EffectAutoDuckPanel::OnMouseCaptureLost(
wxMouseCaptureLostEvent & WXUNUSED(evt))
{
mCurrentControlPoint = none;
if (HasCapture())
{
ReleaseMouse();
}
}
EffectAutoDuckPanel::EControlPoint
EffectAutoDuckPanel::GetNearestControlPoint(const wxPoint & pt)
{
int dist[AUTO_DUCK_PANEL_NUM_CONTROL_POINTS];
int i;
for (i = 0; i < AUTO_DUCK_PANEL_NUM_CONTROL_POINTS; i++)
dist[i] = GetDistance(pt, mControlPoints[i]);
int curMinimum = 0;
for (i = 0; i < AUTO_DUCK_PANEL_NUM_CONTROL_POINTS; i++)
if (dist[i] < dist[curMinimum])
curMinimum = i;
if (dist[curMinimum] <= CONTROL_POINT_REGION)
return (EControlPoint)curMinimum;
else
return none;
}
void EffectAutoDuckPanel::OnLeftDown(wxMouseEvent & evt)
{
EControlPoint nearest = GetNearestControlPoint(evt.GetPosition());
if (nearest != none)
{
// this control point has been clicked
mMouseDownPoint = evt.GetPosition();
mCurrentControlPoint = nearest;
mControlPointMoveActivated = false;
for (int i = 0; i < AUTO_DUCK_PANEL_NUM_CONTROL_POINTS; i++)
mMoveStartControlPoints[i] = mControlPoints[i];
if( !HasCapture() )
CaptureMouse();
}
}
void EffectAutoDuckPanel::OnLeftUp(wxMouseEvent & WXUNUSED(evt))
{
if (mCurrentControlPoint != none)
{
mCurrentControlPoint = none;
ReleaseMouse();
}
}
void EffectAutoDuckPanel::OnMotion(wxMouseEvent & evt)
{
switch (GetNearestControlPoint(evt.GetPosition()))
{
case none:
SetCursor(wxNullCursor);
break;
case innerFadeDown:
case innerFadeUp:
case outerFadeDown:
case outerFadeUp:
SetCursor(wxCursor(wxCURSOR_SIZEWE));
break;
case duckAmount:
SetCursor(wxCursor(wxCURSOR_SIZENS));
break;
}
if (mCurrentControlPoint != none)
{
if (!mControlPointMoveActivated)
{
int dist;
if (mCurrentControlPoint == duckAmount)
dist = abs(evt.GetY() - mMouseDownPoint.y);
else
dist = abs(evt.GetX() - mMouseDownPoint.x);
if (dist >= CONTROL_POINT_MIN_MOVE)
mControlPointMoveActivated = true;
}
if (mControlPointMoveActivated)
{
float newValue;
switch (mCurrentControlPoint)
{
case outerFadeDown:
newValue = ((double)(FADE_DOWN_START - evt.GetX())) / FADE_SCALE;
mEffect->mOuterFadeDownLen = TrapDouble(newValue, MIN_OuterFadeDownLen, MAX_OuterFadeDownLen);
break;
case outerFadeUp:
newValue = ((double)(evt.GetX() - FADE_UP_START)) / FADE_SCALE;
mEffect->mOuterFadeUpLen = TrapDouble(newValue, MIN_OuterFadeUpLen, MAX_OuterFadeUpLen);
break;
case innerFadeDown:
newValue = ((double)(evt.GetX() - FADE_DOWN_START)) / FADE_SCALE;
mEffect->mInnerFadeDownLen = TrapDouble(newValue, MIN_InnerFadeDownLen, MAX_InnerFadeDownLen);
break;
case innerFadeUp:
newValue = ((double)(FADE_UP_START - evt.GetX())) / FADE_SCALE;
mEffect->mInnerFadeUpLen = TrapDouble(newValue, MIN_InnerFadeUpLen, MAX_InnerFadeUpLen);
break;
case duckAmount:
newValue = ((double)(DUCK_AMOUNT_START - evt.GetY())) / DUCK_AMOUNT_SCALE;
mEffect->mDuckAmountDb = TrapDouble(newValue, MIN_DuckAmountDb, MAX_DuckAmountDb);
break;
case none:
wxASSERT(false); // should not happen
}
mEffect->TransferDataToWindow();
Refresh(false);
}
}
}