audacia/src/effects/Echo.cpp

210 lines
4.4 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
Echo.cpp
Dominic Mazzoni
Vaughan Johnson (dialog)
*******************************************************************//**
\class EffectEcho
\brief An Effect that causes an echo, variable delay and volume.
*//****************************************************************//**
\class EchoDialog
\brief EchoDialog used with EffectEcho
*//*******************************************************************/
#include "Echo.h"
#include "LoadEffects.h"
#include <float.h>
#include <wx/intl.h>
#include "../ShuttleGui.h"
#include "../Shuttle.h"
#include "../widgets/AudacityMessageBox.h"
#include "../widgets/valnum.h"
// Define keys, defaults, minimums, and maximums for the effect parameters
//
// Name Type Key Def Min Max Scale
Param( Delay, float, wxT("Delay"), 1.0f, 0.001f, FLT_MAX, 1.0f );
Param( Decay, float, wxT("Decay"), 0.5f, 0.0f, FLT_MAX, 1.0f );
const ComponentInterfaceSymbol EffectEcho::Symbol
{ XO("Echo") };
namespace{ BuiltinEffectsModule::Registration< EffectEcho > reg; }
EffectEcho::EffectEcho()
{
delay = DEF_Delay;
decay = DEF_Decay;
SetLinearEffectFlag(true);
}
EffectEcho::~EffectEcho()
{
}
// ComponentInterface implementation
ComponentInterfaceSymbol EffectEcho::GetSymbol()
{
return Symbol;
}
TranslatableString EffectEcho::GetDescription()
{
return XO("Repeats the selected audio again and again");
}
ManualPageID EffectEcho::ManualPage()
{
return L"Echo";
}
// EffectDefinitionInterface implementation
EffectType EffectEcho::GetType()
{
return EffectTypeProcess;
}
// EffectClientInterface implementation
unsigned EffectEcho::GetAudioInCount()
{
return 1;
}
unsigned EffectEcho::GetAudioOutCount()
{
return 1;
}
bool EffectEcho::ProcessInitialize(sampleCount WXUNUSED(totalLen), ChannelNames WXUNUSED(chanMap))
{
if (delay == 0.0)
{
return false;
}
histPos = 0;
auto requestedHistLen = (sampleCount) (mSampleRate * delay);
// Guard against extreme delay values input by the user
try {
// Guard against huge delay values from the user.
// Don't violate the assertion in as_size_t
if (requestedHistLen !=
(histLen = static_cast<size_t>(requestedHistLen.as_long_long())))
throw std::bad_alloc{};
history.reinit(histLen, true);
}
catch ( const std::bad_alloc& ) {
Effect::MessageBox( XO("Requested value exceeds memory capacity.") );
return false;
}
return history != NULL;
}
bool EffectEcho::ProcessFinalize()
{
history.reset();
return true;
}
size_t EffectEcho::ProcessBlock(float **inBlock, float **outBlock, size_t blockLen)
{
float *ibuf = inBlock[0];
float *obuf = outBlock[0];
for (decltype(blockLen) i = 0; i < blockLen; i++, histPos++)
{
if (histPos == histLen)
{
histPos = 0;
}
history[histPos] = obuf[i] = ibuf[i] + history[histPos] * decay;
}
return blockLen;
}
bool EffectEcho::DefineParams( ShuttleParams & S ){
S.SHUTTLE_PARAM( delay, Delay );
S.SHUTTLE_PARAM( decay, Decay );
return true;
}
bool EffectEcho::GetAutomationParameters(CommandParameters & parms)
{
parms.WriteFloat(KEY_Delay, delay);
parms.WriteFloat(KEY_Decay, decay);
return true;
}
bool EffectEcho::SetAutomationParameters(CommandParameters & parms)
{
ReadAndVerifyFloat(Delay);
ReadAndVerifyFloat(Decay);
delay = Delay;
decay = Decay;
return true;
}
void EffectEcho::PopulateOrExchange(ShuttleGui & S)
{
S.AddSpace(0, 5);
S.StartMultiColumn(2, wxALIGN_CENTER);
{
S.Validator<FloatingPointValidator<double>>(
3, &delay, NumValidatorStyle::NO_TRAILING_ZEROES,
MIN_Delay, MAX_Delay
)
.AddTextBox(XXO("&Delay time (seconds):"), wxT(""), 10);
S.Validator<FloatingPointValidator<double>>(
3, &decay, NumValidatorStyle::NO_TRAILING_ZEROES,
MIN_Decay, MAX_Decay)
.AddTextBox(XXO("D&ecay factor:"), wxT(""), 10);
}
S.EndMultiColumn();
}
bool EffectEcho::TransferDataToWindow()
{
if (!mUIParent->TransferDataToWindow())
{
return false;
}
return true;
}
bool EffectEcho::TransferDataFromWindow()
{
if (!mUIParent->Validate() || !mUIParent->TransferDataFromWindow())
{
return false;
}
return true;
}