dotbot/Services/CommandHandlerService.cs

50 lines
1.9 KiB
C#

using Discord.Commands;
using Discord.WebSocket;
using Microsoft.Extensions.Configuration;
using System;
using System.Threading.Tasks;
namespace dotbot.Services
{
public class CommandHandlerService
{
private readonly DiscordSocketClient _discord;
private readonly CommandService _commands;
private readonly IConfigurationRoot _config;
private readonly IServiceProvider _provider;
// DiscordSocketClient, CommandService, IConfigurationRoot, and IServiceProvider are injected automatically from the IServiceProvider
public CommandHandlerService(
DiscordSocketClient discord,
CommandService commands,
IConfigurationRoot config,
IServiceProvider provider)
{
_discord = discord;
_commands = commands;
_config = config;
_provider = provider;
_discord.MessageReceived += OnMessageReceivedAsync;
}
private async Task OnMessageReceivedAsync(SocketMessage s)
{
var msg = s as SocketUserMessage; // Ensure the message is from a user/bot
if (msg == null) return;
if (msg.Author.Id == _discord.CurrentUser.Id) return; // Ignore self when checking commands
var context = new SocketCommandContext(_discord, msg); // Create the command context
int argPos = 0; // Check if the message has a valid command prefix
if (msg.HasStringPrefix(_config["prefix"], ref argPos) || msg.HasMentionPrefix(_discord.CurrentUser, ref argPos))
{
var result = await _commands.ExecuteAsync(context, argPos, _provider); // Execute the command
if (!result.IsSuccess) // If not successful, reply with the error.
await context.Channel.SendMessageAsync(result.ToString());
}
}
}
}