audacia/src/tracks/ui/TimeShiftHandle.cpp

915 lines
32 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
TimeShiftHandle.cpp
Paul Licameli split from TrackPanel.cpp
**********************************************************************/
#include "../../Audacity.h"
#include "TimeShiftHandle.h"
#include "../../Experimental.h"
#include "TrackControls.h"
#include "../../AColor.h"
#include "../../HitTestResult.h"
#include "../../Project.h"
#include "../../RefreshCode.h"
#include "../../TrackPanelMouseEvent.h"
#include "../../toolbars/ToolsToolBar.h"
#include "../../UndoManager.h"
#include "../../WaveTrack.h"
#include "../../../images/Cursors.h"
TimeShiftHandle::TimeShiftHandle
( const std::shared_ptr<Track> &pTrack, bool gripHit )
: mCapturedTrack{ pTrack }
, mGripHit{ gripHit }
{
}
void TimeShiftHandle::Enter(bool)
{
#ifdef EXPERIMENTAL_TRACK_PANEL_HIGHLIGHTING
mChangeHighlight = RefreshCode::RefreshCell;
#endif
}
HitTestPreview TimeShiftHandle::HitPreview
(const AudacityProject *WXUNUSED(pProject), bool unsafe)
{
static auto disabledCursor =
::MakeCursor(wxCURSOR_NO_ENTRY, DisabledCursorXpm, 16, 16);
static auto slideCursor =
MakeCursor(wxCURSOR_SIZEWE, TimeCursorXpm, 16, 16);
// TODO: Should it say "track or clip" ? Non-wave tracks can move, or clips in a wave track.
// TODO: mention effects of shift (move all clips of selected wave track) and ctrl (move vertically only) ?
// -- but not all of that is available in multi tool.
auto message = _("Click and drag to move a track in time");
return {
message,
(unsafe
? &*disabledCursor
: &*slideCursor)
};
}
UIHandlePtr TimeShiftHandle::HitAnywhere
(std::weak_ptr<TimeShiftHandle> &holder,
const std::shared_ptr<Track> &pTrack, bool gripHit)
{
// After all that, it still may be unsafe to drag.
// Even if so, make an informative cursor change from default to "banned."
auto result = std::make_shared<TimeShiftHandle>( pTrack, gripHit );
result = AssignUIHandlePtr(holder, result);
return result;
}
UIHandlePtr TimeShiftHandle::HitTest
(std::weak_ptr<TimeShiftHandle> &holder,
const wxMouseState &state, const wxRect &rect,
const std::shared_ptr<Track> &pTrack)
{
/// method that tells us if the mouse event landed on a
/// time-slider that allows us to time shift the sequence.
/// (Those are the two "grips" drawn at left and right edges for multi tool mode.)
// Perhaps we should delegate this to TrackArtist as only TrackArtist
// knows what the real sizes are??
// The drag Handle width includes border, width and a little extra margin.
const int adjustedDragHandleWidth = 14;
// The hotspot for the cursor isn't at its centre. Adjust for this.
const int hotspotOffset = 5;
// We are doing an approximate test here - is the mouse in the right or left border?
if (!(state.m_x + hotspotOffset < rect.x + adjustedDragHandleWidth ||
state.m_x + hotspotOffset >= rect.x + rect.width - adjustedDragHandleWidth))
return {};
return HitAnywhere( holder, pTrack, true );
}
TimeShiftHandle::~TimeShiftHandle()
{
}
namespace
{
// Adds a track's clips to mCapturedClipArray within a specified time
void AddClipsToCaptured
(TrackClipArray &capturedClipArray, Track *pTrack, double t0, double t1)
{
if (pTrack->GetKind() == Track::Wave)
{
for(const auto &clip: static_cast<WaveTrack*>(pTrack)->GetClips())
{
if (!clip->AfterClip(t0) && !clip->BeforeClip(t1))
{
// Avoid getting clips that were already captured
bool newClip = true;
for (unsigned int ii = 0; newClip && ii < capturedClipArray.size(); ++ii)
newClip = (capturedClipArray[ii].clip != clip.get());
if (newClip)
capturedClipArray.push_back(TrackClip(pTrack, clip.get()));
}
}
}
else
{
// This handles label tracks rather heavy-handedly -- it would be nice to
// treat individual labels like clips
// Avoid adding a track twice
bool newClip = true;
for (unsigned int ii = 0; newClip && ii < capturedClipArray.size(); ++ii)
newClip = (capturedClipArray[ii].track != pTrack);
if (newClip) {
#ifdef USE_MIDI
// do not add NoteTrack if the data is outside of time bounds
if (pTrack->GetKind() == Track::Note) {
if (pTrack->GetEndTime() < t0 || pTrack->GetStartTime() > t1)
return;
}
#endif
capturedClipArray.push_back(TrackClip(pTrack, NULL));
}
}
}
// Helper for the above, adds a track's clips to mCapturedClipArray (eliminates
// duplication of this logic)
void AddClipsToCaptured
(TrackClipArray &capturedClipArray,
const ViewInfo &viewInfo, Track *pTrack, bool withinSelection)
{
if (withinSelection)
AddClipsToCaptured(capturedClipArray, pTrack,
viewInfo.selectedRegion.t0(), viewInfo.selectedRegion.t1());
else
AddClipsToCaptured(capturedClipArray, pTrack,
pTrack->GetStartTime(), pTrack->GetEndTime());
}
// Adds a track's clips to state.capturedClipArray within a specified time
void AddClipsToCaptured
( ClipMoveState &state, Track *t, double t0, double t1 )
{
if (t->GetKind() == Track::Wave)
{
for(const auto &clip: static_cast<WaveTrack*>(t)->GetClips())
{
if ( ! clip->AfterClip(t0) && ! clip->BeforeClip(t1) )
{
// Avoid getting clips that were already captured
bool newClip = true;
for (unsigned int i = 0; i < state.capturedClipArray.size(); ++i) {
if ( state.capturedClipArray[i].clip == clip.get() ) {
newClip = false;
break;
}
}
if (newClip)
state.capturedClipArray.push_back( TrackClip(t, clip.get()) );
}
}
}
else
{
// This handles label tracks rather heavy-handedly -- it would be nice to
// treat individual labels like clips
// Avoid adding a track twice
bool newClip = true;
for ( unsigned int i = 0; i < state.capturedClipArray.size(); ++i ) {
if ( state.capturedClipArray[i].track == t ) {
newClip = false;
break;
}
}
if (newClip) {
#ifdef USE_MIDI
// do not add NoteTrack if the data is outside of time bounds
if (t->GetKind() == Track::Note) {
if (t->GetEndTime() < t0 || t->GetStartTime() > t1)
return;
}
#endif
state.capturedClipArray.push_back(TrackClip(t, NULL));
}
}
}
// Helper for the above, adds a track's clips to mCapturedClipArray (eliminates
// duplication of this logic)
void AddClipsToCaptured
( ClipMoveState &state, const ViewInfo &viewInfo,
Track *t, bool withinSelection )
{
if (withinSelection)
AddClipsToCaptured( state, t, viewInfo.selectedRegion.t0(),
viewInfo.selectedRegion.t1() );
else
AddClipsToCaptured( state, t, t->GetStartTime(), t->GetEndTime() );
}
// Don't count right channels.
WaveTrack *NthAudioTrack(TrackList &list, int nn)
{
if (nn >= 0) {
TrackListOfKindIterator iter(Track::Wave, &list);
Track *pTrack = iter.First();
while (pTrack && nn--)
pTrack = iter.Next(true);
return static_cast<WaveTrack*>(pTrack);
}
return NULL;
}
// Don't count right channels.
int TrackPosition(TrackList &list, Track *pFindTrack)
{
Track *const partner = pFindTrack->GetLink();
TrackListOfKindIterator iter(Track::Wave, &list);
int nn = 0;
for (Track *pTrack = iter.First(); pTrack; pTrack = iter.Next(true), ++nn) {
if (pTrack == pFindTrack ||
pTrack == partner)
return nn;
}
return -1;
}
WaveClip *FindClipAtTime(WaveTrack *pTrack, double time)
{
if (pTrack) {
// WaveClip::GetClipAtX doesn't work unless the clip is on the screen and can return bad info otherwise
// instead calculate the time manually
double rate = pTrack->GetRate();
auto s0 = (sampleCount)(time * rate + 0.5);
if (s0 >= 0)
return pTrack->GetClipAtSample(s0);
}
return 0;
}
}
void TimeShiftHandle::CreateListOfCapturedClips
( ClipMoveState &state, const ViewInfo &viewInfo, Track &capturedTrack,
TrackList &trackList, bool syncLocked, double clickTime )
{
// The captured clip is the focus, but we need to create a list
// of all clips that have to move, also...
state.capturedClipArray.clear();
// First, if click was in selection, capture selected clips; otherwise
// just the clicked-on clip
if ( state.capturedClipIsSelection ) {
TrackListIterator iter( &trackList );
for (Track *t = iter.First(); t; t = iter.Next()) {
if (t->GetSelected()) {
AddClipsToCaptured( state, viewInfo, t, true );
if (t->GetKind() != Track::Wave)
state.trackExclusions.push_back(t);
}
}
}
else {
state.capturedClipArray.push_back
(TrackClip( &capturedTrack, state.capturedClip ));
// Check for stereo partner
Track *partner = capturedTrack.GetLink();
WaveTrack *wt;
if (state.capturedClip &&
// Assume linked track is wave or null
nullptr != (wt = static_cast<WaveTrack*>(partner))) {
WaveClip *const clip = FindClipAtTime(wt, clickTime);
if (clip)
state.capturedClipArray.push_back(TrackClip(partner, clip));
}
}
// Now, if sync-lock is enabled, capture any clip that's linked to a
// captured clip.
if ( syncLocked ) {
// AWD: mCapturedClipArray expands as the loop runs, so newly-added
// clips are considered (the effect is like recursion and terminates
// because AddClipsToCaptured doesn't add duplicate clips); to remove
// this behavior just store the array size beforehand.
for (unsigned int i = 0; i < state.capturedClipArray.size(); ++i) {
// Capture based on tracks that have clips -- that means we
// don't capture based on links to label tracks for now (until
// we can treat individual labels as clips)
if ( state.capturedClipArray[i].clip ) {
// Iterate over sync-lock group tracks.
SyncLockedTracksIterator git( &trackList );
for (Track *t = git.StartWith( state.capturedClipArray[i].track );
t; t = git.Next() )
{
AddClipsToCaptured(state, t,
state.capturedClipArray[i].clip->GetStartTime(),
state.capturedClipArray[i].clip->GetEndTime() );
if (t->GetKind() != Track::Wave)
state.trackExclusions.push_back(t);
}
}
#ifdef USE_MIDI
// Capture additional clips from NoteTracks
Track *nt = state.capturedClipArray[i].track;
if (nt->GetKind() == Track::Note) {
// Iterate over sync-lock group tracks.
SyncLockedTracksIterator git( &trackList );
for (Track *t = git.StartWith(nt); t; t = git.Next())
{
AddClipsToCaptured
( state, t, nt->GetStartTime(), nt->GetEndTime() );
if (t->GetKind() != Track::Wave)
state.trackExclusions.push_back(t);
}
}
#endif
}
}
}
void TimeShiftHandle::DoSlideHorizontal
( ClipMoveState &state, TrackList &trackList, Track &capturedTrack )
{
#ifdef USE_MIDI
if ( state.capturedClipArray.size() )
#else
if ( state.capturedClip )
#endif
{
double allowed;
double initialAllowed;
double safeBigDistance = 1000 + 2.0 * ( trackList.GetEndTime() -
trackList.GetStartTime() );
do { // loop to compute allowed, does not actually move anything yet
initialAllowed = state.hSlideAmount;
unsigned int i, j;
for ( i = 0; i < state.capturedClipArray.size(); ++i ) {
WaveTrack *track = (WaveTrack *)state.capturedClipArray[i].track;
WaveClip *clip = state. capturedClipArray[i].clip;
if (clip) { // only audio clips are used to compute allowed
// Move all other selected clips totally out of the way
// temporarily because they're all moving together and
// we want to find out if OTHER clips are in the way,
// not one of the moving ones
for ( j = 0; j < state.capturedClipArray.size(); j++ ) {
WaveClip *clip2 = state.capturedClipArray[j].clip;
if (clip2 && clip2 != clip)
clip2->Offset(-safeBigDistance);
}
if ( track->CanOffsetClip(clip, state.hSlideAmount, &allowed) ) {
if ( state.hSlideAmount != allowed ) {
state.hSlideAmount = allowed;
state.snapLeft = state.snapRight = -1; // see bug 1067
}
}
else {
state.hSlideAmount = 0.0;
state.snapLeft = state.snapRight = -1; // see bug 1067
}
for ( j = 0; j < state.capturedClipArray.size(); ++j ) {
WaveClip *clip2 = state.capturedClipArray[j].clip;
if (clip2 && clip2 != clip)
clip2->Offset(safeBigDistance);
}
}
}
} while ( state.hSlideAmount != initialAllowed );
if ( state.hSlideAmount != 0.0 ) { // finally, here is where clips are moved
unsigned int i;
for ( i = 0; i < state.capturedClipArray.size(); ++i ) {
Track *track = state.capturedClipArray[i].track;
WaveClip *clip = state.capturedClipArray[i].clip;
if (clip)
clip->Offset( state.hSlideAmount );
else
track->Offset( state.hSlideAmount );
}
}
}
else {
// For Shift key down, or
// For non wavetracks, specifically label tracks ...
capturedTrack.Offset( state.hSlideAmount );
Track* link = capturedTrack.GetLink();
if (link)
link->Offset( state.hSlideAmount );
}
}
UIHandle::Result TimeShiftHandle::Click
(const TrackPanelMouseEvent &evt, AudacityProject *pProject)
{
using namespace RefreshCode;
const bool unsafe = pProject->IsAudioActive();
if ( unsafe )
return Cancelled;
const wxMouseEvent &event = evt.event;
const wxRect &rect = evt.rect;
const ViewInfo &viewInfo = pProject->GetViewInfo();
const auto pTrack = std::static_pointer_cast<Track>(evt.pCell);
TrackList *const trackList = pProject->GetTracks();
mClipMoveState.clear();
mDidSlideVertically = false;
ToolsToolBar *const ttb = pProject->GetToolsToolBar();
const bool multiToolModeActive = (ttb && ttb->IsDown(multiTool));
const double clickTime =
viewInfo.PositionToTime(event.m_x, rect.x);
mClipMoveState.capturedClipIsSelection =
(pTrack->GetSelected() &&
clickTime >= viewInfo.selectedRegion.t0() &&
clickTime < viewInfo.selectedRegion.t1());
WaveTrack *wt = pTrack->GetKind() == Track::Wave
? static_cast<WaveTrack*>(pTrack.get()) : nullptr;
if ((wt
#ifdef USE_MIDI
|| pTrack->GetKind() == Track::Note
#endif
) && !event.ShiftDown())
{
#ifdef USE_MIDI
if (!wt)
mClipMoveState.capturedClip = nullptr;
else
#endif
{
mClipMoveState.capturedClip = wt->GetClipAtX(event.m_x);
if (mClipMoveState.capturedClip == NULL)
return Cancelled;
}
CreateListOfCapturedClips
( mClipMoveState, viewInfo, *pTrack, *trackList,
pProject->IsSyncLocked(), clickTime );
}
else {
// Shift was down, or track was not Wave or Note
mClipMoveState.capturedClip = NULL;
mClipMoveState.capturedClipArray.clear();
}
mSlideUpDownOnly = event.CmdDown() && !multiToolModeActive;
mRect = rect;
mMouseClickX = event.m_x;
const double selStart = viewInfo.PositionToTime(event.m_x, mRect.x);
mSnapManager = std::make_shared<SnapManager>(trackList,
&viewInfo,
&mClipMoveState.capturedClipArray,
&mClipMoveState.trackExclusions,
true); // don't snap to time
mClipMoveState.snapLeft = -1;
mClipMoveState.snapRight = -1;
mSnapPreferRightEdge =
mClipMoveState.capturedClip &&
(fabs(selStart - mClipMoveState.capturedClip->GetEndTime()) <
fabs(selStart - mClipMoveState.capturedClip->GetStartTime()));
return RefreshNone;
}
UIHandle::Result TimeShiftHandle::Drag
(const TrackPanelMouseEvent &evt, AudacityProject *pProject)
{
const wxMouseEvent &event = evt.event;
ViewInfo &viewInfo = pProject->GetViewInfo();
// We may switch pTrack to its stereo partner below
Track *track = dynamic_cast<Track*>(evt.pCell.get());
// Uncommenting this permits drag to continue to work even over the controls area
/*
pTrack = static_cast<CommonTrackPanelCell*>(evt.pCell)->FindTrack().get();
*/
if (!track) {
// Allow sliding if the pointer is not over any track, but only if x is
// within the bounds of the tracks area.
if (event.m_x >= mRect.GetX() &&
event.m_x < mRect.GetX() + mRect.GetWidth())
track = mCapturedTrack.get();
}
// May need a shared_ptr to reassign mCapturedTrack below
auto pTrack = Track::Pointer( track );
if (!pTrack)
return RefreshCode::RefreshNone;
using namespace RefreshCode;
const bool unsafe = pProject->IsAudioActive();
if (unsafe) {
this->Cancel(pProject);
return RefreshAll | Cancelled;
}
TrackList *const trackList = pProject->GetTracks();
// GM: DoSlide now implementing snap-to
// samples functionality based on sample rate.
// Start by undoing the current slide amount; everything
// happens relative to the original horizontal position of
// each clip...
#ifdef USE_MIDI
if (mClipMoveState.capturedClipArray.size())
#else
if (mClipMoveState.capturedClip)
#endif
{
for (unsigned ii = 0; ii < mClipMoveState.capturedClipArray.size(); ++ii) {
if (mClipMoveState.capturedClipArray[ii].clip)
mClipMoveState.capturedClipArray[ii].clip->Offset
( -mClipMoveState.hSlideAmount );
else
mClipMoveState.capturedClipArray[ii].track->Offset
( -mClipMoveState.hSlideAmount );
}
}
else {
// Was a shift-click
mCapturedTrack->Offset( -mClipMoveState.hSlideAmount );
Track *const link = mCapturedTrack->GetLink();
if (link)
link->Offset( -mClipMoveState.hSlideAmount );
}
if ( mClipMoveState.capturedClipIsSelection ) {
// Slide the selection, too
viewInfo.selectedRegion.move( -mClipMoveState.hSlideAmount );
}
mClipMoveState.hSlideAmount = 0.0;
double desiredSlideAmount;
if (mSlideUpDownOnly) {
desiredSlideAmount = 0.0;
}
else {
desiredSlideAmount =
viewInfo.PositionToTime(event.m_x) -
viewInfo.PositionToTime(mMouseClickX);
bool trySnap = false;
double clipLeft = 0, clipRight = 0;
#ifdef USE_MIDI
if (pTrack->GetKind() == Track::Wave) {
WaveTrack *const mtw = static_cast<WaveTrack*>(pTrack.get());
const double rate = mtw->GetRate();
// set it to a sample point
desiredSlideAmount = rint(desiredSlideAmount * rate) / rate;
}
// Adjust desiredSlideAmount using SnapManager
if (mSnapManager.get() && mClipMoveState.capturedClipArray.size()) {
trySnap = true;
if (mClipMoveState.capturedClip) {
clipLeft = mClipMoveState.capturedClip->GetStartTime()
+ desiredSlideAmount;
clipRight = mClipMoveState.capturedClip->GetEndTime()
+ desiredSlideAmount;
}
else {
clipLeft = mCapturedTrack->GetStartTime() + desiredSlideAmount;
clipRight = mCapturedTrack->GetEndTime() + desiredSlideAmount;
}
}
#else
{
trySnap = true;
if (pTrack->GetKind() == Track::Wave) {
auto wt = static_cast<const WaveTrack *>(pTrack);
const double rate = wt->GetRate();
// set it to a sample point
desiredSlideAmount = rint(desiredSlideAmount * rate) / rate;
if (mSnapManager && mClipMoveState.capturedClip) {
clipLeft = mClipMoveState.capturedClip->GetStartTime()
+ desiredSlideAmount;
clipRight = mClipMoveState.capturedClip->GetEndTime()
+ desiredSlideAmount;
}
}
}
#endif
if (trySnap)
{
auto results =
mSnapManager->Snap(mCapturedTrack.get(), clipLeft, false);
auto newClipLeft = results.outTime;
results =
mSnapManager->Snap(mCapturedTrack.get(), clipRight, false);
auto newClipRight = results.outTime;
// Only one of them is allowed to snap
if (newClipLeft != clipLeft && newClipRight != clipRight) {
// Un-snap the un-preferred edge
if (mSnapPreferRightEdge)
newClipLeft = clipLeft;
else
newClipRight = clipRight;
}
// Take whichever one snapped (if any) and compute the NEW desiredSlideAmount
mClipMoveState.snapLeft = -1;
mClipMoveState.snapRight = -1;
if (newClipLeft != clipLeft) {
const double difference = (newClipLeft - clipLeft);
desiredSlideAmount += difference;
mClipMoveState.snapLeft =
viewInfo.TimeToPosition(newClipLeft, mRect.x);
}
else if (newClipRight != clipRight) {
const double difference = (newClipRight - clipRight);
desiredSlideAmount += difference;
mClipMoveState.snapRight =
viewInfo.TimeToPosition(newClipRight, mRect.x);
}
}
}
// Scroll during vertical drag.
// EnsureVisible(pTrack); //vvv Gale says this has problems on Linux, per bug 393 thread. Revert for 2.0.2.
bool slidVertically = false;
// If the mouse is over a track that isn't the captured track,
// decide which tracks the captured clips should go to.
if (mClipMoveState.capturedClip &&
pTrack != mCapturedTrack &&
pTrack->GetKind() == Track::Wave
/* && !mCapturedClipIsSelection*/)
{
const int diff =
TrackPosition(*trackList, pTrack.get()) -
TrackPosition(*trackList, mCapturedTrack.get());
for ( unsigned ii = 0, nn = mClipMoveState.capturedClipArray.size();
ii < nn; ++ii ) {
TrackClip &trackClip = mClipMoveState.capturedClipArray[ii];
if (trackClip.clip) {
// Move all clips up or down by an equal count of audio tracks.
Track *const pSrcTrack = trackClip.track;
auto pDstTrack = NthAudioTrack(*trackList,
diff + TrackPosition(*trackList, pSrcTrack));
// Can only move mono to mono, or left to left, or right to right
// And that must be so for each captured clip
bool stereo = (pSrcTrack->GetLink() != 0);
if (pDstTrack && stereo && !pSrcTrack->GetLinked())
// Assume linked track is wave or null
pDstTrack = static_cast<WaveTrack*>(pDstTrack->GetLink());
bool ok = pDstTrack &&
(stereo == (pDstTrack->GetLink() != 0)) &&
(!stereo || (pSrcTrack->GetLinked() == pDstTrack->GetLinked()));
if (ok)
trackClip.dstTrack = pDstTrack;
else
return RefreshAll;
}
}
// Having passed that test, remove clips temporarily from their
// tracks, so moving clips don't interfere with each other
// when we call CanInsertClip()
for ( unsigned ii = 0, nn = mClipMoveState.capturedClipArray.size();
ii < nn; ++ii ) {
TrackClip &trackClip = mClipMoveState.capturedClipArray[ii];
WaveClip *const pSrcClip = trackClip.clip;
if (pSrcClip)
trackClip.holder =
// Assume track is wave because it has a clip
static_cast<WaveTrack*>(trackClip.track)->
RemoveAndReturnClip(pSrcClip);
}
// Now check that the move is possible
bool ok = true;
// The test for tolerance will need review with FishEye!
// The tolerance is supposed to be the time for one pixel, i.e. one pixel tolerance
// at current zoom.
double slide = desiredSlideAmount; // remember amount requested.
double tolerance = viewInfo.PositionToTime(event.m_x+1) - viewInfo.PositionToTime(event.m_x);
// The desiredSlideAmount may change and the tolerance may get used up.
for ( unsigned ii = 0, nn = mClipMoveState.capturedClipArray.size();
ok && ii < nn; ++ii) {
TrackClip &trackClip = mClipMoveState.capturedClipArray[ii];
WaveClip *const pSrcClip = trackClip.clip;
if (pSrcClip)
ok = trackClip.dstTrack->CanInsertClip(pSrcClip, desiredSlideAmount, tolerance);
}
if( ok ) {
// fits ok, but desiredSlideAmount could have been updated to get the clip to fit.
// Check again, in the new position, this time with zero tolerance.
tolerance = 0.0;
for ( unsigned ii = 0, nn = mClipMoveState.capturedClipArray.size();
ok && ii < nn; ++ii) {
TrackClip &trackClip = mClipMoveState.capturedClipArray[ii];
WaveClip *const pSrcClip = trackClip.clip;
if (pSrcClip)
ok = trackClip.dstTrack->CanInsertClip(pSrcClip, desiredSlideAmount, tolerance);
}
}
if (!ok) {
// Failure, even with using tolerance.
// Failure -- we'll put clips back where they were
// ok will next indicate if a horizontal slide is OK.
ok = true; // assume slide is OK.
tolerance = 0.0;
desiredSlideAmount = slide;
for ( unsigned ii = 0, nn = mClipMoveState.capturedClipArray.size();
ii < nn; ++ii) {
TrackClip &trackClip = mClipMoveState.capturedClipArray[ii];
WaveClip *const pSrcClip = trackClip.clip;
if (pSrcClip){
// back to the track it came from...
trackClip.dstTrack = static_cast<WaveTrack*>(trackClip.track);
ok = ok && trackClip.dstTrack->CanInsertClip(pSrcClip, desiredSlideAmount, tolerance);
}
}
for ( unsigned ii = 0, nn = mClipMoveState.capturedClipArray.size();
ii < nn; ++ii) {
TrackClip &trackClip = mClipMoveState.capturedClipArray[ii];
WaveClip *const pSrcClip = trackClip.clip;
if (pSrcClip){
// Attempt to move to a new track did not work.
// Put the clip back appropriately shifted!
if( ok)
trackClip.holder->Offset(slide);
// Assume track is wave because it has a clip
static_cast<WaveTrack*>(trackClip.track)->
AddClip(std::move(trackClip.holder));
}
}
// Make the offset permanent; start from a "clean slate"
if( ok ) {
mMouseClickX = event.m_x;
if (mClipMoveState.capturedClipIsSelection) {
// Slide the selection, too
viewInfo.selectedRegion.move( slide );
}
mClipMoveState.hSlideAmount = 0;
}
return RefreshAll;
}
else {
// Do the vertical moves of clips
for ( unsigned ii = 0, nn = mClipMoveState.capturedClipArray.size();
ii < nn; ++ii ) {
TrackClip &trackClip = mClipMoveState.capturedClipArray[ii];
WaveClip *const pSrcClip = trackClip.clip;
if (pSrcClip) {
const auto dstTrack = trackClip.dstTrack;
dstTrack->AddClip(std::move(trackClip.holder));
trackClip.track = dstTrack;
}
}
mCapturedTrack = pTrack;
mDidSlideVertically = true;
// Make the offset permanent; start from a "clean slate"
mMouseClickX = event.m_x;
}
// Not done yet, check for horizontal movement.
slidVertically = true;
}
if (desiredSlideAmount == 0.0)
return RefreshAll;
mClipMoveState.hSlideAmount = desiredSlideAmount;
DoSlideHorizontal( mClipMoveState, *trackList, *mCapturedTrack );
if (mClipMoveState.capturedClipIsSelection) {
// Slide the selection, too
viewInfo.selectedRegion.move( mClipMoveState.hSlideAmount );
}
if (slidVertically) {
// NEW origin
mClipMoveState.hSlideAmount = 0;
}
return RefreshAll;
}
HitTestPreview TimeShiftHandle::Preview
(const TrackPanelMouseState &, const AudacityProject *pProject)
{
// After all that, it still may be unsafe to drag.
// Even if so, make an informative cursor change from default to "banned."
const bool unsafe = pProject->IsAudioActive();
return HitPreview(pProject, unsafe);
}
UIHandle::Result TimeShiftHandle::Release
(const TrackPanelMouseEvent &, AudacityProject *pProject,
wxWindow *)
{
using namespace RefreshCode;
const bool unsafe = pProject->IsAudioActive();
if (unsafe)
return this->Cancel(pProject);
Result result = RefreshNone;
// Do not draw yellow lines
if ( mClipMoveState.snapLeft != -1 || mClipMoveState.snapRight != -1) {
mClipMoveState.snapLeft = mClipMoveState.snapRight = -1;
result |= RefreshAll;
}
if ( !mDidSlideVertically && mClipMoveState.hSlideAmount == 0 )
return result;
for ( size_t ii = 0; ii < mClipMoveState.capturedClipArray.size(); ++ii )
{
TrackClip &trackClip = mClipMoveState.capturedClipArray[ii];
WaveClip* pWaveClip = trackClip.clip;
// Note that per AddClipsToCaptured(Track *t, double t0, double t1),
// in the non-WaveTrack case, the code adds a NULL clip to mCapturedClipArray,
// so we have to check for that any time we're going to deref it.
// Previous code did not check it here, and that caused bug 367 crash.
if (pWaveClip &&
trackClip.track != trackClip.origTrack)
{
// Now that user has dropped the clip into a different track,
// make sure the sample rate matches the destination track (mCapturedTrack).
// Assume the clip was dropped in a wave track
pWaveClip->Resample
(static_cast<WaveTrack*>(trackClip.track)->GetRate());
pWaveClip->MarkChanged();
}
}
wxString msg;
bool consolidate;
if (mDidSlideVertically) {
msg.Printf(_("Moved clips to another track"));
consolidate = false;
}
else {
wxString direction = mClipMoveState.hSlideAmount > 0 ?
/* i18n-hint: a direction as in left or right.*/
_("right") :
/* i18n-hint: a direction as in left or right.*/
_("left");
/* i18n-hint: %s is a direction like left or right */
msg.Printf(_("Time shifted tracks/clips %s %.02f seconds"),
direction.c_str(), fabs( mClipMoveState.hSlideAmount ));
consolidate = true;
}
pProject->PushState(msg, _("Time-Shift"),
consolidate ? (UndoPush::CONSOLIDATE) : (UndoPush::AUTOSAVE));
return result | FixScrollbars;
}
UIHandle::Result TimeShiftHandle::Cancel(AudacityProject *pProject)
{
pProject->RollbackState();
return RefreshCode::RefreshAll;
}
void TimeShiftHandle::DrawExtras
(DrawingPass pass,
wxDC * dc, const wxRegion &, const wxRect &)
{
if (pass == Panel) {
// Draw snap guidelines if we have any
if ( mSnapManager )
mSnapManager->Draw
( dc, mClipMoveState.snapLeft, mClipMoveState.snapRight );
}
}