audacia/src/effects/AutoDuck.h

136 lines
3.3 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
AutoDuck.h
Markus Meyer
**********************************************************************/
#ifndef __AUDACITY_EFFECT_AUTODUCK__
#define __AUDACITY_EFFECT_AUTODUCK__
#include "Effect.h"
class wxBitmap;
class wxTextCtrl;
class EffectAutoDuckPanel;
class ShuttleGui;
#define AUTO_DUCK_PANEL_NUM_CONTROL_POINTS 5
class EffectAutoDuck final : public Effect
{
public:
static const ComponentInterfaceSymbol Symbol;
EffectAutoDuck();
virtual ~EffectAutoDuck();
// ComponentInterface implementation
ComponentInterfaceSymbol GetSymbol() override;
TranslatableString GetDescription() override;
ManualPageID ManualPage() override;
// EffectDefinitionInterface implementation
EffectType GetType() override;
// EffectClientInterface implementation
bool DefineParams( ShuttleParams & S ) override;
bool GetAutomationParameters(CommandParameters & parms) override;
bool SetAutomationParameters(CommandParameters & parms) override;
// Effect implementation
bool Startup() override;
bool Init() override;
void End() override;
bool Process() override;
void PopulateOrExchange(ShuttleGui & S) override;
bool TransferDataToWindow() override;
bool TransferDataFromWindow() override;
private:
// EffectAutoDuck implementation
bool ApplyDuckFade(int trackNum, WaveTrack *t, double t0, double t1);
void OnValueChanged(wxCommandEvent & evt);
private:
double mDuckAmountDb;
double mInnerFadeDownLen;
double mInnerFadeUpLen;
double mOuterFadeDownLen;
double mOuterFadeUpLen;
double mThresholdDb;
double mMaximumPause;
const WaveTrack *mControlTrack;
wxTextCtrl *mDuckAmountDbBox;
wxTextCtrl *mInnerFadeDownLenBox;
wxTextCtrl *mInnerFadeUpLenBox;
wxTextCtrl *mOuterFadeDownLenBox;
wxTextCtrl *mOuterFadeUpLenBox;
wxTextCtrl *mThresholdDbBox;
wxTextCtrl *mMaximumPauseBox;
EffectAutoDuckPanel *mPanel;
DECLARE_EVENT_TABLE()
friend class EffectAutoDuckPanel;
};
class EffectAutoDuckPanel final : public wxPanelWrapper
{
public:
EffectAutoDuckPanel(
wxWindow *parent, wxWindowID winid, EffectAutoDuck *effect);
virtual ~EffectAutoDuckPanel();
private:
enum EControlPoint
{
innerFadeDown = 0,
outerFadeDown,
innerFadeUp,
outerFadeUp,
duckAmount,
none = 99,
};
bool AcceptsFocus() const override { return false; }
// So that wxPanel is not included in Tab traversal - see wxWidgets bug 15581
bool AcceptsFocusFromKeyboard() const override { return false; }
void OnPaint(wxPaintEvent & evt);
void OnMouseCaptureChanged(wxMouseCaptureChangedEvent & evt);
void OnMouseCaptureLost(wxMouseCaptureLostEvent & evt);
void OnLeftDown(wxMouseEvent & evt);
void OnLeftUp(wxMouseEvent & evt);
void OnMotion(wxMouseEvent & evt);
void ResetControlPoints();
EControlPoint GetNearestControlPoint(const wxPoint & pt);
private:
wxWindow *mParent;
EffectAutoDuck *mEffect;
std::unique_ptr<wxBitmap> mBackgroundBitmap;
EControlPoint mCurrentControlPoint;
wxPoint mControlPoints[AUTO_DUCK_PANEL_NUM_CONTROL_POINTS];
wxPoint mMoveStartControlPoints[AUTO_DUCK_PANEL_NUM_CONTROL_POINTS];
wxPoint mMouseDownPoint;
bool mControlPointMoveActivated;
DECLARE_EVENT_TABLE()
};
#endif