// Ben Harris #ifndef _SERVER_ #define _SERVER_ #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; // method definitions typedef char Board[7][6]; const int RED_PLAYER = 'R'; const int BLUE_PLAYER = 'B'; int main(int argc, char **argv); bool win(); bool place_piece(int player, int col); string print_board(); char get_board_at(int x, int y); #endif