cliff-hanger/Objects/VictoryZone.gd

17 lines
359 B
GDScript
Executable File

extends Area2D
export (String,FILE,"*tscn") var path
func _ready():
$AnimationPlayer.play("portal")
func _on_ChangingScene_timeout():
print(path)
get_tree().change_scene(path)
pass # Replace with function body.
func _on_VictoryZone_body_entered(body):
if !body.is_dead:
body.emit_signal("victory")
print("changing scene")
$ChangingScene.start()