803 lines
25 KiB
C++
803 lines
25 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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DeviceToolBar.cpp
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Dominic Mazzoni
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*******************************************************************//*!
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\class DeviceToolBar
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\brief A toobar to allow easier changing of input and output devices .
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*//*******************************************************************/
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#include "../Audacity.h"
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// For compilers that support precompilation, includes "wx/wx.h".
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#include <wx/wxprec.h>
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#ifndef WX_PRECOMP
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#include <wx/choice.h>
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#include <wx/event.h>
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#include <wx/intl.h>
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#include <wx/settings.h>
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#include <wx/sizer.h>
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#include <wx/statbmp.h>
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#include <wx/tooltip.h>
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#endif
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#include "../AudacityApp.h"
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#include "DeviceToolBar.h"
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#include "ToolDock.h"
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#include "../AColor.h"
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#include "../AllThemeResources.h"
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#include "../AudioIO.h"
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#include "../ImageManipulation.h"
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#include "../Prefs.h"
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#include "../Project.h"
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#include "../Theme.h"
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#include "../widgets/Grabber.h"
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#include "../DeviceManager.h"
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IMPLEMENT_CLASS(DeviceToolBar, ToolBar);
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////////////////////////////////////////////////////////////
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/// Methods for DeviceToolBar
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////////////////////////////////////////////////////////////
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BEGIN_EVENT_TABLE(DeviceToolBar, ToolBar)
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EVT_CHOICE(wxID_ANY, DeviceToolBar::OnChoice)
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EVT_COMMAND(wxID_ANY, EVT_CAPTURE_KEY, DeviceToolBar::OnCaptureKey)
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END_EVENT_TABLE()
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//Standard contructor
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DeviceToolBar::DeviceToolBar()
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: ToolBar(DeviceBarID, _("Device"), wxT("Device"), true)
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{
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}
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DeviceToolBar::~DeviceToolBar()
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{
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delete mPlayBitmap;
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delete mRecordBitmap;
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}
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void DeviceToolBar::Create(wxWindow *parent)
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{
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ToolBar::Create(parent);
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// Simulate a size event to set initial meter placement/size
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wxSizeEvent dummy;
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OnSize(dummy);
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}
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void DeviceToolBar::RecreateTipWindows()
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{
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}
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void DeviceToolBar::DeinitChildren()
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{
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mPlayBitmap = NULL;
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mRecordBitmap = NULL;
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mInput = NULL;
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mOutput = NULL;
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mInputChannels = NULL;
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mHost = NULL;
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}
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void DeviceToolBar::Populate()
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{
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DeinitChildren();
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// Hosts
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mHost = new wxChoice(this,
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wxID_ANY,
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wxDefaultPosition,
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wxDefaultSize);
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mHost->SetName(_("Audio Host"));
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Add(mHost, 0, wxALIGN_CENTER);
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// Output device
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mPlayBitmap = new wxBitmap(theTheme.Bitmap(bmpSpeaker));
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Add(new wxStaticBitmap(this,
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wxID_ANY,
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*mPlayBitmap), 0, wxALIGN_CENTER);
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mOutput = new wxChoice(this,
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wxID_ANY,
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wxDefaultPosition,
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wxDefaultSize);
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/* i18n-hint: (noun) It's the device used for output.*/
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mOutput->SetName(_("Output Device"));
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Add(mOutput, 0, wxALIGN_CENTER);
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// Input device
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mRecordBitmap = new wxBitmap(theTheme.Bitmap(bmpMic));
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Add(new wxStaticBitmap(this,
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wxID_ANY,
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*mRecordBitmap), 0, wxALIGN_CENTER);
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mInput = new wxChoice(this,
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wxID_ANY,
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wxDefaultPosition,
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wxDefaultSize);
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/* i18n-hint: (noun) It's the device used for input.*/
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mInput->SetName(_("Input Device"));
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Add(mInput, 0, wxALIGN_CENTER);
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mInputChannels = new wxChoice(this,
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wxID_ANY,
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wxDefaultPosition,
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wxDefaultSize);
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mInputChannels->SetName(_("Input Channels"));
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Add(mInputChannels, 0, wxALIGN_CENTER);
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mHost->Connect(wxEVT_SET_FOCUS,
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wxFocusEventHandler(DeviceToolBar::OnFocus),
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NULL,
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this);
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mHost->Connect(wxEVT_KILL_FOCUS,
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wxFocusEventHandler(DeviceToolBar::OnFocus),
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NULL,
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this);
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mOutput->Connect(wxEVT_SET_FOCUS,
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wxFocusEventHandler(DeviceToolBar::OnFocus),
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NULL,
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this);
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mOutput->Connect(wxEVT_KILL_FOCUS,
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wxFocusEventHandler(DeviceToolBar::OnFocus),
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NULL,
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this);
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mInput->Connect(wxEVT_SET_FOCUS,
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wxFocusEventHandler(DeviceToolBar::OnFocus),
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NULL,
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this);
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mInput->Connect(wxEVT_KILL_FOCUS,
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wxFocusEventHandler(DeviceToolBar::OnFocus),
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NULL,
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this);
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mInputChannels->Connect(wxEVT_SET_FOCUS,
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wxFocusEventHandler(DeviceToolBar::OnFocus),
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NULL,
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this);
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mInputChannels->Connect(wxEVT_KILL_FOCUS,
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wxFocusEventHandler(DeviceToolBar::OnFocus),
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NULL,
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this);
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RefillCombos();
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}
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void DeviceToolBar::RefillCombos()
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{
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FillHosts();
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FillHostDevices();
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FillInputChannels();
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// make the device display selection reflect the prefs if they exist
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UpdatePrefs();
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}
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void DeviceToolBar::OnFocus(wxFocusEvent &event)
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{
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wxCommandEvent e(EVT_CAPTURE_KEYBOARD);
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if (event.GetEventType() == wxEVT_KILL_FOCUS) {
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e.SetEventType(EVT_RELEASE_KEYBOARD);
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}
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e.SetEventObject(this);
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GetParent()->GetEventHandler()->ProcessEvent(e);
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Refresh(false);
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event.Skip();
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}
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void DeviceToolBar::OnCaptureKey(wxCommandEvent &event)
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{
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wxKeyEvent *kevent = (wxKeyEvent *)event.GetEventObject();
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int keyCode = kevent->GetKeyCode();
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// Pass UP/DOWN/LEFT/RIGHT through for input/output choice
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if (FindFocus() == mOutput && (keyCode == WXK_LEFT || keyCode == WXK_RIGHT
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|| keyCode == WXK_UP || keyCode == WXK_DOWN)) {
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return;
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}
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if (FindFocus() == mInput && (keyCode == WXK_LEFT || keyCode == WXK_RIGHT
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|| keyCode == WXK_UP || keyCode == WXK_DOWN)) {
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return;
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}
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event.Skip();
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return;
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}
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void DeviceToolBar::UpdatePrefs()
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{
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wxString hostName;
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wxString devName;
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wxString sourceName;
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wxString desc;
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const std::vector<DeviceSourceMap> &inMaps = DeviceManager::Instance()->GetInputDeviceMaps();
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const std::vector<DeviceSourceMap> &outMaps = DeviceManager::Instance()->GetOutputDeviceMaps();
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int hostSelectionIndex = mHost->GetSelection();
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wxString oldHost = hostSelectionIndex >= 0 ? mHost->GetString(hostSelectionIndex) :
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wxT("");
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hostName = gPrefs->Read(wxT("/AudioIO/Host"), wxT(""));
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// if the prefs host name doesn't match the one displayed, it changed
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// in another project's DeviceToolBar, so we need to repopulate everything.
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if (oldHost != hostName)
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FillHostDevices();
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devName = gPrefs->Read(wxT("/AudioIO/RecordingDevice"), wxT(""));
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sourceName = gPrefs->Read(wxT("/AudioIO/RecordingSource"), wxT(""));
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if (sourceName == wxT(""))
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desc = devName;
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else
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desc = devName + wxString(": ", wxConvLocal) + sourceName;
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if (mInput->GetStringSelection() != desc &&
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mInput->FindString(desc) != wxNOT_FOUND) {
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mInput->SetStringSelection(desc);
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FillInputChannels();
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} else if (mInput->GetStringSelection() != desc && mInput->GetCount()) {
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for (size_t i = 0; i < inMaps.size(); i++) {
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if (inMaps[i].hostString == hostName &&
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MakeDeviceSourceString(&inMaps[i]) == mInput->GetString(0)) {
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// use the default. It should exist but check just in case, falling back on the 0 index.
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DeviceSourceMap *defaultMap = DeviceManager::Instance()->GetDefaultInputDevice(inMaps[i].hostIndex);
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if (defaultMap) {
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mInput->SetStringSelection(MakeDeviceSourceString(defaultMap));
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SetDevices(defaultMap, NULL);
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} else {
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//use the first item (0th index) if we have no familiar devices
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mInput->SetSelection(0);
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SetDevices(&inMaps[i], NULL);
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}
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break;
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}
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}
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}
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devName = gPrefs->Read(wxT("/AudioIO/PlaybackDevice"), wxT(""));
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sourceName = gPrefs->Read(wxT("/AudioIO/PlaybackSource"), wxT(""));
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if (sourceName == wxT(""))
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desc = devName;
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else
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desc = devName + wxString(": ", wxConvLocal) + sourceName;
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if (mOutput->GetStringSelection() != desc &&
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mOutput->FindString(desc) != wxNOT_FOUND) {
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mOutput->SetStringSelection(desc);
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} else if (mOutput->GetStringSelection() != desc &&
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mOutput->GetCount()) {
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for (size_t i = 0; i < outMaps.size(); i++) {
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if (outMaps[i].hostString == hostName &&
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MakeDeviceSourceString(&outMaps[i]) == mOutput->GetString(0)) {
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// use the default. It should exist but check just in case, falling back on the 0 index.
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DeviceSourceMap *defaultMap = DeviceManager::Instance()->GetDefaultOutputDevice(outMaps[i].hostIndex);
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if (defaultMap) {
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mOutput->SetStringSelection(MakeDeviceSourceString(defaultMap));
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SetDevices(NULL, defaultMap);
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} else {
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//use the first item (0th index) if we have no familiar devices
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mOutput->SetSelection(0);
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SetDevices(NULL, &outMaps[i]);
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}
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break;
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}
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}
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}
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long oldChannels = 1, newChannels;
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oldChannels = mInputChannels->GetSelection() + 1;
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gPrefs->Read(wxT("/AudioIO/RecordChannels"), &newChannels, 0);
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if (newChannels > 0 && oldChannels != newChannels)
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mInputChannels->SetSelection(newChannels - 1);
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if (hostName != wxT("") && mHost->GetStringSelection() != hostName)
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mHost->SetStringSelection(hostName);
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RegenerateTooltips();
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// Set label to pull in language change
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SetLabel(_("Device"));
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// Give base class a chance
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ToolBar::UpdatePrefs();
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Layout();
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Refresh();
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}
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void DeviceToolBar::EnableDisableButtons()
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{
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if (gAudioIO) {
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// we allow changes when monitoring, but not when recording
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bool audioStreamActive = gAudioIO->IsStreamActive() && !gAudioIO->IsMonitoring();
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// Here we should relinquish focus
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if (audioStreamActive) {
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wxWindow *focus = wxWindow::FindFocus();
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if (focus == mHost || focus == mInput || focus == mOutput || focus == mInputChannels) {
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AudacityProject *activeProject = GetActiveProject();
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if (activeProject) {
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activeProject->GetTrackPanel()->SetFocus();
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}
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}
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}
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mHost->Enable(!audioStreamActive);
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mInput->Enable(!audioStreamActive);
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mOutput->Enable(!audioStreamActive);
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mInputChannels->Enable(!audioStreamActive);
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}
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}
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void DeviceToolBar::RegenerateTooltips()
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{
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#if wxUSE_TOOLTIPS
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mOutput->SetToolTip(_("Output Device"));
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mInput->SetToolTip(_("Input Device"));
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mHost->SetToolTip(_("Audio Host"));
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mInputChannels->SetToolTip(_("Input Channels"));
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#endif
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}
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bool DeviceToolBar::Layout()
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{
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bool ret;
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RepositionCombos();
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ret = ToolBar::Layout();
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return ret;
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}
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// returns true if the combo is constrained and false otherwise
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// @param toolbarWidth the width of the toolbar in pixels
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// @param ratio an in/out for the desired and resultant width ratio.
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// @param flex the amount of extra space allowed to have past the available.
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// the amount used is subtracted.
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static bool RepositionCombo(wxWindow *combo, int toolbarWidth, wxSize desiredSize,
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float &ratio, float &flex, int marginPixels, bool changesRatio)
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{
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float ratioChange;
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bool constrained = false;
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// push margin pixels
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desiredSize.x += marginPixels;
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// truncate the window size if necessary
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if (desiredSize.x > toolbarWidth * (flex + ratio)) {
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constrained = true;
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desiredSize.SetWidth(toolbarWidth * (flex + ratio));
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if (desiredSize.GetWidth() - marginPixels < 0)
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desiredSize.SetWidth(marginPixels);
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}
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// keep track of how much space gained or lost so it can be used by other combos.
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if (changesRatio) {
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ratioChange = (desiredSize.x / ((float) toolbarWidth)) - ratio;
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ratio += ratioChange;
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flex -= ratioChange;
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}
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// pop the margin pixels
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desiredSize.x -= marginPixels;
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combo->SetMinSize(desiredSize);
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combo->SetMaxSize(desiredSize);
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return constrained;
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}
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//These don't add up to 1 because there is a bit of margin that we allow
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//the layout sizer to handle.
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#define kHostWidthRatio 0.13f
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#define kInputWidthRatio 0.32f
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#define kOutputWidthRatio 0.32f
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#define kChannelsWidthRatio 0.18f
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void DeviceToolBar::RepositionCombos()
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{
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int w, h, dockw, dockh;
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float ratioUnused;
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bool constrained = true;
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wxWindow *window;
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wxSize desiredInput, desiredOutput, desiredHost, desiredChannels;
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float hostRatio, outputRatio, inputRatio, channelsRatio;
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// if the toolbar is docked then the width we should use is the project width.
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// as the toolbar's with can extend past this.
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GetClientSize(&w, &h);
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if (IsDocked()) {
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// If the toolbar is docked its width can be larger than what is actually viewable
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// So take the min. We don't need to worry about having another toolbar to the left off us
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// because if we are larger than the dock size we always get our own row.
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// and if smaller then we don't use the dock size (because we take the min).
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window = GetDock();
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window->GetClientSize(&dockw, &dockh);
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if (dockw < w)
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w = dockw;
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}
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// subtract the main grabber on the left and the resizer as well
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w -= grabberWidth + GetResizeGrabberWidth();
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if (w <= 0)
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return;
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// set up initial sizes and ratios
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hostRatio = kHostWidthRatio;
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inputRatio = kInputWidthRatio;
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outputRatio = kOutputWidthRatio;
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channelsRatio = kChannelsWidthRatio;
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desiredHost = mHost->GetBestSize();
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desiredInput = mInput->GetBestSize();
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desiredOutput = mOutput->GetBestSize();
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desiredChannels = mInputChannels->GetBestSize();
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// wxGtk has larger comboboxes than the other platforms. For DeviceToolBar this will cause
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// the height to be double because of the discrete grid layout. So we shrink it to prevent this.
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#ifdef __WXGTK__
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desiredHost.SetHeight(desiredHost.GetHeight() -4);
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desiredInput.SetHeight(desiredHost.GetHeight());
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desiredOutput.SetHeight(desiredHost.GetHeight());
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desiredChannels.SetHeight(desiredHost.GetHeight());
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#endif
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ratioUnused = 0.995f - (kHostWidthRatio + kInputWidthRatio + kOutputWidthRatio + kChannelsWidthRatio);
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int i = 0;
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// limit the amount of times we solve contraints to 5
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while (constrained && ratioUnused > 0.01f && i < 5) {
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i++;
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constrained = false;
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constrained = RepositionCombo(mHost, w, desiredHost, hostRatio, ratioUnused,
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0, true) || constrained;
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constrained = RepositionCombo(mInput, w, desiredInput, inputRatio, ratioUnused,
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mRecordBitmap->GetWidth(), true) || constrained;
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constrained = RepositionCombo(mOutput, w, desiredOutput, outputRatio, ratioUnused,
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mPlayBitmap->GetWidth(), true) || constrained;
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constrained = RepositionCombo(mInputChannels, w, desiredChannels, channelsRatio, ratioUnused,
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0, true) || constrained;
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}
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Update();
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}
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void DeviceToolBar::FillHosts()
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{
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wxArrayString hosts;
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size_t i;
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const std::vector<DeviceSourceMap> &inMaps = DeviceManager::Instance()->GetInputDeviceMaps();
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const std::vector<DeviceSourceMap> &outMaps = DeviceManager::Instance()->GetOutputDeviceMaps();
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// go over our lists add the host to the list if it isn't there yet
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for (i = 0; i < inMaps.size(); i++)
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if (hosts.Index(inMaps[i].hostString) == wxNOT_FOUND)
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hosts.Add(inMaps[i].hostString);
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for (i = 0; i < outMaps.size(); i++)
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if (hosts.Index(outMaps[i].hostString) == wxNOT_FOUND)
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hosts.Add(outMaps[i].hostString);
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mHost->Clear();
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mHost->Append(hosts);
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if (hosts.GetCount() == 0)
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mHost->Enable(false);
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}
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void DeviceToolBar::FillHostDevices()
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{
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const std::vector<DeviceSourceMap> &inMaps = DeviceManager::Instance()->GetInputDeviceMaps();
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const std::vector<DeviceSourceMap> &outMaps = DeviceManager::Instance()->GetOutputDeviceMaps();
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//read what is in the prefs
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wxString host = gPrefs->Read(wxT("/AudioIO/Host"), wxT(""));
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size_t i;
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int foundHostIndex = -1;
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// if the host is not in the hosts combo then we rescanned.
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// set it to blank so we search for another host.
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if (mHost->FindString(host) == wxNOT_FOUND)
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host = wxT("");
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for (i = 0; i < outMaps.size(); i++) {
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if (outMaps[i].hostString == host) {
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foundHostIndex = outMaps[i].hostIndex;
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break;
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}
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}
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if (foundHostIndex == -1) {
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for (i = 0; i < inMaps.size(); i++) {
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if (inMaps[i].hostString == host) {
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foundHostIndex = inMaps[i].hostIndex;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If no host was found based on the prefs device host, load the first available one
|
|
if (foundHostIndex == -1) {
|
|
if (outMaps.size())
|
|
foundHostIndex = outMaps[0].hostIndex;
|
|
else if (inMaps.size())
|
|
foundHostIndex = inMaps[0].hostIndex;
|
|
}
|
|
|
|
// If we still have no host it means no devices, in which case do nothing.
|
|
if (foundHostIndex == -1)
|
|
return;
|
|
|
|
// Repopulate the Input/Output device list available to the user
|
|
mInput->Clear();
|
|
for (i = 0; i < inMaps.size(); i++) {
|
|
if (foundHostIndex == inMaps[i].hostIndex) {
|
|
mInput->Append(MakeDeviceSourceString(&inMaps[i]));
|
|
if (host == wxT("")) {
|
|
host = inMaps[i].hostString;
|
|
gPrefs->Write(wxT("/AudioIO/Host"), host);
|
|
mHost->SetStringSelection(host);
|
|
}
|
|
}
|
|
}
|
|
mInput->Enable(mInput->GetCount() ? true : false);
|
|
|
|
mOutput->Clear();
|
|
for (i = 0; i < outMaps.size(); i++) {
|
|
if (foundHostIndex == outMaps[i].hostIndex) {
|
|
mOutput->Append(MakeDeviceSourceString(&outMaps[i]));
|
|
if (host == wxT("")) {
|
|
host = outMaps[i].hostString;
|
|
gPrefs->Write(wxT("/AudioIO/Host"), host);
|
|
gPrefs->Flush();
|
|
mHost->SetStringSelection(host);
|
|
}
|
|
}
|
|
}
|
|
mOutput->Enable(mOutput->GetCount() ? true : false);
|
|
|
|
// The setting of the Device is left up to OnChoice
|
|
}
|
|
|
|
//return 1 if host changed, 0 otherwise.
|
|
int DeviceToolBar::ChangeHost()
|
|
{
|
|
int hostSelectionIndex;
|
|
hostSelectionIndex = mHost->GetSelection();
|
|
|
|
wxString oldHost = gPrefs->Read(wxT("/AudioIO/Host"), wxT(""));
|
|
wxString newHost = hostSelectionIndex >= 0 ? mHost->GetString(hostSelectionIndex) :
|
|
oldHost;
|
|
|
|
if (oldHost == newHost)
|
|
return 0;
|
|
|
|
//change the host and switch to correct devices.
|
|
gPrefs->Write(wxT("/AudioIO/Host"), newHost);
|
|
gPrefs->Flush();
|
|
|
|
// populate the devices
|
|
FillHostDevices();
|
|
|
|
return 1;
|
|
}
|
|
|
|
void DeviceToolBar::FillInputChannels()
|
|
{
|
|
const std::vector<DeviceSourceMap> &inMaps = DeviceManager::Instance()->GetInputDeviceMaps();
|
|
wxString host = gPrefs->Read(wxT("/AudioIO/Host"), wxT(""));
|
|
wxString device = gPrefs->Read(wxT("/AudioIO/RecordingDevice"), wxT(""));
|
|
wxString source = gPrefs->Read(wxT("/AudioIO/RecordingSource"), wxT(""));
|
|
long oldChannels = 2, newChannels;
|
|
|
|
gPrefs->Read(wxT("/AudioIO/RecordChannels"), &oldChannels);
|
|
int index = -1;
|
|
size_t i, j;
|
|
mInputChannels->Clear();
|
|
for (i = 0; i < inMaps.size(); i++) {
|
|
if (source == inMaps[i].sourceString &&
|
|
device == inMaps[i].deviceString &&
|
|
host == inMaps[i].hostString) {
|
|
|
|
// add one selection for each channel of this source
|
|
for (j = 0; j < (unsigned int) inMaps[i].numChannels; j++) {
|
|
wxString name;
|
|
|
|
if (j == 0) {
|
|
name = _("1 (Mono) Input Channel");
|
|
}
|
|
else if (j == 1) {
|
|
name = _("2 (Stereo) Input Channels");
|
|
}
|
|
else {
|
|
name = wxString::Format(wxT("%d"), j + 1);
|
|
}
|
|
mInputChannels->Append(name);
|
|
}
|
|
newChannels = inMaps[i].numChannels;
|
|
if (oldChannels <= newChannels && oldChannels >= 1)
|
|
newChannels = oldChannels;
|
|
if (newChannels >= 1)
|
|
mInputChannels->SetSelection(newChannels - 1);
|
|
gPrefs->Write(wxT("/AudioIO/RecordChannels"), newChannels);
|
|
mInputChannels->Enable(mInputChannels->GetCount() ? true : false);
|
|
index = i;
|
|
break;
|
|
}
|
|
}
|
|
if (index == -1)
|
|
mInputChannels->Enable(false);
|
|
}
|
|
void DeviceToolBar::SetDevices(const DeviceSourceMap *in, const DeviceSourceMap *out)
|
|
{
|
|
if (in) {
|
|
gPrefs->Write(wxT("/AudioIO/RecordingDevice"), in->deviceString);
|
|
gPrefs->Write(wxT("/AudioIO/RecordingSourceIndex"), in->sourceIndex);
|
|
if (in->totalSources >= 1) {
|
|
gPrefs->Write(wxT("/AudioIO/RecordingSource"), in->sourceString);
|
|
} else {
|
|
gPrefs->Write(wxT("/AudioIO/RecordingSource"), wxT(""));
|
|
}
|
|
gPrefs->Flush();
|
|
|
|
FillInputChannels();
|
|
}
|
|
|
|
if (out) {
|
|
gPrefs->Write(wxT("/AudioIO/PlaybackDevice"), out->deviceString);
|
|
if (out->totalSources >= 1) {
|
|
gPrefs->Write(wxT("/AudioIO/PlaybackSource"), out->sourceString);
|
|
} else {
|
|
gPrefs->Write(wxT("/AudioIO/PlaybackSource"), wxT(""));
|
|
}
|
|
gPrefs->Flush();
|
|
}
|
|
}
|
|
|
|
void DeviceToolBar::ChangeDevice(bool isInput)
|
|
{
|
|
int newIndex = -1;
|
|
wxChoice *combo = isInput ? mInput :mOutput;
|
|
size_t i;
|
|
|
|
int selectionIndex = mInput->GetSelection();
|
|
wxString host = gPrefs->Read(wxT("/AudioIO/Host"), wxT(""));
|
|
const std::vector<DeviceSourceMap> &maps = isInput ? DeviceManager::Instance()->GetInputDeviceMaps()
|
|
: DeviceManager::Instance()->GetOutputDeviceMaps();
|
|
|
|
// Find device indices for input and output
|
|
if (selectionIndex >= 0 ) {
|
|
wxString newDevice = combo->GetStringSelection();
|
|
for (i = 0; i < maps.size(); ++i) {
|
|
wxString name;
|
|
name = MakeDeviceSourceString(&maps[i]);
|
|
if (name == newDevice && maps[i].hostString == host) {
|
|
newIndex = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (newIndex < 0) {
|
|
wxLogDebug(wxT("DeviceToolBar::OnChoice(): couldn't find device indices"));
|
|
return;
|
|
}
|
|
|
|
SetDevices(isInput ? &maps[newIndex] : NULL,
|
|
isInput ? NULL : &maps[newIndex]);
|
|
}
|
|
|
|
void DeviceToolBar::OnChoice(wxCommandEvent &event)
|
|
{
|
|
wxObject *eventObject = event.GetEventObject();
|
|
//if we've changed hosts, we've handled the device switching already.
|
|
if (eventObject == mHost) {
|
|
ChangeHost();
|
|
} else if (eventObject == mInputChannels) {
|
|
int channelsSelectionIndex = mInputChannels->GetSelection();
|
|
if (channelsSelectionIndex >= 0)
|
|
gPrefs->Write(wxT("/AudioIO/RecordChannels"),channelsSelectionIndex + 1);
|
|
} else if (eventObject == mInput) {
|
|
ChangeDevice(true);
|
|
}
|
|
else if (eventObject == mOutput) {
|
|
ChangeDevice(false);
|
|
}
|
|
|
|
if (gAudioIO) {
|
|
// We cannot have gotten here if gAudioIO->IsAudioTokenActive(),
|
|
// per the setting of AudioIONotBusyFlag and AudioIOBusyFlag in
|
|
// AudacityProject::GetUpdateFlags().
|
|
// However, we can have an invalid audio token (so IsAudioTokenActive()
|
|
// is false), but be monitoring.
|
|
// If monitoring, have to stop the stream, so HandleDeviceChange() can work.
|
|
// We could disable the Preferences command while monitoring, i.e.,
|
|
// set AudioIONotBusyFlag/AudioIOBusyFlag according to monitoring, as well.
|
|
// Instead allow it because unlike recording, for example, monitoring
|
|
// is not clearly something that should prohibit changing device.
|
|
// TODO: We *could* be smarter in this method and call HandleDeviceChange()
|
|
// only when the device choices actually changed. True of lots of prefs!
|
|
// As is, we always stop monitoring before handling the device change.
|
|
if (gAudioIO->IsMonitoring())
|
|
{
|
|
gAudioIO->StopStream();
|
|
while (gAudioIO->IsBusy())
|
|
wxMilliSleep(100);
|
|
}
|
|
gAudioIO->HandleDeviceChange();
|
|
}
|
|
|
|
// Update all projects' DeviceToolBar.
|
|
for (size_t i = 0; i < gAudacityProjects.GetCount(); i++) {
|
|
gAudacityProjects[i]->GetDeviceToolBar()->UpdatePrefs();
|
|
}
|
|
}
|
|
|
|
void DeviceToolBar::ShowInputDialog()
|
|
{
|
|
ShowComboDialog(mInput, wxString(_("Select Input Device")));
|
|
}
|
|
void DeviceToolBar::ShowOutputDialog()
|
|
{
|
|
ShowComboDialog(mOutput, wxString(_("Select Output Device")));
|
|
}
|
|
void DeviceToolBar::ShowHostDialog()
|
|
{
|
|
ShowComboDialog(mHost, wxString(_("Select Audio Host")));
|
|
}
|
|
void DeviceToolBar::ShowChannelsDialog()
|
|
{
|
|
ShowComboDialog(mInputChannels, wxString(_("Select Input Channels")));
|
|
}
|
|
|
|
void DeviceToolBar::ShowComboDialog(wxChoice *combo, const wxString &title)
|
|
{
|
|
if (!combo || combo->GetCount() == 0) {
|
|
wxMessageBox(_("Device information is not available."));
|
|
return;
|
|
}
|
|
|
|
#if USE_PORTMIXER
|
|
wxArrayString inputSources = combo->GetStrings();
|
|
|
|
wxDialog dlg(NULL, wxID_ANY, title);
|
|
ShuttleGui S(&dlg, eIsCreating);
|
|
wxChoice *c;
|
|
|
|
S.StartVerticalLay(true);
|
|
{
|
|
S.StartHorizontalLay(wxCENTER, false);
|
|
{
|
|
c = S.AddChoice(combo->GetName(),
|
|
combo->GetStringSelection(),
|
|
&inputSources);
|
|
}
|
|
S.EndHorizontalLay();
|
|
S.AddStandardButtons();
|
|
}
|
|
S.EndVerticalLay();
|
|
|
|
dlg.SetSize(dlg.GetSizer()->GetMinSize());
|
|
dlg.Center();
|
|
|
|
if (dlg.ShowModal() == wxID_OK)
|
|
{
|
|
wxCommandEvent dummyEvent;
|
|
dummyEvent.SetEventObject(combo);
|
|
// SetSelection() doesn't send an event, so we call OnChoice explicitly
|
|
combo->SetSelection(c->GetSelection());
|
|
OnChoice(dummyEvent);
|
|
}
|
|
#endif
|
|
}
|