pinrails/app/controllers/players_controller.rb

69 lines
1.8 KiB
Ruby

# frozen_string_literal: true
class PlayersController < ApplicationController
before_action :set_player, only: %i[show edit update destroy]
# GET /players or /players.json
def index
@players = Player.order(:name)
end
# GET /players/1 or /players/1.json
def show; end
# GET /players/new
def new
@player = Player.new
end
# POST /players or /players.json
def create
@player = Player.new(player_params)
respond_to do |format|
if @player.save
format.html { redirect_to players_url, notice: "Added #{@player.name}." }
format.json { render :show, status: :created, location: @player }
else
format.html { render :new, status: :unprocessable_entity }
format.json { render json: @player.errors, status: :unprocessable_entity }
end
end
end
# PATCH/PUT /players/1 or /players/1.json
def update
respond_to do |format|
if @player.update(player_params)
format.html { redirect_to players_url, notice: "Updated #{@player.name}." }
format.json { render :show, status: :ok, location: @player }
else
format.html { render :show, status: :unprocessable_entity }
format.json { render json: @player.errors, status: :unprocessable_entity }
end
end
end
# DELETE /players/1 or /players/1.json
def destroy
@player.destroy
respond_to do |format|
format.html { redirect_to players_url, notice: 'Player was successfully removed.' }
format.json { head :no_content }
end
end
private
# Use callbacks to share common setup or constraints between actions.
def set_player
@player = Player.find(params[:id])
end
# Only allow a list of trusted parameters through.
def player_params
params.require(:player).permit(:name, :paid, :strikes)
end
end