44 lines
994 B
C++
44 lines
994 B
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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Invert.h
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Mark Phillips
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This class inverts the selected audio.
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**********************************************************************/
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#ifndef __AUDACITY_EFFECT_INVERT__
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#define __AUDACITY_EFFECT_INVERT__
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#include "Effect.h"
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#define INVERT_PLUGIN_SYMBOL ComponentInterfaceSymbol{ XO("Invert") }
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class EffectInvert final : public Effect
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{
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public:
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EffectInvert();
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virtual ~EffectInvert();
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// ComponentInterface implementation
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ComponentInterfaceSymbol GetSymbol() override;
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TranslatableString GetDescription() override;
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// EffectDefinitionInterface implementation
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EffectType GetType() override;
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bool IsInteractive() override;
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// EffectClientInterface implementation
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unsigned GetAudioInCount() override;
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unsigned GetAudioOutCount() override;
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size_t ProcessBlock(float **inBlock, float **outBlock, size_t blockLen) override;
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};
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#endif
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